Part 5 - Illuminations
Continued from Part
3: Explorations
SPHONDALAI WANDERINGS to
???
21. Sphondalai Wanderings
22. Slave Lords Again: Suderham
25. Ghosts of the Heceta Head
26. Ruins of Fortune
27. Akrides I: A Problem With Giants
|
Calendar:
|
| Hriva – Tuila – Laire – Yavia – Quelle – Coira – Auril –
Eolna – Flaige |
| (winter) (spring) (summer)
(fall) |
|
21.
Sphondalai Wanderings ( - - ; ),
Tuila 36- ??? 1084, February- 2010
Background and summary: Lesilkasig and Astacoe find themselves
adrift as strangers in a strange land. Seeking to make the
best of their situation, they eventually start a Party and
head up into the Sphondalai mountains looking for trouble.
Starting members (from Slave
Trail B): Lesilkasig(MU-3), Astacoe(F-3)
(from Kallios'
Tower, via retirement): Raphosa(NrC-3)
| Hriva 24
1084 |
Lesilkasig and Astacoe leave Slave Trail
Party in Spieadeia: Lesilkasig needs to rebuild his spellbook,
and Astacoe needs some answers. |
| Tuila 3 |
Finally manage to get an audience with a
MU guild. Lesilkasig spends a few days on her book while
Astacoe gets no useful answers and is told to try Praetos
instead. |
| T 6 |
Leave Spieadeia on horse. |
| T 30 |
Arrive Praetos. |
| T 33 |
By now several MU-guild doors have been
slammed in their faces, so Astacoe tries the Fighters'
guild: he learns the MUs have closed up shop to all except
locals and those well known to them - which L and A are
not. |
| T 34 |
To Zeus temple; Astacoe learns enough here
to realize he's completely stuck. He and Lesilkasig decide
on the spur of the moment to form a Party and go adventuring;
they need a Cleric, so Raphosa(NrC-3) rejoins. |
| T 36 |
They also need a Thief: recruiting produces
Eliayess Palantiria(T-3), who joins. |
| T 37 |
Knowing there's trouble in the mountains
but with no real idea what they're doing, Party leave
town and head south. |
| Laire 7 |
Now deep in rainy Sphondalai mountains,
Party take out a Grashi bandit group followed by a wandering
Turvitian. |
| L 8 |
A suit of armour comes riding down the road, inside
it is Anaxamandros(Cvr-3) who joins. (see
Slave Trail B
for how he came to be here)
A Troll attacks and doesn't last long.
|
| |
|
| |
|
| Surviving members: |
|
| New members: |
Eliayess; Anaxamandros (from Slave
Trail B) |
| Retirees: |
|
| Casualties: |
|
|
|
22.
Slave Lords Again: Suderham (13-4-2;3),
Coira 27-Eolna 17 1084, January-March 2010
Background and summary: The Party try again to vanquish
the Slave Lords at Suderham, but this time with a greater
goal in mind: one of these fine individuals holds something
- knowledge? an item? who knows - that could ultimately lead
to the downfall of Vaklari of the Stone, Emperor of Puridius
and one of the Undead Lords. The Slave Lords survive virtually
unscathed, but the Party come away with the information they
need - though they don't at first realize it.
Starting members (from Nakkitou):
Perseus(F-5), Claire(NrC-5), Zxancs(F-4), Audun(B-4), Chembri(WrC-4),
Seriter(R-3/T-3)
(from Beyond
the Crystal Veil): Thimbus(MU-5)
(from Xantos
One-Horned, via retirement): Fjallarr(R-5)
|
Quelle 32 1084
|
Thimbus has just trained a local wizard who seems enthusiastic;
he is now taken in, so Dorian son of Theopolis (MU-3)
joins. He is given an amulet and brooch, and made
a member of the Lightbringers.
Fjallarr decides retirement is far too boring, so he
dives back in and rejoins. Party stay put for a while,
however.
|
| Coira 7 |
Cassandra gives birth to a daughter; then almost
immediately becomes male!
|
| C 8 |
Creon uses his Cloak to make Cassandra female again.
|
| C 9 |
Leave Torcha. |
| C 14 |
Arrive Karnos. Decide to leave Brema's teleporting
boat here and instead book passage around to Spieadeia. |
| C 23 |
Arrive Spieadeia, spend a few days shopping.
During this time, various minor pranks are played on
Thimbus; he strongly suspects Dorian.
|
| C 27 |
Leave Spieadeia, again as passengers on
a freight ship. |
| Auril 1 |
Party's ship attacked by another vessel clearly seeking
only Party. Digger is on this ship but last month Party
saw him very permanently die, and correctly assume this
to be a clone. A lightning bolt from Fjallarr's
sword and a fireball from Thimbus (who can fly
now, it seems) almost demolish ship; the significant
meltdown that follows doesn't help it any.
Only survivor is ship's helmsman, Chembri charms him
and gets some good information including that ship was
sent from Suderham by Markessa (who somehow seems to
be alive again) and was guided to Party by means unknown.
Helmsman seems half-decent, so is hired by Chembri
as a hench: Helm(F-0) joins.
Searching remains of attacking ship finds faintly magical
sketches of Perseus, Claire, Aisha and Seriter in captain's
cabin; these are kept by Party. Thimbus happily blows
up what's left of attackers' ship as Party sail away.
|
| A 7 |
Arrive Praetos. |
| A 8 |
Meet with Anstrus, head of local Zeus temple and past
acquaintance of Fjallarr etc.; also a known associate
of Kallios.
