DM: Vern
Players: Cheryl, Bruce, Rob B., Maureen, Travis, Dave R., Keith, Alan, Neil, Charlotte, Kim, George P., and others
System: Victoria Rules
Ilarshei Reconstruction Project
Ilarshei was a long and complex campaign that began in July 1985 and lasted until sometime in the mid-1990's. It contributed to the development of the Victoria Rules system, most notably via a significant expansion of magical herbs and their effects in the game, and some new spells.
A few Ilarshei characters appeared in other games - Sonny (Barbarian, Ranger, Vern) being the widest-travelled of these with tours of duty in both Telenet and Volare.
DM: Bruce
Players: Rob, Alan, Cathy, Maureen, Dave E., Keith, Rob V., Vern, Sheldon, Deanna, Travis
System: Victoria Rules
Mudra the world and Volare the campaign spawned directly from Telenet in 1992 when a party jumped worlds and a new DM took the helm almost on the fly. Two ex-pat Telenetters - Ancelyn (PartOrc, Fighter, Cathy) and Hans (Human, MagicUser, Maureen) - went on to grand careers here that would ultimately put them in the Hall of Heroes. Other than this, Volare's characters won no significant awards. Volare ended sometime around 1995.
Riordan and Wysteria (a.k.a. Mudra II and III)
Two more campaigns ran in the Mudra world after Volare was done. The first, Riordan, lasted from about 1996 to 1999; while the second, Wysteria, ran for a few years after Riordan’s days were done. Little more is known about either of these campaigns.
DM: Bryony
Players: Alan, Rob
System: Victoria Rules
==character log link==
Gaia was a tiny campaign that lasted just a few sessions in early 1983, and would barely warrant a mention here were it not for the characters it generated for other worlds. Lena (Human, Monk, Rob) started her career here, but is best known for her time in Telenet; while Cybal (Gnome, Cleric, Rob) was born on Gaia and was a sibling of Gaia character Grimbel.
DM: Dave R
Players: Rob, Keith, Bryony, Alan, Bernard, Neil
System: Victoria Rules
==character log link==
A one-adventure campaign that lasted through the spring of 1987, Aerth was later known for its over-the-top characters and one spectacular incident that both defined and ended the game: the sacking of a dungeon complex outside the village of Hommlet by 587 Kobolds incited to such insanity by the played party. In this way, the party were able to wipe out both the Kobold village and the dungeon inhabitants – and scoop the loot from both – while barely having to lift a finger of their own in the process. This mayhem won what would become the Kaylorelle Memorial Trophy for 1987’s play of the year; the first to ever do so by popular vote.
DMs: various
Players: various
System: Victoria Rules (all)
==character log link==
Over time, there have been several other small games, run as one-offs, gonzo sessions, or campaigns that for one reason or another just didn’t get off the ground. Only two of these actually completed an adventure. One was the Alan-run Shahrazad from 2004; this was spawned from an in-game Riveria event that saw Alan’s character Perry sit in what would be the DM’s seat at a long-abandoned gaming table, and thus force his player to take the helm of the game for an adventure. He ran Tomb of Horrors. Amazingly, over half the party survived. The other was Keith's Axenos, a one-off campaign run in the fall of 2007 to playtest both some rule changes and a homebrew adventure module; while the party essentially completed the adventure, the final encounter pretty much wiped them out.