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PART 1  - The Launching

Trouble At Holtus (a.k.a. "Keep On the Borderlands" and "Caves of Chaos") to ???

  1. Keep on the Borderlands
  2. Krykos the Warlord
  3. Two Blind Mice
  4. Nakki-Nakk
  5. Enter Magraine
  6. Shadowhaunt Temple
Calendar:
Hriva – Tuila – Laire – Yavia – Quelle – Coira – Auril – Eolna – Flaige
   (winter)              (spring)               (summer)              (fall)

1. Trouble At Holtus (a.k.a. "Keep On the Borderlands" and "Caves of Chaos") (30-30-24;22), Coira 32-Eolna 9 1082, March-July 2008

Background and summary: Brave Sir Grailen gathers a merry band of followers and heads north to the hamlet of Holtus, where trouble is reputedly brewing in the mountains nearby. The Party engage in (and almost lose, several times) a painful war of attrition with both each other and assorted foes they discover in a cave-riddled valley not far from the village; Sir Grailen is but one of a lo-o-ong list of casualties. Eventually things in the valley are cleared up to everyone's satisfaction.

Starting members:  Khadrous(B-1), Grailen(Cvr-1), Ktimene(F-1), Aeolus(NrC-1), Polybus(T-1), Drealmes(NrC-1)

Coira 32
1082:

Grailen, Khadrous and Ktimene arrive at Torus Bridge.  Aeolus, Polybus, and Drealmes, attracted by the noise of Khadrous' touting Grailen's heroism, all investigate and join; Party forms.  Head north.

Camp by road that night; a stranger walks by and is invited in.  Despite telling Party nothing about himself even including name, they take him in and he tags along, so Meripides(A-3) joins. (goes by "Buddy" for now)

C 33

Pass through village of Proussos; noise attracts another recruit, and Divwaya(MU-1) joins.

Find a traveller being attacked by some animated plants; Party defeat and take traveller in, so Laertes(F-1) joins.

Grailen then has to chase his horse across the countryside.  Laertes in no shape to continue, so back to Proussos.

C 34

Party wake up to find some key possessions (Khadrous' horn, Meripides' crossbow, etc.) missing.  Horn soon found in a shop window; Ktimene distracts shopkeeper while Polybus steals horn back, Party then informed their other items are in shop also.  Meripides and Polybus investigate with Ktimene and Aeolus for backup; Meripides says or does a wrong thing and gets mugged; nobody notices (!) until he disappears.  Polybus soon finds him being beaten up by some thugs and wades in while Aeolus gets Party.  Ktimene killed and Meripides and Polybus badly hurt in resulting brawl as shopkeeper much tougher than expected.

Authorities arrive, everyone arrested except Aeolus.  Detect Lie from a local confirms Party's story, so they're let go but asked to leave town; they quickly comply.

Meripides exposed for who he really is and kept in jail; Meripides leaves, not by his own choice.

C 35

Meet two people out looking for adventurers and take them in: Adraste(F-1) and Korleos(F-1) join.

Ambushed on road by 6 Quitchi and 2 Grashi; Party wins though Polybus clobbered again.

Arrive Holtus, make contact with locals, get healed up, rest.

C 37

Enemy is crossing river somehow, Party (except Polybus, he's still a mess) leaves to find out where.  Get hopelessly lost in woods, then blunder right into a Turvitian's well-defended lair:

  • Turvitian triggers a landslide: Aeolus, Drealmes, Laertes and Korleos killed when it lands on them;
  • Divwaya blinds Turvitian with Light, then flees;
  • Grailen, Adraste, and Khadrous (all that's left) manage to kill it but not without some nervous moments.
  • Divwaya returns, Party search lair and find – among other things – a badly stuffed Knill the Turvitian had probably been using as a teddy bear.
  • Return to Holtus.
C 38 Akastos(NtC-1) joins.  Party rests.
C 39

Into woods again.  Find 7 Knill looting party's dead from last visit; kill, but interference in this battle comes from 2 different (but friendly) directions: Cuthalion Adenedhel(R-1) and Pheradra(R-1) both join.

Find enemy bridge, 4 Grashi defend; Adraste to -9 but Party wins.  Destroy bridge, return to Holtus to rest – again.

Auril 2 A Cleric stops by town to bless the harvest; Party convince her to stay, so Cassandra(NtC-1) joins.
A 3

Into woods again to check destroyed bridge; meet 5 Grashi en route and get mushed: Adraste and Cuthalion killed. Grailen and others badly hurt.  Back to town again.

A 5 

Idios(F-1) joins.  Into woods again, get accosted by an Elf just outside town; Party take him in as well, so Saeros (MU-1/T-1) joins.

Find track to enemy camp, sack out at intersection and watch.  A very out-of-place Dwarf goes by; Party challenge but let him go.

During night, movement on road attracts Pheradra; she instead finds a sleep-poisoned snare the hard way.  Saeros first,  then Akastos try to rescue; poison on snare gets both of them too!  Polybus hauls them back to camp. (player note: when the 3rd person in a row rolled a 1 on their saving throw, the room exploded in laughter)

A 6 Sleepers stay asleep, nobody goes anywhere.
A 7

During night, sleepers awaken with bad headaches.

A Bigfoot stops by to reset its snare in early morning, Party kills it.

Sneak into a mine-riddled valley (and at last reach the adventure!); enter one mine and are met by 11 Knill and a Turvitian.  Party defeats these, then retreat back to forest.

A 8

Khadrous on watch notices someone familiar sneaking along road in early a.m.; intercepts, and Meripides rejoins.

Party stays put for day, in evening a Giant (!) wanders by heading toward town; Party heroically intercepts:

  • Grailen charges and goes toe-to-toe with it, is amazingly lucky to survive;
  • Saeros blinds it with a Light;
  • Party beats on it until it flees; but its last parting shot does 52 h.p. damage to Meripides: Meripides killed;
  • Not content with this, Party chase it through woods (it's still blind) and eventually catch and kill it;
  • Party Clerics don't have enough cures to save everyone, so Divwaya dies during a frantic rush back to Holtus.
A 9 

Town doesn't believe Party killed a Giant, so Party goes to recover its head; all they find is a hand, which they bring back to town and attempt to get stuffed and mounted.

 Idios and Cassandra stay in town resting; rest of Party back to mines, find Grashi cooking Giant bits.  Sneaking up on Grashi goes wrong, so Party kills 4 and flees back to Holtus.  Rest for days.

A 12

Back into woods, meet 4 competent Grashi (Thf., Clr., 2 Ftrs.) guarding road.  Idios killed.  Party wins, then returns to Holtus once again.

Awaiting at Holtus is Mnastes(MU1/F1) who joins.

A 14 Return to mine valley, wade back into same mine as before; get in lots of little battles and make good lots of ground.
A 15

Several Khri-Halai attack overnight, Khadrous gets mushed then recovers suspiciously quickly due to a herb nobody knew he had.

Take a Khri-Halai captive (Shaza-hai), loot, and back to Holtus.

Khadrous charms captive, Party reach agreement for Shaza-hai to be a go-between to gain alliance with Khri-Halai.

A Dwarf interrupts proceedings and Party take him in, so Fjallarr(R-1) joins.

Cassandra buys and Saeros butchers a goat as a goodwill offering for the Khri-Halai; goat parts put in a bag.

A 16

Back to woods, send Shaza-hai and bag of goat meat in alone to negotiate with other Khri-Halai.

"Battle of the Bag of Goat": Grashi attack and kill Shaza-hai en route – they're hungry, and want the bag of goat.  Grailen and Fjallarr hear this and charge; rest of Party slowly follows.  Grailen killed before Party arrives; he is then used as both weapon and shield by one Grash.  Several bow-carrying Khri-Halai arrive during combat and help defeat Grashi, then take Party into shelter; meanwhile one Grashi runs off with the bag of goat! (See "The Ballad of Sir Grailen the Great")

Party forge loose alliance with Khri-Halai; decide that they are darned well going to get their bag of goat back no matter what, then charge into Grashi tunnels.  Soon find lots of Grashi including a chief-type; Party barely wins resulting battle.

