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15 The Evils of Haranshire

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Background: Party investigates the widespread abductions of spellcasters. This leads them to a vast underground complex, through which the spellcasters are transported.

Game time:

288 May 9 - June 10

Real time:
1997 November - 1998 June
Starting members:

Arlephone (F5/MU5), Darkmoon (F6), Taro (T6/F5), Osric (NrC5/Mk3), Aithra (WrC6), Vainamoinen (R5), Oðúlfr (WrC4), Pippin (NtC4), BigPig (F4), Taz (NrC3/F2)

May 9: At the Great Sanctuary, the Party meets again with Hanna, cleric to Celandine in Malmesbury; find out about the growing number of abductions of spell casters throughout eastern Mesopontia (at least 55 in the past 6 months). Aelyina (M4/T0) rejoins (secretly having picked up some Thief skills). Aelyina breaks her link with her familiar, and leaves the dog at the Sanctuary.
May 15: Sail for Pentapolis.
May 17: Arrive in Pentapolis. Spend time finding details and clues concerning some of the local abductions; Taro, Darkmoon, and BigPig ("The Good, The Bad, and the Ugly") spend time in seedy bars.
May 20: Arrive in Melborne.
May 26-27: Arrive at the old Keep. Battle some local thugs who have something to do with the abductions. Arlephone discovers the wonders of dropping anvils on opponents.
June 1: Having cleaned out the keep, the Party finds a tunnel complex underneath. Some giant beetles wander by; they ignore the Party, but Darkmoon and BigPig feel they have to be annihilated: Darkmoon does 2 critical hits in one round.
June 2: Find many Orcs; their way is barred by a big, magical, psionic door. Some utterly harmless Trilobytes wander by, and are annihilated by some party members for no good reason.
June 3: Stymied, they head another direction, and eventually get to a mine complex; kill Wyvern, bandits, and Zombies. Find a Giant Eel; Osric killed, after taking a 60 pt. bite. Osric buried.
Battle more bandits and Zombies. Pippin, Vainamoinen, and Aithra killed. Loot and exit.
June 4: Aithra raised by Taz via scroll. Speak with Dead reveals that Pippin does not want to be revived, but Vainamoinen does. However, the Party then notices that Vainamoinen's hands have been removed (found hidden nearby), which prevents a Raise Dead spell being used.
June 6: Party returns to the big door. Battle many Orcs. Aithra almost killed again. Rescue some captives (abductees that were not spellcasters, so left with the Orcs to be slaves), one a Dwarf of considerable fighting skill and a desire for vengeance: Snagger (F4) joins. Find a very magical spear, dedicated to the Orcish god Gruumsh, which almost takes control of Oðúlfr. Door is finally opened.
June 10: Travel beyond the door for days. Meet and talk with some Svirfneblin; learn that beyond the big door, somewhere, are Illithids (Mind Flayers). Oðúlfr leaves for training, escorting the rest of the freed captives to the surface. Taz needs training, but opts to stay with the Party.

Surviving members:
Arlephone (F5/MU5), Darkmoon (F6), Aelyina (M4/T0), Taro (T6/F5), Aithra (WrC6), Oðúlfr (WrC5), BigPig (F5), Taz (NrC4/F2), Snagger (F4)
New members:
Snagger
Casualties:
Osric, Aithra (revived), Vainamoinen, Pippin
Retirees:
Oðúlfr (just for training)
Continuing party:

Arlephone, Darkmoon, Aelyina, Taro, Aithra, BigPig, Taz, Snagger

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