Part 7 - Illuminations
Continued from Part
3: Explorations
SLAVE LORDS AGAIN to THE
RAVEN'S KEY
22. Slave Lords
Again: Suderham
29. Akrides I: A Problem With Giants
36. Akrides II: Holiday in Puridius
37. Icebeast
38. The Green Tower
DE-series (Destiny of Dictys; minis)
39. The Raven's
Key (a.k.a. Maltese Clue)
|
Calendar:
|
| Hriva – Tuila – Laire – Yavia – Quelle – Coira – Auril –
Eolna – Flaige |
| (winter) (spring) (summer)
(fall) |
|
22.
Slave Lords Again: Suderham (13-4-2;3),
Coira 27-Eolna 17 1084, January-March 2010
Background and summary: The Party try again to vanquish
the Slave Lords at Suderham, but this time with a greater
goal in mind: one of these fine individuals holds something
- knowledge? an item? who knows - that could ultimately lead
to the downfall of Vaklari of the Stone, Emperor of Puridius
and one of the Undead Lords. The Slave Lords survive virtually
unscathed, but the Party come away with the information they
need - though they don't at first realize it.
Starting members (from Nakkitou):
Perseus(F-5), Claire(NrC-5), Zxancs(F-4), Audun(B-4), Chembri(WrC-4),
Seriter(R-3/T-3)
(from Beyond
the Crystal Veil): Thimbus(MU-5)
(from Xantos
One-Horned, via retirement): Fjallarr(R-5)
|
Quelle 32 1084
|
Thimbus has just trained a local wizard who seems enthusiastic;
he is now taken in, so Dorian son of Theopolis (MU-3)
joins. He is given an amulet and brooch, and made
a member of the Lightbringers.
Fjallarr decides retirement is far too boring so he
dives back in and rejoins. Party stay put for a while,
however.
|
| Coira 7 |
Cassandra gives birth to a daughter; then almost
immediately becomes male!
|
| C 8 |
Creon uses his Cloak to make Cassandra female again.
|
| C 9 |
Leave Torcha. |
| C 14 |
Arrive Karnos. Decide to leave Brema's teleporting
boat here and instead book passage around to Spieadeia. |
| C 23 |
Arrive Spieadeia, spend a few days shopping. During
this time various minor pranks are played on Thimbus;
he strongly suspects Dorian.
|
| C 27 |
Leave Spieadeia, again as passengers on
a freight ship. |
| Auril 1 |
Party's ship attacked by another vessel clearly seeking
only Party. Digger is on this ship but last month Party
saw him very permanently die, and correctly assume this
to be a clone. A lightning bolt from Fjallarr's
sword and a fireball from Thimbus (who can fly
now, it seems) almost demolish ship; the significant
meltdown that follows doesn't help it any.
Only survivor is ship's helmsman, Chembri charms him
and gets some good information including that ship was
sent from Suderham by Markessa (who somehow seems to
be alive again) and was guided to Party by means unknown.
This helmsman seems half-decent, so is hired by Chembri
as a hench: Helm(F-0) joins.
Searching remains of attacking ship finds faintly magical
sketches of Perseus, Claire, Aisha and Seriter in captain's
cabin; these are kept by Party. Thimbus happily blows
up what's left of attackers' ship as Party sail away.
|
| A 7 |
Arrive Praetos. |
| A 8 |
Meet with Anstrus, head of local Zeus temple and past
acquaintance of Fjallarr etc.; also a known associate
of Kallios.
Decide to stay at Kerata, a small town about 5 miles
out of Praetos. En route there, Perseus sees Kirkos
(!) turning off into an alley; Party follows and catches
up, and Kirkos rejoins (or so it seems). He seems to
have teleported into hills west of Praetos on drawing
his second card in Nakkitou, and has no memory of drawing
any others. Much confusion follows.
|
| A 9 |
Seriter's already bored, so he, Chembri and Thimbus
head off into local hills to find trouble for a few
days.
A message arrives for Fjallarr: he and his companions
are to be at Keltheres' old estate at sunset; so all
except Helm to Keltheres' estate later; here meet Kallios:
o inform him Nakki-Nakk
still exists, Kallios gets mad;
o inform him Saith
has re-arisen, Kallios gets really mad, almost kills
Perseus who has been acting as spokesman;
o inform him Party
are off to eventually try and take out Vaklari, Kallios
wholeheartedly approves;
o tell of Kirkos
and the cards, Kallios helped create these cards and
knows what they do: he points at Kirkos and simply says
"Kill him". Party happily oblige, then learn
this Kirkos was a clone and there has been at least
one other such (and may be more, and they will oppose
Party if met);
o On dying, Kirkos'
corpse and gear vanish immediately;
o Kallios realizes
that Nakki having these cards lends credence to his
tale of destroying Xangteng, as they were last known
to be in Xangteng's possession;
o Dorian lets slip
that Zxancs is tasked with killing an Undead Lord, Kallios
gently informs her it will not be he (and sounds very
much like Nakki-Nakk in so doing);
o Audun tells of
his visions, Kallios explains that flying castles are
not unheard of but have not been seen in eons;
o Much discussion
and planning lead to Kallios deciding to go after Nakki-Nakk
(using Brema's old boat to get there) while Party go
after Vaklari, no-one's sure what to do about Saith
or even where he is, but Kallios is sure he will become
a headache at some point.
Party eventually return to inn to await Seriter etc.
|
| A 10 |
Some way to the southwest, Chembri, Seriter,
Thimbus and Helm stumble on and follow three huge reptilian
beasts of some unknown type; and watch as they very efficiently
kill and eat a few deer. Thimbus makes all invisible. |
| A 11 |
During night a voice asks Chembri group who they are
and "have you seen my pets?". Soon realize
"pets" are the beasts they were following
earlier and that voice belongs to Nakki-Nakk's associate
Robson; some small talk ensues while Thimbus flies up
and tries some detection spells, but things go awry
(largely due to Chembri saying too much) and spells
start getting cast in anger: Thimbus flies away and
eventually returns to Kerata.
Chembri, Seriter and Helm head back on foot in morning
but are found by beasts; C,S+H flee once but cannot
flee when found a second time: Helm killed without
knowing what hit him, and Seriter killed shortly
after despite badly hurting one beast (which runs away).
Chembri draws his beast on to Seriter's corpse and flees
while it has lunch; Helm eaten by the other one.
Thimbus reaches rest of Party in Kerata but they stay
put for day.
|
| A 12 |
Main Party leaves Kerata, soon bump into beasts (who
are tracking Chembri, but Party don't see him until
later); a messy battle almost kills Audun and Dorian
but herbs from Fjallarr save them. Beasts slain and
burned.
Drawn by noise of battle, Chembri arrives only to get
punched by Perseus and Fjallarr; an argument follows.
Cutting beasts apart finds Seriter parts and some of
his gear; decision is to go back to site of his death
to recover rest of gear.
While setting camp, Fjallarr notices someone watching
from a tree; this is Robson, and brief conversation
leads to a short battle: Robson killed. Chembri then
casts Death Prayer and Party burn the body.
|
| A 13 |
Find Seriter's remaining gear, head back
to Praetos. |
| A 15 |
Meet Anstrus again; he informs Party Robson was to
be taken alive (oops) so Kallios could question him.
Seriter resurrected, but he comes back on much
friendlier terms with undead: he is reluctant to fight
them and may occasionally be able to control them!
A very annoyed Kallios summons Party later and dresses
them down smartly: Robson, once captured, was to have
been his source of information on Nakki-Nakk but thanks
to Party is now dead, burnt, and probably unrevivable.
|
| A 16 |
With most of his gear lost and needing some time to
physically recover, Seriter retires. He agrees
to help find a new locksmith for Party.
Seriter returns in evening with a recruit calling herself
Doris; she has been in hiding in Seriter's guild after
running afoul of the Bellringers, and needs to get out
of town. Party take her in. (this is Caereluin
rejoining in disguise, and her tale is a complete
fabrication. It was just good enough to fool Seriter.)
Another recruit shows up, Party take her in as well,
so Tyche(NtC-3/T-3) joins. She hides her Cleric
side for now.
|
| A 17 |
Party buys a boat and makes ready to sail north.
After a farewell drink with Seriter, Party sacks out
on boat; but sleep interrupted before long by a fireball
cast by a Kirkos clone. Party capture but do not kill
clone, hoping to use him as bait for a Demon known to
be seeking him.