During battle, Akastos is sent to Khri-Halai to ask for help; he instead flees the area completely: Akastos leaves;spends night in Holtus.

Party sacks out in a cave set aside for them by the Khri-Halai.

A 17

Akastos, in Holtus, warns villagers of Khadrous' "treachery", steals Grailen's horse and some of Party's treasury, and heads south "to recruit a new party".

Party sends an away team of Khad., Poly., Cass., Pher to clear out Grashi caves; find and kill some Quitchi doing the same thing, find some nice booty, then return and all leave to Holtus.

Khadrous arrested on arriving, released a few hours later, and the same K-P-C-P away team leaves to chase Akastos.

A 18 

Akastos arrives at Proussos in evening, still isn't welcome but finds refuge with a couple of shady types; they form a proto-party of their own.

A 19

Chase group arrives Proussos, learn Akastos went west; Cassandra buys horses for all (using party funds).

Cassandra has a quick look for likely recruits here and finds one: Tyaa(NtC-1) joins chase group.

A 20

Chase group catch and kill Akastos.  His two recruits seem worthwhile so chase group takes them in: Stilth Incan (A-1) and Korg(F-1) joinParty notice Stilth's gray skin and secretive demeanour but do nothing.  To a nearby village, spend night here.

A 22 Cassandra buys 6 goats at Proussos to feed Holtus; goats slow down travel immensely.
A 27 Chase group and recruits arrive at Holtus.
A 28

Reunited Party back to caves.  Some changes here since last visit prompt a visit to Khri-Halai, who immediately recognize and expose Stilth for the Devil he is.  A massive fight erupts:

  • Polybus attacks Stilth, Korg (charmed to Stilth) attacks and nearly kills Polybus;
  • Saeros blinds Korg with a Light spell, meanwhile Fjallarr charges;
  • Stilth charms Fjallarr but loses charm on Korg, who switches sides until Mnastes settles him down with Scare;
  • Tyaa makes no friends at all when she cures Stilth;
  • Khadrous charms Stilth and tells her to attack Tyaa , meanwhile Saeros attacks Stilth and Pheradra attacks Saeros;
  • Khadrous tries to charm Fjallarr but fails, Fjallarr enraged;
  • Stilth killed by combined efforts of Saeros and Polybus (with simultaneous backstrikes) and Cassandra. 

During all this, 6 bow-wielding Khri-Halai arrive, make sure Stilth is dead, and try to keep the peace otherwise.

Fights and arguments continue; an interrupted Tyaa spell surges as Slay Living on Khadrous, he survives.

Tyaa killed when Khri-Halai lose patience and open fire; Party flees except Korg (he's still scared) is left behind.

Mnastes sneaks back in and retrieves Stilth's head (but does nothing with it later). Party to forest camp.

Fjallarr goes herb-hunting and finds a Dwarf: Athelstan(WrC-1) joins.

A 29 Back to Khri-Halai caves to recover Korg; Khri-Halai fight back, Party wins battle and take two captives.

Negotiations result in a prisoner exchange, so Korg recovered (with no gear at all).
A 30 More negotiations retrieve a second prisoner: Memnon(F-1) joins (also with no gear). Party retreat and sack out
so Korg and Memnon can recover from recent torture and be fitted with spare Party gear.
A 31 Try a different cave; this one is full of Quitchi; Party spends a few days eliminating these with hit-and-run strikes
A 32 During one battle, Pheradra tries and fails to get injured Saeros killed by enemy.
A 33 Pheradra leaves sometime during night. (See "The Ballad of Pheradra")

Explore an empty set of caves.

Explore another not so empty set of caves, find and defeat several Bigfoots in a string of battles; Mnastes killed
during one. Retreat into empty caves and sack out.
A 34 Back into Bigfoot caves; several more small battles clear them out.

Find a very heavy chest on a high shelf; Fjallarr stands on Athelstan's shoulders to reach it but it's too heavy for
him to hold so it falls and crushes both; smashing itself, two potions, and a valuable statue in process.

Rescue some captives; two prove useful: Kratos(F-4) and Aisha(MU-1/T-1) join. Also rescue 3 Khri-Halai and
after much arguing send them home.

Find a secret door into more caves; 3 Fire Beetles attack. Kratos goes berserk (this is his first fight in ages) and
becomes a major headache; meanwhile one heroic beetle lasts for 4 rounds at -2, long enough for the resident
Minotaur to arrive. Party retreats and leaves Kratos to it, so Kratos killed; but Polybus has closed the door and
Memnon breaks it trying to barge through. jams it in place, and leaves half of Party trapped! Finally manage to
smash door down (and squash Saeros with it); all flee.

Korg dying and no cures, so Party try Khri-Halai. They owe Party for rescuing captives, and fix Korg. Party to
empty caves (now named "Fort Fjallarr") to rest.
A 35 To Holtus with rescuees. One grateful rescuee has family here; Party invited for dinner and rewarded. Polybus
chased and seduced by beautiful (Cha. 18) sister of rescuee.
A 36 Very heavy rain through day means all Party can manage is to return to Fort Fjallarr.
A 37 Party makes lots of good plans then goes to take on Minotaur again; plans fall apart immediately when beetles
appear instead. Minotaur arrives soon after and Party does well to take it down, but one heroic beetle lasts far
longer than it has any right to; Polybus slips on Saeros' Grease and winds up right under beetle: Polybus killed
as from there it just can't miss him. (see The Ballad of Polybus)

Party gets hopelessly lost due to a minor confusion effect while exploring maze.

Wander into a cavern filled with Stirges: Korg killed and Fjallarr almost. Retreat to rest.
A 39 Another go at maze turns up Minotaur's lair and treasure. A trapped chest here poisons Aisha but Cassandra has
a herb that neutralizes it in time to save her life.

Retreat all the way to Holtus.

Pheradra shows up in evening with 2 new recruits: Kirkos(MU-1) and Deianeira(NrC-1) join. After being grilled
by Khadrous and Cassandra, Pheradra rejoins as well.
A 40

Back to valley; try another cave, this one has a welcoming committee of Zombies.

A dozen skeletons animate in a large room; this combat gets very strange:

  • Kirkos lights and throws a flask of oil, it doesn't break;
  • Athelstan turns seven skeletons, they flee to a corner of the room;
  • Khadrous and Kirkos race to fight their way to the flask, Kirkos wins and throws it into the turned skeletons, it doesn't break;
  • Cassandra breaks turn on skeletons with Scatterspray, they charge again and are easily defeated by Party (and
    flask, though hit by Scatterspray, once again doesn't break);
  • During this, Kirkos gets the flask again and is tackled by Khadrous, flask finally breaks when thrown wildly across the room (nowhere near anybody);
  • Khadrous and Kirkos get into a fistfight, Cassandra tries to cast a Ceremony spell as a joke to marry them, but this is consecrated ground and it backfires badly, Cassandra and Pheradra instead bond with each other - in effect, an unintentional same-sex shotgun wedding! (See "The Ballad of Pheradra, Part 2")
Things settle down, Party retreats to Fort Fjallarr to rest.
Eolna 1 Back into same cave, kill more Zombies.

Find and kill 4 Human Clerics to Ares; this prompts a very loud argument over morals etc.

40 (!) assorted undead arrive and spilt Party in two: Athelstan, Fjallarr, Memnon and Khadrous end up in room with dead Clerics, rest flee to outside.

A,F,M and K try wearing Ares holy symbols to fool undead, but Moradin does not approve of one of His Clerics
(Athelstan) doing such so holy symbol painfully melts and he loses all spells for the day.

Athelstan charges out into undead, Athelstan killed. Lots of fires get lit by both halves of Party, undead mindlessly run through fires and burn. Party retreats to Fort Fjallarr.
E 2 To Holtus. Militia have arrived, along with others; one of these looks useful, so Pandora(I-1) joins.

Back to valley. Find Khri-Halai tracks leaving area, investigation finds their caves empty.

Try a different cave, find lots of Gnolls.

A Cassandra spell failure causes a white rabbit to run through area, pursued by a small girl. Both Gnolls and Party take shots at girl and/or rabbit; none hit, and they soon disappear into the forest.

