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The Riverian Chronicles


Chapter 6 - "Gathering Clouds"

Dark Ships at Nymph Bay  to  Assault on Verwood Keep

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CALENDAR:

Leirn,  Scori,  Tari,  Prici,  Aqui,  Lequi,  Jera,   Aves,  Touri,  Jema,  Canne,  Verga,  Fieth
(fall) 
(winter)
(spring)
(summer)


41. Dark Ships at Nymph Bay (8-5-2;0), Scori 17-22 758, DE 03

Background and summary:  The Party goes to Nymph Bay and tries to gather information about pirates that are rumoured to be operating there, while breaking in some new recruits in the process.  They barely scratch the surface of the problem before retreating, and are then told to stand down by none other than King Richard.

Starting members (from Stairway to Heaven):  Calion(F-7/T-8), Mrikle(I-8)
                           (from Halls of Foraya):  Lars(NrC-7)

Sco 9 758 An adventure-seeking Monk arrives at Verwood Keep and is recruited: Gray Torvellian(Mk-6) joins.
Sco 10 A Fighter hanging around Verwood village catches Lanefan's attention; some sparring shows he's fit for service, so he's taken to the Keep and signed up.  Thus, Rohn(F-6) joins.
Sco 11 Sometime around now, Calion hires a gaggle of henches: Zakla(WrC-2), Bolger Proudfoot(F-2) and Fritter the Quick(T-2) all join
Party leaves Verwood.
Sco 16 Arrive Nymph Bay.
Sco 17 With no real idea where to begin, Party splits up and starts investigating entire town, eventually focusing on ships in harbour.
After dark, Calion and Fritter investigate a suspicious ship; Calion does his best to get caught sneaking around while Fritter hides.  Eventually, Calion just rips out its gangplank and flees in the confusion.
Calion then breaks into a warehouse, makes noise at all the wrong times, but escapes with Fritter’s help.
Rohn and Torvellian try to dredge up info from local pubs but don't do very well.
Sco 18 Rohn wakes up to a note daggered to his pillow warning him to get lost.
Rohn and Torvellian get hired on to the ship "Queen Anne" but never report for duty.
Zakla and Bolger, posing as merchants, row out to ship Calion attacked last night but get nowhere useful.
Calion sneaks into a warehouse; finds out these really are pirates, that the legendary Mary Rose is due in town tonight, and that the evil god Pyrate has agents here.  (see Fred's Treasure Map for write-up on the Mary Rose)
Pyrate involvement reported to local Helm temple; they investigate, but find nothing.  Party then become paranoid about possible corruption in Helm temple.
Sco 19 In wee hours of morning, capture Jones, a local dockhand helping unload the Mary Rose.
Various methods of persuasion get a bit of info out of Jones, but he doesn't know much.
Not trusting any local authorities, Party decide to leave town then and there and take Jones to Riveria city where King Richard's people can deal with him.
Sco 20 Party run into pirate roadblock on Sapentra High Bridge; Calion sneaks forward and throws their MU off of bridge, and Party get past in the confusion and make it to Riveria.
Femira, a King's agent last seen in Against the Slavers, finds Party that night: His Majesty would like a word.
Sco 22 Meet with Richard.  He orders Party to cease their investigations as they may pose a threat to Duke Althus (Nymph Bay's noble); for numerous political reasons Richard wants him left alone.  He assures Party he will mount his own investigation, and will advise in a month's time how Party may best be of service.

Surviving members:  Calion(F-7/T-8), Mrikle(I-8), Lars(NrC-7), Rohn(F-6), Torvellian(Mk-6), Zakla(WrC-2), Bolger(F-2), Fritter(T-2)
New members:  Torvellian, Rohn, Zakla, Bolger, Fritter
Casualties:  none
Retirees:  none
Continuing party (to Danger at Drowsaptre):  Calion, Mrikle, Lars, Rohn, Torvellian, Zakla, Bolger, Fritter


42. Danger at Drowsaptre  (a.k.a. Fred's Treasure Map Revisited)
(8-0-0;2), Scori 25-Tari 2 758, JA-MR 04

Background and summary:  Finding themselves with nothing to do for a month, the Party head off to the nearby Drowsaptre swamp to finish an adventure that Calion's party of years ago never really started; one that might have - both then and now - connections to the Nymph Bay pirates.  This connection is quickly confirmed when the Party's scouts sight the Mary Rose putting to sea from a tiny harbour behind the same stronghold Calion and company turned away from in Fred's Treasure Map.  Somewhat against the odds, the Party end up clobbering just about every pirate they can find, and sail off with a boatload of captives and a goodly hoard for their trouble.