Bait works: a powerful Demon soon arrives. Half of
Party flee in terror; the rest stand in and after a
brief hesitation decide to attack Demon - and with Perseus,
Fjallarr and Chembri doing most of the work they somehow
manage to bring it down!
|
| A 18 |
Leave Praetos for what becomes a long slow
voyage north. |
| A 21 |
Now safely clear of Praetos, "Doris"
introduces herself as Encaranellieth (Cara) Turcoira
and thanks Party for taking her in. |
| A 36 |
Arrive at Brema's fortress. Thimbus flies over and
notes much has changed: a small army is marching around
on open ground nearby, 7 ships are in harbour, and a
new flag flies from fortress. Party speculate this might
be a buildup to an invasion of Praetos as per one of
Audun's visions.
Party stand off in boat and eventually anchor near
an island while Thimbus flies on to Anaish.
|
| A 37 |
Thimbus arrives at Anaish and seeks out
Breary's father ("Brepa"). He seems to have
lost touch with Brema and is concerned enough about goings-on
at fortress that he will go out there himself and take
a look. He suspects army is going to invade inland, and
asks if Thimbus can warn Qar'nora as well. |
| A 38 |
Thimbus to Qar'nora, warns MU guild there of impending
trouble.
By now rest of Party has become bored, so leaving Claire,
Audun and Cara on boat they decide to explore the island
they are anchored by. Before long Fjallarr, Zxancs,
Chembri and Tyche are all caught in a net snare; some
natives arrive just as Perseus cuts net down, and after
a brief attempt at communication Party decide to leave
natives alone and retreat to boat.
|
| A 39 |
Thimbus heads back to Party. |
| Eolna 1 |
Thimbus arrives and rejoins.
Party check out native village from a distance; then
sail to other island and anchor, sneak in through same
caves as before, and sack out once close to Suderham.
(and the actual adventure finally starts!)
|
| E 2 |
Audun climbs up into textile warehouse, several Magic
Mouths loudly go off. Three guards arrive and are
put to sleep by Dorian; Audun nods off too and falls
back down shaft. Thimbus flies up while Tyche and Cara
climb; Tyche and Cara toss sleeping guards down to Party,
Chembri charms one who tags along.
Cara bails down shaft when Thimbus starts casting a
fireball, meanwhile Tyche disappears. Lots of
guards arrive, Thimbus fireballs many (narrowly missing
hidden Tyche) then leaves.
Fireball sucks air out of Party's hiding place; fortunately
Perseus and Fjallarr are able to beat down door at end
of passage and let some air in.
Retreat to south shore only to find a screaming gale
blowing and no sign of boat. Hide in a different cave.
Zxancs goes out scouting for some reason and gets picked
up and carried off by a Gargoyle. Some hours later Fjallarr
goes looking for Zxancs and guesses from tracks what
happened; Party mount a rescue mission and head up hill.
8 Gargoyles later, Zxancs is rescued; Dorian almost
killed in process. Return to cave and put up some defensive
glyphs.
|
| E 3 |
Stay put for day so Dorian can recover. Perseus, Claire
and Audun all feel watched at different times during
day.
In evening, a rock is thrown into Party's cave with
a taunting note attached from someone named Milerjoi.
Fjallarr investigates, finds a "dead body"
by shore but when he picks it up it attacks: Fjallarr
almost pounded senseless by a now-very-alive Monk before
he can react and flee.
|
| E 4 |
In early morning, Party's glyphs set off. Thimbus flies
invisible outside and reports cave is surrounded by
a number of people, including Myiore. Chembri
casts Silence in cave while people quickly plan.
Myiore fed something and sent into cave just as Party
decide to leave; they meet in middle and Myiore explodes:
Myiore killed, very messily...or so everyone thinks.
Zxancs walks out and surrenders; this throws Party's
plans into chaos and people scatter. Chembri flees and
after evading some pursuit finds himself alone on island.
Audun disrupts a few spells then flees out to sea using
water-walk. Claire surrenders and is tied up but is
then ignored for just long enough for Thimbus to swoop
in and collect her, they fly away. Dorian flees but
is soon chased down and forced to surrender. Fjallarr,
Cara and Perseus all surrender peacefully.
Audun runs out to sea, circles around back to shore,
eventually makes his way to top of "Gargoyle Hill".
Claire and Thimbus try to intercept pursuers of Chembri
but accomplish nothing, they then fly off and hide.
Chembri eventually makes his way back to cave but everyone
is gone, so he heads up Gargoyle Hill and somewhat awkwardly
reunites with Audun.
Captives are bound, taken to Suderham, and thrown in
cells.
Late in afternoon, Claire and Thimbus decide to check
out Gargoyle Hill - they find Audun and Chembri here.
Late at night, captives freed by an unknown ally; they
are left a cryptic map and note indicating a docked
boat in harbour. Captives have to pass through slave
pens en route to exit, and here find some people: Turin
TwoAxe(NrC-1) rejoins (last seen in Krykos
the Warlord), also a very weak Myiore,
this causes lots of confusion as people saw her explode
this morning, but it soon becomes obvious she has been
cloned. This seems to be what's left of the original,
so they take her in.
Also, Tyche rejoins; she has spent the last
few days hiding in town, she saw Party being brought
in this morning and had since been trying to get to
them.
Party arm themselves with whatever they can find and
head into streets.
Meet two skeletons and a ghoul on patrol who don't
last long; then get to dock, find boat and most of captives'
gear, and sail out of harbour. Decide to head for a
nearby island and anchor.
|
| E 5 |
Thimbus tries using talk-rock but only get Milerjoi
the Monk; lots of threats get nowhere except Thimbus
learns captives are free, so his group fly away from
island and start searching.
Perseus etc. stay anchored through day, are eventually
found and joined by Thimbus group, so all now reunited.
|
| E 7 |
Arrive at mainland via a roundabout route,
send boat out to sea on its own to throw off pursuers.
(Party paranoid that a minor magic item built into boat
is a homing device) Head inland through swamps. |
| E 8 |
A Black Dragon rears up out of swamp and attacks. Chembri
killed by its initial blast but Dragon otherwise
poses little real threat before dying.
To everyone's surprise (including his!) Chembri
revived a moment later as if nothing had happened;
nobody can figure out why or how despite much speculation.
No sign of Dragon's lair, so keep trudging north through
swamp.
|
| E 10 |
A Dryad fails to seduce any of Party's men
on several attempts, meanwhile Cara steals some of her
herbs. |
| E 17 |
Arrive Qar'nora, start a treasury break. |
| E 20 |
A ring from treasury might hold a Wish;
unknown to anyone Audun tries it and wishes Kirkos back
to health; this works, and far to the south Kirkos recovers
his senses and youth. An argument follows once Party realize
what Audun has done. |
| E 21 |
Perseus receives a note from Caereluin;
saying that in delivering a message to him she is fulfilling
the letter of her contract with Brema. He tells Audun
about this message but nobody else, for quite some time. |
| E 25 |
Treasury done. Audun retires to train. Turin
retires to go home. Myiore retires to recover
in a care home in Qar'nora.
|
| Surviving members: |
Perseus(F-5), Claire(NrC-5), Zxancs(F-4),
Audun(B-5), Chembri(WrC-4), Seriter(R-4/T-4), Fjallarr(R-5),
Thimbus(MU-5), Caereluin (as Cara, A-4), Tyche(NtC-3/T-3),
Dorian(MU-3), Myiore(N-3), Turin(NrC-1) |
| New members: |
Dorian, Helm, Tyche; Caereluin (as Cara,
from c-series);
Turin (from Krykos
the Warlord) |
| Casualties: |
(Seriter, Chembri - revived); Helm |
| Retirees: |
Seriter, Turin, Myiore; Audun (to AI-series) |
|
| |
|
29.
Akrides I: A Problem With Giants (9-0-0;1),
Eolna 29-Flaige 10 1084, May-July 2010
Background and summary: The Party head into deepest Puridius
in search of the lost city of Akrides, rumoured to contain
something that can at least help in the slaying of an Undead
Lord. However, en route they get sidetracked and instead become
involved in dealing with a small colony of Giants; and pretty
much wipe it out. They return to Qar'tura wealthier and more
experienced, but no closer at all to slaying any Undead Lords.
Starting members (from Slave Lords
Again: Suderham): Perseus(F-5), Claire(NrC-5),
Zxancs(F-4), Chembri(WrC-4), Fjallarr(R-5), Thimbus(MU-5),
Caereluin (as Cara, A-4), Tyche(NtC-3/T-3), Dorian(MU-3)
| Eolna 25
1084 |
Party leave Qar'nora |
| E 27 |
Arrive Qar'tura, spend a few days here mostly
so Thimbus can acquire spells. |
| E 29 |
Leave Qar'tura. |
| E 33 |
Deep in wilderness, Party suddenly surrounded
by odd-looking almost-Human bipeds. The only language
in common is (surprisingly) Quenya, in which they seem
quite fluent; but communication gets nowhere before Dorian
puts several to sleep. He in turn is immediately put down
by several thrown spears, communication then continues.