Kirkos put some Gnolls to sleep then Party charge in, soon find there are too many Gnolls, and painfully retreat for
a few days rest at Fort Fjallarr.

During this, Cassandra tries out a staff found earlier and learns that it can cure.
E 4 Back to Gnoll cave and walk into an ambush: Saeros killed and Cassandra almost. Gnolls soon defeated, except
one who is guarding their young; they are let free.

Khadrous finds some suspiciously good ale and becomes drunk while rest of Party search and loot Gnoll holdings.

A hidden passage leads to a storeroom, Party explores.

Aisha, sneaking ahead, finds a Gelatinous Cube the hard way, but no real harm done. Party then retreats to Fort
Fjallarr to sack out.
E 5 Return to previous point of advance, find and kill a few more Ares Clerics.

Meet a Medusa: Pandora and Fjallarr petrified, Memnon poisoned but saved just in time by Cassandra's staff
after being fed an unknown potion by Party that only made him disappear (n.k.a. "Potion of Hide the Body").

Retreat to Holtus, learn a potion taken from Medusa turns stone to flesh, so back to caves: Pandora and Fjallarr
revived
. Then, back to Holtus again.
E 6 Leave Holtus, meet someone on road obviously waiting for Party; he offers to help, thus Telemachos (R-1) joins.

To caves again, this time find Ares Clerics and Ares temples. Deianeira talked into taking some items off an altar;
she stuffs them in her pack and will not let anyone else see them.

Into main temple area. Kirkos hypnotized by a wall and starts chanting.

3 plate-mail-wearing Zombies appear, followed by a Cleric; Party wins by a whisker, and captures Cleric.

Retreat to Fort Fjallarr, then realize Pheradra can't put down the sword she's wielding (it's cursed) so back to Holtus.

Pheradra de-cursed by local Artemis Cleric, who recognizes Party's captive as a local she's known most of his life.
E 7

A staff taken from captive proves evil, so is destroyed along with cursed sword.

Items taken from temple by Deianeira are now forcibly removed from her, shown as evil, and also destroyed. She
becomes mindlessly inconsolable; Cassandra and Pheradra try to help, and soon learn she is also now quite evil.

Meanwhile, a soap opera breaks out elsewhere:

  • Pandora chases Khadrous, he tries to charm her so he can tell her to chase Kirkos instead but overdoes it such
    that she is now more in love with Khadrous than ever, drama results;
  • Pandora then misinterprets something, thinks Khadrous is in love with Kirkos, and dramatically declares she will
    not stand in their way - this the first Kirkos knows of any of this, so more drama;
  • Pandora wanders off, rearranges gear such that Kirkos' gear is in Khadrous' room;
  • Arguing all the way, Kirkos and Khadrous investigate, Pandora uses Audible Glamour to provide mood music
    once they reach Khadrous' room;
  • A fight erupts until Kirkos puts the other two to sleep, arranges them in a compromising position, and leaves after
    jamming the door shut; (during this, Kirkos learns Pandora is in fact a man in women's clothing!);
  • P + Kh. wake up, they fight some more until Pandora casts Spook on Khadrous, the door's jammed so he runs half-naked out the (second-floor!) window and down the street.

Things come to order once Cassandra shows up with news of Deianeira. Deianeira thrown in jail for safekeeping,
along with captive Cleric.

Local Artemis Cleric makes some inquiries, finds Deianeira's situation to be beyond her ability to fix.

E 8 By morning, realize Deianeira feels she has to return to the Ares temple to guard it, in place of the items she took.

Carefully leaving Deianeira behind, rest of Party return to temple; find and kill its last occupant (the resident
torturer), then back to Holtus.

Taking along some militia (to remove supplies) and an aged Artemis Cleric, return to temple cave and de-consecrate
it. During this, Khadrous pulls a tapestry off a magical wall; only Cassandra and the crone Cleric escape the wall's
hypnotic effect, and they manage to get everyone out.

Back to Holtus; some spellwork by the crone fixes Deianeira.

During night, Pandora and Khadrous continue their feuding.
E 9 Back to caves one last time, design and build a rock pendulum to destroy hypnotic wall; this works. To Holtus.
E 10 Leave for the south to train and divide treasury.
E 12 During night in Torus Bridge; Aisha breaks into Kirkos' room (thinking she was doing Khadrous a favour) and gets
caught; Pandora and Khadrous join the fray, and soon everyone is arguing and swinging fists…except Kirkos, who
quietly moves to a different inn. Nobody notices he's left; when they do, lots of paranoia takes hold. Pheradra
tracks him down while another fight breaks out behind her; cooler (and sleepier) heads eventually prevail.

During fighting, Pandora's real gender is revealed to all.
E 13 Pandora drops female disguise and changes name: Pandora becomes Hylax.
E 17 Still bickering, Party arrive in Torcha and start treasury division.
E 22 Khadrous retires, he needs training. Hylax retires for no obvious reason.
E 24 Fjallarr, Memnon, and Deianeira leave to form their own party. Rest of Party stay in town for a few weeks rest, and Cassandra trains to NtC-2.

Surviving members:   Khadrous(B-2), Cassandra(NtC-2), Fjallarr(R-1), Pheradra(R-1), Memnon(F-1), Aisha(MU-1/T-1), Kirkos(MU-1), Deianeira(NrC-1), Hylax(I-1), Telemachos(R-1)
New members:   all
Casualties:    (Pandora, Fjallarr - both revived); Ktimene, Aeolus, Laertes, Drealmes, Korleos, Adraste, Cuthalion, Meripides, Divwaya, Idios, Grailen, Akastos, Stilth, Tyaa, Mnastes, Kratos, Polybus, Korg, Athelstan, Saeros
Retirees:     Khadrous, Hylax
Surviving parties:     (to Krykos the Warlord): Cassandra, Pheradra, Aisha, Kirkos, Telemachos
  (to Two Blind Mice): Fjallarr, Memnon, Deianeira
 
2. Krykos the Warlord (20-13-11;7), Flaige 6 1082-Hriva 15 1083, August-September 2008

Background and summary: A warlord has been raiding farming villages east of Torcha. The Party investigates, and between lots of infighting somehow manage to take out he and his followers.

Starting members (from Keep On the Borderlands): Cassandra(NtC-2), Pheradra(R-1), Aisha(MU-1/T-1), Kirkos(MU-1),
Telemachos(R-1)

Eolna 28
1082:
Turin Two-Axe(NrC-1) joins in Torcha, having been directed to Party by Fjallarr before he left.
E 37 Hathaldir(MU-1) joins via contact with Aisha and Kirkos through local MU guild.
Flaige 3 Fightsky(F-1) and Bellephoron(F-1) join; Party starts looking for things to do.
F 4 Leave Torcha heading vaguely east toward vaguely reported trouble spots.
F 8

Arrive at a small village in process of being raided. Chase and capture raiders; a rare combat that sees no deaths on either side!

Return to village. A big argument erupts over what to do with captives: some want to sell as slaves, some want to
take back for trial, some want to kill outright, some want to turn them over to villagers; this gets nasty when
Fightsky suddenly tries to kill one:

  • Pheradra and Telemachos tackle Fightsky;
  • Bellephoron and Kirkos get into a separate fight nearby;
  • Cassandra tries to be diplomatic until Turin charges and attacks her;
  • Aisha blinds Turin with Light, so he goes berserk (the "Whirling Dwarvish") and attacks anything he can;
  • Fightsky bludgeoned into submission by various people while Cassandra pulls Pheradra away;
  • Turin regains sanity long enough to try a cure on dying Fightsky, but Bellephoron interrupts and spell reverses
    into Cause Light Wounds, thus Fightsky killed;
  • Kirkos (with potion) and Cassandra (with spell, her last one) cure captive that Fightsky almost killed;
  • Arguments rage well into the night (meanwhile villagers start to have serious doubts about their rescuers).
F 9 Captives escape during night but are soon tracked down and re-captured.

Bellephoron leaves during night; lots of suspicion that he helped the captives later proves unfounded.

Decide to sell captives into slavery, start heading for Karnos where such things can be done.
F 16

Arrive Karnos. While most of Party is selling captives, Hathaldir and Turin report them to the local guard and make
themselves scarce.

