The
Dafan Saga - Book 2
1. Castle Amber
2. Dwellers of the Forbidden City
3. Clergy of Ptah
4. Dead City of Hilla
5. Forest of Doom
6. Moon Bog
7. Moon Bog 2
Note: T, L, Y, Q, H, C = months of the year: Tuilë (spring),
Lairë (summer), Yavië (autumn), Quellë (fading), Hrivë
(winter), Coirë (stirring)
II.1: Castle Amber (151 Coirë 13 - 152 Tuilë
6; 1982 December -1983 February)
Background and summary: Half of Party on Isle of Dread wake up
one morning, and find themselves together with two old friends - Sinetta
and Elinor - just outside a huge mansion. All around is a magical haze.
The Party meets various strange members of the Amber family in their bizarre
mansion. They find out there is a curse to be broken. When they succeed,
they find themselves back on Isle of Dread; but the rest of the party
has already sailed home, so they have to build a new boat from scratch
and then sail home.
Starting members (from Isle of Dread):
'Sheh
(NrC5), Oozzoo
(R2), Tredorm (NtC2), Gandalf
(M2), Alcavron
(F/T)
(from Bone
Hill): Sinetta
(NrC2/T2), Elinor
(T2)
| 151 Coirë 13 |
enter Castle Amber |
| C14 |
Oozzoo and Alcavron acquire psionics, but don't find
out (and lose it when die) |
| |
Oozzoo killed by Wraiths, rises as one, then killed
by Party; Tredorm lost a level; Gandalf = M3 |
| |
'Sheh clobbered by own Glyph of Warding, when
Gandalf sends a Magic Missile through it |
| C15 |
Alcavron killed by a Pudding or Slime |
| C20 |
Gandalf possessed by insane mage |
|
|
Simon
the Templar (P1) joins |
| C22 |
Party encounters a powerful deck of cards: Elinor
killed by the Death card; Oozzoo gains ESP (but doesn't realise
it for a while); Gandalf draws Feeblemind, but spell affects
the insane mage instead of him (this second mind remains with Gandalf
until Frost Keys D); 'Sheh draws
a card which bestows nobility status in Glantri (see Moon
Bog 2) |
| C34 |
The Party is gated to the former world of Castle Amber;
Gandalf killed by 8 Shadows, and rises as one, while sleeping
away from Party; Dierdre (T1) joins |
| C48 |
Alberick (F1) joins |
| Tuilë 3 |
Simon polymorphed into a Frog, but keeps his mind; restored
later that day |
| T4 |
Alberick killed by a Dragon |
| T6 |
break curse on Castle Amber; Oozzoo, Gandalf, Alcavron,
Elinor wished back to life |
|
|
return to Isle of Dread with an immense fortune; but find
their boat is gone |
|
Yavië 41
|
finish building a new boat from scatch |
|
Y51
|
arrive in Ikon; Dierdre leaves |
|
Quellë
|
Training for nearly all: 'Sheh, Gandalf, Tredorm,
Simon, Deirdre, Elinor, Sinetta |
| Surviving members: |
'Sheh (NrC6), Oozzoo (R4), Sinetta (NrC3/T4), Elinor
(T4), Tredorm (NtC4), Gandalf (M4), Alcavron (F/T), Simon (P3), Dierdre
(T2) |
| New members: |
Simon, Dierdre, Alberick |
| Retirees: |
Alcavron (later goes to Frost
Keys A); Dierdre |
| Casualties: |
(Oozzoo, Elinor, Gandalf, Alcavron - all wished back);
Alberick |
| Continuing party (to Forbidden City): |
'Sheh, Oozzoo, Sinetta, Elinor, Tredorm, Gandalf, Simon |
II.2: Dwellers of the Forbidden City (152 Hrivë 44 - 58;
1983 March - April + October - November)
Background and summary: Wishing to put their newly built boat
to good use, the Party sails to Lahore in Ditya, an exotic land far to
the west, beyond Astarah. There, they find that several caravan routes
have begun suffering significant losses due to raiders who appear to have
teleportation ability (actually, the raiders teleport the caravans to
them, and never leave their base). The Party tracks down their base in
a ruined city, fights their way in, and destroys the raiders. When they
return to Lahore, they find that their newly built boat has been sunk,
together with nearly all other boats in the city.