Starting members (from Dark Ships at Nymph Bay):  Calion(F-7/T-8), Mrikle(I-8), Lars(NrC-7), Rohn(F-6), Torvellian(Mk-6),
                Zakla(WrC-2), Bolger(F-2), Fritter(T-2)

Sco 23 758 During conversation, Calion mentions Diora; Rohn hears this, starts asking questions, and it soon turns out that she is his long-lost half-sister.
Torvellian and Calion amuse themselves for days with debates about ethics.
Sco 24 Altheas psyonically contacts Party, then Diora; Diora plane-shifts to Riveria, but her reunion with Rohn is interrupted by arrival of Llandreesa, who had been tipped off by Altheas.  The usual cat-fight results.
Diora loans Rohn some useful magic items including an Anklet of Water Walk.
Sco 26 Into Drowsaptre and get jumped by 10 Troglodytes; blundering Party does well over 40 h.p. total damage to itself (most of that to Torvellian) while Trog's inflict all of 6.
Reach stronghold.  Calion and Torvellian scout, and to their amazement find the Mary Rose tied up at a small dock behind stronghold; they watch it set sail a few hours later.
Calion sends Fritter into an outbuilding to steal whatever papers she can find; she does, along with 76 p.p. and a pile of jewelry from the occupant.
Much to Fritter's annoyance, Calion returns the jewelry in such a way as to make it look like someone from the stronghold tried to take it.
Sco 27
  
.
Spend day planning attack on stronghold, then put plan into effect at dusk.  Bolger killed, but Party take out some significant foes (F-17, F-12, MU-8, 16 various lower-level types, and 25 Lizardmen) before retreating
At one point during this, Mrikle sends a lightning bolt through a door and blows up a Wand of Fireballs inside; a fair chunk of building collapses as a result.
Fritter steals the jewelry again, this time from where Calion planted it, during Party's retreat.
Tari 1 Rested Party sneaks back into stronghold through passage found when rescuing Pandora, take out about 30 more pirates without alerting the main complex, score lots of loot.
Calion is fooled by an illusionary room full of gold and brings the roof down, alerting all to Party's presence.  Party flees, except Calion who shuts the door behind and sneaks through castle just in time to rescue Party - who are now under attack outside.
Rohn ferries Zakla away to a nearby island.  Meanwhile Calion duels with "Pegleg", gets hurt, but wins - then sneaks aboard a docked ship and finds a glyph: Calion killed.
Rest of Party, not knowing Calion is already dead, mount a disorganized rescue mission; somehow, they capture the ship along with its captain and 16 crew.  Then someone remembers to go retrieve Zakla.
On pretense of searching for Calion, Fritter cases and robs the ship.
Tar 2 Decide to leave immediately with some 25 captives; the "Rohn outboard" powers ship to open water.
A 9-hour journey is still long enough for Rohn to have a fling with Derise, a spectacularly attractive pirate.
Arrive Riveria, debrief with Femira.  Find captured captain is a Riverian agent(!) and have to come up with a plausible way of letting him go; end up dumping this problem in Femira's lap.
Tar 3 Calion raisedZakla retires, still annoyed about being stuck on an island during the battle.
Tar 5 Calion retiresFritter leaves to train (to T-3).  Rohn leaves, goes to Waterdeep, changes his appearance somewhat, and eventually resurfaces in Crown of Talarthane.

Surviving members:  Calion(F-7/T-8), Mrikle(I-8), Lars(NrC-7), Rohn(F-6), Torvellian(Mk-6), Zakla(WrC-3), Fritter(T-3)
New members:  none
Casualties:  Bolger; (Calion - raised)
Retirees:  Fritter(to Temple of Pyrate); Rohn(to Crown of Talarthane); Lars, Zakla(to War of the Giants – West); Calion(to Caves of Evil, eventually)
Continuing party (to Windward Ho):  Mrikle, Torvellian


R-500: At the End of the Universe (all-star)
 (17-1-0;9), Tari 4 758, MR 6 04

Background and summary:  A fabulously powerful and extremely bored Gnome – one Wowbagger the Infinitely Prolonged – decides one day to have some fun.  So, he spends entire seconds putting together an elaborate illusion over his own castle, after which an odd assortment of characters both dead and alive find themselves gated to what looks like a strange little rock at the end of the universe.  After much exploration, trouble with the law, and encounters with lots and lots of old foes they thought they'd never have to see again, they lose over half the party in defeating the dreaded P-V Monster, then make their ways back to where they came from in the first place.  Afterwards, most learn the whole thing has only limited effects on the "real" characters, and everyone carries on as before.