  • Town guards try to arrest Cassandra, Aisha (who was not accused!), and Kirkos but are bribed to go elsewhere.
F 17
  • During night, Turin and Hathaldir pay a bigger bribe so guards return to Party's inn during night; Kirkos arrested but Cassandra, Pheradra and Aisha flee.
  • Telemachos (who is at this point the entire functioning Party!) now also realizes Party horses are missing; he tracks them down, sets up an impromptu spy network of local urchins, and returns to inn.
  • Pheradra returns to town, finds Telemachos; they bribe Kirkos out of jail. Urchins find Hathaldir and Turin.
  • Pheradra, Telemachos, and Kirkos find and capture Hathaldir and Turin; during this Aisha returns to town and somehow finds Party.
  • Leaving Hathaldir and Turin bound, penniless, and naked, Party leave. Aisha tips off slavers; end result is Hathaldir and Turin leave to become slaves.

Party heads north, meet Bellephoron on road. Accusations fly, an argument ensues, Party leaves him behind.

F 19 Travelling Party catch up with a Dwarf and take him in: Hanarr (P-1) joins.
F 22 Arrive Torcha, start recruiting…again.
F 23 Meet a couple of drunk Barbarians who look tough: Korland Keen-eyes (T-1) and Baldrin Halfhand (T-1) join.
Party hear about an archer looking for adventure and recruit him, so Perseus (F-1) joins.
F 24 Leave Torcha.
F 27 Arrive village where raiders first met; all looks peaceful.
F 28 Head east. Two boars in woods attack Party and nearly kill Pheradra. Cold weather.
F 29

Wet snow (!) overnight. Party find Krykos' camp and almost talk their way in, but a Detect Good from the resident

Ares Cleric pulls Hanarr; so Party suddenly attack. This goes badly:

  • Aisha tries to cast Fireball from a scroll and fails;
  • Baldrin goes around building and into a window but finds too many enemies, comes out of window unconscious;
  • Telemachos steals a horse, then burns the stables down;
  • Kirkos puts lots of foes to sleep but there's still too many left, so Party get swarmed: Kolrand killed;
  • Telemachos goes to Baldrin, cures him and wakes him but gets knocked out himself; Baldrin gets on horse and
    rides away (but is still below 0 h.p.);
  • Everyone flees except Hanarr, who puts up a heroic but hopeless fight: Hanarr killed;
  • Party see Telemachos captured (but alive), then leave area completely.
  • Late in day find missing horse and dead Baldrin; he got this far before bleeding to death.
F 30 Forced march overnight gets Party to raided village in morning; they keep going.
F 33 Arrive Torcha, start recruiting.
F 33 Umwat (F-1) joins courtesy of local Zeus temple.

A reticent wizard catches Party's eye: "Orestes"("MU"-1) joins.

Khadrous (B-2) rejoins, he's finally finished training.
F 35 Eumaeus (Cvr-1) and Axmost (F-1) join via recruitment posters, though Eumaeus' scaly green skin causes alarm.
F 36 Leave Torcha to try again ...
F 38

Arrive at raided village again late in evening, get ambushed by another warband while villagers bar their doors.

Villagers refuse to have anything to do with Party until Khadrous charms the local barman and overdoes it; barman
does his best to seduce Khadrous, who does his best in return to gather information about the ambush party. Neither succeed, but Orestes' behaviour during this is enough for people to suspect he might be Hylax.

Khadrous and Kirkos independently start knocking on random doors; the only one that gets answered is by a young
girl, who wants back her uncle who Party took with them as a captive on their last visit (and sold into slavery -
oops). She then tells Kirkos to get lost.

Party camp a mile or so east of village.

F 39

During night, someone tries to sneak past Party's camp, but Pheradra and Kirkos capture: it's the same girl Kirkos
talked to earlier, and she works for Krykos as a messenger!

Khadrous, Cassandra, Umwot, Eumaeus, Perseus, and Axmost take captive girl back to village; Khadrous manages
to not only wake the entire village up but annoy the villagers enough that they form a mob. In trying to calm them
down he then lets it be known he has lots of money, so led by the now-very-uncharmed barman the mob decides to
kill him for it; he flees, but gets peppered by spears and other missiles for his trouble: Khadrous killed.

Meanwhile, during all this Eumaeus takes captive girl out of town, hides her in forest, and returns.

Villagers swarm and loot Khadrous before Umwot and Eumaeus can fight through to him. Retrieve corpse and
leave. Barman makes a show of giving back Khadrous' horn, which he had looted.

Unknown to anyone else, Eumaeus takes captive girl, drops her off with barman, then returns to Party.

Party sacks out for day. Long argument over whether to go back to Torcha and raise Khadrous or carry on and try
to rescue Telemachos; eventual decision is to attempt both.

F 40

Shortly after midnight, Cassandra and Aisha sneak into village and try to locate Khadrous' very expensive short-
sword to pay for his raise. A few Detect Magics and a lot of good luck later, back they come with the sword; the
barman had taken it also.

Another argument over who is to take Khadrous to Torcha ends when Pheradra volunteers, so she leaves. Orestes
again draws suspicion during this and is now assumed by all to be Pandora/Hylax in a different guise.

Everyone else carries on toward Krykos' camp, and find recent tracks showing someone is ahead of them.

Hriva 1
1083

Get close to camp, set up ambush on trail from west.

That night, Aisha and Eumaeus sneak ahead and scout Krykos' camp; find place on high alert and see girl from
village talking to Krykos.

H 2

A returning raiding group passes Party's camp; Party captures one and slays rest. Captive gives some useful info.

That evening, Aisha sneaks right into camp but is spotted and has to flee.

H 3

During night, someone runs past Party's camp; they chase and capture. It's the village girl again; after she doesn't
answer a few questions, Eumaeus runs her through.

Eumaeus' horse disappears during night.

Girl's corpse buried in morning. Party try to move around to east of Krykos' camp. An odd animated tree clobbers Umwot a few times en route.

Find a trail heading south and follow; this leads to a couple of skulls on stakes with warnings from some Kalarel, so Party reverse course and take up station on track leading east from Krykos'.

H 4

A small Dwarven caravan passes by Party's camp. Kirkos puts most to sleep, but the few that remain are a handful.

Party wins, but one dwarf survives and is last seen glaring from woods. Wagons set afire.

Meanwhile, Pheradra arrives at Torcha with corpse of Khadrous after fending off one attempted robbery en route.

H 5

Khadrous fails raise, rises as a Wraith instead and is destroyed after casting Cleric loses a level. Pheradra leaves.

Rescue two prisoners from caravan. Both seem worthwhile, so Thimbus(MU-1) and Okoraytl(F-1) join. Rest deep in forest for a few days.

H 6

A gigantic snake coils around Okoraytl from above: Okoraytl killed before Party can slay snake.

Set up camp at a watch point on the west trail. A small group passes by later, and Kirkos and Thimbus sneak closer but are noticed and attacked. Things get strange:

  • Kirkos and Thimbus attacked, Thimbus tries to cast a sleep spell in combat and is interrupted, resulting in a wild magic surge: an enemy starts radiating a strong aura of being marked for a very messy death that will affect all around;
  • Everyone tries to flee but marked foe (who for now thinks everything's fine) chases Kirkos;
  • Marked foe put to sleep, then a few other stray enemies, meanwhile Party finds Kirkos-Thimbus;
  • Marked foe charges Party, gets run through by Eumaeus' lance but does not stop (!), continues fighting with lance through him until hoisted off ground by it - and doesn't care much about other wounds;
  • Party tie up foe then lower him to ground and behead him; he does not die, and head sticks right back on! They then set him on fire, and leave, but fire burns through ropes …;
  • While looting other enemies in forest, now-naked burnt man arrives; Party re-bind and fearfully haul him along.
    Party moves camp, then a long discussion (argument) on how to use "Naked Burning Man" as a weapon against Krykos.
H 7 Naked Burning Man is in near-perfect condition by morning.

