PART 1
- The Launching
Trouble At
Holtus (a.k.a. "Keep On the Borderlands"
and "Caves of Chaos") to ???
- Keep
on the Borderlands
- Krykos
the Warlord
- Two
Blind Mice
- Nakki-Nakk
- Enter
Magraine
- Shadowhaunt
Temple
|
Calendar:
|
| Hriva – Tuila – Laire – Yavia – Quelle – Coira – Auril –
Eolna – Flaige |
| (winter) (spring) (summer)
(fall) |
|
1.
Trouble At Holtus (a.k.a.
"Keep On the Borderlands" and "Caves
of Chaos") (30-30-24;22),
Coira 32-Eolna 9 1082, March-July 2008
Background and summary: Brave
Sir Grailen gathers a merry band of followers and heads
north to the hamlet of Holtus, where trouble is reputedly
brewing in the mountains nearby. The Party engage in (and
almost lose, several times) a painful war of attrition with
both each other and assorted foes they discover in a cave-riddled
valley not far from the village; Sir Grailen is but one of
a lo-o-ong list of casualties.
Eventually things in the valley are cleared up to everyone's
satisfaction.
Starting members: Khadrous(B-1), Grailen(Cvr-1), Ktimene(F-1),
Aeolus(NrC-1), Polybus(T-1), Drealmes(NrC-1)
|
Coira 32
1082:
|
Grailen, Khadrous and Ktimene
arrive at Torus Bridge. Aeolus, Polybus,
and Drealmes, attracted by the noise of Khadrous'
touting Grailen's heroism, all investigate and join;
Party forms. Head north.
Camp by road that night; a stranger walks by and is
invited in. Despite telling
Party nothing about himself even including
name, they take him in and he tags along,
so Meripides(A-3) joins. (goes by "Buddy"
for now)
|
| C 33 |
Pass through village of Proussos; noise attracts another
recruit, and Divwaya(MU-1) joins.
Find a traveller being attacked by some animated plants;
Party defeat and take traveller in, so Laertes(F-1)
joins.
Grailen then has to chase his horse across the countryside.
Laertes in no shape to continue, so back to Proussos.
|
| C 34 |
Party wake up to find some key possessions (Khadrous'
horn, Meripides' crossbow, etc.) missing. Horn soon
found in a shop window; Ktimene distracts shopkeeper
while Polybus steals horn back, Party then informed
their other items are in shop also. Meripides and Polybus
investigate with Ktimene and Aeolus for backup; Meripides
says or does a wrong thing and gets mugged; nobody notices
(!) until he disappears. Polybus soon finds
him being beaten up by some thugs and wades in while
Aeolus gets Party. Ktimene killed and Meripides
and Polybus badly hurt in resulting brawl as shopkeeper
much tougher than expected.
Authorities arrive, everyone arrested except Aeolus.
Detect Lie from a local confirms Party's story,
so they're let go but asked to leave town; they quickly
comply.
Meripides exposed for who he really is and kept in
jail; Meripides leaves, not by his own choice.
|
| C 35 |
Meet two people out looking for adventurers and take
them in: Adraste(F-1) and Korleos(F-1) join.
Ambushed on road by 6 Quitchi and 2 Grashi; Party wins
though Polybus clobbered again.
Arrive Holtus, make contact with locals, get healed
up, rest.
|
| C 37 |
Enemy is crossing river somehow, Party (except Polybus,
he's still a mess) leaves to find out where. Get hopelessly
lost in woods, then blunder right into a Turvitian's
well-defended lair:
- Turvitian triggers a landslide: Aeolus, Drealmes,
Laertes and Korleos killed when it lands
on them;
- Divwaya blinds Turvitian with Light, then
flees;
- Grailen, Adraste, and Khadrous (all that's left)
manage to kill it but not without some nervous moments.
- Divwaya returns, Party search lair and find – among
other things – a badly stuffed
Knill the Turvitian had probably been using as a teddy
bear.
- Return to Holtus.
|
| C 38 |
Akastos(NtC-1) joins. Party rests. |
| C 39 |
Into woods again. Find 7 Knill looting party's dead
from last visit; kill, but interference in this battle
comes from 2 different (but friendly) directions: Cuthalion
Adenedhel(R-1) and Pheradra(R-1) both join.
Find enemy bridge, 4 Grashi defend; Adraste to -9 but
Party wins. Destroy bridge, return to Holtus to rest
– again.
|
| Auril 2 |
A Cleric stops by town to bless the harvest; Party convince
her to stay, so Cassandra(NtC-1) joins. |
| A 3 |
Into woods again to check destroyed bridge; meet 5
Grashi en route and get mushed: Adraste and Cuthalion
killed. Grailen and others badly hurt. Back to
town again.
|
| A 5 |
Idios(F-1) joins. Into woods again, get accosted
by an Elf just outside town; Party take him in as well,
so Saeros (MU-1/T-1) joins.
Find track to enemy camp, sack out at intersection
and watch. A very out-of-place Dwarf goes by; Party
challenge but let him go.
During night, movement on road attracts Pheradra;
she instead finds a sleep-poisoned snare the hard way.
Saeros first, then Akastos try to rescue;
poison on snare gets both of them too! Polybus
hauls them back to camp. (player
note: when the 3rd person in a row rolled a 1 on
their saving throw, the room exploded in laughter)
|
| A 6 |
Sleepers stay asleep, nobody goes anywhere. |
| A 7 |
During night, sleepers awaken with bad headaches.
A Bigfoot stops by to reset its snare in early morning,
Party kills it.
Sneak into a mine-riddled valley (and at last reach
the adventure!); enter one mine and are met by 11 Knill
and a Turvitian. Party defeats these, then retreat
back to forest.
|
| A 8 |
Khadrous on watch notices someone familiar sneaking
along road in early a.m.; intercepts, and Meripides
rejoins.
Party stays put for day, in evening a
Giant (!) wanders by heading toward
town; Party heroically intercepts:
- Grailen charges and goes toe-to-toe with it, is
amazingly lucky to survive;
- Saeros blinds it with a Light;
- Party beats on it until it flees; but its last parting
shot does 52 h.p. damage to Meripides: Meripides
killed;
- Not content with this, Party chase it through woods
(it's still blind) and eventually catch and kill it;
- Party Clerics don't have enough cures to save everyone,
so Divwaya dies during a frantic rush back
to Holtus.
|
| A 9 |
Town doesn't believe Party killed a Giant, so Party
goes to recover its head; all they find is a
hand, which they bring back to town and attempt to get
stuffed and mounted.
Idios and Cassandra stay in town resting; rest of
Party back to mines, find Grashi cooking Giant bits.
Sneaking up on Grashi goes wrong, so Party kills 4 and
flees back to Holtus. Rest for days.
|
| A 12 |
Back into woods, meet 4 competent Grashi (Thf., Clr.,
2 Ftrs.) guarding road. Idios killed. Party
wins, then returns to Holtus once again.
Awaiting at Holtus is Mnastes(MU1/F1) who joins.
|
| A 14 |
Return to mine valley, wade back into same mine as before;
get in lots of little battles and make good lots of ground. |
| A 15 |
Several Khri-Halai attack overnight, Khadrous gets
mushed then recovers suspiciously quickly due to a herb
nobody knew he had.
Take a Khri-Halai captive (Shaza-hai), loot, and back
to Holtus.
Khadrous charms captive, Party reach agreement for
Shaza-hai to be a go-between to gain alliance with Khri-Halai.
A Dwarf interrupts proceedings and Party take him in,
so Fjallarr(R-1) joins.
Cassandra buys and Saeros
butchers a goat as a goodwill offering for the Khri-Halai;
goat parts put in a bag.
|
| A 16 |
Back to woods, send Shaza-hai and bag of goat meat
in alone to negotiate with other Khri-Halai.
"Battle of the Bag of
Goat": Grashi attack and kill Shaza-hai
en route – they're hungry, and want the bag of goat.
Grailen and Fjallarr hear this and charge; rest of Party
slowly follows. Grailen killed before Party
arrives; he is then used as both weapon and shield by
one Grash. Several bow-carrying Khri-Halai arrive during
combat and help defeat Grashi, then take Party into
shelter; meanwhile one Grashi runs off with the
bag of goat! (See "The
Ballad of Sir Grailen the Great")
Party forge loose alliance with Khri-Halai; decide
that they are darned well going to get their bag of
goat back no matter what, then charge into
Grashi tunnels. Soon find lots of Grashi including
a chief-type; Party barely wins resulting battle.
During battle, Akastos is sent to Khri-Halai to
ask for help; he instead flees the area completely:
Akastos leaves;spends night in Holtus.
