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To Find a Blue Moon:

2-1 Kyffhäuser Tower

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Background and Summary: The Party returns to Brunland in order to explore Kyffhäuser Tower, an ancient structure that Tse believed to be part of an ancient Hobgoblin defence network. They are able to enter the Tower, and learn that it is a sentient guardian of two worlds. It allows them to visit "Old Dafan", where they find a desolate world and a vast, ancient, and damaged power station. Snake-human abominations (Yuan Ti) are encountered in the upper levels, while Trehellians are in the lower levels; and they are responsible for the station's current problems. While battling the Trehellians, the Party is able to revive two ancient Hobgoblins - emergency staff for the station. With their help, the Trehellians are defeated. Githi invaders, and where they are eventually stranded.

Dafan time:
161 Quintilis 7 - Sextilis 24 (July 7 - August 24)
Real time:
2008 November - 2009 June (sessions 96-120)
Starting members:
Mei-Peng (N4), Vishu (Mk5), Aknot (F5), Kera (NtC5), Riff (F5), Rehkel (T5), X (MU5), Jett (NtC4/F2), Marek (T5), Sarah (WrC4), Artemisia (B4)

(Session 96)

Quintilis 7 Party teleports from Ikon to Lüburg.
Quintilis 10 Party arrives in Funen. Make inquiries at MU and Thieves guilds concerning the nearby Kyffhäuser Tower.
  Kyffhäuser Tower as seen in Anglian tourist brochures from previous years.
Quintilis 11 Party walks up the hill to the Tower; they locate a locked heavy door near its base. Marek finds he can pass through the door by means of his Raido rune, and explores while X studies up for a Knock spell. Marek is crisped by some giant fire-breathing Toads and beats a hasty retreat. When X casts the Knock, Riff and Sarah lead the charge, having consumed and cast some fire-protection, clearly looking forward to relieving some pent-up frustration by means of a good-old mindless combat. They charge into a clump of 5 Toads, and get their butts crisped. Aided by several magic items being destroyed in the incineration, Riff and Rehkel killed. It could have been worse: X's recently recharged Wand of Fire was destroyed, but did not release any of its charges (which would have thoroughly crisped everyone) -- in fact, it temporarily transferred the charges to Artemisia's bow, allowing her to shoot fireball arrows for the next 3 days.
(S97)  
  Party returns to town. Rehkel raised, but not Riff (Speak with Dead revealed that he wished to stay dead). Aknot finally figures out what the Thor rune on his palm can do: cast invisible hammer-like blasts.
Quintilis 13 Return to the Tower. En route, they meet an Elf who offers to show them fashion sense and how not to be obvious in the woods: Antrayna (R4) joins. Party enters tunnels at base of Tower; finds that toad corpses have been messily eaten, and there are lots of bear-like tracks about.
(S98)  
  The Party is jumped by 5 Owlbears. Vishu, Antrayna and Sarah are badly mauled and bear-hugged; Vishu killed.
  Party finds an extremely magical black door-shaped feature at the base of the tower. When Rehkel chalks a Raido rune on the door and X casts Knock, the black door vanishes, revealing a passageway into the heart of the Tower. Antrayna goes in briefly, returns to report what she saw, and then the black door returns and the passageway vanishes.
(S99)  
Qunitilis 14 After resting the night, the Party opens the black door again (leaving Vishu's corpse behind). They come to a cavernous room 80' across with a domed ceiling. Artemisia notices that the acoustics are phenomenal. One side chamber contains corpses of Elves and Humans who died in combat several years ago; and also one old Human warrior (Attok'To) with a large pet snake (Ssing-ai) who cannot recall how he got there, nor how long he had been there.
  Mei-Peng and Sarah begin to sense something, almost like a memory they can't quite recall. Eventually Mei-Peng determines that it is a psionic voice, talking to her in a language she cannot understand. By means of Comprehend Languages, she engages in a coversation with someone or something that is in the Tower. The Voice says that this is one of 24 Towers around the world which are responsible for protecting Dafan from the Githi, and that they are currently working without error. It is aware that Dafan became two worlds 254 years ago (both of which are accessible simply via the front door), but that is of no concern to it as the Towers protect both Dafans; likewise, earthquakes, vanishing populations, and changing moons are not its concern. It denies that there are, or ever have been artificial moons, saying that they were never required. The cause of the split / duplication of Dafan is a time paradox caused by the simultaneous presence of "the Mei-Peng" in two timeframes. The way to resolve the time paradox is to remove Mei-Peng from the two simultaneous timeframes. The Voice seems unaware that it is talking with Mei-Peng, as it refers to her as a being or thing that is dead. The two Dafans are currently in temporal synchronisation; but there was "time slippage" between them before, and there likely will be so again in the future. While all systems are currently operating within acceptable parameters, since the Dafan split there have been irregularities in the power supply for this and several other Towers; the Voice estimates that these irregularities may result in a power failure, which it estimates would occur in 640 years, plus or minus 638 years. The power for this Tower comes from an underground power station that lies a short distance away (3 kilometers northwest). As for the Githi, they have attempted invasions of Dafan 4 times since the Cataclysm; the first occurred 3 hours after the event, the last about 160 years ago.
