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Part 5  - Illuminations
Continued from Part 3: Explorations

 

SPHONDALAI WANDERINGS to ???

21. Sphondalai Wanderings
22. Slave Lords Again: Suderham
25. Ghosts of the Heceta Head
26. Ruins of Fortune
27. Akrides I: A Problem With Giants

 

Calendar:
Hriva – Tuila – Laire – Yavia – Quelle – Coira – Auril – Eolna – Flaige
   (winter)              (spring)               (summer)              (fall)

21. Sphondalai Wanderings ( - - ; ), Tuila 36- ??? 1084, February- 2010

Background and summary: Lesilkasig and Astacoe find themselves adrift as strangers in a strange land. Seeking to make the best of their situation, they eventually start a Party and head up into the Sphondalai mountains looking for trouble.

Starting members (from Slave Trail B): Lesilkasig(MU-3), Astacoe(F-3)
                           (from Kallios' Tower, via retirement): Raphosa(NrC-3)

Hriva 24 1084 Lesilkasig and Astacoe leave Slave Trail Party in Spieadeia: Lesilkasig needs to rebuild his spellbook, and Astacoe needs some answers.
Tuila 3 Finally manage to get an audience with a MU guild. Lesilkasig spends a few days on her book while Astacoe gets no useful answers and is told to try Praetos instead.
T 6 Leave Spieadeia on horse.
T 30 Arrive Praetos.
T 33 By now several MU-guild doors have been slammed in their faces, so Astacoe tries the Fighters' guild: he learns the MUs have closed up shop to all except locals and those well known to them - which L and A are not.
T 34 To Zeus temple; Astacoe learns enough here to realize he's completely stuck. He and Lesilkasig decide on the spur of the moment to form a Party and go adventuring; they need a Cleric, so Raphosa(NrC-3) rejoins.
T 36 They also need a Thief: recruiting produces Eliayess Palantiria(T-3), who joins.
T 37 Knowing there's trouble in the mountains but with no real idea what they're doing, Party leave town and head south.
Laire 7 Now deep in rainy Sphondalai mountains, Party take out a Grashi bandit group followed by a wandering Turvitian.
L 8

A suit of armour comes riding down the road, inside it is Anaxamandros(Cvr-3) who joins. (see Slave Trail B for how he came to be here)

A Troll attacks and doesn't last long.

   
   

Surviving members:  
New members: Eliayess; Anaxamandros (from Slave Trail B)
Retirees:  
Casualties:  
Continuing Party (to ):  

 

22. Slave Lords Again: Suderham (13-4-2;3), Coira 27-Eolna 17 1084, January-March 2010

Background and summary: The Party try again to vanquish the Slave Lords at Suderham, but this time with a greater goal in mind: one of these fine individuals holds something - knowledge? an item? who knows - that could ultimately lead to the downfall of Vaklari of the Stone, Emperor of Puridius and one of the Undead Lords. The Slave Lords survive virtually unscathed, but the Party come away with the information they need - though they don't at first realize it.

Starting members (from Nakkitou): Perseus(F-5), Claire(NrC-5), Zxancs(F-4), Audun(B-4), Chembri(WrC-4), Seriter(R-3/T-3)
                           (from Beyond the Crystal Veil): Thimbus(MU-5)
                           (from Xantos One-Horned, via retirement): Fjallarr(R-5)

Quelle 32 1084

Thimbus has just trained a local wizard who seems enthusiastic; he is now taken in, so Dorian son of Theopolis (MU-3) joins. He is given an amulet and brooch, and made a member of the Lightbringers.

Fjallarr decides retirement is far too boring, so he dives back in and rejoins. Party stay put for a while, however.

Coira 7

Cassandra gives birth to a daughter; then almost immediately becomes male!

C 8

Creon uses his Cloak to make Cassandra female again.

C 9 Leave Torcha.
C 14 Arrive Karnos. Decide to leave Brema's teleporting boat here and instead book passage around to Spieadeia.
C 23

Arrive Spieadeia, spend a few days shopping.

During this time, various minor pranks are played on Thimbus; he strongly suspects Dorian.

C 27 Leave Spieadeia, again as passengers on a freight ship.
Auril 1

Party's ship attacked by another vessel clearly seeking only Party. Digger is on this ship but last month Party saw him very permanently die, and correctly assume this to be a clone. A lightning bolt from Fjallarr's sword and a fireball from Thimbus (who can fly now, it seems) almost demolish ship; the significant meltdown that follows doesn't help it any.

Only survivor is ship's helmsman, Chembri charms him and gets some good information including that ship was sent from Suderham by Markessa (who somehow seems to be alive again) and was guided to Party by means unknown.

Helmsman seems half-decent, so is hired by Chembri as a hench: Helm(F-0) joins.

Searching remains of attacking ship finds faintly magical sketches of Perseus, Claire, Aisha and Seriter in captain's cabin; these are kept by Party. Thimbus happily blows up what's left of attackers' ship as Party sail away.

A 7 Arrive Praetos.
A 8

Meet with Anstrus, head of local Zeus temple and past acquaintance of Fjallarr etc.; also a known associate of Kallios.