Starting members (from all over the place):  Calion(F-7/T8), Pearl(MU-8/NrC-4), Christophe(B-6), Mrikle(I-8), Araglas(F-9), Diora(WrC-9),
                Dezler(MU-6), Aimbitlooa(R-5), Drogo(F-6), Khye(F-5), Altheas(MU-5), Grolsch(T-6), Eldar(F-8), Nigella(Cvr-7), Nashanna(NtC-7)

Tar 4 758 Various characters from all kinds of planes and places are gated by Wowbagger to his home on Winter World, heavily disguised to look like a small little rock floating in space with water pouring off it.  They appear on several islands in this water, but soon gather on the main rock.
Various people try various ways to get off the ground and fly or levitate; none work.
A ledge holds several coin-op telescopes.  Calion tries to break in to one of these and an endless stream of policemen start appearing, each with "stun guns" (wands of Hold Person).  Party kill about 30 bobbies but all end up held and arrested except Drogo, who fakes being held but still gets arrested anyway.
During this, Nashanna turns into a skunk and sprays friend and foe alike.  Meanwhile Diora drops both Flamestrike and Dispel Magic on Araglas, taking out some of her better magic items for the night and prompting a stream of dire threats.  Also, Pearl looks through a telescope (after paying!); sees Shauna(I-7/T-9) on a nearby island, waving at her.  Lots of paranoia takes root among those few not held yet.
Everyone taken by police to court, where all except Nigella - even including Diora's pet lions - are found guilty of something and sentenced to death; Nigella, who did nothing outside, is told she is free to go.  Defenses often interrupted by Virag the defense lawyer, with ludicrous objections; always sustained.
Eldar first, then Araglas and Khye later, all attack Teimperian, the judge.  Dolos, the prosecutor, intervenes and drains Araglas by 2 levels (to F-7) and Khye by 4 levels (to F-1), then shoots Khye with a lightning bolt: Khye killed (and Teimperian killed as well, not that Dolos cares).
The headsman, Verbrugge, for each character cuts off the bailiff's head instead; characters return to ledge.
Into complex, find a subway station.  Train pulls in with Khye's corpse aboard, so Khye raised by Diora between one station and the next - but it's a simulacrum Khye that rises, with all its levels back but no pulse, breathing, etc.  Diora manages to turn it, after which everyone forgets about it, so it tags along.
A shopping mall provides much entertainment.  Grolsch confronts Steve DaFiji in Radio Shack and comes away with a new companion for his trouble, thus Stick(stick) joins.  Araglas, Mrikle, Calion and Christophe put lots of effort into trying to rob a jewellery store, but only Christophe gets anything - and he promptly forgets he has it.
Shauna and her band are playing in the Bar at the End of the Universe but can't tell Party much of use.
Everyone buys hammers at the hardware store; the Satyr staff give lots of advice on erections.
To "Church", an under-construction temple to the God of Hammers.  Party get in as next work shift, but within minutes Eldar attacks the boss - the dreaded Prittr-Vern Monster - when told to get to work:
 o 35 workers attack entire Party but accomplish little;
 o a hammering robot (Hammerbot) comes to life and nearly kills Calion before he can flee;
 o most of the workers succumb to sleep spells;
 o Calion's fleeing draws Hammerbot on to Mrikle, who tries to shoot it with her wand of lightning but gets squashed while so doing - Mrikle killed - and the wand breaks and explodes;
 o Calion, Grolsch, Nashanna, Khye, Eldar, Dezler and Altheas all killed instantly by 15 lightning bolts bouncing around the room; PVM and Hammerbot also killed for good measure, along with a bunch of workers.  Mrikle finishes at exactly -100 h.p.  Lots and lots of items go boom, while those in the next room - the lucky ones - watch in horror as the dust settles (and Wowbagger giggles somewhere);
 o out from the very middle of the smoke and carnage staggers Araglas, to the utter amazement of all survivors.
The remaining few, plus Stick (Grolsch went invisible, so Stick went to Pearl and thus unwittingly saved its own life) cut through a chain-link fence, walk down a passage, and return whence they came.  Stick, about the only thing here that's real other than Shauna and Wowbagger, goes back to Riveria with Grolsch.