Starting members (from Castle Amber): 'Sheh
(NrC6), Oozzoo
(R4), Sinetta
(NrC3/T4), Elinor
(T4), Tredorm
(NtC4), Gandalf
(M4), Simon
(P3)
New members: Brecuma (F/T) (henchling of 'Sheh)
|
Yavië 59
|
sail for Ditya |
|
Hrivë 40
|
arrive in the enormous city of Lahore (foreigners quarter,
actually) |
|
H41
|
leave along caravan route |
|
H47
|
Brecuma killed |
|
H49
|
Simon killed (suffocated in Gandalf's web); Modthryth
(F3/M0) joins |
|
|
enter ruined city |
|
|
Gandalf and Sinetta bicker; Gandalf polymorphed into
a Pidgeon, but retains his mind for days |
|
H51
|
Gandalf finally restored |
|
H52
|
Gandalf killed by Elinor; Modthryth offended by
Elinor's action, and Party's acceptance of it |
|
H53
|
Oozzoo killed by a Shambling Mound; 'Sheh kills
the Shambling Mound |
|
H56
|
interrupt a caravan raid, and shut process down |
|
|
Tredorm leaves with survivors of caravan; caravan guard
Afm Hec (F3) joins party, very reluctantly |
|
H57
|
leave ruined city |
|
Coirë 8
|
meet up with Tredorm again; Tredorm rejoins |
|
C13
|
return to in Lahore; find their boat had sunk (as with
most other boats in the city - a suprise attack by some aquatic creatures),
and taxes claim most of the insurance |
|
C14
|
Oozzoo raised |
| C15-24 |
Training: Tredorm, Sinetta, Elinor |
| Surviving members: |
'Sheh (NrC6), Oozzoo (R4), Sinetta (NrC4/T4), Elinor
(T5), Tredorm (NtC5), Brecuma (F/T), Modthryth (F3/M0), Afm Hec (F3) |
| New members: |
Brecuma, Modthryth, Afm Hec |
| Retirees: |
none |
| Casualties: |
Oozzoo (raised); Gandalf (raised later, involved in
Clergy of Ptah and Dead
City of Hilla); Simon (arises much later); Brecuma |
| Continuing party (to Clergy of Ptah): |
'Sheh, Oozzoo, Sinetta, Elinor, Tredorm, Modthryth,
Afm Hec |
II.3: Clergy of Ptah (152 Coirë 25 - 32; 1983 December -
1984 March)
Background and summary: In Lahore (population over 300,000), the
Party becomes embroiled in city-sized political intrigue, as well as internal
intrigue; the Party is ultimately overwhelmed by the machinations.
The urban plots:
| |
one of the local Thieves Guild sees the Party as a small
fortune on naive feet, ripe for the picking |
| |
Hekate Temple in foreigners quarter tries to help Party in doing
deeds that the Army is attempting to do (such as dealing with whatever
sunk most of the citys ships), so as to embarrass the Army |
| |
Ptah Temple also wants the Party to embarrass the Army, but wants
them ultimately to fail (and thus discredit Hekate Temple) because
theyre secretly allied with the aquatic creatures that sunk
the ships |
| |
Coronu (the Lich, back near Ikon - see Bone
Hill) manipulates 'Sheh (magically) and the Party (via Elinors
local mentor, Maria [M3/T8]) against the Ptahists, as 'Shehs
father (also a Lich) is associated with the Ptahists and is an old
foe of Coronu |
On top of these plots, Gandalf hatches one of his own. Killed in the
last adventure by Elinor, but raised by 'Sheh, he blames Sinetta for rallying
the Party against him. Revenge is planned on a grand and convoluted scale,
which just adds to the confusion caused by the urban plots.