Party sacks out in a cave set aside for them by the
Khri-Halai.
|
| A 17 |
Akastos, in Holtus, warns
villagers of Khadrous' "treachery", steals
Grailen's horse and some of Party's treasury, and heads
south "to recruit a new party".
Party sends an away team of Khad., Poly., Cass., Pher
to clear out Grashi caves; find and kill some Quitchi
doing the same thing, find some nice booty, then return
and all leave to Holtus.
Khadrous arrested on arriving, released a few hours
later, and the same K-P-C-P away team leaves to chase
Akastos.
|
| A 18 |
Akastos arrives at Proussos in evening, still isn't
welcome but finds refuge with a couple of shady types;
they form a proto-party of their own.
|
| A 19 |
Chase group arrives Proussos, learn Akastos went west;
Cassandra buys horses for all (using party funds).
Cassandra has a quick look for likely recruits here
and finds one: Tyaa(NtC-1) joins chase group.
|
| A 20 |
Chase group catch and kill
Akastos. His two recruits seem worthwhile
so chase group takes them in: Stilth Incan
(A-1) and Korg(F-1) join. Party
notice Stilth's gray skin and secretive demeanour but
do nothing. To a nearby village, spend night
here.
|
| A 22 |
Cassandra buys 6 goats at Proussos to feed Holtus; goats
slow down travel immensely. |
| A 27 |
Chase group and recruits arrive at Holtus. |
| A 28 |
Reunited Party back to caves. Some changes here since
last visit prompt a visit to
Khri-Halai, who immediately recognize
and expose Stilth for the Devil he is. A
massive fight erupts:
- Polybus attacks Stilth, Korg (charmed to Stilth)
attacks and nearly kills Polybus;
- Saeros blinds Korg with a Light spell, meanwhile
Fjallarr charges;
- Stilth charms Fjallarr but loses charm on Korg,
who switches sides until Mnastes settles him down
with Scare;
- Tyaa makes no friends at all when she cures Stilth;
- Khadrous charms Stilth and tells her to attack Tyaa
, meanwhile Saeros attacks Stilth and Pheradra attacks
Saeros;
- Khadrous tries to charm Fjallarr but fails, Fjallarr
enraged;
- Stilth killed by combined efforts of Saeros
and Polybus (with simultaneous backstrikes) and Cassandra.
During all this, 6 bow-wielding Khri-Halai arrive,
make sure Stilth is dead, and try to keep the peace
otherwise.
Fights and arguments continue; an interrupted Tyaa spell
surges as Slay Living on Khadrous, he survives.
Tyaa killed when Khri-Halai lose patience and
open fire; Party flees except Korg (he's still scared)
is left behind.
Mnastes sneaks back in and retrieves Stilth's head (but
does nothing with it later). Party to forest camp.
Fjallarr goes herb-hunting and finds a Dwarf: Athelstan(WrC-1)
joins.
|
| A 29 |
Back to Khri-Halai caves to recover Korg; Khri-Halai
fight back, Party wins battle and take two captives.
Negotiations result in a prisoner exchange, so Korg recovered
(with no gear at all). |
| A 30 |
More negotiations retrieve a second prisoner: Memnon(F-1)
joins (also with no gear). Party retreat and sack
out
so Korg and Memnon can recover from recent torture and
be fitted with spare Party gear. |
| A 31 |
Try a different cave; this one is full of Quitchi;
Party spends a few days eliminating these with hit-and-run
strikes |
| A 32 |
During one battle, Pheradra tries and fails to get
injured Saeros killed by enemy. |
| A 33 |
Pheradra leaves sometime during night. (See
"The
Ballad of Pheradra")
Explore an empty set of caves.
Explore another not so empty set of caves, find and defeat
several Bigfoots in a string of battles; Mnastes killed
during one. Retreat into empty caves and sack out. |
| A 34 |
Back into Bigfoot caves; several more small battles
clear them out.
Find a very heavy chest on a high shelf; Fjallarr stands
on Athelstan's shoulders to reach it but it's too heavy
for
him to hold so it falls and crushes both; smashing itself,
two potions, and a valuable statue in process.
Rescue some captives; two prove useful: Kratos(F-4)
and Aisha(MU-1/T-1) join. Also rescue 3 Khri-Halai
and
after much arguing send them home.
Find a secret door into more caves; 3 Fire Beetles attack.
Kratos goes berserk (this is his first fight in ages)
and
becomes a major headache; meanwhile one heroic beetle
lasts for 4 rounds at -2, long enough for the resident
Minotaur to arrive. Party retreats and leaves Kratos to
it, so Kratos killed; but Polybus has closed the
door and
Memnon breaks it trying to barge through. jams it in place,
and leaves half of Party trapped! Finally manage to
smash door down (and squash Saeros with it); all flee.
Korg dying and no cures, so Party try Khri-Halai. They
owe Party for rescuing captives, and fix Korg. Party to
empty caves (now named "Fort Fjallarr") to rest.
|
| A 35 |
To Holtus with rescuees. One grateful rescuee has family
here; Party invited for dinner and rewarded. Polybus
chased and seduced by beautiful (Cha. 18) sister of rescuee. |
| A 36 |
Very heavy rain through day means all Party can manage
is to return to Fort Fjallarr. |
| A 37 |
Party makes lots of good plans then goes to take on
Minotaur again; plans fall apart immediately when beetles
appear instead. Minotaur arrives soon after and Party
does well to take it down, but one heroic beetle lasts
far
longer than it has any right to; Polybus slips on Saeros'
Grease and winds up right under beetle: Polybus killed
as from there it just can't miss him. (see The
Ballad of Polybus)
Party gets hopelessly lost due to a minor confusion effect
while exploring maze.
Wander into a cavern filled with Stirges: Korg killed
and Fjallarr almost. Retreat to rest. |
| A 39 |
Another go at maze turns up Minotaur's lair and treasure.
A trapped chest here poisons Aisha but Cassandra has
a herb that neutralizes it in time to save her life.
Retreat all the way to Holtus.
Pheradra shows up in evening with 2 new recruits:
Kirkos(MU-1) and Deianeira(NrC-1) join.
After being grilled
by Khadrous and Cassandra, Pheradra rejoins as well. |
| A 40 |
Back to valley; try another cave, this one has a welcoming
committee of Zombies.
A dozen skeletons animate in a large room; this combat
gets very strange:
- Kirkos lights and throws
a flask of oil, it doesn't break;
- Athelstan turns seven skeletons, they flee to a
corner of the room;
- Khadrous and Kirkos race
to fight their way to the flask, Kirkos wins and throws
it into the turned skeletons, it doesn't break;
- Cassandra breaks turn on skeletons with Scatterspray,
they charge again and are easily defeated by Party
(and
flask, though hit by Scatterspray, once again doesn't
break);
- During this, Kirkos gets
the flask again and is tackled by Khadrous, flask
finally breaks when thrown wildly across the room
(nowhere near anybody);
- Khadrous and Kirkos get
into a fistfight, Cassandra tries to cast a Ceremony
spell as a joke to marry them, but this is consecrated
ground and it backfires badly, Cassandra and Pheradra
instead bond with each other - in effect, an unintentional
same-sex shotgun wedding! (See "The
Ballad of Pheradra, Part 2")
Things settle down, Party retreats to Fort Fjallarr to
rest. |
| Eolna 1 |
Back into same cave, kill more Zombies.
Find and kill 4 Human Clerics to Ares; this prompts a
very loud argument over morals etc.
40 (!) assorted undead arrive and spilt Party in two:
Athelstan, Fjallarr, Memnon and Khadrous end up in room
with dead Clerics, rest flee to outside.
A,F,M and K try wearing Ares holy symbols to fool undead,
but Moradin does not approve of one of His Clerics
(Athelstan) doing such so holy symbol painfully melts
and he loses all spells for the day.
Athelstan charges out into undead, Athelstan killed.
Lots of fires get lit by both halves of Party, undead
mindlessly run through fires and burn. Party retreats
to Fort Fjallarr. |
| E 2 |
To Holtus. Militia have arrived, along with others;
one of these looks useful, so Pandora(I-1) joins.
Back to valley. Find Khri-Halai tracks leaving area, investigation
finds their caves empty.
Try a different cave, find lots of Gnolls.
A Cassandra spell failure causes
a white rabbit to run through area, pursued by a small
girl. Both Gnolls and Party take shots at girl and/or
rabbit; none hit, and they soon disappear into the forest.
Kirkos put some Gnolls to sleep then Party charge in,
soon find there are too many Gnolls, and painfully retreat
for
a few days rest at Fort Fjallarr.