"Surviving" members:  Pearl(MU-8/NrC-4), Christophe(B-6), Araglas(F-9), Diora(WrC-9), Aimbitlooa(R-5), Drogo(F-6), Nigella(Cvr-7),
                Shauna(I-7/T-9), Stick(stick)
New member:  Stick
Casualties:  [Khye (twice, raised once); Mrikle, Calion, Grolsch, Nashanna, Eldar, Dezler, Altheas] - all illusionary
"Retirees":  Calion, Khye, Drogo, Eldar (all return to various lands of the dead; Calion raised later)
Continuiing parties (to wherever they came from):  Pearl, Christophe, Mrikle, Araglas, Diora, Aimbitlooa, Nigella, Dezler, Nashanna, Altheas,
                Grolsch and Stick, Shauna

Alpha Series (alpha 3; mini) (4-0-0;1), Jema 18-24 757, OC 03

Background and summary:  Some bored people go somewhere and do something useful.

Starting members (from alpha 2):  Throg(F-5), Gorlim(F-5), Eightfast(Cvr-4), Thomasine(NtC-3)

Jem 18 757 Party, along with Arac - a newly-recruited MU of some sort - head into the field for some reason.
Jem 23 Throg killed.
Jem 24 Party returns to town with lots of new ExP and a healthy treasury.
Jem Throg raised, sometime.  Everyone trains. 

Surviving members:  Throg(F-6), Gorlim(F-6), Eightfast(Cvr-5), Thomasine(NtC-4)
New members:  none
Casualties:  (Throg - revived)
Retirees:  none
Continuing party (to alpha 4):  Throg, Gorlim, Eightfast, Thomasine


Alpha 4-Alpha 5 (minis)
(5-0-0;0), Verga 6 757-Scori 2 758, MR 04

Background and summary:  The continuing adventures of people too bored to hang around Verwood Keep.


Starting members (from alpha 3):  Throg(F-6), Gorlim(F-6), Eightfast(Cvr-5), Thomasine(NtC-4)

Ver 757 Party hears of a rather significant raid of Giants and Ogres sweeping down out of the Dragon Mtns., and sets out to intercept; Arac(MU-4) accompanies throughout then leaves, resurfacing and formally introduced in Against the Drow I.
Ver 6 Start Alpha 4, dealing with these intruders.
Ver 18 End Alpha 4 after a surprisingly dull adventure.
Fie 1 Hear of a problem on Windward Is. that needs seeing to.
Fie 2 A new recruit - Lanthir(T-6) - shows up at Keep and is taken in.
Fie 3 Another recruit - Tylara(F-6) - arrives, wants to join; Party waits several days for her to do other things.
Fie 14 Arrive at Bardsford, learn of Demon incursions.
Fie 15 Start Alpha 5, helping clobber roving bands of minor Demons with sometimes-significant leaders.
Sco 2 758 End Alpha 5 as there aren't many Demons left and lots of other people out hunting them; Party tries to assess where they are coming from but get nowhere, Tylara pursues this again later, in Windward Ho!.

Surviving members:  Throg(F-6), Gorlim(F-6), Eightfast(Cvr-5), Tylara(F-6), Thomasine(NtC-5)
New members:  Tylara(from Lost Temple of Tharizdun)
Casualties:  none
Retirees:  none
Continuing parties (to Valley of the Rainbow):  Throg
                           (to Windward Ho):  Tylara
                           (to Against the Giants Again): Thomasine
                           (to Assault on Verwood Keep):  Eightfast
                           (to War of the Giants – West):  Gorlim


42. Windward Ho
!
(7-3-0;1), Tari 8-20, MR-AL 04

Background and summary:  During her tour of duty with Alpha party, Tylara has learned of a persistent Demon problem over on Windward Isle and wants to investigate the source of it.  So she rounds up a few people who happen to have a little time on their hands, and off they go to a part of the Isle that tends to swallow up any who venture there.  Once there, the Party finds Demons in numbers far greater than they can even begin to handle, so they do some scouting and then wisely withdraw; later, they pass lots of useful information to the now-very-concerned locals.