  Mei-Peng disputes that the Towers are working correctly. The Voice reaffirms that its self-diagnostic tests confirm all is well; but if desired, the guests should proceed to the Control Room to run further tests. Gentle lights appear on the curved wall, flashing in a manner that point to a staircase that appears in what was another black door in the hall. The Party proceeds up this staircase (which turns out to be an escalator) to another 80' diameter domed room. While Mei-Peng continues her conversation with The Voice, a spiral staircase appears to "unwind" from the peak of the ceiling. However, at the same time a pool of water appears to form at the centre of the floor. Soon they see a large, hideous, tentacled blob in the pool; pulling with it's dozens of tentacles, the blob rolls towards the Party. The tentacles lash out, inflicting wounds and numbness on those who fight; it is also psionic, and Sarah and Mei-Peng find their minds being squeezed. In fairly short order, though, the Party defeat the blob, which vanishes completely.
  The Voice confirms Mei-Peng's guess that the blog was a Shoggoth, a fearsome legendary beast. The Voice has no idea how it got into the Tower, and is certain that it is the first time one has been in the Tower. Artemisia's bardic lore reveals that Shoggoths are generally known only in the context of the first Cataclysm (4500 years ago) and, rarely, more recently in Vridi lands. However, when X and others went to meet Kaija a few weeks ago, they learned that Kaija had once been killed by a Shoggoth in Bone Hill.
(S100)  
  Going up the spiral staircase to the Control Room, the Party is confronted with technology they cannot comprehend. However, talking with the Voice eventually reveals a few things of interest, in particular a display of the entire world showing the location of every Tower.
  More discussion ensues concerning the supposed Time Paradox caused by Mei-Peng. They narrow down the two time frames of the paradox to the day she died and 260 years ago (6 years before the Cataclysm).
  While some are studying the map and other details of the Tower, others ask Attok'To more questions. A startling revelation occurs, when he suddenly recalls and innocently blurts out that he is Githi. At the same time, Kera is learning that the snake, Ssing-ai, is not behaving like a real snake. Weapons are hastily drawn, and Attok'To and his snake are attacked. X finds that she cannot summon monsters. Sarah targets the snake and deals a mightly blow that it barely notices; simultaneously, the Voice calmly informs Mei-Peng that the snake is actually a "Sky Dragon", and that it is guarding the Githi. Ssing-ai then opens its mouth, makes a soft sound, and most of the Party is instantly paralysed. It then stares intently at Sarah and psionically tells her to stand down or die. It explains that the Githi is its prisoner, a traitor to his kind, and that it is being escorted somewhere for reasons that it won't discuss; the two have been trapped in the Tower for 21 years, as they cannot get the Tower to open the door for the Githi (even to let it out). If the Party can open the door, it figures that they can then leave. The rest of the Party soon comes out of paralysis; Kera, obsessed with dragons, fawningly cures Ssing-ai and apologises for Sarah's attack.
(S101)  
  Antrayna attempts to go back down to the larger chambers in the tower, and finds herself going up to a new level. She finds a round room with windows all around, but the view is not at all natural-looking. The landscape is dark and seemingly lifeless, with just a few glowing patches; the sky is dark with no sign of stars. There are glowing steams of light seemingly joining some point just above the room off to the horizon in all directions; speculation is that they may go to each of the other towers.
Quintilis 15 More talk with the Voice. The Party learns that only one being has passed through the Tower since the cataclysm: a Human/Elf hybrid, less than 2 years ago. The Party thinks this may have been Lasgalen Shikibu (a.k.a. "Leaf"), an adventurer of pre-Cataclysm days known to Mei-Peng's mother; for previous inquiries in Funen had revealed that one Elven type matching her description had come out of the tower at around that time. The Tower reports that all of the people with whom this person arrived in the Tower were killed by strange insect-like bipeds, which the Tower then eliminated because they displayed Githi-like behaviour. Asking Ssing-ai, the Party learns that it and Attok'To had arrived in the Tower shortly after that battle; Ssing-ai immobilised the one survivor and held it captive for 19 years, due to suspicious acts towards Attok'To. When the captive finally convinced Ssing-ai that she was merely trying to loot Attok'to, she was released; whereupon it somehow left the Tower without Ssing-ai being able to follow.
