Part 6 - Inspirations
Continued from Part
3: Explorations
SPHONDALAI WANDERINGS to
OLD TANNER'S ROCK
21. Sphondalai Wanderings
32. Sphondalai
Borderpost
33. Who Let the Dogs Out
34. Jackal Valley
LA-series (Two Alone; minis)
35. Desert Gate
40. Old Tanner's
Rock
|
Calendar:
|
| Hriva – Tuila – Laire – Yavia – Quelle – Coira – Auril –
Eolna – Flaige |
| (winter) (spring) (summer)
(fall) |
|
21.
Sphondalai Wanderings (5-1-0;0),
Tuila 36-Laire 35 1084, February-November 2010
Background and summary: Lesilkasig and Astacoe find themselves
adrift as strangers in a strange land. Seeking to make the
best of their situation, they eventually start a Party and
head up into the Sphondalai mountains looking for trouble.
Starting members (from Slave
Trail B): Lesilkasig(MU-3), Astacoe(F-3)
(from Kallios'
Tower, via retirement): Raphosa(NrC-3)
| Hriva 24
1084 |
Lesilkasig and Astacoe leave Slave Trail
Party in Spieadeia: Lesilkasig needs to rebuild his spellbook,
and Astacoe needs some answers. |
| Tuila 3 |
Finally manage to get an audience with a
MU guild. Lesilkasig spends a few days on her book while
Astacoe gets no useful answers and is told to try Praetos
instead. |
| T 6 |
Leave Spieadeia on horse. |
| T 30 |
Arrive Praetos. |
| T 33 |
By now several MU-guild doors have been
slammed in their faces, so Astacoe tries the Fighters'
guild: he learns the MUs have closed up shop to all except
locals and those well known to them - which L and A are
not. |
| T 34 |
To Zeus temple; Astacoe learns enough here
to realize he's completely stuck. He and Lesilkasig decide
on the spur of the moment to form a Party and go adventuring;
they need a Cleric, so Raphosa(NrC-3) rejoins. |
| T 36 |
They also need a Thief: recruiting produces
Eliayess Palantiria(T-3), who joins. |
| T 37 |
Knowing there's trouble in the mountains
but with no real idea what they're doing, Party leave
town and head south. |
| Laire 7 |
Now deep in rainy Sphondalai mountains,
Party take out a Grashi bandit group followed by a wandering
Turvitian. |
| L 8 |
A suit of armour comes riding down the road, inside
it is Anaxamandros(Cvr-3) who joins. (see
Slave Trail B
for how he came to be here)
A Troll attacks and doesn't last long.
Party continue wandering around mountains and occasionally
bashing monsters for 10 days or so.
|
| L 21 |
By sheer luck, Party stumble onto a long-lost
Zeus relic. Raphosa recognizes it for what it is. Party
head south. |
| L 27 |
Arrive at Cyrax, are given armed escort
to Spieadeia. |
| L 35 |
Arrive Spieadeia, turn relic over to Zeus types and
get a massive reward.
Anaxamandros and Raphosa retire to try and determine
how relic got from Spieadeia to mountains. Lesilkasig
and co. recruit a new party and head back to mountains
after waiting for Astacoe to train.
|
| Surviving members: |
Lesilkasig(MU-3), Astacoe(F-4), Raphosa(NrC-3),
Eliayess(T-3), Anaxamandros(Cvr-3) |
| New members: |
Eliayess; Anaxamandros (from Slave
Trail B) |
| Retirees: |
Anaxamandros, Raphosa |
| Casualties: |
none |
|
| |
|
32.
Sphondalai Borderpost (11-8-6;5),
Yavia 15-Quelle 15 1084, December 2010-January 2011
Background and summary: Having already found one Zeus
relic in the Sphondalai mountains, Lesilkasig and a now-much-larger
company go back to see if they can find any more. Instead
they find a small tower holding a broken seal to a Titan's
prison, an inter-planar gate, and more trouble than they can
handle; so - overwhelmed by what they have found themselves
in - they eventually back away and let the Zeus types take
care of it.
The break that follows this adventure is somewhat longer
and more eventful than usual.
Starting members (from Wanderings):
Lesilkasig(MU-3), Astacoe(F-4), Eliayess(T-3)
(picked up in town):
Proteus(R-3), Puck(WrC-2), Ymet're(MU-2), Cynoc(B-2), Europa(NtC-3)
| Yavia 5 1084 |
Leave Spieadeia heading north. |
| Y 15 |
Disorganized Grashi ambush serves only to
tell Party they've found a turnoff they sought. |
| Y 16 |
An odd creature crosses trail, Party attack;
it jumps on Astacoe and nearly smothers him before Party
can kill it. |
| Y 17 |
Find a bunch of Grashi outside a cave, they soon die.
One Grash surrenders, Puck and Cynoc go into cave with
him to talk the rest out, but two won't co-operate and
attack instead. Puck killed and Cynoc to -9 before
rest of Party can bail them out.
Europa (Cleric to Rillifane) casts Death Prayer
on Puck (Cleric to Ki-piddli). Party then stay put in
caves to rest.
|
| Y 20 |
Rest interrupted by a significant earthquake in early
a.m., aftershocks continue through day as Party find
a Grash-held building and spend afternoon observing.
Well after dark, Party sneak up to building, then barge
in - Grash put up some resistance, Party chop down quite
a few until a scream comes from elsewhere in building
and remaining Grash flee outside.
Party explore until a tentacle comes down a hallway
and tries to grab someone; they follow tentacle downstairs
and find a Shoggoth crawling up through the floor. Battle
ensues. Cynoc killed. At one point every Party
member is below 0 h.p. at the same time; herbs and potions
save the day, and Shoggoth very messily slain.
Grash return and kidnap Eliayess during battle but
flee once Party return upstairs.
Room where Shoggoth came from proves interesting -
obviously sealed for eons, it holds some loot and a
broken ceramic tile in a smaller structure within room.
Party scoop everything, then rest.
|
| Y 21 |
Decide to head north for town; broken tile
might have something to do with Zeus. |
| Y 27 |
Arrive Sharphi, report to Zeus temple. Zeus
types nearly panic when presented with tile; it is one
of several seals holding a Titan captive in mountains
and really isn't supposed to be in shattered pieces
|
| Y 28 |
Anstrus, head of temple at nearby Praetos, arrives
and takes charge. Among other things he attempts to
raise Cynoc but Cynoc fails raise due to malicious
interference from Hera; this warns Anstrus that Hera
could be involved in Titan matters also, and Lesilkasig
(oddly enough) also gets a hint of Her interest in proceedings.
Party decide to do a snap treasury division before
heading back to mountains on instructions from Zeus
types.
|
| Y 31 |
Ymet're leaves for Xania to train.