Starting members (from Dwellers): 'Sheh
(NrC6), Oozzoo
(R4), Sinetta (NrC4/T4), Elinor (T5), Tredorm (NtC5), Modthryth (F3/M0),
Afm Hec (F3); and Gandalf
(M4) in secret opposition
| by Coirë 25 |
Party becomes involved in several plots in
city, mostly unknowingly |
| C25 |
Gandalf raised, as arranged by 'Sheh
(and secretly paid for in part by Elinor); Gandalf is unhappy with
the Party, particularly with Sinetta; Tredorm, Oozzoo and Modthryth
trying to stay out of it; 'Sheh tries to keep the peace, and also
sneak some of the still-undivided treasure from Isle of Dread to Gandalf
(to be his otherwise-confiscated share); Gandalf uses 'Sheh in his
plot against Sinetta |
| C26 |
Afm Hec killed and replaced by Plto
the Doppleganger (hired by the Thieves Guild) |
| C27 |
Party begins to suspect Ptah Temple; Sinetta
begins to spy on Temple |
|
Sinetta also very keen to see Gandalf leave
the Party and not come back; so when Gandalf leaves for Ikon by boat,
he gives him a parting "gift" of the card of Death that
killed Elinor in Castle Amber; as it turns out, the card was no longer
dangerous, but Gandalf interprets the card as a death threat . . . |
|
|
and so Gandalf changes his itinerary and
gets off the boat a short distance from Lahore |
| C28 |
Gandalf secretly re-enters Lahore |
| C29 |
after several arguments, things get drastic
between 'Sheh and Afm Hec (now a Doppleganger): 'Sheh challenges "Afm"
to a duel, and accidentally kills him. Realising they had a Doppleganger
in their midst, Party becomes ultra-cautious:Party changes inns every
night, and several members (Tredorm and Oozzoo, in particular) spend
each night at a village just outside of the city. A local goodly sort
becomes intrigued with the Party's activities and convinces them she'd
be of use; Gailithian (F3/M2) joins. |
| C30 |
two separate attacks on Party: |
|
|
|
6 Thieves, hired unknowingly by the Ptahists, attack
Elinor and Sinetta at 3 am in their inn (able to find Party via Locate
Object on minor belongings of Afm, now with Sinetta); Elinor's mentor
in the Thieves Guild, Maria, alerts E and S moments before the attack,
allowing them to call for help from city watch and defeat the Thieves;
one Thief is captured; examining bodies reveals each have a small
tattoo behind an ear, a mark of Ptah; upon finding out that he was
hired by Ptahists (whom he hates), he vows to serve the Party: Polo
(F5/T6) joins. This joining almost ends later that day when Gailithian,
obsessed with law and order, urges innkeeper to press charges against
Polo (for damages done to building); but Sinetta and Elinor bribe
off the police and innkeeper. |
|
|
|
at 6 am, a patrol of "soldiers" calls on 'Sheh,
Oozzoo, Tredorm, and Gailithian (who are in an inn outside of the
city): they say that Sinetta and Elinor died that morning in a very
messy battle, and could they please come into the city for questioning?
They begin walking to the city, but just when they've left the village
the patrol suddenly attacks them; Oozzoo's ESP alerts them, though,
and the Party defeats them. One attacker survives, and is put in jail;
Speak with Dead is cast on the leader (Ethalia), which reveals
that they were sent by Ptahists. |
|
Coincidentally, Gandalf had planned his big
attack on Sinetta for later that morning; he had elaborately planned
to hit Sinetta first with Exploding Runes (in a letter), then
a Fireball (from a scroll), and then use his Ring of Telekinesis
to drop a 50 kg statue from a great height onto the roof of Sinetta's
room; the attack by the Thieves, however, prompted Sinetta and Elinor
to leave their inn before this all could occur; Gandalf is forced
to devise new plan. |
| C32 |
Party goes to Ptah Temple and demands explanation
for all the intrigue against them. Get somewhat satisfactory answer
as well as clues concerning a greater mystery they had been uncovering.