Starting members (from Danger at Drowsaptre):  Mrikle(I-8), Torvellian(Mk-6)
                           (from Lost Temple of Tharizdun via alpha series):  Tylara(F-6)
                           (from Black Hand II):  Andrew(NrC-5)

Tar 6 758 Tylara joins, looking for people to help her investigate Demons on Windward Island.  As the last batch of henches have all left, a psyonic call goes out for new ones.
Tar 7 Serra Angel(F-3) and Sarra Lee(MU-2) join as new henches, from Company's farm team.
Leave Riveria.
Tar 9 Arrive Bardsford; Andrew joins, not seen since the Black Hand affair.
Tar 10 Hear tell of The Cutters, a party Company that went into the Demon area 2 years ago and never returned; Calion remembers that Dibs - a founding EC'er - had a brother in that Company.
A Ranger stumbles on Party's camp and they take her in, so Auril Terna(R-5) joins.
Tar 12 By now, Party is wondering if Auril is cursed; every enemy met has (by sheer luck) attacked her first.
Tar 13 Meet an odd fellow in a little rowboat on a lake known to be very dangerous; eventually learn he has quested himself to this task to help stop Demons from expanding their territory, but don't find out much else about him and thus fail to appreciate his true significance. (he is in fact a minion of Kerial)
A significant Demon attacks during night but doesn't last long.
Tar 14 The Enterprise Company gets a logo consisting of an E with a C through it.
Tar 15 Party climbs over a ridge and finds Demons by the hundreds(!) in a valley beyond.  Observe for a while, then retreat very quietly.
Another Demon attacks during night, poses more of a challenge, and poisons Serra.  Party flees after killing this, and Auril fixes Serra later.
Tar 16 Andrew petrified by a tiny little Demon that had nothing else going for it; he takes some 55,000 g.p. worth of Party possessions with him.
Tar 20 Arrive Bardsford.  Auril, Serra and Sarra retire.
Tar 22 Arrive Riveria.  Tylara leaves to train (to F-7).
Tar 25 Andrew restored in Culavera, but by now rest of Party have long since left.  Andrew retires.


Surviving members:  Mrikle(I-8), Torvellian(Mk-6), Tylara(F-7), Andrew(NrC-5), Auril(R-4), Serra(F-3), Sarra(MU-3)
New members:  Serra, Sarra, Auril
Casualties:  (Andrew - revived)
Retirees:  Andrew, Auril; Serra, Sarra (both to War of the Giants – West)
Continuing party (to Temple of Pyrate):  Mrikle, Torvellian; Tylara(later)


45. Temple of Pyrate (10-1-1;1), Tari 25-Prici 21 758, AL-JL 04

Background and summary:  Investigations have turned up evidence of a Pyrate base somewhere south of Nymph Bay.  King Richard sends the Party to find and destroy it.  Coincidentally, the floor plan of this temple bears a striking resemblance to that of Claremont High, circa 1978.

Starting members (from Windward Ho!):  Mrikle(I-8), Torvellian(Mk-6)
                           (from Against the Giants Again):  Munin(R-7), Serioge(R-8)
                           (from Stairway To Heaven):  Pearl(MU-8/NrC-4)

                           (from Danger at Drowsaptre):  Fritter(T-4)
                           (from Black Hand II):  Fulvin(NrC-5/T-5)

Tar 23 758 Mrikle, Torvellian, and Calion meet with King Richard, who details the mission.  Rest of Party gathers.
Tovan Mucow(NrC-6) joins as an observer sent secretly by Femira.  Fritter becomes a full Party member.
Tar 25 Leave Riveria.
Pri 2 Leave road, head into hills south of Nymph Bay, quickly find an active Pyrate temple.  Observe.
Pri 3 Abortive attempts to approach building; Pearl manages to get a couple of Wizard Eyes inside but one is noticed and dispelled.
Pri 4 Take out a supply wagon heading for temple, capture 3 occupants and extract lots of good information.
Pri 5 During night, a band of 6 locals come looking for wagon; Party captures these too.
A local "bartender", Dorwe, is following the locals; Serioge, Fulvin, Munin and Pearl track him down and capture him after a nasty fight.  Captives now outnumber Party.
Munin goes into town and burns Pyrate's mark on door of pub Dorwe worked in, then stays to see if any odd results come of that.  Rest of Party heads for coast, then get stuck for days by extreme winds.
Pri 8 Tylara(F-7) joins; she has brought a boat to transport Party and captives to Riveria.
Pri 9 Munin by land and everyone else by sea arrive at Riveria.  Lots of questioning.  Femira at one point brings her "boss", Corrie, along to help.
Pri 10 Party learns "Corrie" was in fact King Richard, in disguise.
Pearl sacrifices a particularly nasty sword to Sif.   Party then leaves town and heads back to temple.
Pri 11 Arrive at temple and spend day observing.
Invade after dark and, after a series of nasty battles, neutralize the place and take lots of captives.
Several Pyrate Clerics, realizing things are going badly, planeshift out.  Party never knows of this.
Fritter killed when left on watch upstairs by himself.
Pri 13 Sir Charles and some other high-priced Helm Clerics arrive and finish cleaning out the place.
Fritter raised by Sir Charles.
Pri 14 Everyone except Sir Charles leaves by one means or another and heads for Riveria.
Pri 16 Arrive Riveria, turn captives over to Femira.  Start dividing treasury, and see Assault on Verwood for what becomes of this.
Torvellian retires and heads south for Nakki-Nakk to train.  Fritter retires as well.