These people call themselves The Forgotten, claim to have
withstood attempted invasion by "several empires",
and suggest Party will do no better and that they should
leave. Meanwhile, one of The Forgotten cures Dorian, and
Party carry on after being escorted from Forgotten lands. |
| E 35 |
Now in open country, Party see several Giants ahead
in the distance. Thimbus flies ahead to fireball them
and draw them toward Party, but gets distracted by an
approaching boat on a huge nearby lake and fireballs
that instead; he blows up a magic item or two on board
as well. Ship founders.
Despite lots of confusion and people going every which
way, Party try to charge at Giants. Fjallarr summons
a Dwarven horde for the first time, he's happy. Perseus
summons an angel. Chembri and Zxancs announce they are
going to help ship survivors but instead charge around
Giants and eventually come in from behind. Tyche and
Cara independently sneak around and try to backstrike
the same Giant but only end up getting in each other's
way. And despite clobbering a few people with boulders
as they approached, the Giants still go down rather
easily.
Meanwhile, ship has sunk and survivors are swimming
for shore. Chembri, Dorian, Zxancs and Cara head down
to meet them; Chembri pulls all as enemies, and all
are soon either slain, captured or run off.
|
| E 36 |
A lakeshore village proves to be full of
Elves (!); they warn that Giants will probably attack
village in response to yesterday's battle, so Party decide
to stay put and help defend village. |
| E 37 |
Half a dozen Giants attack village and are
met en route by hidden Party. Perseus summons a Paladin
whose career ends 15 seconds later when smeared by a thrown
boulder. Fjallarr's Dwarves don't last much longer, but
(other than Perseus, who gets repeatedly plunged into
darkness by Party spells and then clobbered there) Party
come out in remarkably good shape. |
| E 38 |
Leaving Perseus, Chembri and Fjallarr behind,
rest of Party go searching for Giants' lair. |
| E 39 |
Find a valley with Giants and a couple of
buildings; Thimbus scouts a large cave complex nearby
and finds lots more Giants including children. Rest of
Party return to lakeshore, Thimbus stays put. |
| E 40 |
Giants send out a search party; Thimbus flies ahead
to warn village and Party.
Giants arrive, Party use same tactics as before to
good effect. Giant chief proves a handful - takes damage
21 different times (mostly from Magic Missiles)
before finally going down. Chembri killed by
chief and Zxancs clubbed senseless by another, but Party
again prevail.
Perseus uses a Ring to wish that Chembri survived the
battle, so Chembri revived.
Party stay with Elves for a few days to rest and recover.
|
| Flaige 2 |
Having decided to finish off Giant lair
once and for all, Party head out. Thimbus flies ahead
to scout, spends day doing so, then cannot find Party
that night. He sleeps in a tree somewhere. |
| F 3 |
Party (and Thimbus) awakened in morning by a pounding
hailstorm, Thimbus grounded and so tries finding Party
on foot, no luck; finally finds them later when almost
at Giant camp.
Cautiously approach Giant camp. Three Giants are outside;
so Party use Silence across cave entrance to
block sounds of combat then rather easily take them
down.
A second batch of Giants come storming out of cave,
these three adults and two children prove much more
trouble:
o One adult takes
on Fjallarr and eventually almost kills him;
o Dorian tries
to put Darkness on one but catches Chembri instead,
so he becomes a hazard;
o Perseus takes
on one of the kids, doesn't accomplish much before leaving
it to Zxancs;
o Several other
kids appear in the cave entrance cheering on their friends,
Thimbus blows them up, this causes remaining Giants
outside to go completely berserk;
o Zxancs is losing
to her Giant-child foe so Chembri (in darkness) wades
in to help, but he hits Zxancs instead and nearly kills
her;
o Tyche and Dorian
independently move to find and cure Zxancs, Dorian ends
up blundering into Tyche then hauls her out of darkness
(thinking she is Zxancs), they argue; and Tyche's
NtC class is finally revealed;
o Heroic last stand
by the young Giant causes some sort of minor divine
intervention, it disappears completely on dying and
darkness ends early, Zxancs barely survives and Claire
is kept very busy.
Not content with this, and with half of Party barely
standing, they form up and charge into the cave. A few
more Giants await including a spellcaster but they don't
last long, but in hindsight one was clearly an illusion;
and Tyche saw someone scurrying away down a passage.
Perseus, Chembri, Claire and Fjallarr form up and chase
but cannot find; Cara and Tyche are brought forward
to deal with some doors, and lots of exploration and
looting follows. A massive wolf in one room is the only
useful opposition.
Leave caves, camp nearby. A bonfire containing several
enchanted giant clubs fails to provide much entertainment
|
| F 5 |
Reach Elvish village. Zxancs suggests a
visit to local bath-house, all go except Perseus and Fjallarr.
Once here, Cara allows her disguise to wash off and
reveals herself as Caereluin (and Tyche is now
revealed as an NPC); some brief arguing follows. Party
stay put for day then leave for Qar'tura. |
| F 10 |
Arrive Qar'tura, start a long break including training
for all except Fjallarr and Thimbus. During this, Party
realize loot from Giants is a lot more valuable than
first thought; they're happy.
During this time they also meet Rainbow, she
agrees to join up but on Flaige 21 inexplicably disappears
from a city street.
|
| F 20 |
Zxancs finishes her training; her outstanding
quest starts nudging her more and more forcefully over
the following days. |
| F 25 |
Caereluin retires. |
| Surviving members: |
Perseus(F-6), Claire(NrC-6), Zxancs(F-5),
Chembri(WrC-5), Fjallarr(R-5), Thimbus(MU-5), Caereluin
(as Cara, A-5), Tyche(NtC-4/T-4), Dorian(MU-4) |
| New members: |
none |
| Casualties: |
(Chembri - revived) |
| Retirees: |
Caereluin |
| Continuing party (to Holiday
in Puridius): |
Perseus, Claire, Zxancs, Chembri, Fjallarr,
Thimbus, Tyche, Dorian |
|
| |
|
36.
Akrides II: Holiday in Puridius (12-3-0;3),
Flaige 29 1084-Hriva 25 1085, May 2011-May 2012
Background and summary: The Party tries again to get to
Akrides and this time makes it, but quickly gets split in
half once there with one group ending up far to the north.
The remaining few carry on and - with help from a few stray
adventurers they acquire along the way - manage to navigate
a dangerous minefield of an adventure before first weakening
and then slaying Vaklari, the Puridian Emperor. As a side
effect the few who complete the mission become stinking rich.
Starting members (from Akrides I):
Perseus(F-6), Claire(NrC-6), Zxancs(F-5), Chembri(WrC-5),
Fjallarr(R-5), Thimbus(MU-5), Tyche(NtC-4/T-4), Dorian(MU-4)
| Flaige 29
1084 |
All done training, Party leave Qar'tura. |
| F 33 |
Arrive at Elvish village, no further Giant
problems here. Keep going west into Puridius. |
| F 38 |
Meet a tough Puridian patrol, Fjallarr carved
up but no other real harm done. |
| Hriva 1 1085 |
Now in open farmland, avoid another patrol
by hiding invisible. |
| H 3 |
Almost blunder right into town of Tak Shire,
Party have been trending much further south than desired. |
| H 8 |
Reach main north-south road, watch for a
while, among passing traffic is an adventuring party consisting
of 4 Humans, a Turvitian, and a Khri-Halai. Party wait
for a quiet moment and cross, keep going west. |
| H 9 |
Reach another road and find a battle - a Human is fighting
three others, with a Khri-Halai watching. Party wade
in and settle it, then take in the one Human: Nya-Torvee
Deshmuir(T-5) joins.
Disorganized Party then starts infighting, mostly centered
around Dorian. Nya wonders what she's gotten into.
Reach village of Erba Alba; Perseus, Nya and Dorian
to pub for information - they meet another adventuring
group here and learn that many more are operating in
the area. Perseus then has to pay for the drinks Dorian
steals.
Party decide to camp a few miles from village, near
road.
|
| H 10 |
During night Party attacked by group from pub, Party
easily prevail but a magic surge gives Claire a level
in Ranger, so Claire becomes NrC-6/R-1. Tyche's
sword does some odd things during this battle - it glows
very bright orange and forces her to keep fighting an
already-very-dead foe for a while.
A lone traveller approaches in morning, indicates
he's been looking for a Gnome; Party killed one last
night so traveller takes its corpse and leaves.
Party place rest of corpses along roadside with a sign
saying "Don't be a jerk", and carry on.
Meet a Puridian patrol; Nya goes ahead to talk while
rest of Party taunt from a distance, inevitable battle
results despite Nya's best attempts.
Arrive near ruins then retreat a bit and sack out;
hear occasional distant booms (lightning bolts?) during
night. (Ruins are much more ruined than Party was
led to expect; the Ruins
of Fortune group did this a month or so ago while
learning how to fly a skycastle, and significant bits
of Akrides are now either buried or missing.)
|
| H 11 |
Into Akrides. Defeat a Vampire but not before Tyche
loses 2 levels (so back to T-3/NtC-3).