During this, Cassandra tries out a staff found earlier
and learns that it can cure.
|
| E 4 |
Back to Gnoll cave and walk into an ambush: Saeros
killed and Cassandra almost. Gnolls soon defeated,
except
one who is guarding their young; they are let free.
Khadrous finds some suspiciously good ale and becomes
drunk while rest of Party search and loot Gnoll holdings.
A hidden passage leads to a storeroom, Party explores.
Aisha, sneaking ahead, finds a Gelatinous Cube the hard
way, but no real harm done. Party then retreats to Fort
Fjallarr to sack out. |
| E 5 |
Return to previous point of advance, find
and kill a few more Ares Clerics.
Meet a Medusa: Pandora and Fjallarr petrified,
Memnon poisoned but saved just in time by Cassandra's
staff
after being fed an unknown potion by Party that only made
him disappear (n.k.a. "Potion of Hide the Body").
Retreat to Holtus, learn a potion taken from Medusa turns
stone to flesh, so back to caves: Pandora and Fjallarr
revived. Then, back to Holtus again. |
| E 6 |
Leave Holtus, meet someone on road obviously waiting
for Party; he offers to help, thus Telemachos (R-1)
joins.
To caves again, this time find Ares Clerics and Ares temples.
Deianeira talked into taking some items off an altar;
she stuffs them in her pack and will not let anyone else
see them.
Into main temple area. Kirkos hypnotized by a wall and
starts chanting.
3 plate-mail-wearing Zombies appear, followed by a Cleric;
Party wins by a whisker, and captures Cleric.
Retreat to Fort Fjallarr, then realize Pheradra can't
put down the sword she's wielding (it's cursed) so back
to Holtus.
Pheradra de-cursed by local Artemis Cleric, who recognizes
Party's captive as a local she's known most of his life.
|
| E 7 |
A staff taken from captive proves evil, so is destroyed
along with cursed sword.
Items taken from temple by Deianeira are now forcibly
removed from her, shown as evil, and also destroyed.
She
becomes mindlessly inconsolable; Cassandra and Pheradra
try to help, and soon learn she is also now quite evil.
Meanwhile, a soap opera breaks
out elsewhere:
- Pandora chases Khadrous, he tries to charm her so
he can tell her to chase Kirkos instead but overdoes
it such
that she is now more in love with Khadrous than ever,
drama results;
- Pandora then misinterprets something, thinks Khadrous
is in love with Kirkos, and dramatically declares
she will
not stand in their way - this the first Kirkos knows
of any of this, so more drama;
- Pandora wanders off, rearranges gear such that
Kirkos' gear is in Khadrous' room;
- Arguing all the way, Kirkos and Khadrous investigate,
Pandora uses Audible Glamour to provide mood
music
once they reach Khadrous' room;
- A fight erupts until Kirkos puts the other two
to sleep, arranges them in a compromising position,
and leaves after
jamming the door shut; (during this, Kirkos learns
Pandora is in fact a man in women's clothing!);
- P + Kh. wake up, they fight some more until Pandora
casts Spook on Khadrous, the door's jammed
so he runs half-naked out the (second-floor!) window
and down the street.
Things come to order once Cassandra shows up with news
of Deianeira. Deianeira thrown in jail for safekeeping,
along with captive Cleric.
Local Artemis Cleric makes some inquiries, finds Deianeira's
situation to be beyond her ability to fix.
|
| E 8 |
By morning, realize Deianeira feels she
has to return to the Ares temple to guard it, in place
of the items she took.
Carefully leaving Deianeira behind, rest of Party return
to temple; find and kill its last occupant (the resident
torturer), then back to Holtus.
Taking along some militia (to remove supplies) and an
aged Artemis Cleric, return to temple cave and de-consecrate
it. During this, Khadrous pulls a tapestry off a magical
wall; only Cassandra and the crone Cleric escape the wall's
hypnotic effect, and they manage to get everyone out.
Back to Holtus; some spellwork by the crone fixes Deianeira.
During night, Pandora and Khadrous continue their feuding.
|
| E 9 |
Back to caves one last time, design and build a rock
pendulum to destroy hypnotic wall; this works. To Holtus.
|
| E 10 |
Leave for the south to train and divide
treasury. |
| E 12 |
During night in Torus Bridge; Aisha breaks into Kirkos'
room (thinking she was doing Khadrous a favour) and gets
caught; Pandora and Khadrous join the fray, and soon everyone
is arguing and swinging fists
except Kirkos, who
quietly moves to a different inn. Nobody notices he's
left; when they do, lots of paranoia takes hold. Pheradra
tracks him down while another fight breaks out behind
her; cooler (and sleepier) heads eventually prevail.
During fighting, Pandora's real
gender is revealed to all. |
| E 13 |
Pandora drops female disguise and changes name: Pandora
becomes Hylax. |
| E 17 |
Still bickering, Party arrive in Torcha and start treasury
division. |
| E 22 |
Khadrous retires, he needs training. Hylax
retires for no obvious reason. |
| E 24 |
Fjallarr, Memnon, and Deianeira leave to form their
own party. Rest of Party stay in town for a few weeks
rest, and Cassandra trains to NtC-2. |
| Surviving members: |
Khadrous(B-2), Cassandra(NtC-2), Fjallarr(R-1), Pheradra(R-1),
Memnon(F-1), Aisha(MU-1/T-1), Kirkos(MU-1), Deianeira(NrC-1),
Hylax(I-1), Telemachos(R-1) |
| Casualties: |
(Pandora, Fjallarr - both revived); Ktimene, Aeolus,
Laertes, Drealmes, Korleos, Adraste, Cuthalion, Meripides,
Divwaya, Idios, Grailen, Akastos, Stilth, Tyaa, Mnastes,
Kratos, Polybus, Korg, Athelstan, Saeros |
| Retirees: |
Khadrous, Hylax |
|
| |
2.
Krykos the Warlord (20-13-11;7),
Flaige 6 1082-Hriva 15 1083, August-September 2008
Background and summary: A warlord has been raiding farming
villages east of Torcha. The Party investigates, and between
lots of infighting somehow manage to take out he and his followers.
Starting members (from Keep On the Borderlands):
Cassandra(NtC-2), Pheradra(R-1), Aisha(MU-1/T-1), Kirkos(MU-1),
Telemachos(R-1)
Eolna 28
1082: |
Turin Two-Axe(NrC-1) joins
in Torcha, having been directed to Party by Fjallarr before
he left.
|
| E 37 |
Hathaldir(MU-1) joins via contact
with Aisha and Kirkos through local MU guild. |
| Flaige 3 |
Fightsky(F-1) and Bellephoron(F-1)
join; Party starts looking for things to do. |
| F 4 |
Leave Torcha heading vaguely east toward
vaguely reported trouble spots. |
| F 8 |
Arrive at a small village in process of being raided.
Chase and capture raiders; a rare combat that sees no
deaths on either side!
Return to village. A big argument erupts over what to
do with captives: some want to sell as slaves, some
want to
take back for trial, some want to kill outright, some
want to turn them over to villagers; this gets nasty
when
Fightsky suddenly tries to kill one:
- Pheradra and Telemachos tackle Fightsky;
- Bellephoron and Kirkos get into a separate fight
nearby;
- Cassandra tries to be diplomatic until Turin charges
and attacks her;
- Aisha blinds Turin with Light, so he goes berserk
(the "Whirling Dwarvish") and attacks anything
he can;
- Fightsky bludgeoned into submission by various
people while Cassandra pulls Pheradra away;
- Turin regains sanity long enough to try a cure
on dying Fightsky, but Bellephoron interrupts and
spell reverses
into Cause Light Wounds, thus Fightsky killed;
- Kirkos (with potion) and Cassandra (with spell,
her last one) cure captive that Fightsky almost killed;
- Arguments rage well into the night (meanwhile villagers
start to have serious doubts about their rescuers).
|
| F 9 |
Captives escape during night
but are soon tracked down and re-captured.
Bellephoron leaves during night; lots of suspicion that
he helped the captives later proves unfounded.
Decide to sell captives into slavery, start heading for
Karnos where such things can be done. |
| F 16 |
Arrive Karnos. While most of Party is selling captives,
Hathaldir and Turin report them to the local guard and
make
themselves scarce.
- Town guards try to arrest
Cassandra, Aisha (who was not accused!), and Kirkos
but are bribed to go elsewhere.
|
| F 17
|
- During night, Turin and
Hathaldir pay a bigger bribe so guards return to Party's
inn during night; Kirkos arrested but Cassandra, Pheradra
and Aisha flee.