Decide to stay at Kerata, a small town about 5 miles
out of Praetos. En route there, Perseus sees Kirkos
(!) turning off into an alley; Party follows and catches
up, and Kirkos rejoins (or so it seems). He seems to
have teleported into hills west of Praetos on drawing
his second card in Nakkitou, and has no memory of drawing
any others. Much confusion follows.
|
| A 9 |
Seriter's already bored, so he, Chembri and Thimbus
head off into local hills to find trouble for a few
days.
A message arrives for Fjallarr: he and his companions
are to be at Keltheres' old estate at sunset.
All except Helm to Keltheres' estate later; here meet
Kallios:
o inform him Nakki-Nakk
still exists, Kallios gets mad;
o inform him Saith
has re-arisen, Kallios gets really mad, almost kills
Perseus who has been acting as spokesman;
o inform him Party
are off to eventually try and take out Vaklari, Kallios
wholeheartedly approves;
o tell of Kirkos
and the cards, Kallios helped create these cards and
knows what they do: he points at Kirkos and simply says
"Kill him". Party happily oblige, then learn
this Kirkos was a clone and there has been at least
one other such (and may be more, and they will oppose
Party if met);
o On dying, Kirkos'
corpse and gear vanish immediately;
o Kallios realizes
that Nakki having these cards lends credence to his
tale of destroying Xangteng, as they were last known
to be in Xangteng's possession;
o Dorian lets slip
that Zxancs is tasked with killing an Undead Lord, Kallios
gently informs her it will not be he (and sounds very
much like Nakki-Nakk in so doing);
o Audun tells of
his visions, Kallios explains that flying castles are
not unheard of but have not been seen in eons;
o Much discussion
and planning lead to Kallios deciding to go after Nakki-Nakk
(using Brema's old boat to get there) while Party go
after Vaklari, no-one's sure what to do about Saith
or even where he is, but Kallios is sure he will become
a headache at some point.
Party eventually return to inn to await Seriter etc.
|
| A 10 |
Some way to the southwest, Chembri, Seriter,
Thimbus and Helm stumble on and follow three huge reptilian
beasts of some unknown type; and watch as they very efficiently
kill and eat a few deer. Thimbus makes all invisible. |
| A 11 |
During night, a voice asks Chembri group who they are
and "have you seen my pets?". Soon realize
"pets" are the beasts they were following
earlier and that voice belongs to Nakki-Nakk's associate
Robson; some small talk ensues while Thimbus flies up
and tries some detection spells, but things go awry
(largely due to Chembri saying too much) and spells
start getting cast in anger: Thimbus flies away, eventually
all the way back to Kerata.
Chembri, Seriter and Helm head back on foot in morning
but are found by beasts; C,S+H flee once but cannot
flee when found a second time: Helm killed before
he knew what hit him, and Seriter killed shortly
after despite badly hurting one of the beasts (which
runs away). Chembri draws his beast on to Seriter's
corpse and flees while it has lunch; Helm eaten by the
other one.
Thimbus reaches rest of Party in Kerata but they stay
put for day.
|
| A 12 |
Main Party leaves Kerata, soon bump into beasts (who
are tracking Chembri, but Party don't see him until
later); a messy battle almost kills Audun and Dorian
but herbs from Fjallarr save them. Beasts slain and
burned.
Drawn by noise of battle, Chembri arrives only to get
punched by Perseus and Fjallarr; an argument follows.
Cutting beasts apart finds Seriter parts and some of
his gear; decision is to go back to site of his death
to recover rest of gear.
While setting camp, Fjallarr notices someone watching
from a tree; this is Robson, and brief conversation
leads to a short battle: Robson killed. Chembri then
casts Death Prayer and Party burn the body.
|
| A 13 |
Find Seriter's remaining gear, head back
to Praetos. |
| A 15 |
Meet Anstrus again; he informs Party Robson was to
be taken alive (oops) so Kallios could question him.
Seriter resurrected, but he comes back on much
friendlier terms with undead: he is reluctant to fight
them and may occasionally be able to control them!
A very annoyed Kallios summons Party later and dresses
them down smartly: Robson, once captured, was to have
been his source of information on Nakki-Nakk but thanks
to Party is now dead, burnt, and probably unrevivable.
|
| A 16 |
With most of his gear lost and needing some time to
physically recover, Seriter retires. He agrees
to help find a new locksmith for Party.
Seriter returns in evening with a recruit calling herself
Doris; she has been in hiding in Seriter's guild after
running afoul of the Bellringers, and needs to get out
of town. Party take her in. (this is Caereluin
rejoining in disguise, and her tale is a complete
fabrication. It was just good enough to fool Seriter.)
Another recruit shows up, Party take her in as well,
so Tyche(NtC-3/T-3) joins. She hides her Cleric
side for now.
|
| A 17 |
Party buys a boat and makes ready to sail north.
After a farewell drink with Seriter, Party sacks out
on boat; but sleep interrupted before long by a fireball
cast by a Kirkos clone. Party capture but do not kill
clone, hoping to use him as bait for a Demon known to
be seeking him.
Bait works: a powerful Demon soon arrives. Half of
Party flee in terror; the rest stand in and after a
brief hesitation decide to attack Demon - and with Perseus,
Fjallarr and Chembri doing most of the work they somehow
manage to bring it down!
|
| A 18 |
Leave Praetos for what becomes a long slow
voyage north. |
| A 21 |
Now safely clear of Praetos, "Doris"
introduces herself as Encaranellieth (Cara) Turcoira
and thanks Party for taking her in. |
| A 36 |
Arrive at Brema's fortress. Thimbus flies over and
notes much has changed: a small army is marching around
on the nearby open ground, 7 ships are in harbour, and
a new flag flies from fortress. Party speculate this
might be a buildup to an invasion of Praetos as per
one of Audun's visions.