Via Spook, send Naked Burning Man running into Krykos' camp. Chaos ensues in Krykos' camp. They try to kill him and fail. Krykos' people then tie a rock to his feet and throw him in their pond, then start to break camp. Aisha and Thimbus spend all day and all night watching trails.
H 8

More planning; Cassandra and Perseus take trail-watch duties for the day.

Pheradra returns in evening having bumped to R-2 during trip. Aisha and Thimbus scout Krykos' camp and take out a guard, but someone interrupts and Aisha chases into woods. Thimbus gets hopelessly lost.

Aisha eventually returns to Party but still no Thimbus, so Pheradra and Aisha go searching. Thimbus returns to Party on his own, then Aisha, but now no Pheradra, so Aisha and Thimbus search and find her dragging herself through woods; she had entered Krykos' camp trying to pick up Thimbus' trail, been shot to pieces for her trouble, and was nearly dead when found.

H 9

Party finally decide to invade camp en masse; with one exception this proves a resounding success. The exception is that a magic surge makes Krykos' already-very-nasty sword vorpal for a while; when he hits Umwot with it, off comes his head, so Umwot killed.

A dozen or so non-combatants remain in camp. Accountius, the resident bookkeeper, becomes their spokesman.

During conversation, Orestes annoys Pheradra enough that she turns on him; a 5-way brawl results involving them,
Eumaeus, Perseus, and Axmost. Cassandra cools everyone down after a few bruises are delivered all round.
Realize one "non-combatant" is in fact Kaita, Krykos' Necromancer wife; Axmost runs her through.

Loot camp and prepare to leave.

H 11 Arrive at village that started all this; villagers grudgingly allow Party to stay the night except Eumaeus thrown out.
H 15

Arrive Torcha, spend half a month training and dividing treasury.

Demeter temple most annoyed about Khadrous-as-wraith and demand future favours from Party as compensation.

H 18 Cassandra and Pheradra both start training.
H 22 Bellephoron rejoins out of the blue.
H 25 Treasury done, Axmost retires.
Surviving members:   Cassandra(NtC-3), Pheradra(R-2), Aisha(MU-1/T-1), Kirkos(MU-1), Perseus(F-1), Hylax(as Orestes, I-1), Eumaeus(Cvr-1), Axmost(F-1), Thimbus(MU-1), Bellephoron(F-1), Turin(NrC-1), Hathaldir(MU-1)
New members: Turin, Hathaldir, Fightsky, Bellephoron, Hanarr, Korland, Baldrin, Perseus, Umwat, Eumaeus, Axmost,
Thimbus, Okoraytl; also Khadrous, Hylax(as Orestes) (both from Keep On the Borderlands).
Casualties:    Fightsky, Hanarr, Baldrin, Korland, Khadrous, Okoraytl, Umwot
Retirees:     Turin, Hathaldir (to slavery); Axmost
Continuing party (to Shadowhaunt Temple): Cassandra, Pheradra, Aisha, Kirkos, Perseus, Hylax(as Orestes), Eumaeus,
Thimbus, Bellephoron
 

3. Two Blind Mice (11-8-6;4), Eolna 31-Flaige 22 1082, August 2008)

Background and summary: The Party find a pair of mice in a cage and embark on a quest to get them to the Zeus temple in Praetos. Ares followers do their best to intervene, but the worst of them are kept away by the many diversions set up so these mice can get through. Finally, the mice reach their destination, whereupon they are restored to their true forms: the immortals Cupid and Discord, who had been turned into mostly-ordinary mice by Ares and then put in a cage from which they could not escape.

Starting members (from Keep On the Borderlands): Fjallarr(R-1), Memnon(F-1), Deianeira(NrC-1)

Eolna 25 1082: Treasure division in Torcha done; Memnon's birthday celebration delays departure for a few days.
E 27 Seeking recruits in town, Party finds a Magic-User: Drosi Biotsus(MU-1) joins.
E 28 Lucius Zhindos(T-1) joins after trying and dismally failing to pick Deianeira's pocket.
E 29 Leave Torcha heading nowhere in particular.
E 30 Evening camp is close to another camp, the two here seem worthwhile and are taken in: Sindara(R-1) and
Dolos One-Eye(F-1) join.
E 31

Meet a group of toughs on road; one thing leads to another until an all-out battle erupts. Party wins.

Leader type has a letter instructing him "find two in a cage, one black, one white; and bring them to the temple at Farkos"; Party have no idea what this means but as Ares' symbol is on the letter they assume it is not good.

Just up road, find latest victims of toughs: 6 disguised militiamen, all dead.

A 7th victim had dragged himself clear of the scene, scrawled a note on a rock: …", and died; with him is a small cage containing two mice: one black, one white.

Party correctly interpret the "Z" as Zeus' symbol, so turn around for Torcha where there is a large Zeus temple.

E 33 Arrive Torcha.
E 34 To Zeus temple; lots of concern here on seeing mice, who are supposedly on their secret way to Praetos. Party asked to take mice there and warned of dangers. Fjallarr names mice and insists on carrying cage.
E 35 Two Satyrs cause mayhem at south end of Woods of Artemae.
E 40 Spend night in Cyrax, Memnon takes Party to meet his family.
Flaige 4 Interrupt a combat in progress, Party lets lone survivor go until realize his companions were all Ares types, then chase down and kill. Find two more mice on him, but these seem ordinary and are soon released.
F 6 Party watches a high-level magic fight take place across a rainy valley…lots of lightning bolts and fireballs.
At inn that night, meet remains of one side of battle; meanwhile half of Party get very drunk.
F 7 Sindara in no shape to travel so is carried for most of morning.

Another party passing on road attacks without warning; a Necromancer in this group interrupts a Deianeira spell
and the resulting magic surge proves fatal: Deianeira killed. Necromancer. flees, a Ranger surrenders, remainder killed.

Ranger turned over to militia at next way-point on road.
F 8 Into mountains during day.

During night, Party attacked in inn room by same Necromancer and a couple of toughs; Necromancer tries to put
entire combat to sleep but Sindara stays awake, easy win for Party.
F 9

Encounter a sky-high wall of darkness and silence across road and valley during day. Several people stuck waiting for it to clear including Sir Cavendish, a knight; and his trusty squire Farley. Fjallarr wants to go through but the mice will have none if it, so Memnon, Dolos, and Cavendish go through and find a much bigger lineup on the other side; here, it looks like a wall of flame.

After much experimenting, Memnon just tells everyone to disbelieve it, whereupon it vanishes.

Someone mentions Party is on a quest, so Cavendish(Cvr) and Farley(Cvr) join by riding ahead and clearing the road.

F 10 4 tough part-stone creatures attack Party: Sindara and Lucius killed; Lucius dies because Party has no Cleric!
Party stop and rest at a way-station for a few days.
F 11 Fjallarr and Memnon realize they have each bumped (to R-2 and F-2 respectively).
F 12

Farley gallops back to Party with a large half-skeletal bird in hot pursuit; Party help him kill it but not before it puts
Fjallarr and Dolos in stasis with its tail. Cavendish, farther ahead, battles three to a draw; he also stasised. Back to way-station.

Memnon takes mice from stasised Fjallarr and cannot later give them back when asked.

A snooty Cleric at way-station shows interest when told of birds and manages (against odds!) to destasis everyone
by next morning.

F 13 Leave mountains, spend several days travelling through peaceful lowlands.
F 18 Arrive at city of Sharphi.
F 19

Nikos(NrC-1) joins in a.m.; he seems to know what Party is doing and why, much to their concern.

During lunch, Cavendish (who has still been riding ahead) returns with a recruit: Maia(Cvr-1) joins.

Cavendish warns of dangers in Praetos, then offers to ride ahead and advise Zeus temple of Party's approach.

F 21 Arrive outskirts of Praetos and wade in. Cavendish and Farley return with a Zeus Cleric, who verifies mice then offers to help escort Party to temple. Decision is Cav. and Far. ride ahead, Cleric stays well back, with Party in middle; and to go straight up the main road.

Party leaves main road to avoid a roadblock and gets ambushed on back streets, but wins out.

A wizard and warrior appear close to Party and attack. "Warrior" soon turns out to be a high level War Cleric but Party get to wizard and prevent spellcasting. Maia killed but Cavendish and Farley eventually bring down Cleric; wizard easily beaten.