- Telemachos (who is at this
point the entire functioning Party!) now also realizes
Party horses are missing; he tracks them down, sets
up an impromptu spy network of local urchins, and
returns to inn.
- Pheradra returns to town,
finds Telemachos; they bribe Kirkos out of jail. Urchins
find Hathaldir and Turin.
- Pheradra, Telemachos, and
Kirkos find and capture Hathaldir and Turin; during
this Aisha returns to town and somehow finds Party.
- Leaving Hathaldir and Turin
bound, penniless, and naked, Party leave. Aisha tips
off slavers; end result is Hathaldir and Turin leave
to become slaves.
Party heads north, meet Bellephoron on road.
Accusations fly, an argument ensues, Party leaves
him behind.
|
| F 19 |
Travelling Party catch up with
a Dwarf and take him in: Hanarr (P-1) joins. |
| F 22 |
Arrive Torcha, start recruiting
again.
|
| F 23 |
Meet a couple of drunk Barbarians who look
tough: Korland Keen-eyes (T-1) and Baldrin Halfhand
(T-1) join.
Party hear about an archer looking for adventure and recruit
him, so Perseus (F-1) joins. |
| F 24 |
Leave Torcha. |
| F 27 |
Arrive village where raiders first met;
all looks peaceful. |
| F 28 |
Head east. Two boars in woods attack Party
and nearly kill Pheradra. Cold weather. |
| F 29 |
Wet snow (!) overnight. Party find Krykos' camp and
almost talk their way in, but a Detect Good from the
resident
Ares Cleric pulls Hanarr; so Party suddenly attack.
This goes badly:
- Aisha tries to cast Fireball from a scroll and fails;
- Baldrin goes around building and into a window but
finds too many enemies, comes out of window unconscious;
- Telemachos steals a horse, then burns the stables
down;
- Kirkos puts lots of foes to sleep but there's still
too many left, so Party get swarmed: Kolrand killed;
- Telemachos goes to Baldrin, cures him and wakes
him but gets knocked out himself; Baldrin gets on
horse and
rides away (but is still below 0 h.p.);
- Everyone flees except Hanarr, who puts up a heroic
but hopeless fight: Hanarr killed;
- Party see Telemachos
captured (but alive), then leave area completely.
- Late in day find missing horse and dead Baldrin;
he got this far before bleeding to death.
|
| F 30 |
Forced march overnight gets Party to raided
village in morning; they keep going. |
| F 33 |
Arrive Torcha, start recruiting. |
| F 33 |
Umwat (F-1) joins courtesy of local
Zeus temple.
A reticent wizard catches Party's eye: "Orestes"("MU"-1)
joins.
Khadrous (B-2) rejoins, he's finally finished training. |
| F 35 |
Eumaeus (Cvr-1) and Axmost (F-1)
join via recruitment posters, though Eumaeus' scaly
green skin causes alarm. |
| F 36 |
Leave Torcha to try again ... |
| F 38 |
Arrive at raided village again late in evening, get
ambushed by another warband while villagers bar their
doors.
Villagers refuse to have anything to do with Party
until Khadrous charms the local barman and overdoes
it; barman
does his best to seduce Khadrous, who does his best
in return to gather information about the ambush party.
Neither succeed, but Orestes' behaviour during this
is enough for people to suspect he might be Hylax.
Khadrous and Kirkos independently start knocking on
random doors; the only one that gets answered is by
a young
girl, who wants back her uncle who Party took with them
as a captive on their last visit (and sold into slavery
-
oops). She then tells Kirkos to get lost.
Party camp a mile or so east of village.
|
| F 39 |
During night, someone tries to sneak past Party's camp,
but Pheradra and Kirkos capture: it's the same girl
Kirkos
talked to earlier, and she works for Krykos as a messenger!
Khadrous, Cassandra, Umwot, Eumaeus, Perseus, and Axmost
take captive girl back to village; Khadrous manages
to not only wake the entire village up but annoy the
villagers enough that they form a mob. In trying to
calm them
down he then lets it be known he has lots of money,
so led by the now-very-uncharmed barman the mob decides
to
kill him for it; he flees, but gets peppered by spears
and other missiles for his trouble: Khadrous killed.
Meanwhile, during all this Eumaeus takes captive girl
out of town, hides her in forest, and returns.
Villagers swarm and loot Khadrous before Umwot and
Eumaeus can fight through to him. Retrieve corpse and
leave. Barman makes a show of giving back Khadrous'
horn, which he had looted.
Unknown to anyone else, Eumaeus takes captive girl,
drops her off with barman, then returns to Party.
Party sacks out for day. Long argument over whether
to go back to Torcha and raise Khadrous or carry on
and try
to rescue Telemachos; eventual decision is to attempt
both.
|
| F 40 |
Shortly after midnight, Cassandra and Aisha sneak into
village and try to locate Khadrous' very expensive short-
sword to pay for his raise. A few Detect Magics and
a lot of good luck later, back they come with the sword;
the
barman had taken it also.
Another argument over who is to take Khadrous to Torcha
ends when Pheradra volunteers, so she leaves. Orestes
again draws suspicion during this and is now assumed
by all to be Pandora/Hylax in a different guise.
Everyone else carries on toward Krykos' camp, and find
recent tracks showing someone is ahead of them.
|
Hriva 1
1083 |
Get close to camp, set up ambush on trail from west.
That night, Aisha and Eumaeus sneak ahead and scout
Krykos' camp; find place on high alert and see girl
from
village talking to Krykos.
|
| H 2 |
A returning raiding group passes Party's camp; Party
captures one and slays rest. Captive gives some useful
info.
That evening, Aisha sneaks right into camp but is spotted
and has to flee.
|
| H 3 |
During night, someone runs past Party's camp; they
chase and capture. It's the village girl again; after
she doesn't
answer a few questions, Eumaeus runs her through.
Eumaeus' horse disappears during night.
Girl's corpse buried in morning. Party try to move
around to east of Krykos' camp. An odd animated tree
clobbers Umwot a few times en route.
Find a trail heading south and follow; this leads to
a couple of skulls on stakes with warnings from some
Kalarel, so Party reverse course and take up station
on track leading east from Krykos'.
|
| H 4 |
A small Dwarven caravan passes by Party's camp. Kirkos
puts most to sleep, but the few that remain are a handful.
Party wins, but one dwarf survives and is last seen
glaring from woods. Wagons set afire.
Meanwhile, Pheradra arrives at Torcha with corpse of
Khadrous after fending off one attempted robbery en
route.
|
| H 5 |
Khadrous fails raise, rises as a Wraith
instead and is destroyed after casting Cleric loses
a level. Pheradra leaves.
Rescue two prisoners from caravan. Both seem worthwhile,
so Thimbus(MU-1) and Okoraytl(F-1) join.
Rest deep in forest for a few days.
|
| H 6 |
A gigantic snake coils around Okoraytl from above:
Okoraytl killed before Party can slay snake.
Set up camp at a watch point on
the west trail. A small group passes by later, and Kirkos
and Thimbus sneak closer but are noticed and attacked.
Things get strange:
- Kirkos and Thimbus attacked, Thimbus tries to cast
a sleep spell in combat and is interrupted,
resulting in a wild magic surge: an enemy starts radiating
a strong aura of being marked for a very messy
death that will affect all around;
- Everyone tries to flee but marked foe (who for
now thinks everything's fine) chases Kirkos;
- Marked foe put to sleep, then a few other stray
enemies, meanwhile Party finds Kirkos-Thimbus;
- Marked foe charges Party, gets
run through by Eumaeus' lance but does
not stop (!), continues fighting with lance
through him until hoisted off ground by it - and doesn't
care much about other wounds;
- Party tie up foe then lower him to ground and behead
him; he does not die, and
head sticks right back on! They then set
him on fire, and leave, but fire burns through ropes
;
- While looting other enemies in forest, now-naked
burnt man arrives; Party re-bind and fearfully haul
him along.
Party moves camp, then a
long discussion (argument) on how to use "Naked
Burning Man" as a weapon against Krykos.
|
| H 7 |
Naked Burning Man is in near-perfect condition by morning.
Via Spook, send Naked Burning
Man running into Krykos' camp.
Chaos ensues in Krykos' camp. They try to kill him and
fail. Krykos' people then tie a rock to his feet and throw
him in their pond, then start to break camp. Aisha and
Thimbus spend all day and all night watching trails. |
| H 8 |
More planning; Cassandra and Perseus take trail-watch
duties for the day.
Pheradra returns in evening having bumped to
R-2 during trip. Aisha and Thimbus scout Krykos' camp
and take out a guard, but someone interrupts and Aisha
chases into woods. Thimbus gets hopelessly lost.