Everyone else leaves for mountains. |
| Y 37 |
Ymet're arrives Xania. |
| Y 38 |
Party arrive in mountains, still lots of
little earthquakes. |
| Y 39 |
Meet a few Grash, they've been watching building and
have seen some really ugly critters leave; Party chase
one.
Find a huge bizarre otherworldly creature and painfully
kill it.
Return to Grash, they see Party are severely weakened
so they attack; Party barely survive.
|
| Y 40 |
Various people need lots of rest so head
for foothills where it's (supposedly) safe. |
| Quelle 1 |
Reach a small village, stay here for days. |
| Q 3 |
Pick up a recruit: Questia(R-3) joins. |
| Q 6 |
Leave for mountains, except Proteus retires
and stays behind. |
| Q 7 |
Reach caves found on Y 17, another small adventuring
group now holds these. Keep going.
Something invisible attacks and remains unseen, Party
clobber it anyway; on death it turns to visible gray
goo.
|
| Q 8 |
Reach tower again, a huge semi-insect is sunning itself
against one wall. Party annoy it until it charges; it
almost kills Europa before dying. On dissection, its
"bones" are made of a wood-like substance
and its spine is a metal bar or rod; Astacoe keeps some
of its carapace for making shields.
Not long after this a huge earthquake rocks the mountains,
the first such since Party was last here.
|
| Q 9 |
A swarm of small-dog-size oozy creatures pour out of
tower and soon converge on Party (who seem to be the
only animate creatures around here). Lesilkasig killed
and rest of Party stretched to limit.
Astacoe leaves for town with Lesilkasig's corpse,
so Party are down to three.
A couple of people arrive later looking for Party;
they have come from the cave group to help on Astacoe's
request: Monica(NrC-5) and Diote(F-3) join. Party
stay put and keep watch on tower for a few days.
|
| Q 10 |
Ymet're leaves Xania. |
| Q 11 |
A gray 6-armed creature comes out of tower
and starts chucking painful spells at Party; overmatched,
they flee back to caves and regroup there. Here they meet
Phieata, a studious wizard; and Sodwick the
Professional Henchman. |
| Q 13 |
Back toward tower, find a recently-killed corpse on
trail with gear scattered nearby. Several more corpses
including a Grash and a Quitch are in clearing by tower.
Sneak (noisily) around to back door of tower; a person
on tower roof points something at Party, Questia yells
back, and the 6-armed creature comes out the door:
o Eliayess climbs
tower, finds 2 Zeus Clerics, starts to climb back down;
o Diote, Questia
and Monica charge but Questia soon flees screaming into
forest;
o One of the Clerics
comes down to help, the other drops a weapon on creature
and hurts it badly;
o Creature lets
off a fireball, it is unaffected but Eliayess and
Europa killed along with secondary Zeus Cleric;
o Monica picks up
weapon dropped from roof and eventually slays creature
just as Questia returns.
Remaining Zeus Cleric, who seems temporarily pumped
up by something, gets nearly-dead Diote functional then
tries to raise his companion (doesn't work), Eliayess
(doesn't work) and Europa - works but Europa fails
raise.
Retreat to tower roof.
|
| Q 14 |
A delegation goes to caves and convinces Phieata to
bring Sodwick and horses to tower.
Other Zeus types arrive, realize things here have got
out of hand, and take over. Party given a letter instructing
Sharphi Zeus temple to help in any way possible and
admitting responsibility for the deaths.
|
| Q 15 |
Questia, Diote and Sodwick leave, taking
corpses and horses north. Monica stays at tower with Zeus
Clerics. |
| |
|
| Adventure
ends, but much happens afterwards: |
| |
|
| Q 16 |
Ymet're arrives at Sharphi, checks in at
Zeus temple, and is informed her Party has likely perished.
She starts recruiting a new one but (perhaps fortunately,
as it turns out) gets nowhere. |
| Q 17 |
Astacoe arrives at Sharphi. Lesilkasig
raised by Anstrus (who is here by sheer luck). Astacoe
leaves Lesilkasig in care of Ymet're and immediately turns
around for mountains. |
| Q 18 |
Anstrus himself heads into field, things
in mountains are that bad. |
| Q 20 |
Astacoe meets Questia etc. on road, turns
around again and returns to Sharphi with them. |
| Q 22 |
Everyone reunites at Sharphi. Eliayess raised.
Zeus Cleric slain at tower also raised.
Meanwhile, a significant battle in mountains kills
Phieata and almost kills Anstrus.
|
| Q 24 |
Europa resurrected by Anstrus, now returned
from mountains and still in rough shape; but Hera interferes
and claims Europa's soul as Hers when next she dies.
Eliayess needs training but Elves are unwelcome here;
she solves this by allowing a potential trainer to seduce
her in partial payment for training.
Party by now are starting to realize they're quite
rich due to loot from tower, so they go shopping...
|
| Q 26 |
Anstrus informs Europa of Jana's
existence and that she might be able to do something about
Hera's mark. |
| Q 27 |
Questia and Lesilkasig jointly buy a (modified)
Deck of Many Things, then impatiently wait for Eliayess
to train. |
| Q 35 |
Various people draw lots of cards from deck
while Astacoe and Diote hide somewhere nearby:
o Lesilkasig gains
3 levels from his own card then almost immediately
loses one to someone else's (so now MU-5);
o Lesilkasig's dagger
and Ymet're's boots both become intelligent and start
talking to their owners;
o a huge hideous Demon
shows up to steal Lesilkasig but instead becomes his friend,
and soon leaves;
o Ymet're and Eliayess
each pull a card that makes them sick, both are bedridden
within hours;
o Ymet're is quested
to eliminate the Cult of the Jackal, whatever that is;
o Eliayess becomes
lycanthropic, loses a point of both Dex. and Charisma,
and her skin becomes hard - and she's sick as a dog. In
other words, her luck is awful;
o Questia gains
a castle, puts it on the coast just east of Spieadeia;
o a different hideous
Demon shows up to steal Questia just as a Genie shows
up intending to marry her, they disappear for a while
to fight until Genie wins by wishing up a clone of Questia
and giving it to Demon; Genie and Questia then return
and start planning wedding. |
| Q 37 |
Anstrus declines invitation to officiate
wedding but suggests he knows someone suitable. Lesilkasig
starts a long stretch of training, he has two levels to
catch up. |
| Q 39 |
Questia and Genie introduced to Kallios;
he and Genie get along famously, and Kallios agrees to
officiate. |
| Q 40 |
Investigation by Diote reveals who and what Kallios
is. Questia and Genie don't care. By now Ymet're's quest
has kicked in and she is suffering badly, she and Eliayess
are also still sick.
Genie removes fear-causing curse on Kallios put there
by Nakki-Nakk
some years ago.
|
| Coira 1 |
Questia marries Zeirijat the
Genie. Genie immediately wants to leave on
an extended honeymoon probably not on this world, Questia
objects, and their first minor argument follows. Wedding
costs Questia over 10,000 g.p.