Odd sounds come from a partly-ruined temple so Party
investigate, find a talking skeleton chained to a pillar.
It says various profound-sounding things to various
people, ignores others; Party leave it alone and carry
on.
Find someone standing confused in an open plaza, Fjallarr
recognizes him: Memnon(F-3) rejoins after appearing
here a few minutes ago with no idea where he is or why
- or how - he is here. He has none of his old gear except
the basics but is carrying an unfamiliar and very magical
sword.
Decide to try a cave complex noted on map, Party head
there and find a couple of other groups already in area;
after staking out territory, Party head in.
A replicating ooze causes a few headaches.
Find a room with large statues - one of Zeus, one of
Hera - and a pool of water. Dorian tries fishing in
pool. Lots of people try lots of other things until
someone realizes there is an area of magic between the
statues. Some people walk through it and vanish:
Fjallarr, Memnon, Dorian, Claire and Thimbus all leave
(to Icebeast). Chembri
then casts Augury and learns going through leads
to lots of snow. People have second thoughts.
Zxancs meditates in front of Zeus
statue, seeking direction. After an hour of this, people
get bored; Tyche tries to steal Zxancs' strength girdle
and Nya, defending her, runs Tyche through. Chembri
saves Tyche while Perseus attacks Nya, then Chembri
paralyzes and Perseus kills Nya.
Meanwhile and completely unnoticed, a Chembri glyph
has caught a Medusa; Perseus now kills it and takes
its head.
Perseus can't talk anyone else into following Fjallarr
etc. so he goes alone: Perseus leaves (also to
Icebeast).
Zxancs, Chembri, and Tyche - now the entire Party -
loot Nya and wait for Perseus to return; he doesn't,
so they hunker down behind some Chembri glyphs and wait
for morning.
|
| H 12 |
Via Detect Enemies Chembri learns there's lots
of danger around. Tyche finds a secret compartment in
Zeus statue but when Zxancs plays with it Hera's statue
comes to life and chases Party out. (Zxancs also
thinks she's turned off the teleporter, thus no chance
of Perseus etc. returning now; so might as well leave
)
Tyche's Sanctuary gets Party past a Medusa and
outside.
Meet another small party - conversation goes badly,
weapons come out, Party wins; meanwhile one enemy caster
goes invisible and starts looting her own companions.
Party try talking again, this time things go much better
and caster is persuaded to stick around: Angelica(MU-4)
joins. She has some knowledge of city and leads
Party to House of Roses, their next target; but nobody
can figure out how to get in so Party leave town instead
and rest a few days.
|
| H 14 |
Back to Akrides through a different gate in pouring
rain, lots of tracks in mud lead Party to a uniformed
Puridian patrol; Party watch invisible while another
adventuring group is searched and released.
A note on map refers to "5th tree after sunrise"
so Party start looking for trees; they find what was
probably a planted boulevard (half the trees are just
stumps, now) and Zxancs ends up somehow talking to a
tree spirit, she gets lots of useful information.
During this Tyche fuels Zxancs' growing paranoia by
disappearing up one of the trees for a while.
Circle around town to another entrance, rain is getting
worse so Party decide to seek shelter but others have
got there first; Party finally find a small empty stone
shed with a roof and sack out here, still invisible.
The Puridian patrol is doing a building-by-building
search, they reach Party's shed. All flee except Angelica
who surrenders and is searched - patrol is looking for
a one-eyed skull; as this is also Party's target Party
get concerned Puridius might be on to their mission.
Paranoia grows.
Searchers leave but don't return all of Angelica's
possessions, she's mad. Meanwhile, Chembri
names his boots of levitation Mary and Poppins.
A battle breaks out nearby, Party investigate: it's
another adventuring group vs. the patrol. Party join
in and help defeat patrol; things go wrong at the end
when Tyche's sword summons a huge white dragon - fortunately
for all, it cannot get out of the building it appeared
in. Everyone flees after Angelica recovers her ring
from a corpse.
Decide to camp outside town (rain has stopped); three
survivors of other party tag along but don't seem interested
in sticking around longer than one night: they just
helped kill off a Puridian patrol and want to get far
away fast.
|
| H 15 |
One survivor of other party is a Necromancer, he gives
some ideas as to what the one-eyed skull may be. That
group then leaves into a cold pouring rain.
Back into Akrides via a different route, to House of
Roses. A Chembri Detect Enemies gets lots of
pulls, so retreat.
Find a ruined Apollo temple, Zxancs seeks guidance
here. A gargantuan undead lizard crawls out of floor,
Party destroy it, then go down to where it came from.
Find only an elaborate (and well-preserved) crypt.
Back to House, find another party watching discreetly
and join them as a third group tries to beat the front
door down - until from nearby a powerful fireball blows
them away. Fireball caster then strides down street,
loots fallen, and leaves.
A Hobbit and a Fighter of indeterminate race seem interested
in what this Party is doing, the rest of that group
leave.
Zxancs tries walking up to front door and simply opening
it, it opens. Hobbit rushes in and vanishes. Others
enter more cautiously and thus Xaktcha(F-6) joins.
House is pristine inside so Party take their boots
off, in so doing learn Xaktcha is a Satyr. Explore ground
floor, it is well-preserved, very ornate, and empty.
Head upstairs, open a door, behind it is an undead
who sends Chembri, Angelica and Xaktcha fleeing into
the city; they return later but have to run a gauntlet
of people trying to bash their way into house. Sack
out.
|
| H 16 |
A few people are watching house from across street,
led by a guy who resembles a cowboy; all others have
left. Xaktcha recognizes one of his companions as someone
thrown out of his party a while back.
Zxancs tries to recruit cowboy, cowboy tries to recruit
Zxancs, this gets nowhere; so keep exploring house.
Chembri opens another door to another undead; this
one sends people teleporting all over the city except
Chembri, who defeats it single-handedly. He then gets
very bored waiting for others to return
Zxancs, Xaktcha and Angelica soon reunite outside but
can't get in past cowboy and friends, so they try subterfuge;
this doesn't work; so they send invisible Zxancs inside
to see if anyone in there can help. But instead she
just opens the door and leaves it, so cowboy and a heavy
Fighter charge in. Chembri freezes Fighter then is almost
killed by "useless" companion (in fact, an
Assassin); meanwhile Zxancs and cowboy argue until Xaktcha
charges in, cowboy joins fight until Chembri (using
Giant strength) picks him up and throws him out.
Someone thinks to check the back door and here finds
Tyche.
Chembri tries Locate Object and loses his mind
(Int. 3). Meanwhile outside, cowboy vanishes.
Explore into a basement, find some traps, return upstairs
and sack out.
|
| H 17 |
Today's surveillance provided by a mafia-type across
street, another is in back yard.
Decide to finish house, open a door; behind it is a
Spectre. Xaktcha loses 6 levels (so now F-0)
and barely survives.
Sack out in kitchen, keep watch on backyard.
Angelica tries on a necklace looted from Nya, it tries
to strangle her, Zxancs using giant strength rips it
apart.
|
| H 18 |
During night Zxancs and Tyche try to lure a bat close
enough to cast Messenger on, watchers in backyard
shoot at Party so Angelica blows them away with an ice
wand. Bat duly sent on its mission to find cowboy.
Try again with a few crows in morning but invisible
watcher chucks a couple of fireballs in window and nearly
kills Tyche, Angelica freezes this one too, crows fly
off (or get crisped). Caster is identical to an Elf
killed during night, Party suspect cloning.
To basement again, explore into new areas, a couple
of columns animate and again nearly kill Tyche, Zxancs
puts 68 h.p. damage into one in a single swing. Sack
out after this for a few days.
|
| H 19 |
Another necklace found in kitchen goes on
to Chembri and gets his mind back. |
| H 20 |
Tyche gets a strong sense of foreboding during morning
prayers so still-battered Party carry on.
A door in basement leads to a shaft, Chembri lowers
a light down and a big set of teeth come up and swallow
light.
Another door leads to darkness, Chembri dispels this
against long odds revealing an endless cavern with door
and hall jutting out about 10' into empty air.
Various people try various things here until Zxancs
notices something on underside of hall, eventually recovers
a gold fish and a piece of paper.
Paper tries and fails to turn both Zxancs and Angelica
into fish when they look at it, Angelica reads in Puridian:
those who sin
fear the fin
do not fail
with the tail
use the head
join the dead
Find a secret door, going through sets off some sort
of alarm. (and Vaklari immediately starts Shadow-walking
north) Behind is a passage to a cavern holding 3
sarcophagi and a small building.
A trap on building deafens some people for a while.