Party stand off in boat and eventually anchor near
an island while Thimbus flies on to Anaish.
|
| A 37 |
Thimbus arrives at Anaish and seeks out
Breary's father ("Brepa"). He seems to have
lost touch with Brema and is concerned enough about goings-on
at fortress that he will go out there himself and take
a look. He suspects army is going to invade inland, and
asks if Thimbus can warn Qar'nora as well. |
| A 38 |
Thimbus to Qar'nora, warns MU guild there of impending
trouble.
By now rest of Party has become bored, so leaving Claire,
Audun and Cara on boat they decide to explore the island
they are anchored by. Before long, Fjallarr, Zxancs,
Chembri and Tyche are all caught in a net snare; some
natives arrive just as Perseus cuts net down, and after
a brief attempt at communication Party decide to leave
natives alone and retreat to boat.
|
| A 39 |
Thimbus heads back to Party. |
| Eolna 1 |
Thimbus arrives and rejoins.
Party check out native village from a distance; then
sail to other island and anchor, sneak in through same
caves as before, and sack out once close to Suderham.
(and the actual adventure finally starts!)
|
| E 2 |
Audun climbs up into textile warehouse, several Magic
Mouths go off and sound the alarm. Three guards
arrive and are put to sleep by Dorian; he catches Audun
too who falls back down shaft. Thimbus flies up while
Tyche and Cara climb; Tyche and Cara toss sleeping guards
down to Party, Chembri charms one who tags along.
Cara bails down shaft when Thimbus starts casting a
fireball, meanwhile Tyche disappears. Lots of
guards arrive, Thimbus fireballs many (and Tyche as
well?) then leaves.
Fireball sucks air out of Party's hiding place; fortunately
Perseus and Fjallarr are able to beat down door at end
of passage and let some air in.
Retreat to south shore only to find a screaming gale
blowing and no sign of boat. Hide in a different cave.
Zxancs goes out scouting for some reason and gets picked
up and carried off by a Gargoyle
Some hours later Fjallarr goes looking for Zxancs and
guesses from tracks what happened; Party mount a rescue
mission and head up hill. 8 Gargoyles later, Zxancs
is rescued; Dorian almost killed in process. Return
to cave and put up some defensive glyphs.
|
| E 3 |
Stay put for day so Dorian can recover. Perseus, Claire
and Audun all feel watched at different times during
day.
In evening, a rock is thrown into Party's cave with
a taunting note attached from someone named Milerjoi.
Fjallarr investigates, finds a "dead body"
by shore but when he picks it up it attacks: Fjallarr
almost pounded senseless by a now-very-alive Monk before
he can react and flee.
|
| E 4 |
In early morning, Party's glyphs set off. Thimbus flies
invisible outside and reports cave is surrounded by
a number of people, including Myiore. Chembri
casts Silence in cave while people quickly plan.
Myiore fed something and sent into cave just as Party
decide to leave; they meet in middle and Myiore explodes:
Myiore killed, very messily...or so everyone thinks.
Zxancs walks out and surrenders; this throws Party's
plans into chaos and people scatter. Chembri flees and
after evading some pursuit finds himself alone on island.
Audun disrupts a few spells then flees out to sea using
water-walk. Claire surrenders and is tied up but is
then ignored for just long enough for Thimbus to swoop
in and collect her, they fly away. Dorian flees but
is soon chased down and forced to surrender. Fjallarr,
Cara and Perseus all surrender peacefully.
Audun runs out to sea, circles around back to shore,
eventually makes his way to top of "Gargoyle Hill".
Claire and Thimbus try to intercept pursuers of Chembri
but accomplish nothing, they then fly off and hide.
Chembri eventually makes his way back to cave but everyone
is gone, so he heads up Gargoyle Hill and somewhat awkwardly
reunites with Audun.
Captives are bound, made invisible, taken to Suderham,
and thrown in cells.
Late in afternoon, Claire and Thimbus decide to check
out Gargoyle Hill - they find Audun and Chembri here.
Late at night, captives freed by an unknown ally; they
are left a cryptic map and note indicating a docked
boat in harbour. Captives have to pass through slave
pens en route to exit, and here find some people: Turin
TwoAxe(NrC-1) rejoins (last seen in Krykos
the Warlord), also a very weak Myiore,
this causes lots of confusion as people saw her explode
this morning, but it soon becomes obvious she has been
cloned. This seems to be what's left of the original,
so they take her in.
Also, Tyche rejoins; she has spent the last
few days hiding in town, she saw Party being brought
in this morning and had since been trying to get to
them.
Party arm themselves with whatever they can find and
head into streets.
Meet two skeletons and a ghoul on patrol, they don't
last long.
Get to dock, find boat and most of their gear, and
sail out of harbour. Decide to head for a nearby island
and anchor.
|
| E 5 |
Thimbus tries using talk-rock but only get Milerjoi
the Monk; lots of threats get nowhere except Thimbus
learns captives are free, so his group fly away from
island and start searching.
Perseus etc. stay anchored through day, are eventually
found and joined by Thimbus group, so all now reunited.
|
| E 7 |
Arrive at mainland via a roundabout route,
send boat out to sea on its own to throw off pursuers.