Zeirijat gives Questia a wedding gift: the level she
took from Lesilkasig during card-drawing. So Questia
to R-4.
|
| C 2 |
Zeirijat and Questia leave on their honeymoon; for
all practical purposes, Questia retires at this
point.
Out of the blue, Lesilkasig gets arrested and thrown
in jail. Inquiries reveal all sorts of rumours that
a Snooka is about to take over the Empire; as Lesilkasig
is the only Snooka anyone can find, he has become the
focal point without realizing it. Zeus types start investigating.
|
| C 4 |
Zeus types get some answers, Lesilkasig
kept in jail for his own safety as factions in Praetos
want to kill him. |
| C 5 |
Europa takes Ymet're out of town, finds
a nice grove of trees, and tries some sacrifices to cure
her sickness; no go. She decides to try again at new Fieros,
Coira 21. |
| C 7 |
Eliayess' lycanthropy kicks in; she becomes
a bear but is too sick to get up and do anything with
it, so she just lies there and roars. |
| C 8 |
Astacoe gives Eliayess a potion he hopes
will fix her lycanthropy. |
| C 14 |
Lesilkasig finally finishes all his training.
Zeirijat and Questia return to Praetos; he closets
himself with Kallios so Questia wanders down to Sharphi,
spends the next few weeks training.
|
| C 21 |
Europa and Astacoe wheel Ymet're and Eliayess
out to woods in barrows, Europa tries the sacrifice idea
again and it works - sort of. Both Eliayess and Ymet're
lose their illness, but Eliayess ends up marked to Hera
(She was interfering all over the place) and Europa isn't
at all sure where the sacrifices ended up. Eliayess
retires. |
|
C 22
|
Party leave to start Ymet're's quest; Zeus types smuggle
Lesilkasig out of town, he rejoins.
|
| Surviving members: |
Lesilkasig(MU-5), Astacoe(F-4), Eliayess(T-4),
Proteus(R-3), Europa(NtC-3), Ymet're(MU-3), Questia(R-4),
Diote(F-3), Monica(NrC-5) |
| New members: |
Questia, Diote, Monica |
| Casualties: |
Puck, Cynoc; (Lesilkasig, Eliayess, Europa
- all revived) |
| Retirees: |
Proteus, Eliayess, Monica, Questia |
|
| |
|
33.
Who Let the Dogs Out (10-3-2;4),
Coira 33-Eolna 36 1084, February-May 2011
Background and summary: Farms and villages to the east
are under increasing pressure from raiding monsters. Also,
after a long period of inactivity the Cult of the Jackal is
rumoured to be stirring once more. The Party investigates
both.
Starting members (from Borderpost):
Lesilkasig(MU-5), Astacoe(F-4), Europa(NtC-3), Ymet're(MU-3),
Diote(F-3)
| Coira 29
1084 |
Party arrive at Kapos, spend a few days
here gathering information. |
| C 31 |
Leave Kapos, journey is mostly upriver
by boat. |
| C 33 |
At a river waystation Party are approached
by someone looking to join; they take him in: Homynus(Mk-3)
joins. |
| C 34 |
Party's boat ambushed from shore, easily dealt with.
Attackers all have an odd circular brand on their necks,
this shows membership in the Cult of the Iron Ring according
to a captive questioned later.
Decide to backtrack ambushers to their base, so leave
river.
Arrive at a farmstead under siege, take out lots of
Knill to get in then help residents defend during night.
Knill mount a major assault a few hours later, take
all of farm's horses but otherwise fare badly, then
leave.
|
| C 35 |
Party asked to recover horses, they track
raiders south to another battle site - it seems raiders
were themselves attacked, and they and some horses killed.
Party have to deal with some large carrion beetles feasting
on remains. |
| C 36 |
Track missing horses to a small camp run by a 'purveyor
of fine equines'. Negotiations fail when a bandit attacks
Astacoe; the Party soon clean house.
At one point during this, Lesilkasig casts Invisibility
10' Radius while in corral with horses; several
horses turn invisible and quickly panic, Lesilkasig
lucky not to get trampled to death.
Loot camp and sack out.
|
| C 37 |
Back to farmstead with horses, Diote and
Astacoe come away with fine warhorses for their trouble. |
| C 38 |
Head south for Xitaqa, rumoured to be Iron
Ring's base. |
| C 39 |
A patrol attacks, easily dealt with; they also have
ring-shaped marks on their necks.
Sneak past a bunch of rock-throwing monkeys into a
half-buried settlement, notice a yellow-robed man flying
past and into a nearby tower carrying one of the defeated
patrol members.
Explore a bit, then retreat well clear and rest for
a few days.
|
| Auril 1 |
Try to get back into Xitaqa; Lesilkasig
and Astacoe become ill due to bat bites, retreat again. |
| A 2 |
A wandering Carrion Crawler (which has been quite enjoying
all the corpses the Party's been leaving in the area)
just about kills Astacoe before anyone else notices
it; they kill it, then Europa has to deal with the eggs
it laid in him.
Party stay put for day to recover. Camp hailed in afternoon
- a stranger arrives who seems to know the area well,
he seems useful so Party take him in: Martin Strider(R-2)
joins. (Astacoe takes a long hard look at this
guy; he knew a similar person - also a Ranger named
Martin - in his previous life on Dafan, but soon concludes
this is a completely different individual who just happens
to share the same name and class)
After learning what is where from Martin Party decide
to start wiping out Knill tribes, so head west.
|
| A 3 |
Arrive at lair of one tribe, stealthy invisible approach
soon turns into a pitched battle as Party invade; and
Party wade through several waves of Knill and wolves
in a long rolling battle. Knill leader flees.
Rescue Babushka, an elderly prisoner; Martin escorts
her and a captive Knill outside while Party explore.
Astacoe falls in river, almost drowns (and piranha
almost kill him too); Europa throws a rope and is lucky
to haul him out.
An out-of-place group of undead Khri-Halai guard a
room with a chest full of money. Party then leave.
Outside, Martin saw Knill leader and one other run
away, he shot down a third.
Babushka gives Party lots of info they already know,
along with one new wrinkle: Khri-Halai (or Hagalen?)
are involved here as well; some living ones recently
left with other prisoners.
Leave for Babushka's home, Cherkass.
|
| A 4 |
Arrive Cherkass, given a hero's feast. Europa
needs training and Party figure they've stirred things
up enough here for a while, so they decide to take a break
for the next month or so. |
| A 5 |
Europa leaves for Ellerina (Elven land to
the east) where she can train. Homynus leaves for his
monastery to report. Rest hang around Cherkass for a day
or two then head back to original farmstead and mostly
stay there. |
| A 11 |
Homynus arrives at monastery, spends several
days here, they approve of what he is doing so he is sent
back to rejoin Party. |
| A 14 |
After avoiding various local wildlife, Europa
meets Elves - and a guardian Ent - far sooner than she
expects; they take her in and escort her to Aurelauren
(main settlement in Ellerina) where she trains (to NtC-4). |
| A 23 |
Homynus arrives at farmstead and rejoins. By now, Martin
has given enough information that Party are able to
make a rough map of what is where around here; with
this Martin leaves Party as he feels he can be
more use as a solo roving scout than a field adventurer.