Decide to stay at Kerata, a small town about 5 miles out of Praetos. En route there, Perseus sees Kirkos (!) turning off into an alley; Party follows and catches up, and Kirkos rejoins (or so it seems). He seems to have teleported into hills west of Praetos on drawing his second card in Nakkitou, and has no memory of drawing any others. Much confusion follows.

A 9

Seriter's already bored, so he, Chembri and Thimbus head off into local hills to find trouble for a few days.

A message arrives for Fjallarr: he and his companions are to be at Keltheres' old estate at sunset.

All except Helm to Keltheres' estate later; here meet Kallios:

o inform him Nakki-Nakk still exists, Kallios gets mad;
o inform him Saith has re-arisen, Kallios gets really mad, almost kills Perseus who has been acting as spokesman;
o inform him Party are off to eventually try and take out Vaklari, Kallios wholeheartedly approves;
o tell of Kirkos and the cards, Kallios helped create these cards and knows what they do: he points at Kirkos and simply says "Kill him". Party happily oblige, then learn this Kirkos was a clone and there has been at least one other such (and may be more, and they will oppose Party if met);
o On dying, Kirkos' corpse and gear vanish immediately;
o Kallios realizes that Nakki having these cards lends credence to his tale of destroying Xangteng, as they were last known to be in Xangteng's possession;
o Dorian lets slip that Zxancs is tasked with killing an Undead Lord, Kallios gently informs her it will not be he (and sounds very much like Nakki-Nakk in so doing);
o Audun tells of his visions, Kallios explains that flying castles are not unheard of but have not been seen in eons;
o Much discussion and planning lead to Kallios deciding to go after Nakki-Nakk (using Brema's old boat to get there) while Party go after Vaklari, no-one's sure what to do about Saith or even where he is, but Kallios is sure he will become a headache at some point.

Party eventually return to inn to await Seriter etc.

A 10 Some way to the southwest, Chembri, Seriter, Thimbus and Helm stumble on and follow three huge reptilian beasts of some unknown type; and watch as they very efficiently kill and eat a few deer. Thimbus makes all invisible.
A 11

During night, a voice asks Chembri group who they are and "have you seen my pets?". Soon realize "pets" are the beasts they were following earlier and that voice belongs to Nakki-Nakk's associate Robson; some small talk ensues while Thimbus flies up and tries some detection spells, but things go awry (largely due to Chembri saying too much) and spells start getting cast in anger: Thimbus flies away, eventually all the way back to Kerata.

Chembri, Seriter and Helm head back on foot in morning but are found by beasts; C,S+H flee once but cannot flee when found a second time: Helm killed before he knew what hit him, and Seriter killed shortly after despite badly hurting one of the beasts (which runs away). Chembri draws his beast on to Seriter's corpse and flees while it has lunch; Helm eaten by the other one.

Thimbus reaches rest of Party in Kerata but they stay put for day.

A 12

Main Party leaves Kerata, soon bump into beasts (who are tracking Chembri, but Party don't see him until later); a messy battle almost kills Audun and Dorian but herbs from Fjallarr save them. Beasts slain and burned.

Drawn by noise of battle, Chembri arrives only to get punched by Perseus and Fjallarr; an argument follows.

Cutting beasts apart finds Seriter parts and some of his gear; decision is to go back to site of his death to recover rest of gear.

While setting camp, Fjallarr notices someone watching from a tree; this is Robson, and brief conversation leads to a short battle: Robson killed. Chembri then casts Death Prayer and Party burn the body.

A 13 Find Seriter's remaining gear, head back to Praetos.
A 15

Meet Anstrus again; he informs Party Robson was to be taken alive (oops) so Kallios could question him.

Seriter resurrected, but he comes back on much friendlier terms with undead: he is reluctant to fight them and may occasionally be able to control them!

A very annoyed Kallios summons Party later and dresses them down smartly: Robson, once captured, was to have been his source of information on Nakki-Nakk but thanks to Party is now dead, burnt, and probably unrevivable.

A 16

With most of his gear lost and needing some time to physically recover, Seriter retires. He agrees to help find a new locksmith for Party.

Seriter returns in evening with a recruit calling herself Doris; she has been in hiding in Seriter's guild after running afoul of the Bellringers, and needs to get out of town. Party take her in. (this is Caereluin rejoining in disguise, and her tale is a complete fabrication. It was just good enough to fool Seriter.)

Another recruit shows up, Party take her in as well, so Tyche(NtC-3/T-3) joins. She hides her Cleric side for now.

A 17

Party buys a boat and makes ready to sail north.

After a farewell drink with Seriter, Party sacks out on boat; but sleep interrupted before long by a fireball cast by a Kirkos clone. Party capture but do not kill clone, hoping to use him as bait for a Demon known to be seeking him.

Bait works: a powerful Demon soon arrives. Half of Party flee in terror; the rest stand in and after a brief hesitation decide to attack Demon - and with Perseus, Fjallarr and Chembri doing most of the work they somehow manage to bring it down!