(Party paranoid that a minor magic item built into boat
is a homing device) Head inland through swamps. |
| E 8 |
A Black Dragon rears up out of swamp and attacks. Chembri
killed by its initial blast but Dragon otherwise
poses little real threat before dying.
To everyone's surprise (including his!) Chembri
revived a moment later as if nothing had happened;
nobody can figure out why or how despite much speculation.
No sign of Dragon's lair, so keep trudging north through
swamp.
|
| E 10 |
A Dryad fails to seduce any of Party's men
on several attempts, meanwhile Cara steals some of her
herbs. |
| E 17 |
Arrive Qar'nora, start a treasury break. |
| E 20 |
A ring from treasury might hold a Wish;
unknown to anyone Audun tries it and wishes Kirkos back
to health; this works, and far to the south Kirkos recovers
his senses and youth. An argument follows once Party realize
what Audun has done. |
| E 21 |
Perseus receives a note from Caereluin;
saying that in delivering a message to him she is fulfilling
the letter of her contract with Brema. He tells Audun
about this message but nobody else, for quite some time. |
| E 25 |
Treasury done. Audun retires to train. Turin
retires to go home. Myiore retires to recover
in a care home in Qar'nora.
|
| Surviving members: |
Perseus(F-5), Claire(NrC-5), Zxancs(F-4),
Audun(B-5), Chembri(WrC-4), Seriter(R-4/T-4), Fjallarr(R-5),
Thimbus(MU-5), Caereluin (as Cara, A-4), Tyche(NtC-3/T-3),
Dorian(MU-3), Myiore(N-3), Turin(NrC-1) |
| New members: |
Dorian, Helm, Tyche; Caereluin (as Cara,
from c-series);
Turin (from Krykos
the Warlord) |
| Casualties: |
(Seriter, Chembri - revived); Helm |
| Retirees: |
Seriter, Audun, Turin, Myiore |
| Continuing party (to Expedition
to Akrides): |
Perseus, Claire, Zxancs, Chembri, Fjallarr,
Thimbus, Caereluin (as Cara), Tyche, Dorian |
|
|
25.
Ghosts of the Heceta Head (13-6-4;5),
Coira 29-Eolna 1 1084, March-May 2010
Background and summary: The Party seek to free Poseidon's
Damned from their torment - or something like that. They realize
the key to doing such lies with Mary Heceta and travel north
to find her; they then realize she too is a ghost, and that
she has been driven out of her home - a lighthouse - by the
Damned. She passes on her secret shortly before being destroyed
by the Damned; the Party then proceed to clean out her lighthouse
anyway.
DM notes: the basic idea behind this adventure - defending
the lighthouse home of one ghost from the hostile intentions
of a bunch of other ghosts - was inspired by the Lordi
song of the same name. Heceta Head is a real place on the
Oregon coast and has a haunted lighthouse, but note that both
the lighthouse and the surrounding area have been altered
somewhat for purposes of this adventure e.g. the real lighthouse
does not (to the best of my knowledge) have caves beneath
that link it to the beach.
The Heceta lighthouse's actual ghost is usually just known
as the Gray Lady. The name Mary Heceta is my own creation.
Starting members (from Nakkitou):
Cassandra(NtC-5), Runin(R-3), Aisha(MU-2/T-3), Iost(F-3)
(from Beyond
the Crystal Veil): Creon(T-5)
(from Timeless
Caverns): Waith(NrC-5), Dogga(F-4)
| Coira 15
1084 |
A mere 8 days after giving birth, Cassandra
surprises everyone by announcing she is ready to take
the field again. Party gleefully take her in. |
| C 16 |
Leave Torcha, for Spieadeia via Karnos. |
| C 27 |
Arrive Spieadeia. Aisha makes inquiries
regarding Poseidon's Damned and very quickly gains access
to a sage. |
| C 28 |
Party meets with Euridius the sage, he knows
of someone up north named Mary Heceta who perhaps holds
the key to saving the Damned. |
| C 29 |
Leave Spieadeia on foot (they don't trust
the sea, now). |
| Auril 2 |
Now in mountains, 5 caravan-raiding Turvitians attack
and don't last long.
In their gear is a small chest containing 500 g.p.
and an order letter for some cloth and textiles from
Sharphi. Much discussion as to whether Party should
deliver this money or not, as they will be likely passing
near Sharphi.
|
| A 3 |
Money box disappears during night, but money is found
in Waith's bag of holding in morning. Much suspicion
all round, particularly once remains of box are found
in party's campfire.
A Hill Giant jumps off a low cliff onto Runin but manages
little else before dying.
In evening, Party are just settling in to camp when
a ghost appears in their campfire smoke; it looks around
until it sees Aisha, then makes a beseeching gesture
to her and vanishes.
|
| A 4 |
Party take a slight detour and remove a
mated pair of Chimerae from their lair above road. Party
then head down into foothills. |
| A 5 |
During night, several waves of Grashi overrun Party's
camp. They quickly steal Aisha and run off with her;
rest of Party bogged down and cannot follow (though
Runin tries) until Dogga breaks through and charges
up to where Grashi's leaders await. He then heroically
takes on everything he can find (including a high-level
fighter and a caster of some sort) but the weight of
numbers do him in: Dogga killed just as help
finally arrives. Party mop up and take a couple of captives
including the heavy Fighter; and rescue Aisha.
Question prisoner - learn this group was sent by a
Poseidon temple on coast, among other things; and their
caster seemed to know exactly where and when to find
Party. Kill prisoner. Scoop up some nice loot.