Party are put to work on farm - it's harvest time.
|
| A 33 |
Europa leaves Aurelauren. |
| Eolna 7 |
Europa arrives at farm, Party prepare to
leave. |
| E 9 |
Arrive at lair of Red Blade Knill tribe and wade through;
find and release some captive Knill from another tribe
but the place is otherwise almost deserted.
A room holds a ruby and a chest; ruby explodes when
chest opened, Astacoe loses his magic armour.
|
| E 10 |
To Viper tribe lair, see a couple of guards,
then retreat. |
| E 11 |
Party's camp ambushed by Knill during night.
Astacoe killed and rest of Party bashed around
before prevailing. Head for town. |
| E 12 |
Arrive at Rifllian; Martin's map had referred
to it as a city but in fact it's barely a small town. |
| E 13 |
Astacoe raised. |
| E 15 |
Leave Rifllian. |
| E 17 |
Arrive Viper tribe lair after spending a few days trying
to find it, the entrance had been concealed while Party
away.
Wade in to lair, run into resistance, and a pitched
battle vs. 23 Knill goes well for Party who end up with
several captives. Talking with these reveals little
of use except provides knowledge of a Human camp to
the east; Party leave captives behind and head that
way.
Late in afternoon Party attacked by 5 giant bats, these
are a diversion for a winter wolf and a small group
of Hagalen who nearly wipe Party out. Astacoe killed
and everyone else below 0 h.p. at one point or another;
Party decide to head back to town instead after this.
Astacoe buried in the forest.
|
| E 18 |
Arrive Rifllian, start a treasury and training
(Diote to F-4) break. Also start recruiting muscle. |
| E 22 |
A Tegrashi signs on: Cerley(F-2/T-2)
joins. |
| E 24 |
With treasury done and Astacoe not easily
coming back, Lesilkasig retires. (see below) |
| E 27 |
Leave town; deep in woods a familiar face
shows up, and Martin rejoins. |
| E 28 |
Party think a nearby logging camp is a Jackal Cult
centre; Martin thinks otherwise and leads Party in,
but he's only half-right: the camp is instead a base
for the Iron Ring crew and they attack Party en masse;
Party prevail - just.
A captive, Hyppolita, gives some useful info; Party
head east as a result.
A Centaur sneaks (!) into Party's camp in evening,
gives more info about what is where here once noticed.
|
| E 30 |
Arrive at small city of Terrie's Hold, turn
Hyppolita over to locals then spend a few days shopping
and resting. |
| E 32 |
Leave town, lots of people have been watching Party
so they fake which direction they're going.
One group isn't fooled at all; Party ambushed a half
hour out of town by yellow-robed wizard and friends.
Ymet're killed and several others nearly; Homynus
saves the day by leaping onto wizard in mid-air and
pummelling him.
During mop-up, Cerley loots and keeps a magic ring
from Ymet're. Back to town.
Inquiries of lots of temples eventually lead to a large
hidden Ares temple who can revive the dead. At this
point Ymetre's ring is noticed missing. Ymet're raised
at significant cost.
|
| E 34 |
Back to battle site to search for ring, no luck.
Continue on to Three Tree Gap, reputed to lead into
the mountains.
|
| E 35 |
Party met and stopped by watchers in trees,
they send out a few people but negotiations are barely
underway when Cerley attacks one. Cerley killed
quickly but rest of Party keep their cool (and thus their
lives). Missing ring found on Cerley's toe; he is then
buried and left behind. |
| E 36 |
Return to Terrie's Hold. |
| Surviving members: |
Europa(NtC-4), Ymet're(MU-3), Diote(F-4),
Homynus(Mk-3), Martin(R-2) |
| New members: |
Homynus, Martin, Cerley |
| Casualties: |
Astacoe (twice - revived once now, again
later); (Ymet're - revived); Cerley |
| Retirees: |
Lesilkasig (to LA-series) |
| Continuing party (to Jackal
Valley): |
Europa, Ymet're, Diote, Homynus, Martin |
|
| |
| LA-Series:
Two Alone (minis) (2-0-0;0), Hriva
8 1084-Tuila 15 1085, February 2012
Background and summary: Lesilkasig gets Astacoe back from
the dead yet again; they then head off on a short series of
adventures during which Lesilkasig does really well and Astacoe
does not.
Starting members: (from Who Let the Dogs
Out): Lesilkasig(MU-5), Astacoe(F-4, as corpse)
| Flaige 11
1084 |
Lesilkasig arrives at Xania, starts making
inquiries as to who can cast Resurrection here. |
| F 15 |
The local Demeter temple can do Resurrection
now and then but it'll be a while; he agrees to wait. |
| Hriva 2 1085 |
Astacoe resurrected, paid for in
large part by sale of a Deck of Many Things that Lesilkasig
didn't entirely own. Lesilkasig then pays to re-equip
him as all his gear was left behind when he died. |
| H 8 |
Leave Xania looking for adventure, decide
to try hills west of Praetos. |
| H 19 |
Meet Seriter in hills; he does not
join but tells them where there be monsters need killin'. |
| H 23 |
Start LA-1, the two-member Party
bashes some Turvitians. Astacoe gets to F-5. |
| H 31 |
End LA-1 as there is more here than
just these two can handle; they head for town to recruit. |
| H 33 |
Run into a lower-level party out after the
same Turvitians, L+A join these (thus, Astacoe does not
train). |
| H 34 |
Start LA-2, this eventually turns
out to be much tougher than expected and all recruits
die except one. |
| Tuila 6 |
Astacoe loses a level, so right back
to F-4. Again. |
| T 15 |
End LA-2, by now Lesilkasig has reached
MU-6; head back to Xania. |
| T 30 |
Arrive Xania, Lesilkasig trains. |
| T 38 |
Leave Xania, slowly and uneventfully wander
south. |
| Yavia 20 |
Arrive at Torcha, soon find themselves buried
in other characters - a few of whom they even know. |
| Surviving members: |
Lesilkasig(MU-6), Astacoe(F-4) |
| New members: |
none |
| Casualties: |
none |
| Retirees: |
none |
| Continuing party (to Soul
Gem): |
Lesilkasig, Astacoe |
|
| |
|
34.