Then go to a Sage named Omara, as directed by Maria, who tells them
about the Old Ones and the possible return of the great and terrifying
god Hastur. |
|
Based on this info, they head north for the
Dead City of Hilla; Gailithian leaves (actually, she was abandoned
by the Party as they were in a hurry and she was not willing to alter
her daily routine to keep up) |
| Surviving members: |
'Sheh (NrC6), Oozzoo (R4), Sinetta (NrC4/T4), Elinor
(T5), Tredorm (NtC5), Modthryth (F4/M1), Gailithian (F3/M2), Polo
(F5/T6); also Gandalf (M4) |
| New members: |
Gailithian, Polo |
| Retirees: |
Gailithian (dies later) |
| Casualties: |
Afm Hec |
| Continuing party (to Dead City): |
'Sheh, Oozzoo, Sinetta, Elinor, Tredorm, Modthryth,
Polo; also Gandalf in secret opposition |
II.4: Dead City of Hilla (153 Coirë 33 - Tuilë 16; 1984
March - July)
Summary: The Party learns that some pretty nasty folk are arranging
for the freeing of Hastur, a long forgotten and very nasty deity that
is imprisoned beneath the dead city of Hilla, in the desert wasteland
north of Lahore. Rumour has it that the nasty folk come in three forms:
some magic/psionic-using beings in heavy cloaks (the cowled ones);
their hideous 3-legged, 5-footed, 2-headed mounts (barbarian Puppeteers);
and strange, golden-skinned and golden-armoured warriors. The last time
Hastur was active, some 4500 years ago, Dafan was nearly destroyed. Hastur
apparently can only be released at a certain, precise point in time -
which is very soon - so the Party only needs to interrupt whatever theyre
up to, rather than kill all the nasties. Besides this being a Good Deed,
there is also a reward of 15,000sp offered in Lahore.
The Party sneaks past many enemy military units in the desert and arrives
at the city. It has been abandoned for a long time, but has some sacred
value to the local nomads; they have permitted the cowled ones
to enter and work in the ruins, but do not like nor trust them. The Party
is able to exploit this mistrust in order to gain information. They spy
on the activities of the cowled ones, follow them underground,
and ultimately interrupt their ritual to free Hastur.
Starting members (from Clergy of Ptah): 'Sheh
(NrC6), Oozzoo
(R4), Sinetta
(NrC4/T4), Elinor
(T5), Tredorm
(NtC5), Modthryth
(F4/M1), Polo
(F5/T6); and Gandalf
(M4) in secret opposition
| 152 Coirë 33 |
Party leaves Lahore for the Dead City of Hilla; they
must go by foot, as most ships recently sunk |
| C38 |
Gandalf catches up and Fireballs the Party; Sinetta
killed, Elinor and Polo almost killed |
| |
Gandalf uses Scroll of Teleportation to go to
Ikon, but spell fails and sends him to Winterland (see Gandalf
in Winterland) |
| C41 |
Party returns to Lahore |
| C46 |
'Sheh arranges to have Sinetta resurrected anonymously;
she also leaves for him some modest wealth, and instructions on how
to find his former Party; Sinetta decides to retire instead, so Sinetta
leaves |
| |
Party leaves for Hilla again, this time with a guide
named Dru (Mk/M) |
| C51 |
Uuhn
the Mute (F3) joins |
| C52 |
Polo killed in his sleep: "His boss doesn't
like AWOLS" says the note attached to the dagger in his throat |
| C57 |
get to border fort in pass, and find it held; defeat
13 golden warriors; notice that corpses completely fade away
most peculiar! |
|
badly injured party members return to Lahore with 5 prisoners
while Party presses on; Modthryth leaves with Dru and guide |
| Tuilë 1 |
descend into lowlands, an unnatural desert; start having
to sneak as many army units about; various Party members feeling uneasy
(as Coronu is scrying them) |
| T4 |
defeat a patrol, but Elinor almost killed loses
1 point of Dexterity for life, due to scarring |