Zxancs tries fish key on a sarcophagus, it's filled
with oil and trapped to explode; she's lucky, it doesn't.
Use fish key on building and get in, Vaklari shows
up, Tyche and Xaktcha flee (Xaktcha killed soon
after by people waiting on street outside, Tyche captured).
Chembri breaks a skull in room, this clobbers Vaklari
but does not slay him; he and Party find themselves
on a plane of endless mist in all directions. Vaklari
flees.
Party and Vaklari each eventually realize their thoughts
affect "reality" here; Zxancs and Vaklari
end up in a small room, Chembri and Angelica soon join.
Angelica loots a wand from a chest and blasts it, but
shoots backward into chest, various things break and
Angelica killed.
After a long tough fight Zxancs,
at 1 h.p., puts a critical hit into Vaklari and kills
him.
|
| H 22 |
An aspect of Lopa arrives and puts Party
on surface near Elven lands, also rescues Tyche from captivity;
she shows up in a towering fury as she lost her prized
chaos sword to her captors. Angelica elects to remain
dead. |
| H 25 |
Arrive Aurelauren, start division of an
immense treasury; and training for all. Tyche retires. |
| Surviving members: |
Zxancs(F-6), Chembri(WrC-6), Tyche(NtC-4/T-4);
also Perseus(F-6), Claire(NrC-6), Fjallarr(R-5), Thimbus(MU-5),
Dorian(MU-4), Memnon(F-3) |
| New members: |
Nya, Angelica, Xaktcha; Memnon (from Nakki-Nakk
via A-30 and being dead) |
| Casualties: |
Nya, Angelica, Xaktcha |
| Retirees: |
Tyche |
| Continuing parties: |
(to Icebeast):
Perseus, Claire, Fjallarr, Thimbus, Dorian, Memnon
(to ???): Zxancs, Chembri |
|
| |
|
37.
Icebeast (8-2-1;0), Hriva 22-26
1085, July 2011
Background and summary: The Party appears in snowy Norse
lands, thousands of miles from home. A Freyr temple can provide
long-range transport to get them most of the way back but
not without payment, in form of a task: slaying a dangerous
Icebeast that has been preying on the local farms and livestock.
So the Party go out and slay not one, but three.
Starting members (from Akrides II):
Perseus(F-6), Claire(NrC-6), Fjallarr(R-5), Thimbus(MU-5),
Dorian(MU-4), Memnon(F-3)
| Hriva 11
1085 |
Party (except Perseus) suddenly arrive in high Arctic
wilderness in the depths of winter; most don't have
winter gear, it's -15 and snowing hard. Claire casts
some cold-endurance spells, Party settle in to wait
either for a way back to appear or other people to arrive.
Perseus arrives an hour or two later with a bloodied
sword, tells of killing Nya. He tries
using a ring of wishes to get Party back to Akrides
but nothing happens, he's not pleased.
Party stay put for night.
|
| H 12 |
Thimbus reconnoitres from air in morning, sees a village
a few miles off. It's now about -25.
Party to village, Fjallarr talks Party in then Dorian
talks them out and nearly starts a brawl in process;
Party leave and head south.
Find a Dwarven borderpost, Dorian almost talks Party
out of this too but is hushed.
|
| H 15 |
Now out of Dwarven-held land, a Yeti attacks
but does not last long. |
| H 18 |
Reach village of Freyrsheld, spend night
here (again despite Dorian's best attempts to get them
thrown out). Not helping is the fact nobody in Party speaks
Norse or anything close
|
| H 19 |
Reach Vrattsburg, a larger town; Party visit
various temples etc. asking questions and are followed
by someone. The someone eventually talks to Party and
is taken in as something of a local guide: Kesferrah(T-4)
joins. |
| H 21 |
Arrive at city of Kaaparik. Inquiries lead Party to
local Freyr temple, they can provide transport to Celtic
lands (i.e. most of the way to Akrides) but they demand
a payment: Party must slay an Icebeast that has been
raiding farms and livestock to the south.
Party see a map and are shocked to learn just how far
north they are; they arrived in northern Valksheim near
the Arctic circle!
|
| H 22 |
Freyr types send an observer along: Knorrvi Sefnirsson(NrC-4)
joins. Party leave town.
Into hills, find a man - Brogan - half-frozen and badly
hurt. His cabin was attacked by wolves and a Turvitian;
Party track down and kill these then spend night at
Brogan's cabin after Kesferrah and Knorrvi help with
repairs.
Wolves and Turvitian were all wearing silver collars,
this concerns Brogan as silver collars were a sign of
belonging to "the snow witch" when she used
to terrorize these parts years ago. Brogan explains
where her base once was, Party are going that way anyway.
|
| H 23 |
Some Yeti attack in forest during morning, they too
wear silver collars.
Party see a Frost Giant in the snowy distance and charge;
it happily engages, along with its hidden pet Remorhaz
(a.k.a ice worm, and probably Party's original target)
which nearly kills both Fjallarr and Perseus. Giant
has a silver collar.
|
| H 24 |
Backtrack Remorhaz until attacked by a smaller one
that doesn't last long.
Find an odd pit, Thimbus explores by flight then everyone
in by rope; a third Remorhaz lives here and attacks.
It manages to swallow Dorian and clobber a few others
but dies; a Thimbus lightning bolt brings some of the
roof down onto Kesferrah and pins her in place during
this. Rest of roof very unstable.
Thimbus finds a door in roof but Claire Augury shows
danger so door ignored now and enspelled shut later.
Back to surface, sack out.
|
| H 25 |
Into pit again to loot. Several Remorhaz eggs destroyed
during night by falling roof. A magical statue of an
Elf is hauled out and put on a travois.
To Brogan's cabin, debrief him. He becomes very concerned
when shown all the silver collars, but Party decide
to leave snow witch for locals to deal with.
|
| H 26 |
To Kaaparik, report to Freyr temple. |
| H 27 |
Claire, Thimbus and Dorian to Llangelyn - T+D need
training but there are no MUs in Kaaparik - everyone
else stays put and some train.
Inquiries re statue determine it to be a petrified
(by accident) Elf that would probably die anyway if
un-stoned.
|
| Note: Memnon ground his
way through 3rd level without training for it at all. |
| Surviving members: |
Perseus(F-6), Claire(NrC-6), Fjallarr(R-6),
Thimbus(MU-6), Dorian(MU-5), Memnon(F-4), Kesferrah(T-4),
Knorrvi(NrC-4) |
| New members: |
Kesferrah, Knorrvi |
| Casualties: |
none |
| Retirees: |
none |
| Continuing party (to The
Green Tower): |
Perseus, Claire, Fjallarr, Thimbus, Dorian,
Memnon, Kesferrah, Knorrvi |
|
| |
|
38.
The Green Tower (12-4-4;7), Tuila
12-22 1085, August-November 2011
Background and summary: The Party originally intend to
head back to Akrides but instead take a side trip into a dangerous
swamp and eventually wind up right back at Caer Cadwyn, where
they started.
Starting members (from Icebeast):
Perseus(F-6), Claire(NrC-6), Fjallarr(R-6), Thimbus(MU-6),
Dorian(MU-5), Memnon(F-4), Kesferrah(T-4), Knorrvi(NrC-4)
| Tuila 2 1085 |
Everyone reunites at Llangelyn. |
| T 6 |
Leave town; it's too stormy for boating
so Party decide to go the long way round on foot. |
| T 10 |
Some Turvitians attack, Party barely works up a sweat.
That night various people notice a faint glow to the
west, Party decide to investigate.
|
| T 12 |
A crow lands on Fjallarr during his watch, at daybreak
Dorian shoots it. Tied to its leg is a cryptic note.
Claire patches crow up, it flies away.
Arrive at a swamp, head out toward a structure until
attacked by 6 Trolls. A Thimbus lightning bolt alerts
entire swamp to Party's presence.
Flying Thimbus notices a huge serpent-like creature
in water.
A small tower in swamp has a wall and gatehouse, Party
messily attack gatehouse. Thimbus fireballs Memnon and
Fjallarr inside, F is lucky to survive but loses some
magic gear.
Meet and talk to Antarcus, a gate-house resident; he
gives some useful info.
Decide to sack out, but Dorian opens a door and Party
end up plowing through rest of gatehouse.
|
| T 13 |
Into main tower, and an ambush; Party in
trouble for a moment and Fjallarr loses yet more magic
gear. Full retreat, then Thimbus blasts several fireballs
into structure. |
| T 14 |
Thimbus scouts top of structure, sees something large
and reptilian in a dark room.