Aisha eventually returns to Party but still no Thimbus,
so Pheradra and Aisha go searching. Thimbus returns
to Party on his own, then Aisha, but now no Pheradra,
so Aisha and Thimbus search and find her dragging herself
through woods; she had entered Krykos' camp trying to
pick up Thimbus' trail, been shot to pieces for her
trouble, and was nearly dead when found.
|
| H 9 |
Party finally decide to invade camp en masse; with
one exception this proves a resounding success. The
exception is that a magic surge makes Krykos' already-very-nasty
sword vorpal for a while; when he hits Umwot with it,
off comes his head, so Umwot killed.
A dozen or so non-combatants remain in camp. Accountius,
the resident bookkeeper, becomes their spokesman.
During conversation, Orestes annoys Pheradra enough
that she turns on him; a 5-way brawl results involving
them,
Eumaeus, Perseus, and Axmost. Cassandra cools everyone
down after a few bruises are delivered all round.
Realize one "non-combatant" is in fact Kaita,
Krykos' Necromancer wife; Axmost runs her through.
Loot camp and prepare to leave.
|
| H 11 |
Arrive at village that started all this; villagers grudgingly
allow Party to stay the night except Eumaeus thrown out.
|
| H 15 |
Arrive Torcha, spend half a month training and dividing
treasury.
Demeter temple most annoyed about Khadrous-as-wraith
and demand future favours from Party as compensation.
|
| H 18 |
Cassandra and Pheradra both start training. |
| H 22 |
Bellephoron rejoins out of the blue. |
| H 25 |
Treasury done, Axmost retires. |
| Surviving members: |
Cassandra(NtC-3), Pheradra(R-2), Aisha(MU-1/T-1),
Kirkos(MU-1), Perseus(F-1), Hylax(as Orestes, I-1),
Eumaeus(Cvr-1), Axmost(F-1), Thimbus(MU-1), Bellephoron(F-1),
Turin(NrC-1), Hathaldir(MU-1) |
| New members: |
Turin, Hathaldir, Fightsky, Bellephoron,
Hanarr, Korland, Baldrin, Perseus, Umwat, Eumaeus,
Axmost,
Thimbus, Okoraytl; also Khadrous, Hylax(as Orestes)
(both from Keep On the Borderlands).
|
| Casualties: |
Fightsky, Hanarr, Baldrin, Korland, Khadrous,
Okoraytl, Umwot |
| Retirees: |
Turin, Hathaldir (to slavery);
Axmost |
| Continuing party (to Shadowhaunt
Temple): |
Cassandra, Pheradra, Aisha, Kirkos, Perseus, Hylax(as
Orestes), Eumaeus,
Thimbus, Bellephoron |
|
|
| |
|
3.
Two Blind Mice (11-8-6;4),
Eolna 31-Flaige 22 1082, August 2008)
Background and summary: The Party find a pair of mice
in a cage and embark on a quest to get them to the Zeus temple
in Praetos. Ares followers do their best to intervene, but
the worst of them are kept away by the many diversions set
up so these mice can get through. Finally, the mice reach
their destination, whereupon they are restored to their true
forms: the immortals Cupid and Discord, who had been turned
into mostly-ordinary mice by Ares and then put in a cage from
which they could not escape.
Starting members (from Keep On the Borderlands):
Fjallarr(R-1), Memnon(F-1), Deianeira(NrC-1)
| Eolna 25 1082: |
Treasure division in Torcha done; Memnon's
birthday celebration delays departure for a few days. |
| E 27 |
Seeking recruits in town, Party finds a
Magic-User: Drosi Biotsus(MU-1) joins. |
| E 28 |
Lucius Zhindos(T-1) joins after
trying and dismally failing to pick Deianeira's pocket. |
| E 29 |
Leave Torcha heading nowhere in particular. |
| E 30 |
Evening camp is close to another camp,
the two here seem worthwhile and are taken in: Sindara(R-1)
and
Dolos One-Eye(F-1) join. |
| E 31 |
Meet a group of toughs on road; one thing leads to
another until an all-out battle erupts. Party wins.
Leader type has a letter instructing him "find
two in a cage, one black, one white; and bring them
to the temple at Farkos"; Party have no idea
what this means but as Ares' symbol is on the letter
they assume it is not good.
Just up road, find latest victims of toughs: 6 disguised
militiamen, all dead.
A 7th victim had dragged himself clear of the scene,
scrawled a note on a rock: …",
and died; with him is a small cage containing two
mice: one black, one white.
Party correctly interpret the "Z" as Zeus'
symbol, so turn around for Torcha where there is a large
Zeus temple.
|
| E 33 |
Arrive Torcha. |
| E 34 |
To Zeus temple; lots of concern here on
seeing mice, who are supposedly on their secret way to
Praetos. Party asked to take mice there and warned of
dangers. Fjallarr names mice and insists on carrying cage. |
| E 35 |
Two Satyrs cause mayhem at south end of
Woods of Artemae. |
| E 40 |
Spend night in Cyrax, Memnon takes Party
to meet his family. |
| Flaige 4 |
Interrupt a combat in progress,
Party lets lone survivor go until realize his companions
were all Ares types, then chase down and kill. Find two
more mice on him, but these seem ordinary and are soon
released. |
| F 6 |
Party watches a high-level magic fight
take place across a rainy valley
lots of lightning
bolts and fireballs.
At inn that night, meet remains of one side of battle;
meanwhile half of Party get very drunk. |
| F 7 |
Sindara in no shape to travel so is carried
for most of morning.
Another party passing on road attacks without warning;
a Necromancer in this group interrupts a Deianeira spell
and the resulting magic surge proves fatal: Deianeira
killed. Necromancer. flees, a Ranger surrenders, remainder
killed.
Ranger turned over to militia at next way-point on road. |
| F 8 |
Into mountains during day.
During night, Party attacked in inn room by same Necromancer
and a couple of toughs; Necromancer tries to put
entire combat to sleep but Sindara stays awake, easy win
for Party. |
| F 9 |
Encounter a sky-high wall of darkness and silence across
road and valley during day. Several people stuck waiting
for it to clear including Sir Cavendish, a knight; and
his trusty squire Farley. Fjallarr wants to go through
but the mice will have none if it, so Memnon, Dolos,
and Cavendish go through and find a much bigger lineup
on the other side; here, it looks like a wall of flame.
After much experimenting, Memnon just tells everyone
to disbelieve it, whereupon it vanishes.
Someone mentions Party is on a quest, so Cavendish(Cvr)
and Farley(Cvr) join by riding ahead and clearing
the road.
|
| F 10 |
4 tough part-stone creatures attack Party:
Sindara and Lucius killed; Lucius dies because
Party has no Cleric!
Party stop and rest at a way-station for a few days. |
| F 11 |
Fjallarr and Memnon realize they have each
bumped (to R-2 and F-2 respectively). |
| F 12 |
Farley gallops back to Party with a large half-skeletal
bird in hot pursuit; Party help him kill it but not
before it puts
Fjallarr and Dolos in stasis with its tail. Cavendish,
farther ahead, battles three to a draw; he also stasised.
Back to way-station.
Memnon takes mice from stasised Fjallarr and cannot
later give them back when asked.
A snooty Cleric at way-station shows interest when
told of birds and manages (against odds!) to destasis
everyone
by next morning.
|
| F 13 |
Leave mountains, spend several days travelling
through peaceful lowlands. |
| F 18 |
Arrive at city of Sharphi. |
| F 19 |
Nikos(NrC-1) joins in a.m.; he seems to know
what Party is doing and why, much to their concern.
During lunch, Cavendish (who has still been riding
ahead) returns with a recruit: Maia(Cvr-1) joins.
Cavendish warns of dangers in Praetos, then offers
to ride ahead and advise Zeus temple of Party's approach.
|
| F 21 |
Arrive outskirts of Praetos and wade in.
Cavendish and Farley return with a Zeus Cleric, who verifies
mice then offers to help escort Party to temple. Decision
is Cav. and Far. ride ahead, Cleric stays well back, with
Party in middle; and to go straight up the main road.
Party leaves main road to avoid a roadblock and gets ambushed
on back streets, but wins out.
A wizard and warrior appear close to Party and attack.
"Warrior" soon turns out to be a high level
War Cleric but Party get to wizard and prevent spellcasting.
Maia killed but Cavendish and Farley eventually
bring down Cleric; wizard easily beaten.
Immediately after this combat ends, darkness descends
for a while during which a horrible ripping sound is heard;
when light reappears the ex-Cleric has been torn in half
and some possessions looted. (Ares was not at all pleased
that His servants failed Him)
Party gather their fallen and flee for - and reach - temple.