Dogga raised by Waith, using a scroll. Party
then stay put for a few days to rest and recover.
|
| A 8 |
Start travelling north, decide after some
debate to head for Sharphi. |
| A 11 |
Arrive Sharphi. Aisha checks in at local MU guild and
finds herself expected: some people have been looking
for her. She goes into hiding here and trains (to MU-3).
Runin also finds training (to R-4); while doing so
he meets a new recruit: Rhog(R-3) joins.
Meanwhile, those of Party not training argue again
about what to do with textile-order money from money
box; it's in Waith's bag of holding so this problem
is eventually dumped in her lap to sort out.
|
| A 21 |
Aisha's training done, Party escort her from guild.
She wants to talk with one of the people still seeking
her, so Party find one and corner it a bit too easily.
It behaves very oddly: at first seems unsure if Aisha
is real, and then treats her like a queen while completely
ignoring everyone else even when Iost punches it in
the face.
Aisha learns it is one of Poseidon's Damned, she tells
it she is heading to the coast to find answers from
Mary Heceta whereupon it tries to flee until Iost grabs
it. Several other "people" nearby also flee,
Runin can find no trace of them later.
To Zeus temple with captive, a Cleric casts a few spells
then informs Party it is in fact undead before destroying
it.
Party realize those that fled are probably heading
for Mary Heceta: Party head north on overnight forced
march.
|
| A 22 |
Arrive Kerata, check in with Zeus temple.
Anstrus, already apprised of situation, soon arrives but
can shed little new light on things. |
| A 23 |
Leave for coast, again on forced march and in terrible
weather.
Meet Seriter in hills in afternoon; he just
got here a few days ago after retiring from Party en
route to Suderham. He decides
to stay retired but seems to know where Mary Heceta
might be - if she's still alive.
That evening, a ghost appears in campfire smoke much
like evening of Auril 3 and probably the same one.
|
| A 25 |
Now deep in wilderness, Party attacked by several animated
tree stumps with snaky heads. Rhog killed by
one, Iost almost by another, Waith swallowed by a third,
and Party put hard to the test before prevailing.
Stay put for day to rest. Dogga elected Party leader.
|
| A 26 |
During night, a ghost arrives in Party's camp; when
Aisha (on watch) finally notices her she introduces
herself: Mary Heceta (ghost) joins. She was recently
driven from her nearby home by Poseidon's Damned and
has been seeking Aisha for days, but cannot leave this
area.
Rest again for day, Mary gives lots of information
about her lighthouse home and the Damned; it seems those
the Party met in Sharphi are a type unknown to her.
|
| A 27 |
During night, Party attacked by 2 "water zombies"
and 3 ghostly Damned. Cassandra and Waith become
ghosts and wander off toward coast; and Creon almost
but Aisha saves him with a kiss.
Party immediately head back to town, except Aisha who
stays with Mary at her request.
|
| A 30 |
Arrive at Praetos, start shopping for better
weapons; also launch a major recruiting drive. |
| A 32 |
By now, recruiting produces results: Dictys(NrC-3),
Harneus(NrC-4), Ellemarinen(MU-3) and Siiric(WrC-3)
all join. Party - now also much better armed - leave
town.
Meanwhile, Aisha and Mary have run out of places to
hide in forest; so Mary passes her long-held secret
over to Aisha and then faces down pursuing Damned (one
of whom is Cassandra!): Mary killed. Aisha flees
for town.
|
| A 34 |
Aisha and Party meet, Aisha passes on
Mary's secret: she must seek the way to Axenos in
the ruins of fortune, and somehow relevant is this
rhyme:
Watched from all sides by elements
four
The way thus found is no door
Aisha has also made a rough map of Mary's
lighthouse from her descriptions.
|
| A 35 |
Ghostly beings (minor smoke elementals) emerge from
Party's campfire during night, Party soon deal with
these.
Reach lighthouse late in day, find cave on beach as
per Mary's map, and wade in. Several battles with Damned
see no real harm done to Party other than Aisha having
to save Runin from becoming a ghost.
Aisha and Runin find a secret door, behind it is a
Wight (soon slain) and some loot including a large red
gem with a person trapped inside. This person seems
able to vaguely respond to communication but doesn't
seem to know who he is or why he is here.
Party try to camp in caves, a couple more Damned disturb
them in evening to no real effect.
|
| A 36 |
Enter lighthouse from beneath, find 3 Damned here who
cause problems; several people almost become Damned
themselves but are saved by various means.
Spend day exploring lighthouse.
|
| A 37 |
Still looking for information, Party spend day dismantling
lighthouse's library, find nothing.
A Damned wanders by in evening, Party recognize it
as Cassandra but attack anyway, she turns and heads
down to the sea, Party follow until she wades out and
disappears beneath the waves whereupon they return to
camp.
|
| A 38 |
The old Heceta manor house is nearby, Party break in
and explore this, it is deserted.
To local village, also deserted.
A tiny Poseidon temple here holds a strange half-person
half-statue that can talk, so Party ask it lots of questions.
It informs them the villagers have become Damned and
gone into the sea, that there are perhaps 10 different
kinds of Damned (Party know of three so far), that it
knows nothing about the Ruins of Fortune, and that the
person in the gem is named Jane (some confusion here
as this person appears to be male) and got there via
bad luck.