| T7 |
arrive at Hilla; Party settles in at a distance and observes
what is happening; see that some nomads have been pressed into digging
service by cowled ones |
| T8 |
a troop of Humans arrive (Ptahists); Party watches them
negotiate with nomads for passage into Hilla; |
| T9 |
Elinor sneaks into Ptahists camp, then into camp of the
cowled ones and steals some of their sophisticated measuring equipment |
| T10 |
capture some locals for information; find out the nomads
do not really like the cowled ones or Ptahists |
| T11 |
hear a loud BOOM in the city, see much turmoil and a
few nomads fall dead |
| |
Party sneaks into an excavated underground complex, following
the Ptahists |
| T12 |
over next few days, battle undead, Trappers, and Umber
Hulks |
| T15 |
during a battle with many Ptahists, Party meets another
party of adventurers (hired by Maria) who are also trying to stop
the Hastur followers; Chanson
(F2/M2), Höel
(I2), and Abbotoir
(F2) join |
| |
find several cloaked enemies up to some ritual,
and kill them all; Party presumes that they've done all they could
to prevent the return of Hastur, and exit complex |
| T19 |
meet and defeat a group of golden warriors and bugbears |
| T27 |
return to Lahore; pay minimal entrance tax through creative
lying |
| Tuilë 28-40 |
Training for 'Sheh, Oozzoo, Elinor, Uuhn |
| T40 |
'Sheh gives everyone a gift, including healing Uuhn of
his muteness |
| |
Tredorm leaves |
| Surviving members: |
'Sheh (NrC7), Oozzoo (R5), Sinetta (C4/T4), Elinor
(T6), Tredorm (NtC5), Modthryth (F4/M1); Uuhn (F4), Chanson (F/M),
Höel (I), Abbotoir (F); and Gandalf (M4) in secret
opposition |
| New members: |
Uuhn, Chanson, Höel, Abbotoir |
| Retirees: |
Tredorm, Modthryth, Sinetta |
| Casualties: |
(Sinetta - resurrected), Polo |
II.5: Forest of Doom (153 Lairë 3 - 8; 1984 September - October)
Summary: Having apparently saved the world, and not wanting to
return to the intrigues of Lahore, the Party decides to do Good Deeds
in the countryside. A group of Drow have taken up residence in an enormous
sycamore tree, and are annoying the neighbourhood with their minions.
The Party very efficiently deals with the Drow.
Starting members (from Dead City): 'Sheh
(NrC7), Oozzoo
(R4), Elinor
(T6), Uuhn
(F4), Chanson
(F2/M2), Höel
(I2), Abbotoir
(F2)
| Tuilë 40 |
leave for the Forest of Doom |
| Lairë 2 |
arrive at Jabalpur, the last town |
| L4 |
get to vicinity of the Tree; perpetual darkness |
| L6 |
enter the Tree; deal with most of complex within 24 hours |
| L7 |
big battle; Oozzoo defeats a clone of himself, rejoins
battle and ends up at -9; after potions and cures are used up, Oozzoo
remains at -1; so Party escapes, avoids patrols, jogs through dangerous
forest for hours, and finds some Sylvan Elves who cure Oozzoo before
he bleeds to death. |
| L30 |
arrive back at Lahore; Abbotoir leaves |
| L32 |
the Party sails for home |
| Surviving members: |
'Sheh (NrC7), Oozzoo (R5), Elinor (T6), Uuhn (F4),
Chanson (F2/M2), Höel (I2), Abbotoir (F2) |
| New members: |
none |
| Retirees: |
Abbotoir (later to Harpies
Den) |
| Casualties: |
none |
| Continuing party (to Moon Bog 1): |
'Sheh, Oozzoo, Elinor, Uuhn, Chanson, Höel |
II.6: Moon Bog 1 (153 Yavië 45 - Coirë 27; 1984 November
- 1985 January)
Summary: Arriving back in Ikon, the Party hears of trouble coming
out of Marmon Marsh, a very dangerous region on the eastern border of
Vridi territory. It turns out that lizardfolk and other nuisances are
being driven out by growing numbers of undead, which are in turn the result
of a side-effect of both the re-imprisonment of Hastur 4500 years ago
and the Partys recent last-minute prevention of Hasturs release
(see Dead City of Hilla).