Surviving members:  Mrikle(I-8), Torvellian(Mk-7), Munin(R-7), Serioge(R-8), Pearl(MU-8/NrC-4), Fritter(T-4), Fulvin(NrC-5/T-5),
                Tovan(NrC-6), Tylara(F-7)
New members:  Tovan
Casualties:  (Fritter - raised)
Retirees:  Torvellian(to War of the Giants - East); Fritter(to alpha series)
Continuing parties (to Assault on Verwood Keep): Mrikle, Munin, Serioge, Pearl, Tovan, Tylara
                           (to Future Tense World): Fulvin


Kidnapping of Scaifa(mini)
 (5-0-0;0), Scori 16-Prici 2 758,  JL 04

Background and summary:  Some people help out a local lady whose son has been kidnapped, and find he has staged the kidnapping in order to rob her.

Starting members (from Stairway to Heaven):  Nigella(Cvr-7), Trilby(NtC-7), Myra(B-7)
                           (from Heart of Asgeir):  Ancalidon(P-6)
                           (from Sheeramaliea):  Altheas(MU-6)

Sco 16 758 Message received from a local on coast requesting help finding Scaifa, her kidnapped son; several otherwise-unoccupied characters gather and respond, taking the local - Scaifa's mother - along.
Sco 21 Reach Bluetide Bay, where son is supposedly being held; investigation points to one suspicious building but Trilby-as-rat finds nothing inside.
Sco 28 Return to mother's home in Warrock, find she has been robbed while away and all evidence points to her son as the culprit.  The losses are significant; she is an ex-adventurer with much loot still remaining.
Pri 2 Track down Scaifa and his party; pry not-so-evil he away from not-so-nice party, turn not-so-nice party over to authorities.  Turn Scaifa over to authorities as well, but throw in a good word for him.

Surviving members:  Nigella(Cvr-7), Trilby(NtC-7), Ancalidon(P-6), Myra(B-7), Altheas(MU-6)
New members:  none
Casualties:  none
Retirees:  none
Continuing party (to Assault on Verwood Keep):  Nigella, Trilby, Ancalidon, Myra, Altheas


C-Series(C1-C9; minis)
(1-0-0;1), Lequi 16 757-Prici 12 758,  JL 05

Background and summary:  With lots of time on her hands, Chance leaves the Company and finds new companions for a year of field adventuring.

Starting member (from The Chronos Stone):  Chance(NtC-5)

Aqu 757 Chance heads north to Mirabar; this would become her new base of operations.  Here she meets a Fighter of some sort, who would become her companion throughout these adventures.
Leq 16 Start C1, a very minor adventure in Coldwood with Chance and the Fighter as the entire party.
Leq 24 End C1, disappointed, but on track to C2.
Jer 2 Start C2, having merged with a much larger party.
Jer 19 End C2, again disappointed with what was supposed to be a major adventure; but now on track for C3.
Ave Chance trains to NtC-6.
Tou 6 Start C3, intended to be the tough and wealthy bits missed in previous two.
Tou 15 End C3, party disbands due to bickering brought on by three useless adventures in a row.  Chance and the Fighter stay together, but it’s a long time before they can find another party to join.
Can 6 Start C4 with a new party, against Hobgoblins in northern mountains (a side effect of what would become the Banyatok saga).
Ver 8 End C4 after a rough go of it, leads into C5.
Fie 15 Start C5a, first of a two-part adventure.
Lei 1 758 End C5a to travel to C5b.
Lei 8 Start C5b.
Lei 28 End C5b; somewhere during this adventure the Fighter dies, but Chance makes sure he comes back to life.
Sco 4 Start C6, supposedly bashing Gnolls in Coldwood but turns out much rougher than expected.
Sco 10 Chance killed.  Most of rest of party also die, but the Fighter survives and returns favour from C5b.  For all intents and purposes, end C6.
Sco 18 Chance resurrected.  Chance also about to bump and miles in debt, so looks for a quick rich adventure.
Tar 1 Start C7, a very short adventure that turns out to be all danger and no money.
Tar 6 End C7 with a net gain of 0 g.p. (but now NtC-7 and cannot afford to train).
Tar 21 Start C8, another very short adventure, this time all money and little danger.
Tar 27 End C8 but Chance still cannot afford to train, though now at least out of debt.
Pri 2 Start C9, a more significant adventure well east of Mirabar.
Pri 12 End C9 but now cannot find a trainer, so heads back to Verwood.  Fighter companion remains up north.
Pri 20 Arrive Verwood just in time to run smack into Assault on Verwood Keep.  Training done after this, and then winds up in Volcano.