Party decide to return to Praetos and try to find information
there
|
| A 39 |
Meet a few "water zombies" in
hills, soon annihilated by Party. |
| Eolna 1 |
Arrive Praetos, start dividing treasure;
Dogga and Iost also seek training. |
| E 5 |
Some high-power spellcraft rescues Jane
Defractals, the occupant of the red gem. He is left with
Zeus types. |
| E 6 |
Aisha cannot train here, so most of Party
leave for Xania. |
| E 12 |
Arrive Xania. |
| E 21 |
Dogga gets a very expensive planeshift to
Torcha: Dogga retires. |
| Surviving members: |
Creon(T-5), Runin(R-4), Aisha(MU-3/T-4),
Iost(F-4), Dogga(F-5), Dictys(NrC-3), Harneus(NrC-4),
Ellemarinen(MU-3), Siiric(WrC-3) |
| New members: |
Rhog, Mary, Dictys, Harneus, Ellemarinen,
Siiric |
| Casualties: |
(Dogga - raised); Rhog, Cassandra, Waith,
Mary |
| Retirees: |
Dogga |
| Continuing parties |
(to Ruins of Fortune):
Creon, Runin, Aisha, Iost, Harneus, Siiric
(to ???): Dictys, Ellemarinen |
|
|
26.
Ruins of Fortune ( - - ; ), Eolna
- 1084, May- 2010
Background and summary: The Party head into mountainous
Puridius in search of the way to undersea Axenos.
Starting members (from Ghosts of the
Heceta Head): Creon(T-5), Runin(R-4), Aisha(MU-3/T-4),
Iost(F-4), Harneus(NrC-4), Siiric(WrC-3)
(from Beyond
the Crystal Veil): Ajax(R-4)
(from Nakkitou
via insane asylum): Kirkos(MU-5)
| Eolna 21
1084 |
Ajax rejoins via planeshift from Torcha, paid
for by Dogga.
Somewhere along here, Dictys gets fed a Love Potion
and falls for Ellemarinen.
|
| E 23 |
Leave Xania. |
| E 25 |
Meet a strange individual in Barrakos Hills, he calls
himself 'Tom' and seems to have been expecting Party
- or at least some version of it. He can provide long-range
transport for 7 people; but the Party has 9 members
so two people have to stay behind. Ellemarinen volunteers,
Dictys goes with her. Runin initially volunteers to
stay put as well but Tom ends up sending him with rest
of Party to Targnol Port.
Party arrive in a dark room, a storage room for a smithy.
On leaving here they are met by a burly smith and half
a dozen or so assistants; Party subdue (but do not kill)
these, and block them in the storage room.
Smithy is in back of a shop; shopkeeper soon ends up
in storage as well.
95 g.p. and 33 s.p. in local coins are found in a box
in a desk, most of Party decide to leave it be but Aisha
has other ideas; she replaces it with 50 Decasti g.p.
Runin catches on and a Runin-Aisha-Creon-Iost brawl
erupts; the others head off and try to find a way out
of town. During brawl, the smith and assistants manage
to break out of storage; this time Iost and Creon kill
smith while Aisha wriggles out of Runin's grasp and
flees.
Ajax, Siiric and Harneus are intercepted and taken
in by a local resistance group, who eventually find
everyone else but not before Runin's name and a big
reward appear on a 'wanted' poster.
Resistance group bring someone else in as well: Kirkos
joins out of the blue! He came to his senses about
5 days ago and was heading for Torcha to reclaim his
gear - Tom met him on road with a bit of his gear and
sent him up to Targnol Port instead.
Party taken out of town by resistance group and turned
loose, they head south.
|
| E 26 |
Continue south into hills.
Party caught off guard by a Chimera in afternoon, between
its fiery breath and Kirkos' lightning Iost ends up
with no armour left at all; a magic surge from this
shrinks Aisha to 2 inches tall. Kirkos also loses about
2/3 of his spellbook.
Creon puts tiny Aisha inside his codpiece "for
safekeeping", this turns out to be a mistake when
she suddenly returns to normal size about 10 minutes
later! (and Creon needs new clothes)
Party arrive at a hamlet in next valley and are greeted
by a few occupants - they get annoyed when told Party
have just slain Chimera (it was the local guardian)
so Kirkos puts some to sleep; this starts an ugly battle
in which all except Creon and Aisha end up frozen in
place and Creon's magical dog 'Interceptor' saves the
day.
Start talking with villagers, learn this is a monastery
of sorts to a deity none have heard of. Eventually come
to a grudging arrangement, and Party take their leave.
Meanwhile, unknown to any, Aisha quietly slits the throats
of the villagers Kirkos put to sleep.
While climbing steep road out of village, Party hear
a scream behind them. Aisha flees, Runin goes back to
investigate; villagers have found their dead and are
not pleased. Runin returns to Party, all quickly conclude
Aisha is to blame, but it's dark and she cannot be found.
Party make camp a bit further along road; Aisha makes
camp in hills.
|
| E 27 |
Harneus leaves during night; he has turned himself
in to village so Party can continue with their mission.
He leaves some of his gear behind, and a note explaining
what he is doing.
Runin leaves in a.m. and heads back to village,
in hopes of reclaiming Harneus. Kirkos wants to stay
put and wait for him to return, rest of Party want to
carry on, so Iost ends up carrying Kirkos for a while.
Meanwhile Runin gets to village, finds Harneus is being
held captive in place of the murderer. He can't get
Harneus released and cannot produce the actual killer,
so he has little choice but to follow Party, which he
does.
Aisha sees Party go by on road, notices the goody-good
types (Runin and Harneus) are missing, decides to follow.
Party notice a large patrol approaching in the distance.