Qinitilis 16 The Party, finally healed up from the battle with the Shoggoth, decides it is time to leave the Tower and visit Old Dafan. They try to leave Ssing-ai and Attok'To behind, but do not succeed. Outside, they find a hilltop that physically resembles the one they climbed up, under a heavily overcast sky; but the vegetation shows sign of a major forest fire perhaps 2 years ago. Upon exiting, Ssing-ai gleefully changes into a large, silvery dragon; picks up Attok'To, who now looks quite un-human, and flies off.
  Moments later, 3 strange insect-like bipeds (Thri-Kreen) jump into the midst of the Party, and attack. The Party handily defeats them.
(S102)  
  The Party sees that a town lies roughly where Funen lies in their world. But before they get very far, they realise that more Thri-Kreen are bounding their way. Another battle ensues. Many fumbles and misfires later, and after a feeble start by the front line, the Party is victorious. However, during the battle, X had summoned 3 critters she had never seen before (demons, actually); they fought well, but with no opponents left, the surviving 2 spotted something else downhill and waddled after it. Moments later a huge boulder plasters one of the critters into the Tower wall, and 3 Stone Giants make their presence known. Sarah gleefully charges; Aknot, Antrayna, Artemisia, and Marek follow warily. En route, Antrayna takes a boulder hit and stops charging (and almost stops living). Soon all but Sarah are doubting the wisdom of this charge, and Mei-Peng (who speaks Stone Giant, albeit poorly) attempts to negotiate with the Giants. Sarah is wholloped once, and has Aknot trying to restrain her, but is keen on fighting to the end. In the end Mei-Peng convinces the Giants that the Party is not their enemy; the Giants in turn tell her that the Thri-Kreen are guarding the tower and that the Party might find some answers in the undead-infested town.
  The Party walks to the town, and finds that much of it lies in ruins. Mangled corpses fill the town square. The only sign of life is on the walls of the castle in the centre of town. Just before they get to the castle gate, night falls. Literally - for the past 2 hours, it had been like a heavily overcast late afternoon, but in just a brief moment it was night. After some hasty talk with the guards, the Party is let into the castle; but they are restricted to a guardhouse, as Dwarves and especially Elves are not trusted and never allowed in.
  The foreign nature of the Party is quickly made obvious, which soon leads to an audience with His Grace, Duke Matti von Karlson, ruler of (what is left of) Funen. They learn that it has been less than 6 years since the Cataclysm struck this world; and in these parts civilisation has been failing; wide-spread chaos has descended, with little contact with other towns, let alone other countries. The day-night cycle has become one of sudden dawn and sudden nightfall; seasonal change is unpredicable, leading to massive crop failures. Most of the city is overrun with undead; the living cower in the castle. Their resources are minimal. There are no mages in the castle; soon after the Cataclysm, the Mages Guild arrogantly removed itself from the authority of the Duke; it is not known if many mages are still alive, as only one has been seen in years, the despised elven guild head, Mehillias.
  The Party explains that they are here to fix the world, briefly outlines what has been happening, and states that they are looking for a "power station" that they believe lies under Funen. When they explain that the Tower suddenly appeared in their world soon after the Cataclysm, the Duke says that something similar happened here - a large tunnel appeared in the deepest basement of the Castle a few years ago. Nothing came out of it, but it was worrying and thus bricked up. The Party decides that they should explore that tunnel, to see if it leads to the power station. Marek provides an excellent meal for the Duke, which helps keep the mood of the discussions very cordial. The Party rests.
(S103)  
  Many members of the Party decide to do some training. Most head back through the Tower to the known world; X, Marek, and Jett stay put. X spends the days flying over and fireballing the insect things. The returning group finds that Vishu's body has been miraculously undisturbed where they left it; they take the body with them and Vishu is raised. Kera, as part of her 6th level training, learns how to shape-shift; one of the forms that she can take is Faery Dragon, courtesy of the Limited Wish granted by Valashi (see Bone Hill).
(S104)  
Sextilis 4 Regrouped, the Party decides to deal with the power source somewhere beneath the city. They open up the tunnel underneath the castle, and meet hostile bizarre spell-casting snake/human abominations (Yuan Ti); a fumble-filled battle ensues; Aknot is not polymorphed into a fish, as happens to one of X's summoned critters.
(S105)  
  Exploring, the party finds a hole in the ceiling. Marek crawls up, and is attacked by reptilian accupants; Kera flies up (in dragon form) and finds a rough complex of rooms; and based on that reconnaissance, X then casts a Fireball into the rooms above. Having cleared the way, X levitates up; the rest of the Party joins her, and they explore. They are attacked by many large lizards with cameleon-like camouflage; all but one are killed. Kera convinces the survivor to leave the Party alone.