Surviving members:  Chance(NtC-7)
New members:  none
Casualties:  (Chance – resurrected)
Retirees:  none
Surviving party (to Assault on Verwood Keep):  Chance


Assault on Verwood Keep(mini)
 (36-1-1;1), Prici 21-23 758, JL-AU 04

Background and summary:  A few months ago, members of the Enterprise Company dusted up a pirate stronghold (see Danger at Drowsaptre).  The pirates now attempt to take their revenge by doing the same to the Company's castle at Verwood, but by the most amazing luck the Company are forewarned, and the assault has little effect.  Much more effective are negotiations afterwards between King Richard, pirates, and Company – many of whose members then settle in for a winter break.

Starting members (from Temple of Pyrate):  Mrikle(I-8), Munin(R-7), Serioge(R-8), Pearl(MU-8/NrC-4), Tovan(NrC-6), Tylara(F-7)
                           (from Desert Stalker):  Araglas(F-9), Akasha(I-8), S'nel'be(WrC-10), Dakiell(F-7), Leshendra(T-9), Shel'lecryn(R-5),
                Marlu(MU-7), Nashanna(NtC-7), Anurri(F-12)
                           (from Kidnapping of Scaifa):  Nigella(Cvr-7), Trilby(NtC-7), Ancalidon(P-6), Myra(B-7), Altheas(MU-6)
                           (from Stairway To Heaven):  Chiron(F-8), Germanica(MU-6), Diora(WrC-9), Lanefan(F-9), Perry(MU-5/T-6)
                           (from alpha 5):  Eightfast(Cvr-5)
                           (from The Chronos Stone via c-series):  Chance(NtC-7)
                           (from retirement): Kermut(NrC-6), Khrodhar(NrC-7), Margarette(MU-6), Simpson(MU-6), He'is(F-8), Helga(F-5/T-7),
                Cnutkum(F-3)

Pri 18 758 Simpson arrives from Waterdeep and brings a new recruit with him, thus Jane McEvil(MU-6) joins.
Pri 21 As part of sorting out treasury from Temple of Pyrate, Pearl flies up to Verwood with a very magic book so Ancalidon can try some psyonics on it.  Pearl then flies back to Riveria.
An entire party show up, returning from Desert Stalker, and the Keep is as full as it has ever been.
Ancalidon's futurecasts alert him that all may not soon be well; he advises one and all of this but can offer no specifics yet. (this is sheer luck on the Company's part - Ancalidon had no other reason to look into the future, and the pirates had no way of realizing the Company would be so well forewarned)
Pri 22    Ancalidon does some more futurecasts, realizes that trouble is headed this way.  S'nel'be uses a Commune to get lots of information.  Keep turns into a hornets' nest.
Pearl, having already teleported to Waterdeep this morning with Mrikle, teleports both to Keep.  Meanwhile S'nel'be takes Company's teleporting tapestry and planeshifts to Riveria, thus bringing back all the Pyrate types except Fulvin and Fritter; they fly up on Serioge's carpet and miss the excitement.
Trilby and Nashanna fly out and scout pirates, camped in the nearby woods.  Everyone else plans.
Meanwhile, pirates also plan, and send out a few scouts; just after dark, one getting caught not far from the castle in full view of defenders and pirates alike changes pirates' plans immensely.
Later, 2 pirates fly in.  One is the legendary Fred the Fearless, who lands on Tovan and gets surrounded by Company heavyweights.  Serioge loses an arm, and Chiron killed, but Fred eventually slain; a Dispel Magic had cut off his retreat by flight.  The other is a mage who drops fireballs in from high above until Perry, Marlu and Nashanna combine to disrupt him.
Diora planeshifts in on hearing of Chiron's death.  Meanwhile, Perry grabs the pirate mage and teleports to Luskan, hoping for help from Diora.  Perry and mage soon lose track of each other in darkness.
Perry finds Volker and spends the night with him.
Pirates charge en masse, but grind to a gleeful halt when told Fred has fallen.  It turns out they knew the Company was alert to their presence, and had hung Fred out to dry.  His replacement, George, opens negotiations, with Ancalidon acting for Company.
Meanwhile, Anurri using Dreamsinger has learned Fred's sword is in fact Edge, the next sword that party was to seek.  So they have the fruits of an entire adventure essentially fall into their lap, but have to spend a fair amount of effort prying it loose from a vengeful Diora.
Myra takes hold of Dreamsinger and learns much about all the swords; she on the spot joins that party.
Pri 23 Fulvin and Fritter finally roll in, shortly after midnight.
Debriefing all round.  King Richard is informed of proceedings and involves himself in the talks; he leaves Riveria later in the day heading for Verwood.
Perry starts travelling south the hard way from Luskan; meanwhile, Diora returns there via planeshift.
Party agree to return Fred's body to pirates in exchange for his loot; Company makes good over 50,000 g.p. even after paying to fix Chiron and Serioge.