The Party enters the Marsh and finds hill-top ruins that transport them
back to about a century after the big turmoil of 4500 years ago, a time
when the locals were trying to rebuild their world. Unfortunately, a powerful
Spirit Naga has been secretly charming the population, hoping to turn
them into followers of Ithaqua Windwalker, an ally of Hastur. The Party
defeats the Naga, over the unwitting and violent objections of the locals,
and then return to their original time. Other than a final but brief exodus
of undead, the Marsh reverts to its usual quiet, dangerous state.
Starting members (from Forest of Doom): 'Sheh
(NrC7), Oozzoo
(R5), Elinor
(T6), Uuhn
(F4), Chanson
(F2/M2), Höel
(I2)
| Yavië 5 |
return to Ikon from Lahore |
| Yavië 7-29 |
Training: 'Sheh = R0, Höel, Chanson |
|
|
Shikatu (R3/C0) joins, recruited by Oozzoo |
| Y30 |
Party leaves Ikon |
| Y41 |
arrive in Tak Shire |
| Y43 |
meet Marvin, who tells them of local problems |
| Y45 |
arrive at Marmon Marsh; wary of the Marmon living near
centre; interact with several birds |
| Y47 |
battle a Mummy; many severely hurt, 'Sheh killed |
| Y49 |
return to Tak Shire; 'Sheh raised |
| Y51 |
'Sheh hires Mark the Kinky, a.k.a. Mark the Stud, as
a "bedwarmer" for Shikatu; Shikatu not interested, and Höel
scares him off; 'Sheh hires Mark for herself, and brings him along:
Mark The Stud joins; leave for Marsh |
| Y52 |
enter Marsh; get to barrow mounds, start excavating,
and start having strange encounters |
| Y54 |
that evening, lose 10 days |
| Quellë 5 |
meet ghosts who want to dance, and whose dance is literally
enchanting; lose 10 more days |
| Q15 |
Party converses with dead King in the mound, and they
are not executed; lose 15 more days |
| Q30 |
Party goes back in time 4 millennia; meet local Celts |
| (Q31) |
First battle with the Spirit Naga, which has many locals
charmed; 'Sheh secretly charmed |
| (Q33) |
defeat Ettin, Ogres, locals |
| (Q37) |
'Sheh finally uncharmed, after she almost kills Elinor |
| (Q39) |
drain most of Naga's lake |
| (Q42) |
finally kill the Naga; locals begin to remember what
had happened |
| (Q60) |
Party set to return to original time; Mark leaves
(stays with Celts) |
| Coirë 24 |
Party arrives back in original time |
| C27 |
return to Tak Shire, meet Marvin and explain all that
happened |
| C32 |
leave for Ikon |
| C39 |
arrive Ikon; Shikatu leaves |
| |
Training: 'Sheh, Oozzoo, Uuhn, Höel, Shikatu
(R4, and C1 in secret) |
| C55 |
Elinor, Chanson, Höel, and Uuhn leave Party and
retire |
| |
after training, 'Sheh hires a Konashire Hobbit, Yoseph
Schmenglfinger, to keep tabs on Sinetta for the next few years |
| C58 |
'Sheh gives Valashi some of the magic healing wine brought
back from Castle Amber, to see if it can be replicated |
| |
'Sheh retrieves from the Athena Temple 5000sp owed to
her by Gandalf |
| 154 Tuilë 29 |
'Sheh heads to Raetia, the forested land between Vridi