Jackal Valley (10-4-3;5), Eolna
39-Flaige 16 1084, May-September 2011
Background and summary: Investigations have found much
going on in this area, with various competing factions operating
just beneath the surface. Having cleaned up some minor troubles,
the Party now set about tackling the Cult of the Jackal by
seeking out their base of operations in the mountains above
Terrie's Hold. They make some progress and break some heads
(including each others, at times) before realizing there might
be more up here than they can handle, they then return to
town to regroup and recruit.
Starting members (from Who Let the Dogs
Out): Europa(NtC-3), Ymet're(MU-3), Diote(F-3),
Homynus(Mk-3), Martin(R-2)
| Eolna 38
1084 |
Party's recruitment is getting nowhere
so Diote takes matters into his own hands, he intercepts
a warrior type arriving in town before anyone else can
get to him; thus Hector(P-3) joins. |
| E 39 |
Party leave town heading cross-country, quickly find
a hidden road so follow this to a stairway up a scarp;
Gnolls guard the stairs, Party wipe out the Gnolls and
head up valley.
One Gnoll flees for help, Party hide in forest and
listen to a large warband heading out to find them,
then sneak south.
Martin's tracking (and everyone else's eyes) tell Party
that warband included at least one Giant.
Reach end of forest, decide to camp.
|
| E 40 |
A dog wanders into Party's camp, they feed it, it's
happy. It tags along from here on.
Take up station and watch traffic in valley, see a
bunch of slaves under guard heading into mountains.
Also see two small isolated buildings, decide to tackle
these first so spend much of day sneaking up valley
to get there.
Homynus and Martin sneak up to door of one building,
but Hector makes a racket. Door opens, a jackal-headed
man looks out and is immediately stunned by Homynus;
a second is just as quickly run through by Martin. Party
take over what turns out to be a small stone house.
The second building, nearby, is an Ares temple; Party
sneak up to it then Hector boldly throws open the door.
Party barely survive resulting battle; only one left
functioning is Ymet're who guns down last enemy.
This last enemy remains alive, so Party wake him up
and question him. He's just the guard here and though
he's an Ares supporter he doesn't like the jackal-heads,
nor the Gnolls. Party search temple then sack out.
During search a captive Dwarf is found, Party release
him, he's somewhat dazed and has no idea who or where
he is.
|
| Flaige 1 |
Howling Gnolls close in overnight so Party flee up
valley in a.m.; he has nowhere else to go so captive
throws in with Party: Kryxos(F-2) joins. Party
also take the Dwarf along, so Ori(F-4) joins
(from Slave Trail
E via O-series)
after a fashion
Gnolls chase Party into a tunnel that spirals up inside
a cliff to a bridge. Building on bridge holds two statues
that attack: Martin killed almost before he knew
what hit him but otherwise Party prevail.
Continue up gorge, a mated pair of Gryphons attack
and don't last long. Somewhere along here Ori regains
his senses.
Reach a gate on other side of a gorge, weakened Party
hide nearby and rest.
|
| F 2 |
To gate. While surveying this a Khri-Halai comes across
valley, climbs up to Party, cordially passes through
Party and gate (but won't let Party in) and keeps going.
Homynus climbs over wall and cuts himself off from
Party, then nearly gets killed by lava-breathing statues.
Party eventually give up waiting and destroy gate, statues
clobber Ori. Homynus rescued before he bleeds to death.
Behind gate is a large open valley with various structures
and villages. Party head for nearest village (it's in
ruins) then stop here and watch for a while.
Some Ares types come in through gate and head up valley,
a large band of jackal-heads and Ares people return
later and take up station at gate after failing to fix
it.
|
| F 3 |
Party attack gate guards at dawn and run into a trap:
Ymet're and Europa badly hurt and Kryxos nearly killed.
A magic surge causes ground to erupt with undead under
Ymetre's control, she sends them after an enemy wizard
then collapses, so later-arriving undead show up out
of control: Homynus and Europa get clobbered again.
Meanwhile, unconscious and ignored by all, Kryxos
bleeds to death nearby.
Europa tries curing Ymet're but gets interrupted; her
shortsword gains intelligence and becomes LG as a result.
Party retreat to ruined village and hide, ignoring
and then forgetting Kryxos.
|
| F 4 |
Just after dawn Party notice someone
casting location spells between village and gate, they
shoot her down, capture her, patch her up; but unwilling
to just kill her outright they very lawfully decide
to put her on trial:
o no-one can decide
who will do what so roles decided by lot: Ymet're (lowest
wisdom in Party!) is prosecutor, Hector is defense,
Europa becomes judge;
o Europa appoints
Ori as bailiff, he starts swearing in witnesses with
an ever-expanding oath on his hammer;
o Alkira the captive
peacefully goes along with all this, she has nothing
to lose;
o much of trial
taken up with deciding whose law applies here - Decast,
Jackal (whose territory this is) or Party, eventual
decision is a combination of Decast (though neither
judge nor prosecutor are Decasti) and Party law;
o Ymet're does
her best but is clearly losing against Hector so she
tries a spell, Ori throws her out;
o Party learn Alkira
is a wizard whose role here is to advise the Jackal
cult, also that Jackals don't get to keep the slaves
they capture;
o Alkira has not
done any raiding herself but has advised on tactics
for those who have;
o Ymet're returns
in time for Europa's judgement: Alkira sentenced to
a 5000 g.p. fine and 1 month of community service, as
Party is the only community here it is immediately obvious
Alkira has just been sentenced to join Party;
o Ymet're not happy
with this so tries a Scorcher to kill Alkira,
Ori interrupts again, resulting surge brings a piano
down on Europa, so Europa killed (at -63 h.p.);
o during resulting
argument Homynus quietly slips over and tries to run
Alkira through but she sees him coming and alerts all,
Alkira dies anyway and Homynus almost in the brawl that
follows.
Diote is able to hear Alkira's dying words, it seems
her original intentions may not have been hostile. Party
also realize their only curing source is Hector - once
a day for not much - and they are stuck deep in enemy
lands; so after some judicial arguing they decide to
retreat to town.
Run into and kill some Ares Clerics and a jackal-head
escorting slaves; release slaves. Some of Party don
Ares robes while rest join falsely-bound slaves as a
disguise to get back down valley.
Homynus does a good job talking Party and slaves past
a pair of Ares types at head of valley.
|
| F 5 |
Reach Terrie's Hold, rescuees each given a few g.p.
and sent on their way.
Resume trial arguments, Ymet're eventually ordered
to serve Party as a hench for duration of adventure;
her pay will consist of 1000 g.p. and coverage of half
of her upcoming training costs (regardless of Party's
overall gain or loss). Start recruiting.
|
| F 6 |
James(NrC-3) and John-brother-of-James(WrC-3)
join, proving their worth by helping incurable Ymet're
and Homynus recover over the next few days. |
| F 9 |
Now healthy, Party leave town.