"Mice" are soon revealed to be helpless Ares-trapped
forms of the immortals Cupid (white) and Discord (black);
they are soon restored to normal. Discord greets Party
(Cupid is far too embarrassed), then leaves.
Much discussion with Zeus types. |
| F 22 |
Fjallarr and Memnon plane-shifted to Torcha
by Zeus Cleric to recover funds stored there, and back
to Praetos.
Start dividing treasury. |
| F 35 |
As his mission reward, Dolos gets his missing
eye Healed back into place.
Training for Fjallarr and Memnon lasts into the new year.
Cavendish and Farley retire. |
| Surviving members: |
Fjallarr (R-2), Memnon (F-2), Drosi (MU-1),
Dolos (F-1), Nikos (NrC-1), Cavendish (Cvr), Farley
(Cvr) |
| New members: |
Drosi, Lucius, Sindara,
Dolos, Cavendish, Farley, Nikos, Maia |
| Casualties: |
Deianeira, Lucius, Sindara, Maia |
| Retirees: |
Cavendish, Farley |
| Surviving party (to Nakki-Nakk): |
Fjallarr, Memnon, Drosi, Dolos, Nikos |
|
|
| |
|
4.
Nakki-Nakk (13-8-5;12),
Hriva 5-Tuila 6 1083, September-November 2008
Background and summary: Zeus Clerics in Praetos
ask the Party's help with investigating the centuries-old
murder of Emperor Praeta IX, after whom the city is
named. These sleuth-y Clerics have come to realize that
someone named Nakki-Nakk was most likely involved at
the time, but whether as a conspirator to murder or
as defender of the Empire is unclear; so the Party are
sent to Nakki-Nakk's last known home to seek evidence
of any involvement on either side.
Starting members (from Two Blind
Mice: Fjallarr(R-2), Memnon(F-2), Drosi(MU-1),
Dolos(F-1), Nikos(NrC-1)
|
| Hriva 3 1083 |
Party given assignment and
a recruit to help complete it: Hurdy(B-1) joins.
Dolos-Hurdy arguments begin immediately. |
| H 6 |
Training done, Party set off;
goal is somewhere in the hills about 20-25 miles west
of Praetos. |
| H 7 |
Find a tough Turvitian in a cave behind
a large boulder and slay it rather easily. Keep going. |
| H 8 |
During night, a gibbering blob of goo drives everyone
insane except Fjallarr and Memnon; they kill it.
During day, lots of searching for Nakki-Nakk's home
proves fruitless, so back to Turvitian cave.
A secret door leads to a left-right passage; Party attacked
by Quitchi (right) and Knill (left) once inside:
- Party splits in three: two go for the Quitchi,
two go for the Knill, two stay in the middle;
- Nikos and Dolos go for the Knill and - though they
get bogged down - do just fine;
- One (1) Knill slips behind N+D and single-handedly
takes out both Drosi and Hurdy!;
- Fjallarr and Memnon take the Quitchi and get mushed:
Memnon killed and Fjallarr almost;
- Dolos and Nikos rescue Fjallarr, Nikos gets minor
divine intervention to cast Death's Door and save
his life;
- Dolos tries to pass Nikos a healing potion and
damages him with it instead when he fumbles;
- Every Party member at or below 0 h.p. except Nikos
by the time things come to order; potion saves Fjallarr.
Wake up Hurdy, gather the fallen and leave. Not quite
enough healing to go around, so Fjallarr goes on a frantic
herb hunt that - while producing an extremely rare find
- comes up with nothing that can cure. Rest.
|
| H 9 |
Drosi dies during night from his wounds. Dolos
bumps (to F-2) during night. Return to Praetos.
|
| H 10 |
Memnon and Drosi raised by Zeus
Clerics. Party decide to wait in town for Dolos to train.
|
| H 18 |
Leave Praetos, walk back to cave complex. |
| H 19 |
Wade back in, take out some leftover Knill and Quitchi;
4 very young Quitchi glom on to Dolos as new father
but are soon left behind.
8 drunk but armoured Grashi provide a good workout
for the front line: Fjallarr and Memnon hold the line
for 32 rounds (!) while back-liners on both sides are
reduced to throwing furniture at each other as all other
options have been exhausted.
A strange regenerating dog proves more than Party can
handle, so they leave it behind. Retreat and sack out.
|
| H 20 |
Meet and slay a strange snake-like creature;
spend rest of day fishing coins out of the deep narrow
pit it lived in. |
| H 21 |
Two Quitchi and a Monk manage to drive Party back,
so try another passage.
A Turvitian and a Tegrashi fall rather easily, though
Memnon poisoned by the Tegrashi and has to call in a
favour from Cupid (see Two Blind
Mice) to fix.
Find and release some prisoners; one of these - Sir
Rhodnë - wants to lead all
to fame and glory once he can find his armour. Party
retreat outside for a few days rest.
|
| H 23 |
Sir Rhodnë leaves, with
only a helmet and sword to his name, to escort other
rescuees back to town.
Strange fog overnight, and oddly behaving empty suits
of armour that vanish when struck.
|
| H 24 |
Regenerating dog cannot guard its treasure from telekinesis.
Find Grashi quarters; Nikos sacrifices all the shoes.
A dancing hypnotizing skeleton proves deadly: Fjallarr
and Nikos killed; rest of Party barely survives.
Retreat.
|
| H 25 |
Leave complex, immediately
meet Sir Rhodnë returning from
his Quest and give him another - to escort what's left
of this Party back to town - so Sir Rhodnë(Cvr-2)
joins. He's now up to about half a suit of armour. To
Praetos. |
| H 26 |
Meet with Zeus types, learn one of the
two Clerics who sent Party on mission has been murdered
and other has disappeared. Fjallarr raised. |
| H 27 |
Party start recruiting Clerics: Darius(NtC-1)
joins. Xera Tymora(NrC-1) joins. |
| H 28 |
Return to complex. Something attacks Rhodnë
and flees; he chases to no avail.
Try Quitchi-Monk area again; this time a tentacle hauls
Dolos into pool where a giant crab awaits. Hurdy dives
in after him; both eventually drown: Hurdy and Dolos
killed. Meanwhile Fjallarr and Memnon manage to
defeat Monk and with him the legendary Lucky the Quitch.
(Lucky is well-named, as he really is lucky: +5 on absolutely
everything stats, hit dice, saves, damage, etc.
not bad for an otherwise-ordinary Quitch!)
Retreat and sack out for a few days rest.
|
| H 30 |
Party send Sir Rhodnë in
to deal with regenerating dog; Memnon thinks it's an
illusion and disbelieves. It vanishes.
A strange banquet hall fails to feed Memnon (though
he goes through all the motions anyway).
A dancing skeleton gently ushers Party out of its room,
then falls apart; Party telekinese bits of it
out and smash
them one by one.
Party disturb a Dragon and run for their lives.
|
| H 31 |
Cautiously return to Dragon lair; quickly
(and correctly) realize it is an illusion.
While looting its mostly-useless hoard, Darius attacked
from behind; attacker flees into darkness and when people
follow a portcullis comes down and lots of Zombies arise.
Attacker killed by Party but Sir Rhodne killed by
Zombies; both corpses left where they fell. Flee and rest. |
| H 32 |
Back to Zombie room after lots of planning;
this time two of the Zombies that rise look familiar.
Plan goes well except Xera killed by a Zombie.
Undead corpses cut to pieces; Xera's corpse recovered. |
| H 33 |
Battered Party head back to Praetos; Aphrodite
types very annoyed when presented with corpse of Xera. |
| H 34 |
During night, a message reaches Party: they are in
danger and should head for village of Kerata; they do
in morning.
To Zeus temple here; meet head of main Praetos temple
who tells Party Praetos is unsafe due to various agencies
who have various interests in Party's mission. He also
brings recruits: Gallarr(R-1), Sviorr(WrC-1/T-1)
and
Raphosa(NrC-2) join.
|
| H 35 |
Back toward complex; bandits in hills prove troublesome,
Party forced to sack out.
During night, a Turvitian finds Party's camp but is
easily defeated.
|
| H 37 |
Finally healthy, Party re-enter complex. Zombie room
- now nicely re-set - proves deadly again: Sviorr
killed by a Zombie. Drosi shrinks portcullis during
this and it falls on him.
Bury Sviorr's remains in a small mountain of copper
coins found nearby; a fine Dwarvish end.
Find a carving on underside of coffin lid - IRAMLI
- experimenting shows that saying this either opens
portcullis or prevents it from falling, but as portcullis
is destroyed now anyway this is of limited use.
"Coffin" leads to a staircase and shaft;
looks like a dead end, so explore elsewhere.