Iost puts Kirkos down and a brawl erupts:
o Kirkos colours
Iost a bright fluorescent pink;
o Ajax grabs Kirkos
while Iost loots his backpack;
o Iost tears Kirkos'
book of cantrips to shreds then throws what's left down
a steep bank;
o Kirkos tries to
climb down and retrieve it, slips, falls, lies bleeding
and unconscious below;
o After some discussion,
Creon and Siiric climb down, patch him up, and bring
him back.
Meanwhile, approaching patrol are somewhat confused
by these antics. As they pass by it becomes obvious
they are escorting a madman; he glares at each Party
member and babbles something, each time in a different
language. Some of what he says sounds prophetic but
none of it makes any sense, so Party ignore him.
Shortly after this a small vase filled with nettles
appears in road ahead; not wanting to take any chances
Kirkos just rears back and fireballs it - it survives
until
Iost kicks it down the bank and shatters it.
Party pass by another village then make camp in hills.
Late at night a strange creature - much like a 20'
x 10' animated mattress camouflaged by the assorted
gravel etc. on its back - catches both Party and nearby
Aisha completely off guard (Iost and Kirkos on watch
are too busy glaring at each other). Aisha killed
without ever knowing what hit her, but her dying scream
is enough to alert Party something is wrong; even with
this Siiric almost dies to it as well before Party can
slay it.
Party find and loot Aisha. She has a last will; Creon
(who has been wooing Aisha for some time with her wealth
and title firmly in mind) nearly chokes when he reads
she has left everything to Iost (!) in the event she
fails to return to life.
|
| E 28 |
Running out of people, Party turn around in hopes of
retrieving Runin and Harneus. They run into Runin within
the hour, but continue back to village in hopes of trading
dead Aisha for living Harneus.
At one point during day Ajax's trident has a brief
chat with him.
Arrive at village late in evening. Village Clerics
cast Speak With Dead on Aisha, she admits to
killings and Harneus is released. Much discussion follows
on what to do with Aisha: her will says to revive her,
but if done she would most likely face immediate execution
for the murders, and complicating things further is
that she is quested to fulfill Party's mission. Everyone
decides to sleep on it.
|
| E 29 |
Village Clerics have a solution: if the quest can be
transferred to another Aisha will remain dead. Iost,
Siiric and Kirkos all volunteer (Clerics ignore Kirkos);
a few spells later the quest successfully transfers
to Siiric.
Kirkos tries (and fails dismally) to steal a part of
Aisha for later resurrection. He then tries to provide
a distraction for Creon to do the same thing, but Creon
fakes it and steals nothing. Party leave.
|
| E 30 |
Reach tiny town of Kevalla by nightfall. Kirkos stays
at an inn, rest of Party camp on edge of town.
While in town Kirkos speaks Decasti a few times too
often; by evening's end most have him figured as a (rather
inept) spy.
|
| E 31 |
Kirkos assassinated during night.
No sign of Kirkos in morning; Party head to inn to
find him, and get jumped by the locals. All goes well
for Party other than Siiric falls victim to a trap and
nearly gets killed by a pair of war dogs. Iost and Runin
then both set fire to the inn; Iost doesn't stop there
and sets some other buildings alight as well. Party
leave.
A lone horseman flees town the other way at top speed.
Arrive at village of Smale in late afternoon, Runin
and Siiric go in and get some useful information. They
also get roaring drunk, but remain barely coherent enough
to return and tell Party where the Ruins of Fortune
are: "right up that *hic* hill".
Ruins of Fortune are frequented so often by adventurers
that there is a staircase leading up hill (!), Party
camp at base.
|
| E 32 |
Iost loses a level (so now F-3) to a Wraith during
night before Party can destroy it.
Smale is somehow protected from undead so Party retreat
there and stay put for day.
|
| E 33 |
Party head up stairs
|
| |
|
| Surviving members: |
|
| New members: |
|
| Casualties: |
Aisha, Kirkos |
| Retirees: |
|
|
| |
|
27.
Akrides I: A Problem With Giants (9-0-0;1),
Eolna 29-Flaige 10 1084, May-July 2010
Background and summary: The Party head into deepest Puridius
in search of the lost city of Akrides, rumoured to contain
something that can at least help in the slaying of an Undead
Lord. However, en route they get sidetracked and instead become
involved in dealing with a small colony of Giants; and pretty
much wipe it out. They return to Qar'tura wealthier and more
experienced, but no closer at all to slaying any Undead Lords.
Starting members (from Slave Lords
Again: Suderham): Perseus(F-5), Claire(NrC-5),
Zxancs(F-4), Chembri(WrC-4), Fjallarr(R-5), Thimbus(MU-5),
Caereluin (as Cara, A-4), Tyche(NtC-3/T-3), Dorian(MU-3)
| Eolna 25
1084 |
Party leave Qar'nora |
| E 27 |
Arrive Qar'tura, spend a few days here mostly
so Thimbus can acquire spells. |
| E 29 |
Leave Qar'tura. |
| E 33 |
Deep in wilderness, Party suddenly surrounded
by odd-looking almost-Human bipeds. The only language
in common is (surprisingly) Quenya, in which they seem
quite fluent; but communication gets nowhere before Dorian
puts several to sleep. He in turn is immediately put down
by several thrown spears, communication then continues.
These people call themselves The Forgotten, claim to have
withstood attempted invasion by "several empires",
and suggest Party will do no better and that they should
leave. Meanwhile, one of The Forgotten cures Dorian, and
Party carry on after being escorted from Forgotten lands. |
| E 35 |
Now in open country, Party see several Giants ahead
in the distance. Thimbus flies ahead to fireball them
and draw them toward Party, but gets distracted by an
approaching boat on a huge nearby lake and fireballs
that instead; he blows up a magic item or two on board
as well. Ship founders.