A 18 Leave Praetos for what becomes a long slow voyage north.
A 21 Now safely clear of Praetos, "Doris" introduces herself as Encaranellieth (Cara) Turcoira and thanks Party for taking her in.
A 36

Arrive at Brema's fortress. Thimbus flies over and notes much has changed: a small army is marching around on the nearby open ground, 7 ships are in harbour, and a new flag flies from fortress. Party speculate this might be a buildup to an invasion of Praetos as per one of Audun's visions.

Party stand off in boat and eventually anchor near an island while Thimbus flies on to Anaish.

A 37 Thimbus arrives at Anaish and seeks out Breary's father ("Brepa"). He seems to have lost touch with Brema and is concerned enough about goings-on at fortress that he will go out there himself and take a look. He suspects army is going to invade inland, and asks if Thimbus can warn Qar'nora as well.
A 38

Thimbus to Qar'nora, warns MU guild there of impending trouble.

By now rest of Party has become bored, so leaving Claire, Audun and Cara on boat they decide to explore the island they are anchored by. Before long, Fjallarr, Zxancs, Chembri and Tyche are all caught in a net snare; some natives arrive just as Perseus cuts net down, and after a brief attempt at communication Party decide to leave natives alone and retreat to boat.

A 39 Thimbus heads back to Party.
Eolna 1

Thimbus arrives and rejoins.

Party check out native village from a distance; then sail to other island and anchor, sneak in through same caves as before, and sack out once close to Suderham. (and the actual adventure finally starts!)

E 2

Audun climbs up into textile warehouse, several Magic Mouths go off and sound the alarm. Three guards arrive and are put to sleep by Dorian; he catches Audun too who falls back down shaft. Thimbus flies up while Tyche and Cara climb; Tyche and Cara toss sleeping guards down to Party, Chembri charms one who tags along.

Cara bails down shaft when Thimbus starts casting a fireball, meanwhile Tyche disappears. Lots of guards arrive, Thimbus fireballs many (and Tyche as well?) then leaves.

Fireball sucks air out of Party's hiding place; fortunately Perseus and Fjallarr are able to beat down door at end of passage and let some air in.

Retreat to south shore only to find a screaming gale blowing and no sign of boat. Hide in a different cave.

Zxancs goes out scouting for some reason and gets picked up and carried off by a Gargoyle…

Some hours later Fjallarr goes looking for Zxancs and guesses from tracks what happened; Party mount a rescue mission and head up hill. 8 Gargoyles later, Zxancs is rescued; Dorian almost killed in process. Return to cave and put up some defensive glyphs.

E 3

Stay put for day so Dorian can recover. Perseus, Claire and Audun all feel watched at different times during day.

In evening, a rock is thrown into Party's cave with a taunting note attached from someone named Milerjoi. Fjallarr investigates, finds a "dead body" by shore but when he picks it up it attacks: Fjallarr almost pounded senseless by a now-very-alive Monk before he can react and flee.

E 4

In early morning, Party's glyphs set off. Thimbus flies invisible outside and reports cave is surrounded by a number of people, including Myiore. Chembri casts Silence in cave while people quickly plan.

Myiore fed something and sent into cave just as Party decide to leave; they meet in middle and Myiore explodes: Myiore killed, very messily...or so everyone thinks.

Zxancs walks out and surrenders; this throws Party's plans into chaos and people scatter. Chembri flees and after evading some pursuit finds himself alone on island. Audun disrupts a few spells then flees out to sea using water-walk. Claire surrenders and is tied up but is then ignored for just long enough for Thimbus to swoop in and collect her, they fly away. Dorian flees but is soon chased down and forced to surrender. Fjallarr, Cara and Perseus all surrender peacefully.

Audun runs out to sea, circles around back to shore, eventually makes his way to top of "Gargoyle Hill".

Claire and Thimbus try to intercept pursuers of Chembri but accomplish nothing, they then fly off and hide.

Chembri eventually makes his way back to cave but everyone is gone, so he heads up Gargoyle Hill and somewhat awkwardly reunites with Audun.

Captives are bound, made invisible, taken to Suderham, and thrown in cells.

Late in afternoon, Claire and Thimbus decide to check out Gargoyle Hill - they find Audun and Chembri here.

Late at night, captives freed by an unknown ally; they are left a cryptic map and note indicating a docked boat in harbour. Captives have to pass through slave pens en route to exit, and here find some people: Turin TwoAxe(NrC-1) rejoins (last seen in Krykos the Warlord), also a very weak Myiore, this causes lots of confusion as people saw her explode this morning, but it soon becomes obvious she has been cloned. This seems to be what's left of the original, so they take her in.

Also, Tyche rejoins; she has spent the last few days hiding in town, she saw Party being brought in this morning and had since been trying to get to them.

Party arm themselves with whatever they can find and head into streets.

Meet two skeletons and a ghoul on patrol, they don't last long.

Get to dock, find boat and most of their gear, and sail out of harbour. Decide to head for a nearby island and anchor.

E 5

Thimbus tries using talk-rock but only get Milerjoi the Monk; lots of threats get nowhere except Thimbus learns captives are free, so his group fly away from island and start searching.

Perseus etc. stay anchored through day, are eventually found and joined by Thimbus group, so all now reunited.