Meet and kill some Gnolls at valley entrance. Afterwards,
James and John sacrifice the Gnolls' weapons, then play
a victory tune on drums - attracting dozens more Gnolls
and a Giant from forest! Party flee back to town.
|
| F 10 |
Someone named Dewara talks to Party and
helps Ymet're buy a bunch of black cloaks as disguises. |
| F 11 |
Try again. Black robes get Party past Gnolls
and up valley until observant Ares types catch on; Party
kill these. |
| F 12 |
Into mountains. A giant lizard attacks, John is lucky
to survive as it carries him down a high cliff and doesn't
drop him, and Homynus spectacularly rides down cliff
on lizard's back.
To upper gate, disguises fool guards but Hector still
sets off a painful glyph. Hide in woods. Dog reappears
overnight.
|
| F 13 |
To a mostly-ruined village, only occupant is an old
woman and her dogs; conversation here produces little.
A group of jackal-heads attacks - Diote killed by
these and John-brother-of-James killed by an
Ori follow-through. Party retreat to different woods
to rest for a few days.
James casts Death Prayer on John-his-brother
later.
|
| F 15 |
To next village, plow in here. One heroic villager
stands in long enough for Hector to fumble all over
the place while blind Ori slaughters everything in his
path. Party mop up.
During this Homynus chases one villager further up
valley, sees what looks like a whole city around the
next corner and retreats fast. On hearing this news,
and running short of people, Party decide to head for
Terrie's Hold.
|
| F 16 |
Arrive Terrie's Hold after an unusually
quiet trip, start a long treasury break. |
| F 19 |
A few days in Terrie's Hold have Party thoroughly
paranoid: people are spying on them, others are spying
on the spies, some spies are spying on each other, etc. |
| F
23 |
Homynus retires to his
monastery for training. James retires to Kapos. |
| Surviving members: |
Ymet're(MU-3), Homynus(Mk-4), Hector(P-3),
Ori(F-4), James(NrC-3) |
| New members: |
Hector, Kryxos, James, John; Ori (from O-series) |
| Casualties: |
Martin, Kryxos, Europa, Diote, John |
| Retirees: |
Homynus, James |
| Continuing party (to Desert
Gate): |
Ymet're, Hector, Ori |
|
| |
|
35.
Desert Gate (8-4-4;2), Flaige 31-40
1084, September-November 2011
Background and summary: A much-revamped Party tries again
against the Jackal Cult and this time succeeds - with help
from Ares and His supporters - in wiping it out.
Starting members (from Jackal Valley):
Ymet're(MU-3), Hector(P-3), Ori(F-4)
(picked up in town):
Brelach(T-3), Ferras(F-3), Hilmni(NtC-3), Tulsana Aeraichia(I-2/T-2),
Rhiannon(NrC-3)
| Flaige 21
1084 |
Recruiting produces results: a spy approaches
Party and makes himself known, he is with another adventuring
group who are also seeking people, so after discussions
the groups merge: Brelach, Ferras, Hilmni, and Tulsana
all join. |
| F 23 |
Hector starts learning to read and write
in Decasti. |
| F 29 |
Rhiannon(NrC-3) joins in her shiny
armour, not seen since Slave
Trail A; she was wandering by. |
| F 31 |
Leave Terrie's Hold; all don black robes as disguise,
this offends Brelach's fashion sense.
Re-take Ares temple in valley, take a prisoner; and
notice a new statue in temple. Prisoner says it is there
so Ares can keep an eye on things.
|
| F
32 |
Party pull statue down. Ares shows up. (!)
A few people back off but Ymet're interrogates Him instead
until He shuts her up with Silence for half an
hour or so. Prisoner released. Statue put back.
To head of valley, two Ares types stand guard here.
Tulsana puts them to sleep then Ymet're kills one; it
starts talking with Ares' now-very-annoyed voice: He
Silences her again (wears off later) and takes
away her weapon skills permanently.
Up to hidden valley, find dead Jackals and Ares types,
looks like they fought each other.
To a new village, looks recently deserted after a battle
except one Wraith attacks and doesn't last a round.
Search village, then sack out. Find 12 gold coins neatly
stacked in an otherwise trashed building.
|
| F
33 |
Left boots of 5 party members go missing during night,
Party find them stacked in same place as coins yesterday.
Carry on into valley until a Purple Worm erupts from
ground and swallows Hilmni. Rhiannon, Ori and Ymet're
all end up inside it as well, Ymet're lets off a couple
of blasts from a lightning wand while in here and costs
Ori several magic items; Rhiannon also loses an item
and the resulting surge gives her a Commune -
while at -9 h.p. and unconscious! Fortunately, Lugh
is in a good mood
Worm slain, largely by items exploding inside it. On
this, perfectly-healthy Rhiannon and not-so-healthy
others appear beside it having been rescued by Lugh,
all are soon patched up. Rhiannon also now has a slightly
better idea of what Party is supposed to be doing here.
Watch as another group enters valley and starts clobbering
people, Party use their distraction to move farther
in.
|
| F 34 |
Leaving a decoy camp and fire behind, Party trundle
through night to a small forest and hide here. Frosty
weather.
Notice a large building in distance that seems to be
faintly glowing gold, between one thing and another
Party think this is probably their goal.
Brelach scouts to building while Party watch a battle
break out across valley; then Brelach and Ymet're sneakily
take care of building guards while noting guards are
looking inward as much as outward.
Party arrives and wades in, lots of skeletons and zombies
await - Tulsana and Ferras almost killed but Party prevail.
During this Ymet're learns she can't even fight with
her fists.
Find a 30' statue, Brelach decides to climb it. Several
smaller statues come to life to defend it, then go berserk
when Brelach pushes it over. Brelach leaps on to a cage
hanging over a pit, a statue follows, the chain breaks,
and Brelach amazingly jumps clear as cage and statue
go down pit.
Meanwhile Rhiannon tries to cast a spell while badly
hurt and passes out, resulting in a massive surge that
in the end has little effect. Rest of Party clobbered
silly.
Decide to retreat and rest but a scream from pit turns
them back. Hector tries climbing down and draws out
a Gray Ooze, then Party lower chain down and haul out
17 terrified jackal-head types; they had gone down there
to hide but have since been getting systematically massacred
by a tentacled horror, this is all that's left out of
dozens that went down and maybe all that's left anywhere.
Party and jackals surprised to find Laure is their
only common language; after some discussion they join
forces (for now) and sack out.
|
| F
35 |
Spend day learning about Jackal culture, also learn
a door at rear of temple leads to desert.
In evening lots of company arrives: a few dozen Ares
types and about 50 slaves from outside, and 10 Hagalen
from the rear door. Party and Jackals quietly watch
as Hagalen pay for slaves, meanwhile Brelach sneaks
invisible through rear door. Ares types leave, Hagalen
(and a few Aresians) take slaves to desert; Brelach
stays behind door and opens it again once everyone else
has left.