and Hestia, and spends the winter there |
| Surviving members: |
'Sheh (NrC7/R1), Oozzoo (R6), Elinor (T6), Uuhn (F5),
Chanson (F3/M3), Höel (I4), Shikatu (R4/C1), Mark |
| New members: |
Shikatu, Mark |
| Retirees: |
Mark, Elinor, Chanson, Höel, Shikatu; Uuhn (later
to Drow Observatory) |
| Casualties: |
('Sheh - raised) |
II.7: Moon Bog 2 (154 Quellë 22 - Coirë 41; sometime
in 1985)
Summary: 'Sheh, Oozzoo, and a few newcomers use the time travel
phenomenon found in Marmon Marsh to return to the distant past, in order
to find out more about what happened back then, and why anyone now would
seriously want to release Hastur again. They end up in a different, not
quite so distant past, but are still able to find some useful information.
When they return, they find that war has broken out, and that Ikon has
fallen.
Starting members (from Moon Bog): 'Sheh
(NrC7/R1), Oozzoo
(R7)
| 154 Quellë 10 |
'Sheh returns to Ikon from Raetia; puts up posters for
recruits to take back to Moon Bog |
| |
while waiting for results, hires a Sage to find out what
her supposed Glantri title is all about |
| |
Oozzoo (now R7) wanders back; Elendil (M3/T4)
offers to join (see Valashi's Wand),
but decides not when finds out to where and when they're going; an
Apollo cleric is interested, until he sees 'Sheh (he hates Elves) |
| |
Telavaria (T5/R1), Hmucu (NrC7), Drolg (F2), Pelmuc
(NrC4/M4), and Hartly the Greedy (T3) join |
| Q14 |
leave Ikon |
| Q22 |
arrive in Marmon Bog |
| Q27 |
arrive at the hill; battle Lizardfolk several times (they
understand that time travel happens here, and hate it) |
| Q29 |
dig into hill |
| Q30 |
go back in time 3200 years; not nearly as far back as
they wanted; but as they have to wait until the next full moon, they
travel about, see the sights, and collect tales |
| (Q39) |
meet with various Celt and Elvish communities; a few
Elves grew up before the big Hastur incident of 4500 BP, so listen
to their tales in particular |
| (Hrivë 20) |
return to hill |
| (H30) |
return to normal time, but find it to be C41 |
| |
Party intends to travel back to Ikon, but learn that
Ikon has been sacked and much of the Peninsula is now overrun or at
war |
| Coirë 44 |
arrive in Pitt Lake region; run into some Vridi troops,
and destroy them |
| C50 |
arrive at Kroll Sea; Hmucu leaves and joins the
War effort |
| |
enter Dwarven mountains; Hartly killed in a rock
slide; Drolg leaves and joins the War effort |
| to C60 |
in exchange for passage through Dwarven lands, Party
does some scoutwork |
| Tuilë 13 |
arrive back in Pitt Lake region, buy a boat, and sail
for Astarah |
| Surviving members: |
'Sheh (NrC7/R1), Oozzoo (R7), Telavaria (T5/R1),
Hmucu (NrC7), Drolg (F2), Pelmuc (NrC4/M4) |
| New members: |
Telavaria, Hmucu, Drolg, Pelmuc, Hartly |
| Retirees: |
Hmucu, Drolg; (Oozzoo, Telavaria, Pelmuc accompany
'Sheh and retire in Glantri) |
| Casualties: |
Hartly |
What do 'Sheh and Oozzoo do next?