Meanwhile, trouble finds rest of Party:
o Doors to Party's
room open but nothing comes in, Party close doors;
o A small Demon
appears, whole Party cower in fear except Claire, Memnon
(both are fearless) and Perseus;
o Perseus charges
and clobbers Demon, it vanishes (and dies later);
o A tiger appears
and attacks Claire;
o Doors open again,
a warrior appears and attacks Perseus;
o Claire and Perseus
freeze in place leaving Memnon as entire functioning
Party, he gamely carries on;
o Thimbus returns
and starts casting from outside, Dispel Magic
frees up Claire then Web glues up combat;
o Tiger has turned
into a woman, she doesn't last long once Claire starts
removing fear on Party;
o Memnon killed
inside web by warrior, who then slowly plows his
way out only to get killed by Party;
o Web burned away,
caster surrenders.
Conversation with Leptor, the caster, alerts Party
that Antarcus is also a threat but - oddly - was probably
also responsible for the crow (see T 12). Fjallarr then
kills Leptor.
Party return to Antarcus, determine he is evil, and
leave; then Thimbus and Dorian fly back and start pounding
fireballs into his room from outside. He flees far enough
to get outside walls before one last round of fireballs
finish him off.
The serpent (a Dragon) from swamp appears in flight
right next to T+D: Dorian killed instantly by
its breath and Thimbus almost, he staggers back to Party
where Claire patches him up.
Dragon, having made its point, chooses not to pursue
Thimbus; instead picks up Dorian and his gear (and Thimbus'
expensive staff, Dorian had borrowed it to increase
firepower against Antarcus) and returns to swamp.
By sunset about 2000 Lizardmen are outside walls. Party
hide.
|
| T 15 |
Lizardmen gone by morning. Party fly to top of tower
where 3 Wyverns nearly poison several people; Fjallarr's
herbs come in handy.
Claire tries for divine intervention during this and
it shows up shortly after in form of three very lost
people; they seem useful, so Party take them in: Hestor
Granitemill(B-4), Sturm(F-4) and Tysheirah(WrC-4) join.
Start exploring tower. Fjallarr and Sturm each aged
a few years by something, otherwise top few floors provide
only puzzles.
Thimbus messes with a puzzle and teleports all but
Fjallarr and Sturm into a barred cell.
Get out, explore, Kesferrah wanders down a hidden passage
and gets hit by a thrown rock, she returns quickly.
A skeleton in next cell holds a medallion, Hestor tries
to retrieve this and skeleton releases an apparition.
Kesferrah soon flees in fear and Knorrvi chases, others
spend a long time at it but finally destroy apparition.
Hestor summons warriors during this and gives medallion
to one, it disappears with him when spell expires.
Fear wears off Kesferrah, she and Knorrvi climb a ladder
until they hear combat above, then stop.
Meanwhile Fjallarr and Sturm make their way down tower
and find trolls, they handily defeat these; this the
battle heard by K+K waiting below.
Kesferrah and Knorrvi gather up Perseus, he goes up
ladder and finds Fjallarr and Sturm; Party reunites
then finds a place to rest.
|
| T 16 |
Back downstairs. Fjallarr finds and follows some big
tracks but Sturm gets there first and is met by a bunch
of Turvitians backed up by three Fog Giants. Sturm and
Fjallarr (who each have Giant-slaying weapons) have
a field day with these while Thimbus blasts away with
lightning, and Party prevails.
Explore, loot, and retreat.
|
| T 17 |
A glass case holds lots of magical books, Party extract
these and start reading until Tysheirah finds an Exploding
Rune the hard way; Fjallarr disappears due
to a resulting surge. (teleported to Quirine's, he
wakes up there a month or so later and makes his way
to Torcha, arriving on Yavia 28.)
Kesferrah hears nearby noises a moment later, caused
by a very lost person. Party take him in: Ieisuk(I-5)
joins having just teleported from Caer Cadwyn; Party
wonder if that's where Fjallarr went.
Ieisuk's first action is to plunge half of Party into
darkness; he then gets whipped by Tysheirah.
Another book holds a deadly scarab beetle. Party barely
keep it out of Tysheirah so it goes for Perseus; Sturm
kills it just in time.
|
| T 18 |
Try teleporter again, to a room that quickly starts
filling with water; Party get a door open before they
drown.
Explore here, lots of doors.
Sturm petrified by mist breathed from a carved
bull's head. Kesferrah and Knorrvi move the statue clear
while others explore.
Ieisuk goes off on his own and gets thrown into a pit
with a lake below; Perseus follows and also gets thrown
in, he almost drowns but fortunately for both Ieisuk
has flight.
Rest of Party clobber Invisible Stalker responsible;
for some reason after this Claire feels glad to have
done so.
All reunite; keep going until a Demon shows up, soon
joined by several Mummies etc. Knorrvi heroically holds
the line (oddly, none will attack Perseus fighting next
to him) and Party - painfully, in some cases - prevail.
A book sears Hestor when he touches it, he cannot
be cured.
Several people (including Perseus, again) get thrown
into lake-pit by a trap, soon rescued.
Ieisuk flies around exploring lake, finds stairs leading
out of it. Party follow and find another Demon; this
one breathes fire, so Hestor and Tysheirah killed
and rest of Party hammered before Perseus kills
it.
A chest here holds, among other things, a potion that
glows bright green. Party sack out.
|
| T 19 |
Retreat to tower, stay here for day.
In evening Perseus notices green potion is glowing
brighter along with outside of tower, he pours potion
onto tower and both go dark.
A Claire glyph goes off overnight, Party hear footsteps
fleeing out a window...
|
| T 20 |
Back down for more exploring; a hall with lots of doors
- some painful - leads to a treasure chamber.
A statue animates and knocks some people around but
Claire bashes it to pieces. Party then dive into the
loot while carefully watching another statue - this
one stays put.
A glass case holds a large open book but glass won't
move; Thimbus tries a Knock to no obvious effect
but when next someone tries moving the glass its top
slides free, but it is trapped: Kesferrah and Ieisuk
killed in a fiery blast, and Claire's true sight
gem shatters in her hand. Book is undamaged, Perseus
closes it and scoops it up.
Behind another door is a room full of statues, and
more loot.
Speak With Dead on various Party corpses, they
all want to come back.
|
| T 21 |
With a Dragon and thousands of Lizardmen
surrounding tower, Party cautiously fly away invisible
in pouring rain. |
| T 22 |
Reach Llangelyn after being blown far off
course; start dividing treasury. |
| T 26 |
Kesferrah raised. |
| T 27 |
Ieisuk raised. |
| T 28 |
Tysheirah and Hestor raised. |
| T 30 |
Leave for Caer Cadwyn. |
| T 32 |
Arrive Caer Cadwyn; as Ieisuk came from
here at the same time Fjallarr left Party suspect Fjallarr
might be here but a search turns up nothing. |
| T 34 |
Ieisuk buys an interesting gem for his forehead, when
installed it starts talking in his head and will not
stop; he eventually realizes it is a Kiira - in effect,
a spellbook in a gem. Problem is, he's an Illusionist
and the Kiira is trying to tell him MU spells. He barely
remains sane.
Ieisuk removes gem later, it's safe; and sells it for
10x what he paid.
|
| Surviving members: |
Perseus(F-6), Claire(NrC-7), Fjallarr(R-6),
Thimbus(MU-6), Kesferrah(T-5), Knorrvi(NrC-5), Tysheirah(WrC-4),
Hestor(B-4), Ieisuk(I-5) |
| New members: |
Hestor, Sturm, Tysheirah, Ieisuk |
| Casualties: |
(Tysheirah, Hestor, Kesferrah, Ieisuk -
all revived); Memnon, Dorian, Sturm |
| Retirees: |
Fjallarr (to Soul
Gem) |
| Continuing party (to The
Raven's Key): |
Perseus, Claire, Thimbus, Kesferrah, Knorrvi,
Tysheirah, Hestor, Ieisuk |
|
| |
|
DE-series: Destiny of Dictys (minis) (2-0-0;2),
Laire 12- 1085, January-February 2012
Background and summary: Dictys and Ellemarinen wander
around looking for adventure and wealth.
Starting members (from Ghosts
of the Heceta Head): Dictys(NrC-3), Ellemarinen(MU-3)
| Eolna 35
1084 |
Dictys and Ellemarinen find themselves in
Xania, they start looking for adventure here and soon
get recruited by a party. |
| Flaige 8 |
Start DE-1 in woods east of Xania. |
| F 16 |
End DE-1. |
| F 20 |
Start DE-1a, a continuation of previous
adventure. |
| F 23 |
Ellemarinen and Dictys killed. |
| F 25 |
End DE-1a. |
| F 27 |
Ellemarinen and Dictys raised by
their party; both have to train, so party carries on without
them. |
| F 39 |
Training done, Ellemarinen retires.