E 7 Arrive at mainland via a roundabout route, send boat out to sea on its own to throw off pursuers. (Party paranoid that a minor magic item built into boat is a homing device) Head inland through swamps.
E 8

A Black Dragon rears up out of swamp and attacks. Chembri killed by its initial blast but Dragon otherwise poses little real threat before dying.

To everyone's surprise (including his!) Chembri revived a moment later as if nothing had happened; nobody can figure out why or how despite much speculation.

No sign of Dragon's lair, so keep trudging north through swamp.

E 10 A Dryad fails to seduce any of Party's men on several attempts, meanwhile Cara steals some of her herbs.
E 17 Arrive Qar'nora, start a treasury break.
E 20 A ring from treasury might hold a Wish; unknown to anyone Audun tries it and wishes Kirkos back to health; this works, and far to the south Kirkos recovers his senses and youth. An argument follows once Party realize what Audun has done.
E 21 Perseus receives a note from Caereluin; saying that in delivering a message to him she is fulfilling the letter of her contract with Brema. He tells Audun about this message but nobody else, for quite some time.
E 25

Treasury done. Audun retires to train. Turin retires to go home. Myiore retires to recover in a care home in Qar'nora.

Surviving members: Perseus(F-5), Claire(NrC-5), Zxancs(F-4), Audun(B-5), Chembri(WrC-4), Seriter(R-4/T-4), Fjallarr(R-5), Thimbus(MU-5), Caereluin (as Cara, A-4), Tyche(NtC-3/T-3), Dorian(MU-3), Myiore(N-3), Turin(NrC-1)
New members: Dorian, Helm, Tyche; Caereluin (as Cara, from c-series); Turin (from Krykos the Warlord)
Casualties: (Seriter, Chembri - revived); Helm
Retirees: Seriter, Audun, Turin, Myiore
Continuing party (to Expedition to Akrides): Perseus, Claire, Zxancs, Chembri, Fjallarr, Thimbus, Caereluin (as Cara), Tyche, Dorian

 

25. Ghosts of the Heceta Head (13-6-4;5), Coira 29-Eolna 1 1084, March-May 2010

Background and summary: The Party seek to free Poseidon's Damned from their torment - or something like that. They realize the key to doing such lies with Mary Heceta and travel north to find her; they then realize she too is a ghost, and that she has been driven out of her home - a lighthouse - by the Damned. She passes on her secret shortly before being destroyed by the Damned; the Party then proceed to clean out her lighthouse anyway.

DM notes: the basic idea behind this adventure - defending the lighthouse home of one ghost from the hostile intentions of a bunch of other ghosts - was inspired by the Lordi song of the same name. Heceta Head is a real place on the Oregon coast and has a haunted lighthouse, but note that both the lighthouse and the surrounding area have been altered somewhat for purposes of this adventure e.g. the real lighthouse does not (to the best of my knowledge) have caves beneath that link it to the beach.

The Heceta lighthouse's actual ghost is usually just known as the Gray Lady. The name Mary Heceta is my own creation.

Starting members (from Nakkitou): Cassandra(NtC-5), Runin(R-3), Aisha(MU-2/T-3), Iost(F-3)
                           (from Beyond the Crystal Veil): Creon(T-5)
                           (from Timeless Caverns): Waith(NrC-5), Dogga(F-4)

Coira 15 1084 A mere 8 days after giving birth, Cassandra surprises everyone by announcing she is ready to take the field again. Party gleefully take her in.
C 16 Leave Torcha, for Spieadeia via Karnos.
C 27 Arrive Spieadeia. Aisha makes inquiries regarding Poseidon's Damned and very quickly gains access to a sage.
C 28 Party meets with Euridius the sage, he knows of someone up north named Mary Heceta who perhaps holds the key to saving the Damned.
C 29 Leave Spieadeia on foot (they don't trust the sea, now).
Auril 2

Now in mountains, 5 caravan-raiding Turvitians attack and don't last long.

In their gear is a small chest containing 500 g.p. and an order letter for some cloth and textiles from Sharphi. Much discussion as to whether Party should deliver this money or not, as they will be likely passing near Sharphi.

A 3

Money box disappears during night, but money is found in Waith's bag of holding in morning. Much suspicion all round, particularly once remains of box are found in party's campfire.

A Hill Giant jumps off a low cliff onto Runin but manages little else before dying.

In evening, Party are just settling in to camp when a ghost appears in their campfire smoke; it looks around until it sees Aisha, then makes a beseeching gesture to her and vanishes.

A 4 Party take a slight detour and remove a mated pair of Chimerae from their lair above road. Party then head down into foothills.
A 5

During night, several waves of Grashi overrun Party's camp. They quickly steal Aisha and run off with her; rest of Party bogged down and cannot follow (though Runin tries) until Dogga breaks through and charges up to where Grashi's leaders await. He then heroically takes on everything he can find (including a high-level fighter and a caster of some sort) but the weight of numbers do him in: Dogga killed just as help finally arrives. Party mop up and take a couple of captives including the heavy Fighter; and rescue Aisha.

Question prisoner - learn this group was sent by a Poseidon temple on coast, among other things; and their caster seemed to know exactly where and when to find Party. Kill prisoner. Scoop up some nice loot.

Dogga raised by Waith, using a scroll. Party then stay put for a few days to rest and recover.