Despite lots of confusion and people going every which
way, Party try to charge at Giants. Fjallarr summons
a Dwarven horde for the first time, he's happy. Perseus
summons an angel. Chembri and Zxancs announce they are
going to help ship survivors but instead charge around
Giants and eventually come in from behind. Tyche and
Cara independently sneak around and try to backstrike
the same Giant but only end up getting in each other's
way. And despite clobbering a few people with boulders
as they approached, the Giants still go down rather
easily.
Meanwhile, ship has sunk and survivors are swimming
for shore. Chembri, Dorian, Zxancs and Cara head down
to meet them; Chembri pulls all as enemies, and all
are soon either slain, captured or run off.
|
| E 36 |
A lakeshore village proves to be full of
Elves (!); they warn that Giants will probably attack
village in response to yesterday's battle, so Party decide
to stay put and help defend village. |
| E 37 |
Half a dozen Giants attack village and are
met en route by hidden Party. Perseus summons a Paladin
whose career ends 15 seconds later when smeared by a thrown
boulder. Fjallarr's Dwarves don't last much longer, but
(other than Perseus, who gets repeatedly plunged into
darkness by Party spells and then clobbered there) Party
come out in remarkably good shape. |
| E 38 |
Leaving Perseus, Chembri and Fjallarr behind,
rest of Party go searching for Giants' lair. |
| E 39 |
Find a valley with Giants and a couple of
buildings; Thimbus scouts a large cave complex nearby
and finds lots more Giants including children. Rest of
Party return to lakeshore, Thimbus stays put. |
| E 40 |
Giants send out a search party; Thimbus flies ahead
to warn village and Party.
Giants arrive, Party use same tactics as before to
good effect. Giant chief proves a handful - takes damage
21 different times (mostly from Magic Missiles)
before finally going down. Chembri killed by
chief and Zxancs clubbed senseless by another, but Party
again prevail.
Perseus uses a Ring to wish that Chembri survived the
battle, so Chembri revived.
Party stay with Elves for a few days to rest and recover.
|
| Flaige 2 |
Having decided to finish off Giant lair
once and for all, Party head out. Thimbus flies ahead
to scout, spends day doing so, then cannot find Party
that night. He sleeps in a tree somewhere |
| F 3 |
Party (and Thimbus) awakened in morning by a pounding
hailstorm, Thimbus grounded and so tries finding Party
on foot, no luck; finally finds them later when almost
at Giant camp.
Cautiously approach Giant camp. Three Giants are outside;
so Party use Silence across cave entrance to
block sounds of combat then rather easily take them
down.
A second batch of Giants come storming out of cave,
these three adults and two children prove much more
trouble:
o One adult takes
on Fjallarr and eventually almost kills him;
o Dorian tries
to put Darkness on one but catches Chembri instead,
so he becomes a hazard;
o Perseus takes
on one of the kids, doesn't accomplish much before leaving
it to Zxancs;
o Several other
kids appear in the cave entrance cheering on their friends,
Thimbus blows them up, this causes remaining Giants
outside to go completely berserk;
o Zxancs is losing
to her Giant-child foe so Chembri (in darkness) wades
in to help, but he hits Zxancs instead and nearly kills
her;
o Tyche and Dorian
independently move to find and cure Zxancs, Dorian ends
up blundering into Tyche then hauls her out of darkness
(thinking she is Zxancs), they argue; and Tyche's
NtC class is finally revealed;
o Heroic last stand
by the young Giant causes some sort of minor divine
intervention, it disappears completely on dying and
darkness ends early, Zxancs barely survives and Claire
is kept very busy.
Not content with this, and with half the Party barely
standing, they form up and charge into the cave. A few
more Giants await including a spellcaster but they don't
last long, but one in hindsight was clearly an illusion;
and Tyche saw someone scurrying away down a passage.
Perseus, Chembri, Claire and Fjallarr form up and chase
but cannot find; Cara and Tyche are brought forward
to deal with some doors, and lots of exploration and
looting follows. A massive wolf in one room is the only
useful opposition.
Leave caves, camp nearby. A bonfire containing several
enchanted giant clubs fails to provide much entertainment
|
| F 5 |
Reach Elvish village. Zxancs suggests a
visit to local bath-house, all go except Perseus and Fjallarr.
Once here, Cara allows her disguise to wash off and
reveals herself as Caereluin (and Tyche is now
revealed as an NPC); some brief arguing follows. Party
stay put for day then leave for Qar'tura. |
| F 10 |
Arrive Qar'tura, start a long treasury and
training (for all except Fjallarr and Thimbus) break.
During this, Party realize loot from Giants is worth a
lot more than first thought; they're happy. |
| F 20 |
Zxancs finishes her training; her outstanding
quest starts nudging her more and more forcefully over
the following days. |
| F 25 |
Fjallarr and Thimbus retire. |
| Surviving members: |
Perseus(F-6), Claire(NrC-6), Zxancs(F-5),
Chembri(WrC-5), Fjallarr(R-5), Thimbus(MU-5), Caereluin
(as Cara, A-5), Tyche(NtC-4/T-4), Dorian(MU-4) |
| New members: |
none |
| Casualties: |
(Chembri - revived) |
| Retirees: |
Fjallarr, Thimbus |
| Continuing party (to ): |
Perseus, Claire, Zxancs, Chembri, Caereluin,
Tyche, Dorian |
|
| |
| |
| |
|
|
|