Open a door in bottom of crab pool; resulting flood
leaves 3 inches of water everywhere and lots of sore
people.
Find a Rust Monster; Party immensely lucky to only
lose a few weapons.
|
| H 38 |
Nowhere obvious left to explore, Party starts looking
for not-so-obvious and finds a tiny secret passage;
at end of passage is a tough little Quitch guarding
a half-nuts lady who claims to be Nakki-Nakk's wife,
or consort, or some thing. Party takes her along for
a while, then puts her back where found as she is more
liability than help.
Check out shaft below "coffin", find an exit,
then retreat and sack out once more.
|
| H 39 |
Down shaft and explore, soon find an underground lake
with a little hut on the beach; hut holds a busy little
man who has no time for Party.
A small boat arrives bearing a very lost Elf; Party
take her in, thus Althaire(T-1) joins.
More exploring and several small battles; an Owlbear
almost kills Gallarr.
Bash through a wall (actually a secret door) into a
room full of Khri-Halai; a standoff combat sees Gallarr
captured before Party retreats and leaves to rest. During
this, a spell failure generates a Mirror Image effect
on everyone involved; mush confusion, but it soon wears
off.
|
| H 40 |
Back to Khri-Halai area, now empty; all they find is
a note in Common telling Party Gallarr is a prisoner.
Find another banquet hall similar to the one upstairs,
except this one has a mural on wall showing what looks
like members of this Party getting spells cast at them.
Some paranoia sets in, but Party still go through the
motions of eating a meal even though there is no food.
Find another Dragon, except this time it's real: Drosi
and Darius killed when it breathes on them, but
Party wins.
Drosi raised shortly after by Raphosa, from a scroll
she had. Sack out. A folding boat provides hours of
fun.
|
| Tuila 1 |
Enter another crypt, on seeing its main occupant Fjallarr
and Memnon flee in terror; Memnon runs to lake with
Raphosa chasing and ends up finding wolves and Neanderthals,
so Raphosa captured and Memnon killed. Drosi
following turns around and reports to Party.
Hearing this report from a nearby room, Khri-Halai
call out "you need this more than we do" and
release Gallarr.
Party charge around to Neanderthals; wolves cause great
trouble until Drosi telekineses one into the air and
drops it, but Party still a mess (Althaire unconscious,
Gallarr at -8) until Memnon suddenly gets up (!) in
Neanderthals' camp and starts clobbering people on a
whim.
Memnon frees Raphosa, then collapses dead.
Raphosa cures up Gallarr and Althaire; meanwhile Drosi
has another wolf in the air, he throws it at the Neanderthals
and scores a direct hit. They surrender. Fjallarr takes
them in as henches. Sack out.
On reflection, Raphosa is sure Memnon was briefly possessed
by either Apollo or Hercules.
|
| T 2 |
Two of eight Neanderthals die during night
from their wounds. Everyone stays put. |
| T 3 |
Try crypt again; haul out and destroy lots of lesser
undead but main occupant sends everyone fleeing except
Fjallarr, who is nearly killed instead. Another Neanderthal
lost.
One last attempt on crypt proves successful other than
loss of 3 more Neanderthals; main occupant destroyed.
Make sure crypt is safe, then sack out.
|
| T 4 |
Back into crypt; loot it,
explore a bit more, then sack out again. |
| T 5 |
During night, a couple of
very lost Elves - Sinotia and Elrindel - show up having
just washed ashore on the lake.
After some discussion, Party take them in, then leave
complex and return to Kerata. |
| T 5 |
Debrief session with Zeus
temple boss, then a break for treasury and training. |
| Surviving members: |
Fjallarr(R-3), Drosi(MU-2), Gallarr(R-1),
Raphosa(NrC-2), Althaire(T-1) |
| New members: |
Hurdy, Sir Rhodne, Darius, Xera, Gallarr, Sviorr,
Raphosa, Althaire |
| Casualties: |
(Drosi (twice), Fjallarr - all raised); Memnon
(twice, raised once); Nikos, Dolos, Hurdy, Rhodne,
Xera, Sviorr,
Darius |
| Continuing party
(to Enter Magraine): |
Fjallarr, Drosi, Gallarr, Raphosa, Althaire |
|
|
| |
|
5.
Enter Magraine ( - - ;
), Tuila 19- 1083, November- 2008
Background and summary: The Party are given a specially
commissioned scroll and asked to journey to the Barrakos
Hills to use it to bring back to life one General Magraine,
the greatest military mind Decast has ever known.
Starting members (from Nakki-Nak:
Fjallarr(R-3), Drosi(MU-2), Gallarr(R-1), Raphosa(NrC-2),
Althaire(T-1)
|
|
Tuila 10
|
Tuila 10 1083:
Nausicaa(I-1) joins. |
|
T 14
|
Talseros(B-1)
joins. |
|
T19
|
Party given mission
and sent on their way by boat. |
| T 19 |
Party given mission
and sent on their way by boat. |
| T 20 |
Marine ghouls attack boat during night; messy, but
all survive.
Land near village of Salt Falls, scout, then head inland.
|
| T 21 |
A troll blunders
into Party; its last dying act is to bite Gallarr's head
off, so Gallarr killed. |
| T 22 |
Find village
of Brina, reputed last resting place of Magraine, but
it is long abandoned. Spend day searching. |
| T 23 |
To small town
of Scora; an innkeeper here tells Party Magraine's remains
are now housed in a temple (to her) in
Katha. |
| T 24 |
To small village of Katha, easily find Magraine temple.
That night, Althaire scouts and gets some useful information.
|
| T 25 |
Party given a
tour of (some of) Temple by a volunteer. |
|
| |
|
6.
Shadowhaunt Temple (
- - ; ), Hriva 30- 1083, September- 2008
Background and summary: Evidence found in Krykos'
camp indicates a nearby Ares temple has been buying
prisoners from Krykos and then using them as sacrifice.
Telemachos, captured from Party
by Krykos during their last adventure, is known
to have been sold to this temple some time ago, so with
faint hope of finding him alive the Party invades.
Starting members (from Krykos
the Warlord): Cassandra(NtC-3), Pheradra(R-2),
Aisha(MU-1/T-1), Kirkos(MU-1), Perseus(F-1), Hylax(as
Orestes, I-1), Eumaeus(Cvr-1), Thimbus(MU-1), Bellephoron(F-1)
|
| Hriva 24 1083
|
Demeter temple decides to
send an "observer" along: Desati Demitra(NrC-1)
joins. |
| H 30 |
Leave Torcha |
| H 33 |
Arrive raided village, now
named Lelivil. |
| H 35 |
Arrive at Krykos' old camp. Naked
Burning Man has made it out of pond and has harsh
words for Party, who ignore him and carry on.
Eumaeus and Kirkos go one way, everyone else goes another;
Pheradra and Perseus lead Party back to E+K, and an
argument follows:
- Entire Party argue about how to approach suspected
Ares temple;
- Thimbus steps back and
casts Sleep, gets everyone except Aisha;
- Aisha rearranges everyone's
gear and puts Eumaeus and Orestes in a compromising
position;
- Thimbus feeds a Love Potion
to Eumaeus while Aisha hides;
- Eumaeus wakes up and falls
madly in love with first person he sees: Orestes!
- Orestes wakes up, then
others; Cassandra also falls madly in love with Orestes
on waking, and Pheradra is furious.
Rest of day and most of night is lost in soap opera,
though Pheradra and Perseus do scout ahead and find
ruins.
Camp that night is a mess; net result is Orestes, Eumaeus,
and Cassandra sleep together after Pheradra throws Cassandra
out of their tent. Cassandra also charms Eumaeus, for
good measure.
|
| H 36 |
Reach ruins, find them occupied.
Eumaeus finds a shield on a wall with writing on:
"My name is Sir Keegan. Whoever
finds this: please avenge me."
The shield vanishes when taken off wall. Down some
stairs wait a few Knill, Party defeat these despite
much fumbling. Retreat. Another long night.
|
| H 37 |
Back to ruins; two Knill fire and flee, Party pursues
into a badly-executed ambush, but enemy are not the
problem:
- A tough Khri-Halai and 4 Knill provide opposition
but Khri-Halai soon put to sleep, later killed;
- Same sleep catches Party front line, but Bellephoron
and Perseus carry on to engage Knill;
- Orestes and Kirkos get
into a fight behind the lines after Orestes Colour
Sprays Aisha and Desati;
- Kirkos leads Orestes to
rest of Party, this causes Cassandra's love potion
effect to wear off, she joins fight;
- Eumaeus charges Kirkos and joins fight, meanwhile
sleeping enemies start to awaken
- Thimbus puts entire Party
to sleep to stop brawl but neatly misses both remaining
Knill (!);
- Knill fail to slit throats and awaken some people
in process; Thimbus also wakes people up, one is Cassandra:
Cassandra kills Orestes to
prove her love to Pheradra.