Immediately after this combat ends, darkness descends for a while during which a horrible ripping sound is heard; when light reappears the ex-Cleric has been torn in half and some possessions looted. (Ares was not at all pleased that His servants failed Him)

Party gather their fallen and flee for - and reach - temple.

"Mice" are soon revealed to be helpless Ares-trapped forms of the immortals Cupid (white) and Discord (black); they are soon restored to normal. Discord greets Party (Cupid is far too embarrassed), then leaves.

Much discussion with Zeus types.
F 22 Fjallarr and Memnon plane-shifted to Torcha by Zeus Cleric to recover funds stored there, and back to Praetos.

Start dividing treasury.
F 35 As his mission reward, Dolos gets his missing eye Healed back into place.

Training for Fjallarr and Memnon lasts into the new year.

Cavendish and Farley retire.
Surviving members:   Fjallarr (R-2), Memnon (F-2), Drosi (MU-1), Dolos (F-1), Nikos (NrC-1), Cavendish (Cvr), Farley (Cvr)
New members:   Drosi, Lucius, Sindara, Dolos, Cavendish, Farley, Nikos, Maia
Casualties:    Deianeira, Lucius, Sindara, Maia
Retirees:     Cavendish, Farley
Surviving party (to Nakki-Nakk):     Fjallarr, Memnon, Drosi, Dolos, Nikos
 

4. Nakki-Nakk (13-8-5;12), Hriva 5-Tuila 6 1083, September-November 2008

Background and summary: Zeus Clerics in Praetos ask the Party's help with investigating the centuries-old murder of Emperor Praeta IX, after whom the city is named. These sleuth-y Clerics have come to realize that someone named Nakki-Nakk was most likely involved at the time, but whether as a conspirator to murder or as defender of the Empire is unclear; so the Party are sent to Nakki-Nakk's last known home to seek evidence of any involvement on either side.

Starting members (from Two Blind Mice: Fjallarr(R-2), Memnon(F-2), Drosi(MU-1), Dolos(F-1), Nikos(NrC-1)

Hriva 3 1083 Party given assignment and a recruit to help complete it: Hurdy(B-1) joins. Dolos-Hurdy arguments begin immediately.
H 6 Training done, Party set off; goal is somewhere in the hills about 20-25 miles west of Praetos.
H 7 Find a tough Turvitian in a cave behind a large boulder and slay it rather easily. Keep going.
H 8

During night, a gibbering blob of goo drives everyone insane except Fjallarr and Memnon; they kill it.
During day, lots of searching for Nakki-Nakk's home proves fruitless, so back to Turvitian cave.
A secret door leads to a left-right passage; Party attacked by Quitchi (right) and Knill (left) once inside:

  • Party splits in three: two go for the Quitchi, two go for the Knill, two stay in the middle;
  • Nikos and Dolos go for the Knill and - though they get bogged down - do just fine;
  • One (1) Knill slips behind N+D and single-handedly takes out both Drosi and Hurdy!;
  • Fjallarr and Memnon take the Quitchi and get mushed: Memnon killed and Fjallarr almost;
  • Dolos and Nikos rescue Fjallarr, Nikos gets minor divine intervention to cast Death's Door and save his life;
  • Dolos tries to pass Nikos a healing potion and damages him with it instead when he fumbles;
  • Every Party member at or below 0 h.p. except Nikos by the time things come to order; potion saves Fjallarr.

Wake up Hurdy, gather the fallen and leave. Not quite enough healing to go around, so Fjallarr goes on a frantic herb hunt that - while producing an extremely rare find - comes up with nothing that can cure. Rest.

H 9

Drosi dies during night from his wounds. Dolos bumps (to F-2) during night. Return to Praetos.

H 10 Memnon and Drosi raised by Zeus Clerics. Party decide to wait in town for Dolos to train.
H 18 Leave Praetos, walk back to cave complex.
H 19

Wade back in, take out some leftover Knill and Quitchi; 4 very young Quitchi glom on to Dolos as new father but are soon left behind.

8 drunk but armoured Grashi provide a good workout for the front line: Fjallarr and Memnon hold the line for 32 rounds (!) while back-liners on both sides are reduced to throwing furniture at each other as all other options have been exhausted.

A strange regenerating dog proves more than Party can handle, so they leave it behind. Retreat and sack out.

H 20 Meet and slay a strange snake-like creature; spend rest of day fishing coins out of the deep narrow pit it lived in.
H 21

Two Quitchi and a Monk manage to drive Party back, so try another passage.

A Turvitian and a Tegrashi fall rather easily, though Memnon poisoned by the Tegrashi and has to call in a favour from Cupid (see Two Blind Mice) to fix.

Find and release some prisoners; one of these - Sir Rhodnë - wants to lead all to fame and glory once he can find his armour. Party retreat outside for a few days rest.

H 23

Sir Rhodnë leaves, with only a helmet and sword to his name, to escort other rescuees back to town.

Strange fog overnight, and oddly behaving empty suits of armour that vanish when struck.

H 24

Regenerating dog cannot guard its treasure from telekinesis.

Find Grashi quarters; Nikos sacrifices all the shoes.

A dancing hypnotizing skeleton proves deadly: Fjallarr and Nikos killed; rest of Party barely survives. Retreat.

H 25 Leave complex, immediately meet Sir Rhodnë returning from his Quest and give him another - to escort what's left of this Party back to town - so Sir Rhodnë(Cvr-2) joins. He's now up to about half a suit of armour. To Praetos.
H 26 Meet with Zeus types, learn one of the two Clerics who sent Party on mission has been murdered and other has disappeared. Fjallarr raised.
H 27 Party start recruiting Clerics: Darius(NtC-1) joins. Xera Tymora(NrC-1) joins.
H 28

Return to complex. Something attacks Rhodnë and flees; he chases to no avail.

Try Quitchi-Monk area again; this time a tentacle hauls Dolos into pool where a giant crab awaits. Hurdy dives in after him; both eventually drown: Hurdy and Dolos killed. Meanwhile Fjallarr and Memnon manage to defeat Monk and with him the legendary Lucky the Quitch. (Lucky is well-named, as he really is lucky: +5 on absolutely everything – stats, hit dice, saves, damage, etc. – not bad for an otherwise-ordinary Quitch!)

Retreat and sack out for a few days rest.

H 30

Party send Sir Rhodnë in to deal with regenerating dog; Memnon thinks it's an illusion and disbelieves. It vanishes.

A strange banquet hall fails to feed Memnon (though he goes through all the motions anyway).

A dancing skeleton gently ushers Party out of its room, then falls apart; Party telekinese bits of it out and smash
them one by one.

Party disturb a Dragon and run for their lives.

H 31 Cautiously return to Dragon lair; quickly (and correctly) realize it is an illusion.

While looting its mostly-useless hoard, Darius attacked from behind; attacker flees into darkness and when people follow a portcullis comes down and lots of Zombies arise. Attacker killed by Party but Sir Rhodne killed by Zombies; both corpses left where they fell. Flee and rest.
H 32 Back to Zombie room after lots of planning; this time two of the Zombies that rise look familiar. Plan goes well except Xera killed by a Zombie. Undead corpses cut to pieces; Xera's corpse recovered.
H 33 Battered Party head back to Praetos; Aphrodite types very annoyed when presented with corpse of Xera.
H 34

During night, a message reaches Party: they are in danger and should head for village of Kerata; they do in morning.

To Zeus temple here; meet head of main Praetos temple who tells Party Praetos is unsafe due to various agencies
who have various interests in Party's mission. He also brings recruits: Gallarr(R-1), Sviorr(WrC-1/T-1) and
Raphosa(NrC-2) join.

H 35

Back toward complex; bandits in hills prove troublesome, Party forced to sack out.

During night, a Turvitian finds Party's camp but is easily defeated.

H 37

Finally healthy, Party re-enter complex. Zombie room - now nicely re-set - proves deadly again: Sviorr killed by a Zombie. Drosi shrinks portcullis during this and it falls on him.

Bury Sviorr's remains in a small mountain of copper coins found nearby; a fine Dwarvish end.