Party and three Jackals through to desert, soon track
down Hagalen camp; Party charge in and start a 5-way
battle: Party, Hagalen, Jackals, Ares types, and slaves.
Party and Jackals prevail after a long messy brawl.
|
| F 36 |
Brelach manages to so badly offend the slaves that
a few of their toughest try to punch him out; Hector
intervenes.
Back to temple with 2 Hagalen prisoners, all warily
sack out.
Next day Tulsana enrages the Hagalen by calling them
Khri-Halai; even though chained up they try to attack
her anyway.
Brelach tries and fails to hire (or bribe) the Hagalen.
Eventual decision is to execute Hagalen; Tulsana goes
to run one through but they wrap their chains around
her. An all-hands brawl follows: Party move to help
Tulsana, tough slaves jump Brelach again, Jackals and
other slaves both move to defend Party and it takes
intervention from Hilmni and Ymet're (who seems to scare
everyone here) to prevent them fighting each other.
Hector again plays referee after Hagalen killed.
Everyone rests uneasily for day.
Rhiannon is shocked to find that some Jackals come
up as Good when checked.
|
| F 37 |
Four heavily-armoured Ares types crash through main
door just after dawn; they're here to kill Jackals,
some die but the rest flee into crypts - Ares types
follow and run into more than they can handle; two flee
back out in terror and run into Party ambush, but Party
are badly outgunned and all their Jackal allies are
now dead.
A spectre wafts out chasing Ares types, Ferras moves
to intercept and dies in one strike: Ferras killed.
Tulsana casts Spook at enemy fighter; he flees
right through spectre and fortunately for all it turns
to chase him, neither is seen again.
Remaining Ares type is a high-level Cleric with a very
nasty weapon: Hector disintegrated when hit by
it but rest of Party manage to prevail.
When the last Jackal died Ymet're's quest was complete;
her reward shows up during battle: training (to MU-4),
a new spell, and a minor magic item.
Party figure they're done here, leave with rescuees
for Terrie's Hold; Brelach and Tulsana taunt rescuees
all the way.
|
| F 39 |
Two Ares Clerics join group when told there's
no Jackals left, help all avoid Gnolls etc. in valley,
then leave later. |
| F 40 |
All arrive Terrie's Hold, rescuees sent on their way.
It's winter solstice/new year's eve so everybody celebrates;
somebody feeds Brelach a love potion and he falls in
love with Ymet're, rest of night is lost in drunken
soap opera fuelled by Tulsana.
|
| Hriva 1 1085 |
Hungover Party leave for Xania after Ori
picks up his newly-repaired hammer. |
| H 9 |
Stop by Homynus' monastery to find he's
stuck here long term, his actions during trial
of Alkira on Flaige 4 have caught up with him; he
must either leave the Order or put in two years of silent
meditation and contemplation. |
| H 19 |
Arrive Xania, start a treasury and training
break. |
| H 28 |
After talking for weeks about plans to head
into mountains and bash monsters, Party now inexplicably
change their minds, buy a boat, and prepare to put to
sea
|
| Surviving members: |
Ymet're(MU-4), Ori(F-4), Brelach(T-4),
Hilmni(NtC-3), Tulsana(T-3/I-2), Rhiannon(NrC-4) |
| New members: |
Brelach, Ferras, Hilmni, Tulsana; Rhiannon
(from Slave Trail
A) |
| Casualties: |
Ferras, Hector |
| Retirees: |
none |
| Continuing party (to Old
Tanner's Rock): |
Ymet're, Ori, Brelach, Hilmni, Tulsana,
Rhiannon |
|
| |
|
40.
Old Tanner's Rock ( - - ; ), Tuila
11 - 1085, December 2011-
Background and summary: A Party goes boating - in winter.
Not content with this, they then fly an airship around for
a while - still in winter.
Starting members (from Desert Gate):
Ymet're(MU-4), Ori(F-4), Brelach(T-4), Hilmni(NtC-3), Tulsana(T-3/I-2),
Rhiannon(NrC-4)
| Hriva 31
1085 |
Recruiting in Xania produces some results:
Kit(F-3) and Ralk(R-3) join. |
| H 37 |
Rhiannon finds another shiny suit of armour,
this one's occupied: Nike(Cvr-4) joins. |
| T 9 |
Ship finally ready to go; with new sails,
ballistae, cargo and a crew of 22. Big party to celebrate. |
| T 11 |
Set sail for the Kailos Islands. |
| T 15 |
Start finding islands, put ashore at a small
town on one, sell some cargo (though Tulsana gets nowhere
in selling a shipment of mittens she threw in). No adventure
here, so carry on. |
| T 19 |
Stop at a village on another island, an
old-timer here tells tales of interest and steers Party
to Old Tanner's Rock; Party arrive there near nightfall
but stand off and wait till morning to land due to rough
weather. |
| T 20 |
Row to rock after weather abates, go ashore. Only structures
on rock are a large black tower and a smaller ruin that
proves to be a wellhead.
Ring doorbell on tower, no response.
Try a small door, a Ghoul behind lasts no time at all.
Brelach listens at a tiny door inside and gets swarmed
under by several more Ghouls: the door and wall were
illusions. Various people get paralyzed (including Tulsana
who is almost immune) but Party prevail, then stand
off until all have recovered.
During battle Nike and Ori start arguing over who is
protecting who.
A Wraith awaits behind another door, no problem.
Find a closet full of metal rods, realize they are
dismantled scaffolding, reassemble outside to get to
an odd door two floors up.
Varlan the butler appears at front door and politely
asks Party what they are doing. In response half the
Party shoot at him, he ignores this and invites everyone
inside. He then fireballs Party's rowboats to make sure
Party stay put.
Varlan calls his boss, he arrives an hour or so later:
it is Kallios, and he is very interested to hear of
Party's recent dealings with Ares. He then asks Party
to follow up on what they found.
|
| T 21 |
Kallios uses Shadow Walk to get Party
back to their ship (and pays for the rowboats), they sail
north. (and possibly see another ship in the distance
doing likewise, carrying the Party of Siiric, Creon et
al. to Temple
of Poseidon) |
| T 27 |
Arrive Allpike, no buyers for ship so it
is given to crew as their pay. Kallios awaits. |
| T 28 |
Leave Allpike.
Camp at a lakeside waystation, notice grave of Jocastefellerinus
left by Barrakos
Monastery Party.
|
| T 29 |
Arrive at a huge cave in hills, Kallios
again awaits. He loans Party his airship (hangared in
cave) and a pilot: Icarus "Lunchmoney" son
of Daedalus(B-3) joins. |
| T 30 |
Take off in airship. Icarus does his best
to teach Party how to drive it but only Brelach catches
on at all to start with; Tulsana sort-of figures it out
later in theory but in practice is a bit wobbly. |
| T 31 |
Continue flying past Elven lands, pick up an Elf escort
- also flying - during day; when Party drifts over Elven
forest their ship is forced down at wand-point. Amazingly,
nobody dies in resulting discussions.