- Last Knill tries to surrender but there's a line-up
to run it through.
Loot includes a very strange suit of armour with veins,
flowing blood, etc.
Lots more Knill try to attack soon after but door slammed
in their face and jammed shut, Party leaves.
Retreat to entrance and plug it, then sack out.
|
| H 38 |
During night, Party's rest disturbed by easily-slain
Zombies, then again later by collapse of entry plug
onto stairs
below; Party flee when a pair of Ghouls appear. Sack
out in woods for days.
Still before dawn, Party realize there's a stranger
sitting by their campfire: Creon(T-1) joins.
|
| H 40 |
Discussions and arguments while resting lead to creation
of a party charter of conduct - amazingly, everyone
signs.
Perseus
is elected Party leader.
|
| Tuila 1 |
Back into complex - efforts to evade recurring glyph
on entry see Creon take just as much damage falling
from a wall. Eumaeus then sets off glyph anyway,
so two are incurable before even getting inside.
Find a Knill mining operation and take out miners;
during this more Knill cut Party off from behind - these
are soon dealt with via Sleep but Knill boss
shows up and immediately takes down Eumaeus and Perseus,
outgunned Party barely win, then loot and once again
leave.
|
| T 3 |
Rested Party try again, this time discovering an Ochre
Jelly and a bunch of huge rats: Desati and Pheradra
killed as Party had no quick answer to the Jelly.
Long argument over fate of journal and notes Desati
had been keeping ends when they are thrown into acid.
Decide to return to town.
|
| T 9 |
Arrive back at Torcha. |
| T 10 |
Demeter temple refuses to
touch dead Pheradra (memories of Khadrous-as-wraith still
fresh in their minds); so take her to Zeus types who -
under orders, it seems - help out, so Pheradra raised. |
| T 11 |
Pheradra and Cassandra realize
her death effectively ended their marriage;
both are somewhat relieved.
Spend a few days in town. |
| T 13 |
Leave Torcha. |
| T 18 |
Arrive at Krykos' old camp, now occupied by "Nimbus"
(previously known as Naked
Burning Man); he is gaining a following.
Party thrown out on sight.
Arrive at Shadowhaunt, spend night watching for movement;
a couple of Shadows convince Party to back off.
|
| T 19 |
Lay ambush for whoever has been leaving tracks around;
in late afternoon someone comes out of temple and gets
clobbered by Party - they realize it is Telemachos
just in time to not kill him, and patch him up.
He gets nearly killed again by Bellephoron a moment
later when Party realize he is not himself; an argument
later, he is taken out of temple area whereupon he returns
to his senses. Thus, Telemachos rejoins - but not for
long.
Decision is to take him back to Torcha for safekeeping,
so leave on forced march.
During first takedown of Telemachos, Kirkos put he
and half of Party to sleep. This violates the new Party
charter, thus most of trip is lost in argument.
|
| T 24 |
Arrive Torcha - again. Telemachos leaves and stays
with Athena temple.
Cassandra puts up a poster to recruit a new Cleric
as none of the locals will touch this Party now.
|
| T 25 |
A recruit arrives in very early morning, booming on
Party's door. Some questioning finds him to be vaguely
worthwhile, so Party takes him in: Bashwell "Bashy"
Topham-Krykera(NrC-2) joins. Leave town.
|
| T 30 |
Arrive at temple again after
learning Nimbus is still gaining followers. |
| T 31 |
Wade back in and explore. Bellephoron finds lots of
pit traps the hard way, even though each time someone
else had passed by first and missed them.
Lizards clobber Party and slow Cassandra via poison,
so retreat and sack out.
|
| T 32 |
Cassandra recovers during night, so more exploring.
A large blue slimy thing in a pool causes trouble and
almost kills Aisha.
Find some Zombies: Eumaeus killed. Party retreats
to rest.
Rest disturbed late in evening by a talking Ghost who
(literally) just wants to play games; Party flee.
|
| T 33 |
Breakfast interrupted by 2
wandering Turvitians who don't last long. Decide to go
back to town. |
| T 38 |
Arrive Torcha. By now Kirkos
(now MU-2) and Aisha (now MU-1/T-2) realize they need
training; also, Eumaeus' gear can't cover the cost of
a raise, so he is left dead.
Zeus temple think they have fixed what ails Telemachos
but are not sure; nevertheless, Telemachos rejoins. |
| T 40 |
Kirkos and Aisha both start
training. |
| Laire 5 |
While wandering the streets
after training one evening, Kirkos sees a familiar face:
Hathaldir. Some inquiries by Telemachos find he is now
a slave tutor to a reasonably wealthy family and will
be there for years, and that he lost touch with Turin
shortly after capture. |
| L 8 |
Training done, leave Torcha. |
| L 13 |
Arrive at ruins again after Aisha stops by Nimbus'
camp to deliver tea. Bellephoron finds the same shield
on the same wall that Eumaeus found a month and a half
ago; it again disappears when taken down. Telemachos
seems fine.
Wade in to complex, soon meet Ghost again and this time
destroy it after it ages (not by much) a few people.
Lots of skeletons pop out of lots of coffins in a hall;
a long fumble-filled battle takes care of these.
While exploring shortly after, skeletons appear again;
Creon and Aisha begin passionately kissing while everyone
else fights and Bashwell gets killed.
On seeing this, Aisha prays at a nearby altar and skeletons
suddenly stop and retreat. Party retreats too, to rest.
|
| L 14 |
Glyphs on floors provide
hours of entertainment and lots of pain, followed by Zombies
in an armoury. |
| L 15 |
Try another direction and meet undead version of Sir
Keegan, one-time commander of the place. He questions
Party, then tells of what lies below and gives Perseus
a sword.
Meanwhile Creon, Thimbus, and Aisha all get in each
other's way trying to loot altars.
Armed with new information, head down stairs and meet
a bunch of Khri-Halai (at least, that's what they look
like); their pet spider poisons Telemachos and nearly
kills Perseus, so retreat outside after winning battle.
Party took a prisoner while inside, Cassandra charms
it now, it gives lots of useful information. It gets
very annoyed when referred to as Khri-Halai; it calls
itself a "Hagalen" or Hobgoblin and claims
to serve a deity called Halai'zek who none here have
heard of.
Frantic herb-hunting through woods over next few days
manages to save Telemachos.
|
| L 16 |
In evening, Party decide
to use some of the mirthweed they've been finding, and
a good time was had by all. |
| L 18 |
Back into complex; Party talk to prisoner again at
top of stairs and kill him, then Creon sneaks ahead
and walks right into a Hagalen ambush including a wizard
and a very tough warrior; when the dust settles Bellephoron,
Pheradra (to -50) and Cassandra (to -34) are
all dead along with the Hagalen.
Loot - carefully - and leave. Bodies buried in forest
well clear of ruins. Head for town.
|
| L 23 |
Arrive Torcha, Perseus starts
training, Zeus temple agrees to resurrect Cassandra (Demeter
types can't do it). |
| L 30 |
Cassandra resurrected.
Party start recruiting. |
| L 31 |
Another party arrives in town
and in effect merges with this one, so Karlina Luna(F-1),
Rhiannon(NrC-1), Takki
(T-1), and Myoire Tolle(N-1) join. |
| L 32 |
Perseus returns from training
with another recruit: Phëïdon(F-1) joins. |
| L 33 |
Leave Torcha. |
| L 36 |
Arrive Lelivil; Aisha buys
lots of supplies (kitchenware and feta cheese) and delivers
them to Nimbus' camp later. |
| L 38 |
Arrive at ruins after a rain
delay. |
| |
L 39 Plow back in; meet a few Hagalen but Aisha and
Thimbus stealthily deal with these until one catches
on and
charges, easy pickings when it runs into entire waiting
Party.
A couple of Hagalen fell down their well when put to
sleep; Telemachos tries to fish them out but catches
a Ghoul
instead; and the Ghoul is (was)
Orestes! It doesn't last long; nor does another
reeled in shortly after.
A Hagalen archer starts shooting at Party during this
but is also easily taken out and captured; meanwhile
Creon
takes parts of Orestes for later use but is seen by
several people. An argument breaks out until Kirkos
puts
everyone to sleep; Cassandra and Rhiannon are woken
first while the Thieves are being searched in their
sleep,
but the parts are never found.
Retreat upstairs and sack out.
|
|
| |
|