Find a carving on underside of coffin lid - IRAMLI - experimenting shows that saying this either opens portcullis or prevents it from falling, but as portcullis is destroyed now anyway this is of limited use.

"Coffin" leads to a staircase and shaft; looks like a dead end, so explore elsewhere.

Open a door in bottom of crab pool; resulting flood leaves 3 inches of water everywhere and lots of sore people.

Find a Rust Monster; Party immensely lucky to only lose a few weapons.

H 38

Nowhere obvious left to explore, Party starts looking for not-so-obvious and finds a tiny secret passage; at end of passage is a tough little Quitch guarding a half-nuts lady who claims to be Nakki-Nakk's wife, or consort, or some thing. Party takes her along for a while, then puts her back where found as she is more liability than help.

Check out shaft below "coffin", find an exit, then retreat and sack out once more.

H 39

Down shaft and explore, soon find an underground lake with a little hut on the beach; hut holds a busy little man who has no time for Party.

A small boat arrives bearing a very lost Elf; Party take her in, thus Althaire(T-1) joins.

More exploring and several small battles; an Owlbear almost kills Gallarr.

Bash through a wall (actually a secret door) into a room full of Khri-Halai; a standoff combat sees Gallarr captured before Party retreats and leaves to rest. During this, a spell failure generates a Mirror Image effect on everyone involved; mush confusion, but it soon wears off.

H 40

Back to Khri-Halai area, now empty; all they find is a note in Common telling Party Gallarr is a prisoner.

Find another banquet hall similar to the one upstairs, except this one has a mural on wall showing what looks like members of this Party getting spells cast at them. Some paranoia sets in, but Party still go through the motions of eating a meal even though there is no food.

Find another Dragon, except this time it's real: Drosi and Darius killed when it breathes on them, but Party wins.
Drosi raised shortly after by Raphosa, from a scroll she had. Sack out. A folding boat provides hours of fun.

Tuila 1

Enter another crypt, on seeing its main occupant Fjallarr and Memnon flee in terror; Memnon runs to lake with Raphosa chasing and ends up finding wolves and Neanderthals, so Raphosa captured and Memnon killed. Drosi following turns around and reports to Party.

Hearing this report from a nearby room, Khri-Halai call out "you need this more than we do" and release Gallarr.
Party charge around to Neanderthals; wolves cause great trouble until Drosi telekineses one into the air and drops it, but Party still a mess (Althaire unconscious, Gallarr at -8) until Memnon suddenly gets up (!) in Neanderthals' camp and starts clobbering people on a whim.

Memnon frees Raphosa, then collapses dead. Raphosa cures up Gallarr and Althaire; meanwhile Drosi has another wolf in the air, he throws it at the Neanderthals and scores a direct hit. They surrender. Fjallarr takes them in as henches. Sack out.

On reflection, Raphosa is sure Memnon was briefly possessed by either Apollo or Hercules.

T 2 Two of eight Neanderthals die during night from their wounds. Everyone stays put.
T 3

Try crypt again; haul out and destroy lots of lesser undead but main occupant sends everyone fleeing except Fjallarr, who is nearly killed instead. Another Neanderthal lost.

One last attempt on crypt proves successful other than loss of 3 more Neanderthals; main occupant destroyed. Make sure crypt is safe, then sack out.

T 4 Back into crypt; loot it, explore a bit more, then sack out again.
T 5 During night, a couple of very lost Elves - Sinotia and Elrindel - show up having just washed ashore on the lake.
After some discussion, Party take them in, then leave complex and return to Kerata.
T 5 Debrief session with Zeus temple boss, then a break for treasury and training.
Surviving members:   Fjallarr(R-3), Drosi(MU-2), Gallarr(R-1), Raphosa(NrC-2), Althaire(T-1)
New members:   Hurdy, Sir Rhodne, Darius, Xera, Gallarr, Sviorr, Raphosa, Althaire
Casualties: (Drosi (twice), Fjallarr - all raised); Memnon (twice, raised once); Nikos, Dolos, Hurdy, Rhodne, Xera, Sviorr,
Darius
Retirees:   none
Continuing party (to Enter Magraine): Fjallarr, Drosi, Gallarr, Raphosa, Althaire
 

5. Enter Magraine ( - - ; ), Tuila 19- 1083, November- 2008

Background and summary: The Party are given a specially commissioned scroll and asked to journey to the Barrakos Hills to use it to bring back to life one General Magraine, the greatest military mind Decast has ever known.

Starting members (from Nakki-Nak: Fjallarr(R-3), Drosi(MU-2), Gallarr(R-1), Raphosa(NrC-2), Althaire(T-1)

Tuila 10
Tuila 10 1083: Nausicaa(I-1) joins.
T 14
Talseros(B-1) joins.
T19
Party given mission and sent on their way by boat.
T 19 Party given mission and sent on their way by boat.
T 20

Marine ghouls attack boat during night; messy, but all survive.

Land near village of Salt Falls, scout, then head inland.

T 21 A troll blunders into Party; its last dying act is to bite Gallarr's head off, so Gallarr killed.
T 22 Find village of Brina, reputed last resting place of Magraine, but it is long abandoned. Spend day searching.
T 23 To small town of Scora; an innkeeper here tells Party Magraine's remains are now housed in a temple (to her) in
Katha.
T 24

To small village of Katha, easily find Magraine temple.

That night, Althaire scouts and gets some useful information.

T 25 Party given a tour of (some of) Temple by a volunteer.

 

 

6. Shadowhaunt Temple ( - - ; ), Hriva 30- 1083, September- 2008

Background and summary: Evidence found in Krykos' camp indicates a nearby Ares temple has been buying prisoners from Krykos and then using them as sacrifice. Telemachos, captured from Party by Krykos during their last adventure, is known to have been sold to this temple some time ago, so with faint hope of finding him alive the Party invades.

Starting members (from Krykos the Warlord): Cassandra(NtC-3), Pheradra(R-2), Aisha(MU-1/T-1), Kirkos(MU-1), Perseus(F-1), Hylax(as Orestes, I-1), Eumaeus(Cvr-1), Thimbus(MU-1), Bellephoron(F-1)

Hriva 24 1083 Demeter temple decides to send an "observer" along: Desati Demitra(NrC-1) joins.
H 30 Leave Torcha
H 33 Arrive raided village, now named Lelivil.
H 35

Arrive at Krykos' old camp. Naked Burning Man has made it out of pond and has harsh words for Party, who ignore him and carry on.

Eumaeus and Kirkos go one way, everyone else goes another; Pheradra and Perseus lead Party back to E+K, and an argument follows:

  • Entire Party argue about how to approach suspected Ares temple;
  • Thimbus steps back and casts Sleep, gets everyone except Aisha;
  • Aisha rearranges everyone's gear and puts Eumaeus and Orestes in a compromising position;
  • Thimbus feeds a Love Potion to Eumaeus while Aisha hides;
  • Eumaeus wakes up and falls madly in love with first person he sees: Orestes!
  • Orestes wakes up, then others; Cassandra also falls madly in love with Orestes on waking, and Pheradra is furious.

Rest of day and most of night is lost in soap opera, though Pheradra and Perseus do scout ahead and find ruins.

Camp that night is a mess; net result is Orestes, Eumaeus, and Cassandra sleep together after Pheradra throws Cassandra out of their tent. Cassandra also charms Eumaeus, for good measure.

H 36 Reach ruins, find them occupied. Eumaeus finds a shield on a wall with writing on:

"My name is Sir Keegan. Whoever finds this: please avenge me."

The shield vanishes when taken off wall. Down some stairs wait a few Knill, Party defeat these despite much fumbling. Retreat. Another long night.

H 37

Back to ruins; two Knill fire and flee, Party pursues into a badly-executed ambush, but enemy are not the problem:

  • A tough Khri-Halai and 4 Knill provide opposition but Khri-Halai soon put to sleep, later killed;
  • Same sleep catches Party front line, but Bellephoron and Perseus carry on to engage Knill;
  • Orestes and Kirkos get into a fight behind the lines after Orestes Colour Sprays Aisha and Desati;
  • Kirkos leads Orestes to rest of Party, this causes Cassandra's love potion effect to wear off, she joins fight;
  • Eumaeus charges Kirkos and joins fight, meanwhile sleeping enemies start to awaken
  • Thimbus puts entire Party to sleep to stop brawl but neatly misses both remaining Knill (!);
  • Knill fail to slit throats and awaken some people in process; Thimbus also wakes people up, one is Cassandra: Cassandra kills Orestes to prove her love to Pheradra.
  • Last Knill tries to surrender but there's a line-up to run it through.