A 8 Start travelling north, decide after some debate to head for Sharphi.
A 11

Arrive Sharphi. Aisha checks in at local MU guild and finds herself expected: some people have been looking for her. She goes into hiding here and trains (to MU-3).

Runin also finds training (to R-4); while doing so he meets a new recruit: Rhog(R-3) joins.

Meanwhile, those of Party not training argue again about what to do with textile-order money from money box; it's in Waith's bag of holding so this problem is eventually dumped in her lap to sort out.

A 21

Aisha's training done, Party escort her from guild. She wants to talk with one of the people still seeking her, so Party find one and corner it a bit too easily. It behaves very oddly: at first seems unsure if Aisha is real, and then treats her like a queen while completely ignoring everyone else even when Iost punches it in the face.

Aisha learns it is one of Poseidon's Damned, she tells it she is heading to the coast to find answers from Mary Heceta whereupon it tries to flee until Iost grabs it. Several other "people" nearby also flee, Runin can find no trace of them later.

To Zeus temple with captive, a Cleric casts a few spells then informs Party it is in fact undead before destroying it.

Party realize those that fled are probably heading for Mary Heceta: Party head north on overnight forced march.

A 22 Arrive Kerata, check in with Zeus temple. Anstrus, already apprised of situation, soon arrives but can shed little new light on things.
A 23

Leave for coast, again on forced march and in terrible weather.

Meet Seriter in hills in afternoon; he just got here a few days ago after retiring from Party en route to Suderham. He decides to stay retired but seems to know where Mary Heceta might be - if she's still alive.

That evening, a ghost appears in campfire smoke much like evening of Auril 3 and probably the same one.

A 25

Now deep in wilderness, Party attacked by several animated tree stumps with snaky heads. Rhog killed by one, Iost almost by another, Waith swallowed by a third, and Party put hard to the test before prevailing.

Stay put for day to rest. Dogga elected Party leader.

A 26

During night, a ghost arrives in Party's camp; when Aisha (on watch) finally notices her she introduces herself: Mary Heceta (ghost) joins. She was recently driven from her nearby home by Poseidon's Damned and has been seeking Aisha for days, but cannot leave this area.

Rest again for day, Mary gives lots of information about her lighthouse home and the Damned; it seems those the Party met in Sharphi are a type unknown to her.

A 27

During night, Party attacked by 2 "water zombies" and 3 ghostly Damned. Cassandra and Waith become ghosts and wander off toward coast; and Creon almost but Aisha saves him with a kiss.

Party immediately head back to town, except Aisha who stays with Mary at her request.

A 30 Arrive at Praetos, start shopping for better weapons; also launch a major recruiting drive.
A 32

By now, recruiting produces results: Dictys(NrC-3), Harneus(NrC-4), Ellemarinen(MU-3) and Siiric(WrC-3) all join. Party - now also much better armed - leave town.

Meanwhile, Aisha and Mary have run out of places to hide in forest; so Mary passes her long-held secret over to Aisha and then faces down pursuing Damned (one of whom is Cassandra!): Mary killed. Aisha flees for town.

A 34

Aisha and Party meet, Aisha passes on Mary's secret: she must seek the way to Axenos in the ruins of fortune, and somehow relevant is this rhyme:

Watched from all sides by elements four
The way thus found is no door

Aisha has also made a rough map of Mary's lighthouse from her descriptions.

A 35

Ghostly beings (minor smoke elementals) emerge from Party's campfire during night, Party soon deal with these.

Reach lighthouse late in day, find cave on beach as per Mary's map, and wade in. Several battles with Damned see no real harm done to Party other than Aisha having to save Runin from becoming a ghost.

Aisha and Runin find a secret door, behind it is a Wight (soon slain) and some loot including a large red gem with a person trapped inside. This person seems able to vaguely respond to communication but doesn't seem to know who he is or why he is here.

Party try to camp in caves, a couple more Damned disturb them in evening to no real effect.

A 36

Enter lighthouse from beneath, find 3 Damned here who cause problems; several people almost become Damned themselves but are saved by various means.

Spend day exploring lighthouse.

A 37

Still looking for information, Party spend day dismantling lighthouse's library, find nothing.

A Damned wanders by in evening, Party recognize it as Cassandra but attack anyway, she turns and heads down to the sea, Party follow until she wades out and disappears beneath the waves whereupon they return to camp.

A 38

The old Heceta manor house is nearby, Party break in and explore this, it is deserted.

To local village, also deserted.

A tiny Poseidon temple here holds a strange half-person half-statue that can talk, so Party ask it lots of questions. It informs them the villagers have become Damned and gone into the sea, that there are perhaps 10 different kinds of Damned (Party know of three so far), that it knows nothing about the Ruins of Fortune, and that the person in the gem is named Jane (some confusion here as this person appears to be male) and got there via bad luck.