Dictys keeps at it but takes a while to find another party. |
| Hriva 23 |
Start DE-2, a long adventure not
far north of the Barrakos Hills. |
| Tuila 35 |
End DE-2. Dictys and party wander
north from here. |
| Laire 1 |
Start DE-3, a rough adventure without
much reward. |
| L 18 |
End DE-3, of a party of 7 there are 2 survivors;
Dictys is one.
Dictys needs to train again so heads north to Qar'nora;
once done, he keeps going north until meets Raven's
Key Party in Lazudo in early Yavia.
|
| Surviving members: |
Dictys(NrC-5), Ellemarinen(MU-4) |
| New members: |
none |
| Casualties: |
(Dictys, Ellemarinen - both revived) |
| Retirees: |
Ellemarinen |
|
| |
|
39.
The Raven's Key (a.k.a. Maltese Clue) (20-8-7;14),
Laire 31-Yavia 36 1085, November 2011-March 2012
Background and summary: The Party abandon attempts to
return to Akrides and instead just try to get south to Decast.
But they get distracted yet again, this time by the promise
of a huge reward for what sounds like an easy task: find a
key in a small castle. After a nearly-complete turnover in
Party membership caused in part by the 14 deaths they suffered,
back they come with the key, such as it is. Of greater interest
is that during this adventure they learn that the undead lord
Xangteng still exists, contrary to all previous reports.
Starting members (from The Green Tower):
Perseus(F-6), Claire(NrC-7), Thimbus(MU-6), Kesferrah(T-5),
Knorrvi(NrC-5), Tysheirah(WrC-4), Hestor(B-4), Ieisuk(I-5)
| Tuila 37
1085 |
Recruitment: Dogen Rujng(Mk-4) and Dave
Facdev(F-4) join. |
| Laire 4 |
Training done, leave Caer Cadwyn. |
| L 12 |
A Roc flies in, Party take it on and (somewhat
against the odds) kill it with only one casualty: Dogen
killed. |
| L 19 |
Reach town of Lazudo. Monks are known here;
so people inquire about reviving Dogen. Other people start
training. |
| L 20 |
Dogen raised, a nearby monastery
foots the bill later to be repaid by Dogen's own people. |
| L 28 |
Claire and Thimbus approached by someone
named Yond with a mission for Party, all meet him later.
Mission is to find a key that may or may not be a physical
object; a massive reward is promised. On hearing of Party's
visit to Green Tower he asks lots of questions, then asks
for another meeting. |
| L 29 |
Second meeting with Yond. The key was last
known to be in Mirani's castle several days east; the
same person who built castle also built green tower, and
ravens are involved somehow. Also, Antarcus from green
tower may be related to someone from castle. |
| L 31 |
Training done, all leave Lazudo. |
| L 35 |
Find an unexpected road, realize they are
well off course. |
| L 36 |
Reach a mine. Dwarf supervisor and Perseus
quickly offend each other; Perseus and the Hobbits head
on while others talk briefly with Dwarf, then others decide
to go around hills (Perseus etc. went through them). |
| L 37 |
Perseus' group feels watched and uneasy.
A shot across bows of rest of Party gets a violent
response, but it's just a Ranger trying to get their
attention. After tempers cool they take him in: Caramon
Woodstride(R-5) joins. He doesn't get off to a good
start when he and Party surprised by spiders shortly
after; things get somewhat worse when Ieisuk Colour
Sprays everyone else - including himself! - except
Dogan and Knorrvi who manage to prevail.
Caramon knows area and can guide to Mirani's castle,
also knows of strange effects around there.
All reunite in evening; by now all feel watched.
That night, most people have odd and vivid dreams.
|
| L 38 |
Travel, interrupted only by 5 very hungry
Turvitians; then sleep, interrupted by half a dozen Shadows. |
| L 39 |
Reach Mirani's castle. Try going in through roof, access
blocked by some sort of invisible forcefield. Try a
small door at ground level, a bear comes out and clobbers
Knorrvi in its attempts to play with him (and find food,
it was starving); Party kill it in 15 seconds much to
Caramon's annoyance.
Main door leads to a large room with a couple of interesting
paintings, one is magical. A Ghost shows up:
o Tysheirah flees
in fear in mid-spell, its surge costs Thimbus 2 Wisdom
points;
o Kesferrah talks
to Ghost while others attack, it carries on a conversation
with her during battle;
o Ghost briefly
takes control of Claire but she resists before doing
anything too harmful;
o Dogen's age goes
up the Human equivalent of 60 years; Claire and Knorrvi
also significantly aged, and all three now have ridiculously
high Wisdom scores;
o Kesferrah tries
to destroy the magic painting but instead winds up on
the beach it depicts: Kesferrah leaves;
o The other painting
is of a man, he steps out of it at one point but does
nothing, then vanishes;
o Ghost destroyed.
Party keeps exploring but are soon down another: Knorrvi
leaves into the painting as no-one else will go
after Kesferrah. (see below
for what he and Kesferrah get up to next)
Half a dozen Were-rats make Dogen and Tysheirah lycanthropic,
soon fixed.
Find a crystal ball on a stand, Thimbus looks through
it and checks up on various people but never thinks
to look for the Key the Party is here for, or any clues
thereto. Party then shatter ball while trying to remove
it from stand.
More exploring - until a bunch of Shadows pour out
from behind a curtain. Outside to rest after this.
A Dragon drops by that evening, Thimbus killed
by its opening breath but Party soon bring it down.
|
| L 40 |
Claire flies Thimbus bits back to town,
everyone else stays put. |
| Yavia 1 |
Thimbus resurrected, he and Claire
fly back to Party. |
| Y 2 |
Back inside, more exploring, some minor battles with
local pests.
Perseus disturbs a couple of Carrion Crawlers then
almost single-handedly saves Party when they paralyze
all but Hestor. (and Ieisuk's Colour Spray doesn't
help)
Upstairs. Perseus finds a key on a wall, he picks it
up and it talks to him - when it starts counting down
he throws it away but it goes boom. Ieisuk killed
by this, Caramon killed shortly after by his
own exploding items.
Thimbus still has a watch from the Timeless
Caverns, it breaks now and releases a Time Elemental
which surrounds Perseus. On seeing what it is doing
to him Claire and Dogen dive in; they get much younger
and remove most of their recent Ghost effects, but Perseus
is reduced to one year old. Elemental destroyed.
Claire patches up who she can, then all sack out.
|
| Y 3 |
Party wake up but their morning watch is gone: Claire
and Thimbus leave with baby Perseus, his gear, and
their best guess as to their share of this adventure's
treasure. (see below for their
exploits)
Now down to only 4 members, Party rest a few days.
Tysheirah casts some Augury spells to help figure
out what to do next.
|
| Y 5 |
Resume exploring. Find a secret room bypassed before,
in here is a starving Wererat and a bunch of loot.
Downstairs. Dogen throws a spear into a pile of hay
and out come two Black Puddings (was just one but he
split it); Party stretched to the limit to deal with
these, then retreat; hear scavengers fighting over dragon
corpse outside.
|
| Y 6 |
Downstairs again, disturb a nest of spiders
that prove much tougher than Party expected. Again retreat
and rest. |
| Y 7 |
A major earthquake rumbles through in early
morning. Spend day searching castle, realize there is
a missing floor but can find no way to access it. |
| Y 8 |
Realizing they need help, Party decide to head back
to town. A lion had won the scavenger battle outside,
Tysheirah blinds it with a Light and it flees.
Navigational woes see Party take 5 days for a 3-day
trip to town.
|
| Y 13 |
Meet Yond in a.m. then go recruiting. Althaire and
Nausicaa have gathered a small Party around themselves
but have no mission; these guys have a mission but not
much Party left, so a merger is obvious: Eikinskjaldi(F-4),
Quiet(F-4), Vita(T-4/I-3) and Dictys(NrC-5) join
along with Althaire(T-6) and Nausicaa(I-6).
Meanwhile Hestor leaves as he needs to train
(to B-5).
Meet Yond again in p.m., he recognizes Nausicaa: Yond's
employer is an associate of someone Alth. and Naus.
took out during their AN-series adventures.
|
| Y 14 |
Leave town. |
| Y 17 |
Reach castle, soon find someone here: Pheradra Chime(R-3)
joins, and this confuses Althaire and Nausicaa greatly
as they last knew her to be completely dead.
Wade into castle, find and bury bodies of Caramon and
Ieisuk then spend lots of time trying to reach missing
floor. Althaire and Nausicaa eventually figure it out.
Eikinskjaldi walks into a room; the floor swallows
him, rest of Party nearly kill him while trying to rescue.
Althaire opens a large chest in room, a Vampire emerges,
proves to be an illusion but not before causing concern.
Chest has a false bottom, when opened it goes 'BOOM':
Dogen, Dave, Nausicaa, Eikinskjaldi and Pheradra
killed.
|
| Y 18 |
At Althaire's insistence, Party head back
to town. |
| Y 21 |
Arrive Lazudo, immediately find Yond and
give him a raven statue found in castle. |
| Y 22 |
Nausicaa raised. Dogen taken to nearby Monkish
monastery, they send someone out as a replacement thus
Jleim(Mk-4) joins.