and now, a long and eventful break:

Pri 24 Several parties start or resume treasury and training; Ancalidon realizes he has bumped (to P-7).
Pri 27 King Richard arrives at Verwood, his first official visit since granting Company the land.  Between all the Company members and Richard's entourage, both Keep and village are full to bursting.
Pri 28 Serioge gets his arm regenerated at Riveria.
Shel'lecryn gets a couple of missing levels restored (so back to R-7) at Riveria.
Aqu 1 Chiron resurrected at Riveria after long-distance intervention by Richard to persuade the Imdul Clerics to do it; they had at first refused to resurrect what they perceived to be a monster.
Aqu 2 Richard leaves Verwood, having bartered a privateering deal with the pirates that sees them keep the Mary Rose and provide Company with an ongoing supply of pearls for spells.  The remaining pirates also leave.
Ancalidon leaves for Waterdeep as he has to train there; he returns sometime in late Lequi.
Aqu 5 During treasury division, S'nel'be puts on an amulet and goes berserk; he hammers Nashanna hard before several heavyweights (Dakiell, Tylara, Lanefan, Shel'lecryn, etc.) can knock him out.  A Remove Curse from Kermut fixes things.
Aqu 9 Perry finally makes it back to the Keep.
Aqu 15 Marlu begins reading a book to improve her Intelligence.
Leq 13 Marlu finishes her book.  Lots of people start gearing up to leave; lots of others retire, or retire again.

Surviving members:  Mrikle(I-8), Munin(R-7), Serioge(R-8), Pearl(MU-8/NrC-4), Tovan(NrC-6), Tylara(F-7), Araglas(F-9),
                Akasha(I-8), S'nel'be(WrC-10), Dakiell(F-7), Leshendra(T-9), Shel'lecryn(R-7), Marlu(MU-7), Nashanna(NtC-7),
                Anurri(F-12), Nigella(Cvr-7), Trilby(NtC-7), Margarette(MU-6), Myra(B-7), Altheas(MU-6), Chiron(F-8), Germanica(MU-6),
                Diora(WrC-9), Lanefan(F-9), He'is(F-8), Perry(MU-5/T-6), Eightfast(Cvr-5), Kermut(NrC-6), Khrodhar(NrC-7), Ancalidon(P-7),
                Jane(MU-6), Simpson(MU-6), Helga(F-5/T-7), Chance(NtC-7), Cnutkum(F-3)
New members:  Jane
Casualties:  (Chiron - resurrected)
Retirees:  Germanica, Eightfast, Kermut, Khrodhar, Margarette, Cnutkum(all to War of the Giants – West); He'is(to Into the Abyss); Chiron,
               Chance(both to Volcano); Tylara(to Zarim Infiltration); Diora(to Loki's Revenge via cameo appearances elsewhere); Altheas, Serioge
Continuing parties (to Banyatok E: Harmonizer):  S'nel'be, Dakiell, Leshendra, Marlu, Nashanna, Mrikle, Myra, Jane, Shel'lecryn, Anurri all now;
                Pearl, Nigella, Lanefan, Ancalidon later
                           (to Future Tense World):  Tovan, Araglas, Akasha, Perry, Helga
                           (to Behind Giant Lines):  Munin, Trilby, Simpson

 







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