Loot includes a very strange suit of armour with veins, flowing blood, etc.

Lots more Knill try to attack soon after but door slammed in their face and jammed shut, Party leaves.
Retreat to entrance and plug it, then sack out.

H 38

During night, Party's rest disturbed by easily-slain Zombies, then again later by collapse of entry plug onto stairs
below; Party flee when a pair of Ghouls appear. Sack out in woods for days.

Still before dawn, Party realize there's a stranger sitting by their campfire: Creon(T-1) joins.

H 40

Discussions and arguments while resting lead to creation of a party charter of conduct - amazingly, everyone signs.

Perseus is elected Party leader.

Tuila 1

Back into complex - efforts to evade recurring glyph on entry see Creon take just as much damage falling from a wall. Eumaeus then sets off glyph anyway, so two are incurable before even getting inside.

Find a Knill mining operation and take out miners; during this more Knill cut Party off from behind - these are soon dealt with via Sleep but Knill boss shows up and immediately takes down Eumaeus and Perseus, outgunned Party barely win, then loot and once again leave.

T 3

Rested Party try again, this time discovering an Ochre Jelly and a bunch of huge rats: Desati and Pheradra killed as Party had no quick answer to the Jelly.

Long argument over fate of journal and notes Desati had been keeping ends when they are thrown into acid.

Decide to return to town.

T 9 Arrive back at Torcha.
T 10 Demeter temple refuses to touch dead Pheradra (memories of Khadrous-as-wraith still fresh in their minds); so take her to Zeus types who - under orders, it seems - help out, so Pheradra raised.
T 11 Pheradra and Cassandra realize her death effectively ended their marriage; both are somewhat relieved.
Spend a few days in town.
T 13 Leave Torcha.
T 18

Arrive at Krykos' old camp, now occupied by "Nimbus" (previously known as Naked Burning Man); he is gaining a following. Party thrown out on sight.

Arrive at Shadowhaunt, spend night watching for movement; a couple of Shadows convince Party to back off.

T 19

Lay ambush for whoever has been leaving tracks around; in late afternoon someone comes out of temple and gets clobbered by Party - they realize it is Telemachos just in time to not kill him, and patch him up. He gets nearly killed again by Bellephoron a moment later when Party realize he is not himself; an argument later, he is taken out of temple area whereupon he returns to his senses. Thus, Telemachos rejoins - but not for long.

Decision is to take him back to Torcha for safekeeping, so leave on forced march.

During first takedown of Telemachos, Kirkos put he and half of Party to sleep. This violates the new Party charter, thus most of trip is lost in argument.

T 24

Arrive Torcha - again. Telemachos leaves and stays with Athena temple.

Cassandra puts up a poster to recruit a new Cleric as none of the locals will touch this Party now.

T 25

A recruit arrives in very early morning, booming on Party's door. Some questioning finds him to be vaguely worthwhile, so Party takes him in: Bashwell "Bashy" Topham-Krykera(NrC-2) joins. Leave town.

T 30 Arrive at temple again after learning Nimbus is still gaining followers.
T 31

Wade back in and explore. Bellephoron finds lots of pit traps the hard way, even though each time someone else had passed by first and missed them.

Lizards clobber Party and slow Cassandra via poison, so retreat and sack out.

T 32

Cassandra recovers during night, so more exploring.

A large blue slimy thing in a pool causes trouble and almost kills Aisha.

Find some Zombies: Eumaeus killed. Party retreats to rest.

Rest disturbed late in evening by a talking Ghost who (literally) just wants to play games; Party flee.

T 33 Breakfast interrupted by 2 wandering Turvitians who don't last long. Decide to go back to town.
T 38 Arrive Torcha. By now Kirkos (now MU-2) and Aisha (now MU-1/T-2) realize they need training; also, Eumaeus' gear can't cover the cost of a raise, so he is left dead.

Zeus temple think they have fixed what ails Telemachos but are not sure; nevertheless, Telemachos rejoins.
T 40 Kirkos and Aisha both start training.
Laire 5 While wandering the streets after training one evening, Kirkos sees a familiar face: Hathaldir. Some inquiries by Telemachos find he is now a slave tutor to a reasonably wealthy family and will be there for years, and that he lost touch with Turin shortly after capture.
L 8 Training done, leave Torcha.
L 13

Arrive at ruins again after Aisha stops by Nimbus' camp to deliver tea. Bellephoron finds the same shield on the same wall that Eumaeus found a month and a half ago; it again disappears when taken down. Telemachos seems fine.

Wade in to complex, soon meet Ghost again and this time destroy it after it ages (not by much) a few people. Lots of skeletons pop out of lots of coffins in a hall; a long fumble-filled battle takes care of these.

While exploring shortly after, skeletons appear again; Creon and Aisha begin passionately kissing while everyone else fights and Bashwell gets killed.

On seeing this, Aisha prays at a nearby altar and skeletons suddenly stop and retreat. Party retreats too, to rest.

L 14 Glyphs on floors provide hours of entertainment and lots of pain, followed by Zombies in an armoury.
L 15

Try another direction and meet undead version of Sir Keegan, one-time commander of the place. He questions Party, then tells of what lies below and gives Perseus a sword.

Meanwhile Creon, Thimbus, and Aisha all get in each other's way trying to loot altars.

Armed with new information, head down stairs and meet a bunch of Khri-Halai (at least, that's what they look like); their pet spider poisons Telemachos and nearly kills Perseus, so retreat outside after winning battle.

Party took a prisoner while inside, Cassandra charms it now, it gives lots of useful information. It gets very annoyed when referred to as Khri-Halai; it calls itself a "Hagalen" or Hobgoblin and claims to serve a deity called Halai'zek who none here have heard of.

Frantic herb-hunting through woods over next few days manages to save Telemachos.

L 16 In evening, Party decide to use some of the mirthweed they've been finding, and a good time was had by all.
L 18

Back into complex; Party talk to prisoner again at top of stairs and kill him, then Creon sneaks ahead and walks right into a Hagalen ambush including a wizard and a very tough warrior; when the dust settles Bellephoron, Pheradra (to -50) and Cassandra (to -34) are all dead along with the Hagalen.

Loot - carefully - and leave. Bodies buried in forest well clear of ruins. Head for town.

L 23 Arrive Torcha, Perseus starts training, Zeus temple agrees to resurrect Cassandra (Demeter types can't do it).
L 30 Cassandra resurrected. Party start recruiting.
L 31 Another party arrives in town and in effect merges with this one, so Karlina Luna(F-1), Rhiannon(NrC-1), Takki (T-1), and Myoire Tolle(N-1) join.
L 32 Perseus returns from training with another recruit: Phëïdon(F-1) joins.
L 33 Leave Torcha.
L 36 Arrive Lelivil; Aisha buys lots of supplies (kitchenware and feta cheese) and delivers them to Nimbus' camp later.
L 38 Arrive at ruins after a rain delay.
 

L 39 Plow back in; meet a few Hagalen but Aisha and Thimbus stealthily deal with these until one catches on and
charges, easy pickings when it runs into entire waiting Party.

A couple of Hagalen fell down their well when put to sleep; Telemachos tries to fish them out but catches a Ghoul
instead; and the Ghoul is (was) Orestes! It doesn't last long; nor does another reeled in shortly after.

A Hagalen archer starts shooting at Party during this but is also easily taken out and captured; meanwhile Creon
takes parts of Orestes for later use but is seen by several people. An argument breaks out until Kirkos puts
everyone to sleep; Cassandra and Rhiannon are woken first while the Thieves are being searched in their sleep,
but the parts are never found.

Retreat upstairs and sack out.

 

Dafan
Decast Old Dafan Telenet Riveria