In the Castle Amber adventure, 'Sheh was apparently bequeathed
an unidentified title in Glantri. She finally decides to go to Glantri
and check this out in early 155. She goes with Oozzoo, Telavaria, and
Pelmuc; they travel by boat to Astarah and then overland. On the way,
they hear and see many signs of warfare, often involving Hobgoblins and
often seemingly connected to the war in and about the Vridi Empre. The
journey is not uneventful, and Telavaria bumps to T6/R2 while 'Sheh bumps
to C8/R2; they train after reaching Glantri.
When they arrive in Glantri City (Lairë 18), 'Sheh makes inquiries.
Lo and behold, it is true: 3727 years ago, 'Sheh was granted a fairly
significant title of Glantri! She meets her apparent descendants
the Kettu family (Finns, with significant Vanyar blood) and is
treated to a warm welcome and cautious respect (its not every day
that a renowned and long-gone ancestor walks in the door). The family
records mention her as a quite noteworthy figure. Unfortunately, there
is only terse record of her early life and of her surprising rise to becoming
head of the clan, so 'Sheh cannot tell whether she was actually born in
a previous life back then, or somehow transported back in time. Much more
puzzling, though, is the fact that she is never recorded as having died
or abdicated; she simply ceased being the family head one day, and replaced
by one of her early rivals.
'Sheh and Oozzoo also spend time trying to convince Glantri officials
that the latest outbreak of war in Vridistan is of greater concern than
normal, for an unusual amount of seemingly related Hobgoblin activity
has been occuring in many parts of the continent. Glantri has not been
particularly concerned, as the nearest combat is between the Dwarves of
Ut-Khuzdul and Hobgoblins in the mountains to their south; and any opponent
of the Dwarves cant be all that bad, can it?
Eventually, 'Sheh is able to meet with the Ruling Council of Glantri,
to deal with the issues of her title and the War. While waiting for them
to decide, Oozzoo intercepts a band of assassins trailing 'Sheh. After
he and a few others kill all the assassins, a few Speak with Dead
spells reveal that they were sent from Vridistan not to kill 'Sheh, but
to incriminate her (they had already done a number of dastardly deeds,
leaving clues pointing to her), apparently so as to undermine her efforts
to bring Glantri into the War. This revelation may have backfired against
Vridistan, for shortly afterwards the Ruling Council votes to begin offering
minor and subtle aid to a variety of (non-Dwarven) states being attacked
by allies of Vridistan.
As for the bizarre magical title which has befallen 'Sheh, in the end
she is offered by the Kettu family their obligatory border territory along
the Dan river, across from the wild Rikkusuo lands to the south. Her obligation
is to rule the territory (about 65 square km), pay and equip its troops,
defend the land, and collect rent from the peasants. So on 155 Yavië
12, 'Sheh is formally adopted into the Kettu family and becomes Lady of
a small keep near the town of Savola. She makes Oozzoo captain of her
guard, and hires Annikki (R1/M0) as her personal servant.
'Sheh also accepts a short mission on behalf of Kettu. Leaving Oozzoo
in charge of the keep, she and 8 others Teleport (via ancient Elven Gates)
into the Elven forest just outside Vridistan, and steal some magical possessions
belonging to the Emperor (Yavië 18). The items are not particularly
powerful, but apparently of considerable symbolic value.
While in the neighbourhood, she travels to the Konashire Elves near Ikon
and finds 3 of her children who are living with their father, Martin the
Ranger. She brings the children back to Savola; Martin refuses to go with
her, and instead stays with Kaija. 'Sheh also checks in with Yoseph Schmenglfinger,
whom she had hired to keep tabs on Sinetta. As well, she trains to R3.
Then she visits Valashi (Yavië 50), and establishes formal ties between
the Ikon Mages Guild and the ruling Mages of Glantri.
While in Ikon, she meets up with an old friend, Tse (Quellë 12).
She joins her Party and goes north to Pharaohs
Tomb. Oozzoo, Telavaria, and Pelmuc remain in Glantri.
|