Party decide to return to Praetos and try to find information there…

A 39 Meet a few "water zombies" in hills, soon annihilated by Party.
Eolna 1 Arrive Praetos, start dividing treasure; Dogga and Iost also seek training.
E 5 Some high-power spellcraft rescues Jane Defractals, the occupant of the red gem. He is left with Zeus types.
E 6 Aisha cannot train here, so most of Party leave for Xania.
E 12 Arrive Xania.
E 21 Dogga gets a very expensive planeshift to Torcha: Dogga retires.
Surviving members: Creon(T-5), Runin(R-4), Aisha(MU-3/T-4), Iost(F-4), Dogga(F-5), Dictys(NrC-3), Harneus(NrC-4), Ellemarinen(MU-3), Siiric(WrC-3)
New members: Rhog, Mary, Dictys, Harneus, Ellemarinen, Siiric
Casualties: (Dogga - raised); Rhog, Cassandra, Waith, Mary
Retirees: Dogga
Continuing parties (to Ruins of Fortune): Creon, Runin, Aisha, Iost, Harneus, Siiric
(to ???): Dictys, Ellemarinen

 

26. Ruins of Fortune ( - - ; ), Eolna - 1084, May- 2010

Background and summary: The Party head into mountainous Puridius in search of the way to undersea Axenos.

Starting members (from Ghosts of the Heceta Head): Creon(T-5), Runin(R-4), Aisha(MU-3/T-4), Iost(F-4), Harneus(NrC-4), Siiric(WrC-3)
                           (from Beyond the Crystal Veil): Ajax(R-4)
                           
(from Nakkitou via insane asylum): Kirkos(MU-5)

Eolna 21 1084

Ajax rejoins via planeshift from Torcha, paid for by Dogga.

Somewhere along here, Dictys gets fed a Love Potion and falls for Ellemarinen.

E 23 Leave Xania.
E 25

Meet a strange individual in Barrakos Hills, he calls himself 'Tom' and seems to have been expecting Party - or at least some version of it. He can provide long-range transport for 7 people; but the Party has 9 members so two people have to stay behind. Ellemarinen volunteers, Dictys goes with her. Runin initially volunteers to stay put as well but Tom ends up sending him with rest of Party to Targnol Port.

Party arrive in a dark room, a storage room for a smithy. On leaving here they are met by a burly smith and half a dozen or so assistants; Party subdue (but do not kill) these, and block them in the storage room.

Smithy is in back of a shop; shopkeeper soon ends up in storage as well.

95 g.p. and 33 s.p. in local coins are found in a box in a desk, most of Party decide to leave it be but Aisha has other ideas; she replaces it with 50 Decasti g.p. Runin catches on and a Runin-Aisha-Creon-Iost brawl erupts; the others head off and try to find a way out of town. During brawl, the smith and assistants manage to break out of storage; this time Iost and Creon kill smith while Aisha wriggles out of Runin's grasp and flees.

Ajax, Siiric and Harneus are intercepted and taken in by a local resistance group, who eventually find everyone else but not before Runin's name and a big reward appear on a 'wanted' poster.

Resistance group bring someone else in as well: Kirkos joins out of the blue! He came to his senses about 5 days ago and was heading for Torcha to reclaim his gear - Tom met him on road with a bit of his gear and sent him up to Targnol Port instead.

Party taken out of town by resistance group and turned loose, they head south.

E 26

Continue south into hills.

Party caught off guard by a Chimera in afternoon, between its fiery breath and Kirkos' lightning Iost ends up with no armour left at all; a magic surge from this shrinks Aisha to 2 inches tall. Kirkos also loses about 2/3 of his spellbook.

Creon puts tiny Aisha inside his codpiece "for safekeeping", this turns out to be a mistake when she suddenly returns to normal size about 10 minutes later! (and Creon needs new clothes)

Party arrive at a hamlet in next valley and are greeted by a few occupants - they get annoyed when told Party have just slain Chimera (it was the local guardian) so Kirkos puts some to sleep; this starts an ugly battle in which all except Creon and Aisha end up frozen in place and Creon's magical dog 'Interceptor' saves the day.

Start talking with villagers, learn this is a monastery of sorts to a deity none have heard of. Eventually come to a grudging arrangement, and Party take their leave. Meanwhile, unknown to any, Aisha quietly slits the throats of the villagers Kirkos put to sleep.

While climbing steep road out of village, Party hear a scream behind them. Aisha flees, Runin goes back to investigate; villagers have found their dead and are not pleased. Runin returns to Party, all quickly conclude Aisha is to blame, but it's dark and she cannot be found. Party make camp a bit further along road; Aisha makes camp in hills.

E 27

Harneus leaves during night; he has turned himself in to village so Party can continue with their mission. He leaves some of his gear behind, and a note explaining what he is doing.

Runin leaves in a.m. and heads back to village, in hopes of reclaiming Harneus. Kirkos wants to stay put and wait for him to return, rest of Party want to carry on, so Iost ends up carrying Kirkos for a while.

Meanwhile Runin gets to village, finds Harneus is being held captive in place of the murderer. He can't get Harneus released and cannot produce the actual killer, so he has little choice but to follow Party, which he does.

Aisha sees Party go by on road, notices the goody-good types (Runin and Harneus) are missing, decides to follow.