Party anchor in channel between Elven forest and the
Godswall.
|
| T 32 |
Several marine ghouls ("a flock of seaghouls")
climb anchor chain during night, Party easily prevail.
Icarus finds pass through mountains and barely gets
ship through it, high winds toss it around like a leaf.
Some Giants in a ravine below add to the fun by chucking
a few long-range boulders. Party drop a few in return
to little effect.
Reach desert and anchor for night.
|
| T
33 |
Fly around until a beam of light draws Party to a corpse
in sand. Corpse has a glowing Corellon symbol in its
skin so Ymet're pokes it and has a brief chat with Corellon.
Corpse recovered over Brelach's objections.
Find village of Al-Turah. Brelach and Tulsana impress
no-one with their flashy entrance but get some info
anyway.
|
| T 34 |
Reach city of Mel-Forai, another grand entrance by
B+T. Ralk and Icarus stay on airship, rest into town.
Ymet're and Tulsana get Party into an Elvish temple,
its residents ask lots of questions about corpse then
agree to help with it. Everyone then goes shopping except
Kit who goes drinking and Nike who goes to keep an eye
on Kit.
|
| T 35 |
Corpse raised - it introduces itself as Donogb (!).
(a character last seen in Corellon's
Crystal; none in this Party know him)
Meet an Important Person (actually, the local Shah)
that evening, learn lots about what is where around
here.
|
| T 36 |
Now recovered, Donogb(F-5) joins.
Party then wait a few days for Brelach to finish shopping. |
| T 38 |
Fly west toward rumoured Jackal-head ruins, instead
find site of Flaige 35 battle
(and thus, gate to Jackal Valley). Anchor here for night.
|
| T 39 |
During night notice some Ares types heading into gate
from desert, Party intercepts and takes them out, a
passing Bulette joins the fun and also dies.
One foe carries a very magical gem, prisoner interrogation
reveals it to be some sort of Elf bane. Rest for day.
|
| T 40 |
Through gate intending to finish off leftover foes
from Jackal-head temple; but an Ares reception committee
awaits. Though greatly outgunned, Party prevail; helped
immensely by some well-timed Scattersprays from
Hilmni.
At one point during this Ymet're's spells turn against
her, at battle's end she realizes she has no spells
left for this day.
Party took a prisoner, Brelach
now pays him to spread the holy word of Brelach:
God of Fashion and sets him free. (!)
Loot, then return to airship and rest for day; during
night those on watch realize their surroundings have
changed.....
|
| |
|
| "Day 1"
|
.....and Party is now in a log cabin. A look outside
shows scattered forest lit by a huge moon overhead,
but this "moon" appears to have clouds, seas,
continents, etc.
Burnt into door of cabin is an inscription: CLONER
AND STORK.
Some confusion when sun rises but moon hasn't moved.
Ymet're's happy, though: her Ares curses seem to be
gone.
Ralk notices a faint trail leading from cabin, Party
follow until forest attacks: several trees try to pick
people up and run off with them. Party fight back except
Hilmni talks to one, trees fall (or in Ymet're's case,
burn to a crisp).
Things come to order, then Ymet're sets fire to Hilmni's
tree - and Hilmni, he's not happy.
Hilmni then tells people trees are (were) some sort
of welcoming group.
Meanwhile one tree got away with its catch, Party follow
and find Donogb surrounded by over a dozen angry trees.
Tulsana then realizes she and they share a language
(she speaks, they are telepathic) and gets some information
including that Akrayna (Party's original world) is the
big one in the sky.
Party briefly consider leaving Ymet're as a sacrifice
to the trees, then head towards where trees know Elves
to be.
Sack out in evening, soon attacked by some little people
who flee after Party slay half of them.
Immediately after this a sky-filling face peers around
world in sky, Party all hear a poem in their heads,
face then pulls back. A second face peers around other
side with another poem, then pulls back; then both beings
appear in full and do battle - and
as a side effect completely shatter the world of Akrayna!
Some in Party recognize combatants in sky to be the
Khri-Halai deities Azak'hri and Halai-Zek.
Brelach and Tulsana celebrate by getting extremely
drunk; Brelach writes out His Ten Commandments. Various
others pray
but not to Brelach.
|
| "Day 2" |
Party wake up in morning, considerable concern on noticing
world in sky is still missing. Keep going.
Notice a tower on plains, head there and find it to
be an almost-exact replica of tower on Old Tanner's
Rock. Door has a handprint in it, only Donogb can make
this do anything. Exploration gets nowhere, then Donogb
puts his hand to door and says "Cloner and Stork";
things go black
..
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| |
|
| Laire 1 |
.....and Party wake up on airship in desert with all
gear etc. as it was; soon realize last few "days"
were a dream! Ymet're
annoyed to find her Ares curses still nicely in place.
Nike uses a talk-rock to get in touch with Kallios,
tells him of Party's recent exploits, he's intrigued
by the few bits that don't completely confuse him.
Back through gate to old Jackal temple, lure up and
then destroy the legendary Kartoblepas;
various people flee in terror in various directions,
Kit and Ymet're lucky to survive battle and Ymet're
lucky her randomly-aimed lightning bolts didn't hurt
Party - much.
During battle Ralk ran out into Jackal Valley, some
people go to find him and have to rescue him from some
vines that are trying to drag him into ground. Kit's
first action in this battle is to tackle and hogtie
Ymet're to stop her casting dangerous spells into Party
- again.
Wait for others to return, then all down into slimy
pit where Kartoblepas came from.
Nike steps into a Green Slime, valiant attempts to
save her fail; Nike killed. (and the slime she
turns into is later destroyed by Party)
Up a passage, open a secret door and find a crypt;
slam door on various undead (including 2 Spectres!)
Explore a twisty maze, every now and then find and
destroy another slime or two; also find occasional statues
holding jelly-like creatures that split when hit.
Eventually all back to airship; find James en
route and take him back in.
|
| L 2 |
Fly to Mel Forai, start a treasury (for
all) and training (for some) break. Hilmni cannot train
here, Icarus volunteers to fly him to where he can, so
Hilmni and Icarus retire. |
| Surviving members: |
Ymet're(MU-4), Ori(F-5),
Brelach(T-4), Hilmni(NtC-4), Tulsana(T-3/I-3), Rhiannon(NrC-4),
Kit(F-3), Ralk(R-3), Icarus(B-3), Donogb(F-5) |
| New members: |
Kit, Ralk, Nike, Icarus; Donogb
(from Corellon's
Crystal via death) |
| Casualties: |
Nike |
| Retirees: |
Hilmni, Icarus |
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