Yond informs Party that statue is not of any use by
itself; Party need to try again.
|
| Y 23 |
Dave raised.
A recruit wanders by and gets taken in: Ray van
Keye(F-4) joins.
|
| Y 24 |
Leave Lazudo. |
| Y 26 |
Reach castle late in day, camp inside it. |
| Y 27 |
Explore castle until Quiet, Ray, Althaire and Nausicaa
all vanish into a mirror; ignoring them, Party keeps
exploring.
Dave does some work with the exploding key, all he
accomplishes is to fry himself.
|
| Y 28 |
Dictys gets a divine message during morning prayers;
he then leads Party to mirror and - with help - smashes
it. This gets all the missing people back, plus a very
confused Nymph.
Conversation with Nymph proves useful as she knows
a bit about this place and what makes it tick. She then
leaves.
Decide to go through painting; Trolls on beach quickly
disposed of.
Push boat out to sea, Ray left behind on shore. Boat
goes into maelstrom then appears near another beach,
except Vita falls out en route; by the time she is recovered
she has drowned: Vita killed.
Boat disappears, so explore a bit while waiting for
Ray, he eventually joins.
Sometime during this Vita's corpse vanishes with all
possessions.
Into cave, take out some trivial opponents though fumbling
Althaire blows up an expensive sword.
Start exploring, soon find remains of Kesferrah
and Knorrvi, take out scorpion that killed them,
then sack out and field-test some treasury items; Althaire
is thrilled when a belt she puts on makes her extremely
strong.
|
| Y 29 |
Explore. Nausicaa clears away some annoying illusions.
A fear-causing effect in a passage provides lots of
fun; Althaire's telekinesis ring and Tysheirah's spells
eventually get people through.
Find a coffin, it holds a Mummy that Party destroy
in less than a round.
Althaire and Nausicaa go into a reflecting room and
vanish; Tysheirah and Dave soon follow. All meet and
defeat clones of themselves on a featureless plain,
then return to Party who quickly decide to sack out.
|
| Y 30 |
During night a Xorn tries to pull Jleim into the floor,
Party kill it.
Explore until shriekers attract some Wights, Tysheirah
turns these away while Party explore further; Dave
loses a level when Wights come back later.
Althaire makes a sacrifice to a statue, it answers
a question for her; answer is of limited use. Meanwhile
not far away the roof collapses on a Gelatinous Cube.
More exploring, lots of caverns, sack out.
|
| Y 31 |
A Minotaur wanders in during night and quickly dies.
Next cavern along is full of mold, Quiet and Ray go
in and mold releases spores: Quiet killed by
these. Retreat.
Explore until Ray notices (!) something odd about a
cavern, it turns out to be a freestanding door. Ray,
Tysheirah and Althaire go in then door vanishes leaving
everyone else behind; those three go through a maze
then get attacked by living boulders. Return to rest
of party when last boulder dies.
A cavern holds some Mind Flayers, they soon turn out
to be illusions guarding a coffin full of treasure and
a corpse.
Find a Purple Worm in process of dying vs. an Umber
Hulk, Party then kill 'Hulk.
Purple Worm had babies in another cavern, Party kill
these too.
Another odd door leads to a maze; Tysheirah, Jleim
and Dave left behind while others enter. A Water Naga
awaits in here, Althaire makes good use of her telekinesis
ring to kill it but not before it nearly drowns Dictys;
all then return to Party.
Althaire can't reach a lock so still-incurable Dave
picks her up, he glances up her skirt and remarks how
good the view is; she forgets how strong she is for
just long enough to slap him - and she breaks his neck:
Dave killed. The resulting argument, mostly between
Dictys and Althaire, goes on for quite some time while
Party sack out.
|
| Y 32 |
Keep exploring, lots of doors have dire warnings on
them, amazingly Party take heed and keep going.
Eventually find a room containing two Liches, once
everyone gets over their fear they introduce themselves:
he is Xangteng (as in the Undead Lord, thought
by most to have been destroyed a few centuries ago),
she is his wife Bianca. Incredibly, nobody attacks and
a cordial conversation begins:
o Xangteng asks
that a pile of treasure looted from a coffin be returned
as the deceased was a good friend of his, Party comply
(he later tells them about the deadly curses on some
of it);
o Party ask about
the Raven's Key and how to find it, once Xangteng is
given details about who wants it he offers to provide
it freely;
o Xangteng reveals
he allowed Nakki-Nakk to "win" their battle
in order to disappear to a quiet existence with Bianca,
they have mostly been here since;
o X and B are responsible
for nearly all the magical defenses thus far encountered
by Party, and he takes a brief inventory of what he
has to fix;
o Bianca is a high-level
Cleric, she is asked to Raise Dave and on payment
of a gift (Althaire, quite remorseful about what happened,
supplies this) and the usual sacrifice (Althaire pays
half) she does so, so Dave raised (and
thus becomes the first character in history to be brought
back to life by an undead!). An odd side
effect of this is Dave has now become invisible to most
undead including a rather surprised Bianca.
The conversation then devolves into an argument about
funding of Dave's raise; Xangteng looks on, bemused.
Party decide to take Xangteng up on his offer of the
key once Dave recovers.
|
| Y 33 |
Xangteng gives Party the key - it is a verbal
key, in form of a short poem. Party recite it and appear
back in castle in room with magic painting. Leave for
Lazudo. |
| Y 36 |
Arrive Lazudo, a few people need training
(Alth. to T-7, Dave to F-4 again), they see to this while
everyone else divides a massive (and very messy) treasury. |
| Y 37 |
Make contact with Yond, let him know Party
now have the key. |
| Y 38 |
Yond introduces Party to Sidney, his boss; Sidney gives
Party 62,000 g.p. in reward - less than first promised
but they are a bit late, after all.
Jleim makes contact with her monastery, they have been
looking after Dogen's remains and ask for his treasury
share to cover his expenses.
|
| Quelle 6 |
Jleim delivers Dogen's share to monastery
along with her own. |
| Q 8 |
Dogen resurrected.
Much of the rest of Quelle is spent shopping and resting.
Dogen goes to his own monastery and delivers what's
left of his share. Dictys goes to find Hestor who is
still off training somewhere in Hobbit lands. Etc.
|
| Surviving members: |
Tysheirah(WrC-5), Dave(F-4), Althaire(T-7),
Nausicaa(I-6), Dictys(NrC-5), Jleim(Mk-4), Ray(F-4), Hestor(B-5),
Dogen(Mk-4); also Perseus(baby), Claire(NrC-7), Thimbus(MU-6) |
| New members: |
Dogen, Dave, Caramon, Eikenskaldi, Quiet,
Vita, Jleim, Ray; Dictys (from DE-series);
Althaire, Nausicaa (from AN-series);
Pheradra (from Shadowhaunt
Temple via death) |
| Casualties: |
(Thimbus, Nausicaa, Dave (twice), Dogen
(twice) - all revived); Kesferrah, Knorrvi, Ieisuk, Caramon,
Eikinskjaldi, Pheradra, Vita, Quiet |
| Retirees: |
Claire, Thimbus (both to Soul
Gem); Perseus-as-baby; (Dogen?) |
| Continuing party (to ???): |
Tysheirah, Dave, Althaire, Nausicaa, Dictys,
Jleim, Ray, (Hestor?) |
DM note: Tysheirah
was the only character to make it through this adventure from
start to finish without dying.
|
So what becomes
of Kesferrah and Knorrvi?
|
| Laire 39:
Kesferrah rides down a maelstrom with two happy Trolls, ends
up deposited on a beach, Trolls row away and vanish. Kes looks
around enough to realize she is nowhere near where she was,
then boat and Trolls arrive again and drop off Knorrvi. They
start exploring, find a cave, in they go. They bypass an armour-wearing
skeleton and a bunch of giant rats once inside and find lots
of passages; down one a wizard appears and tells them to get
lost, so they turn around and try another. This one holds a
giant scorpion guarding a chest, Kes. wants the chest, battle
ensues. Scorpion's physical attacks do in Kesferrah and its
poison does for Knorrvi: Kesferrah and Knorrvi killed. |
And where do Claire
and Thimbus go?
|
| On Yavia 3 they,
along with Perseus-as-baby, leave Party and fly to Lazudo. They
spend the night here, unaware that old acquaintances Althaire
and Nausicaa are also in town and have been for a few days,
then fly south using roads for navigation. After a long but
relatively uneventful journey they arrive in Torcha on Yavia
25; they meet with a bunch of other characters (and find care
for Perseus), and set about trying to fix Perseus' age. |
| |
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