Party notice a large patrol approaching in the distance. Iost puts Kirkos down and a brawl erupts:
o Kirkos colours Iost a bright fluorescent pink;
o Ajax grabs Kirkos while Iost loots his backpack;
o Iost tears Kirkos' book of cantrips to shreds then throws what's left down a steep bank;
o Kirkos tries to climb down and retrieve it, slips, falls, lies bleeding and unconscious below;
o After some discussion, Creon and Siiric climb down, patch him up, and bring him back.

Meanwhile, approaching patrol are somewhat confused by these antics. As they pass by it becomes obvious they are escorting a madman; he glares at each Party member and babbles something, each time in a different language. Some of what he says sounds prophetic but none of it makes any sense, so Party ignore him.

Shortly after this a small vase filled with nettles appears in road ahead; not wanting to take any chances Kirkos just rears back and fireballs it - it survives…until Iost kicks it down the bank and shatters it.

Party pass by another village then make camp in hills.

Late at night a strange creature - much like a 20' x 10' animated mattress camouflaged by the assorted gravel etc. on its back - catches both Party and nearby Aisha completely off guard (Iost and Kirkos on watch are too busy glaring at each other). Aisha killed without ever knowing what hit her, but her dying scream is enough to alert Party something is wrong; even with this Siiric almost dies to it as well before Party can slay it.

Party find and loot Aisha. She has a last will; Creon (who has been wooing Aisha for some time with her wealth and title firmly in mind) nearly chokes when he reads she has left everything to Iost (!) in the event she fails to return to life.

E 28

Running out of people, Party turn around in hopes of retrieving Runin and Harneus. They run into Runin within the hour, but continue back to village in hopes of trading dead Aisha for living Harneus.

At one point during day Ajax's trident has a brief chat with him.

Arrive at village late in evening. Village Clerics cast Speak With Dead on Aisha, she admits to killings and Harneus is released. Much discussion follows on what to do with Aisha: her will says to revive her, but if done she would most likely face immediate execution for the murders, and complicating things further is that she is quested to fulfill Party's mission. Everyone decides to sleep on it.

E 29

Village Clerics have a solution: if the quest can be transferred to another Aisha will remain dead. Iost, Siiric and Kirkos all volunteer (Clerics ignore Kirkos); a few spells later the quest successfully transfers to Siiric.

Kirkos tries (and fails dismally) to steal a part of Aisha for later resurrection. He then tries to provide a distraction for Creon to do the same thing, but Creon fakes it and steals nothing. Party leave.

E 30

Reach tiny town of Kevalla by nightfall. Kirkos stays at an inn, rest of Party camp on edge of town.

While in town Kirkos speaks Decasti a few times too often; by evening's end most have him figured as a (rather inept) spy.

E 31

Kirkos assassinated during night.

No sign of Kirkos in morning; Party head to inn to find him, and get jumped by the locals. All goes well for Party other than Siiric falls victim to a trap and nearly gets killed by a pair of war dogs. Iost and Runin then both set fire to the inn; Iost doesn't stop there and sets some other buildings alight as well. Party leave.

A lone horseman flees town the other way at top speed.

Arrive at village of Smale in late afternoon, Runin and Siiric go in and get some useful information. They also get roaring drunk, but remain barely coherent enough to return and tell Party where the Ruins of Fortune are: "right up that *hic* hill".

Ruins of Fortune are frequented so often by adventurers that there is a staircase leading up hill (!), Party camp at base.

E 32

Iost loses a level (so now F-3) to a Wraith during night before Party can destroy it.

Smale is somehow protected from undead so Party retreat there and stay put for day.

E 33 Party head up stairs…
   
Surviving members:  
New members:  
Casualties: Aisha, Kirkos
Retirees:  
Continuing party (to ):  

 

 

27. Akrides I: A Problem With Giants (9-0-0;1), Eolna 29-Flaige 10 1084, May-July 2010

Background and summary: The Party head into deepest Puridius in search of the lost city of Akrides, rumoured to contain something that can at least help in the slaying of an Undead Lord. However, en route they get sidetracked and instead become involved in dealing with a small colony of Giants; and pretty much wipe it out. They return to Qar'tura wealthier and more experienced, but no closer at all to slaying any Undead Lords.

Starting members (from Slave Lords Again: Suderham): Perseus(F-5), Claire(NrC-5), Zxancs(F-4), Chembri(WrC-4), Fjallarr(R-5), Thimbus(MU-5), Caereluin (as Cara, A-4), Tyche(NtC-3/T-3), Dorian(MU-3)

Eolna 25 1084 Party leave Qar'nora
E 27 Arrive Qar'tura, spend a few days here mostly so Thimbus can acquire spells.
E 29 Leave Qar'tura.
E 33 Deep in wilderness, Party suddenly surrounded by odd-looking almost-Human bipeds. The only language in common is (surprisingly) Quenya, in which they seem quite fluent; but communication gets nowhere before Dorian puts several to sleep. He in turn is immediately put down by several thrown spears, communication then continues. These people call themselves The Forgotten, claim to have withstood attempted invasion by "several empires", and suggest Party will do no better and that they should leave. Meanwhile, one of The Forgotten cures Dorian, and Party carry on after being escorted from Forgotten lands.
E 35

Now in open country, Party see several Giants ahead in the distance. Thimbus flies ahead to fireball them and draw them toward Party, but gets distracted by an approaching boat on a huge nearby lake and fireballs that instead; he blows up a magic item or two on board as well. Ship founders.

Despite lots of confusion and people going every which way, Party try to charge at Giants. Fjallarr summons a Dwarven horde for the first time, he's happy. Perseus summons an angel. Chembri and Zxancs announce they are going to help ship survivors but instead charge around Giants and eventually come in from behind. Tyche and Cara independently sneak around and try to backstrike the same Giant but only end up getting in each other's way. And despite clobbering a few people with boulders as they approached, the Giants still go down rather easily.

Meanwhile, ship has sunk and survivors are swimming for shore. Chembri, Dorian, Zxancs and Cara head down to meet them; Chembri pulls all as enemies, and all are soon either slain, captured or run off.

E 36 A lakeshore village proves to be full of Elves (!); they warn that Giants will probably attack village in response to yesterday's battle, so Party decide to stay put and help defend village.
E 37 Half a dozen Giants attack village and are met en route by hidden Party. Perseus summons a Paladin whose career ends 15 seconds later when smeared by a thrown boulder. Fjallarr's Dwarves don't last much longer, but (other than Perseus, who gets repeatedly plunged into darkness by Party spells and then clobbered there) Party come out in remarkably good shape.
E 38 Leaving Perseus, Chembri and Fjallarr behind, rest of Party go searching for Giants' lair.
E 39 Find a valley with Giants and a couple of buildings; Thimbus scouts a large cave complex nearby and finds lots more Giants including children. Rest of Party return to lakeshore, Thimbus stays put.
E 40

Giants send out a search party; Thimbus flies ahead to warn village and Party.

Giants arrive, Party use same tactics as before to good effect. Giant chief proves a handful - takes damage 21 different times (mostly from Magic Missiles) before finally going down. Chembri killed by chief and Zxancs clubbed senseless by another, but Party again prevail.

Perseus uses a Ring to wish that Chembri survived the battle, so Chembri revived.

Party stay with Elves for a few days to rest and recover.

Flaige 2 Having decided to finish off Giant lair once and for all, Party head out. Thimbus flies ahead to scout, spends day doing so, then cannot find Party that night. He sleeps in a tree somewhere
F 3

Party (and Thimbus) awakened in morning by a pounding hailstorm, Thimbus grounded and so tries finding Party on foot, no luck; finally finds them later when almost at Giant camp.

Cautiously approach Giant camp. Three Giants are outside; so Party use Silence across cave entrance to block sounds of combat then rather easily take them down.

A second batch of Giants come storming out of cave, these three adults and two children prove much more trouble:
o One adult takes on Fjallarr and eventually almost kills him;
o Dorian tries to put Darkness on one but catches Chembri instead, so he becomes a hazard;
o Perseus takes on one of the kids, doesn't accomplish much before leaving it to Zxancs;
o Several other kids appear in the cave entrance cheering on their friends, Thimbus blows them up, this causes remaining Giants outside to go completely berserk;
o Zxancs is losing to her Giant-child foe so Chembri (in darkness) wades in to help, but he hits Zxancs instead and nearly kills her;
o Tyche and Dorian independently move to find and cure Zxancs, Dorian ends up blundering into Tyche then hauls her out of darkness (thinking she is Zxancs), they argue; and Tyche's NtC class is finally revealed;
o Heroic last stand by the young Giant causes some sort of minor divine intervention, it disappears completely on dying and darkness ends early, Zxancs barely survives and Claire is kept very busy.

Not content with this, and with half the Party barely standing, they form up and charge into the cave. A few more Giants await including a spellcaster but they don't last long, but one in hindsight was clearly an illusion; and Tyche saw someone scurrying away down a passage.

Perseus, Chembri, Claire and Fjallarr form up and chase but cannot find; Cara and Tyche are brought forward to deal with some doors, and lots of exploration and looting follows. A massive wolf in one room is the only useful opposition.

Leave caves, camp nearby. A bonfire containing several enchanted giant clubs fails to provide much entertainment

F 5 Reach Elvish village. Zxancs suggests a visit to local bath-house, all go except Perseus and Fjallarr. Once here, Cara allows her disguise to wash off and reveals herself as Caereluin (and Tyche is now revealed as an NPC); some brief arguing follows. Party stay put for day then leave for Qar'tura.
F 10 Arrive Qar'tura, start a long treasury and training (for all except Fjallarr and Thimbus) break. During this, Party realize loot from Giants is worth a lot more than first thought; they're happy.
F 20 Zxancs finishes her training; her outstanding quest starts nudging her more and more forcefully over the following days.
F 25 Fjallarr and Thimbus retire.
Surviving members: Perseus(F-6), Claire(NrC-6), Zxancs(F-5), Chembri(WrC-5), Fjallarr(R-5), Thimbus(MU-5), Caereluin (as Cara, A-5), Tyche(NtC-4/T-4), Dorian(MU-4)
New members: none
Casualties: (Chembri - revived)
Retirees: Fjallarr, Thimbus
Continuing party (to ): Perseus, Claire, Zxancs, Chembri, Caereluin, Tyche, Dorian
 
 
 

 


Dafan
Decast Old Dafan Telenet Riveria