  Exploring this upper level, the Party finds the ancient remains of an apartment, complete with an extremely sophisticated washroom. They also find 3 elevators and 3 staircases that lead down; based on strange markings on a control panel, they conclude that they are at the top of a many-floored complex. The floors are hexagonal in shape, with each lower one larger than the one above it.
(S106)  
Sextilis 5 The Party goes down a staircase to the next level. Exploring, they run into several Yuan Ti. A major battle ensues, complicated by the arrival of more of the abominations. Various characters have brief visions of becoming fish, but none do. Antrayna and Rehkel are badly hurt, but in the end 13 Yuan Ti are killed. Lots of goodies are found in their lair.
(S107)  
Sextilis 6 The Party finds a sealed room. Breaking the lock, Sarah tumbles into the midst of three snakey undead. Thinking they were just Zombies, various characters charge in; Vishu kicks one and finds out that it was actually a Wight - so much for 5th level. In the meantime, Kera turns the other Wight and the Spectre; and then X tries out a new wand they found, and creates a brilliant flash of light that vapourises the Wights and damages the Spectre (and blinds much of the Party). Aknot, Jett, and Kera finish off the Spectre before it is able to stock up on more levels.
  While resting again, Artemisia examines a sword wielded by one of the Wights and learns that it is a level stealer previously owned by the elf 'Sheh (former adventuring companion of Tse), was later responsible for the death of a Glantri archmage, and was recently owned as a trophy by a Vampire south of Glantri. Later that day, Vishu finds that her level loss was temporary - lucky for her, Wights only keep levels when they intentionally touch their victims.
Sextilis 7 Going down another flight of stairs, the Party finds their way further down barred by a hefty metal door. The lock is of a type Rehkel and Marek have never seen, and utterly defeats their picking attempts. Mei-Peng finds that (with the aid of a Comprehend Languages spell) she can psionically talk to the door; it tells her that she needs a "security pass" to open the door, and if she has misplaced hers she may obtain a temporary visitor's pass at the front desk. Unfortunately, the front desk is on Level 1, Tier 1, several floors below here. Meanwhile, Marek tries to force the lock with a dagger, and is painfully zapped for his trouble. The door informs Mei-Peng that security will arrive to help deal with the door; but no one arrives. Vishu then remembers that there was an unusual piece of metal hanging around the neck of the Wight she kicked, which had not been found. The Party returns to the scene of the battle; and find an overlooked necklace where the Wight had been vapourised. The thin hexagonal medallion turns out to be a key to the secure door.
(S108)  
  The Party proceeds downstairs. Hearing noises below, X summons 5 small demons and lets them loose; they soon find Bugbear corpses on the stairs. Entering the first door down, the Party is surprised by 4 nasty cat-like beings (Displacer Beasts) and 2 Bugbears. The Party kills them all, and then proceeds to search the otherwise empty level.
(S109)  
  Temporarily halted by a locked door, Antrayna spots company - 6 Bugbears attack the Party, and die quickly. Before the Party progresses much further, 12 more Bugbears ambush them. They are again victorious, and this time Mei-Peng captures 2 pets - one charmed living Bugbear (Febl) and one raised dead one. Exploring further, they find one region of the floor blocked by glowing red walls; surrounding walls are warm. Marek goes ethereal in order to see what is beyond a warm wall, and realises in the last moment that he would be entering flames; and wisely retreats.
(S110)  
Sextilis 8 Febl informs Mei-Peng that there are many Bugbears living one or two level below, and they work for some tall humans who are further below. The Bugbears' role has been to let the tall humans in, by means of touching things rather than hitting them. Febl also says that on the level above (which the Party did not explore), there have been Trolls, Rats, and Gnome.
  So the Party goes up a level. 5 Trolls are quickly found, and dispatched without too much difficulty. Peculiar loot is found, but no Gnomes. In a back, outer wall, they find a tunnel complex ...
(S111) which shows signs of Troll occupation, but is unoccupied. It does, however, lead to the outdoors - a cave in the side of the castle hill. Returning to the complex, the Party runs into 5 Fire Toads; no one dies this time.
(S112)  
Sextilis 9 The Party is stumped by an out-of-place locked door (an illusion that they never disbelieve). Marek goes ethereal, and finds a room containing two Gnome corpses; ghostly figures rise from them, and Marek hastily retreats. Antrayna digs a hole through a wall, allowing the entire Party to enter the room with the corpses. The ghostly figures are not of any sort of undead that Mei-Peng recognises; they appear to understand Gnomish speech, and seem to indicate that they have been cursed. But when a Remove Curse is cast on one, they attack. Several members take cold damage and feel very numb, but in the end the ghosts are dissipated. After a good deal of looting, Kera and Jett cast Death Prayers over the corpses; and Sarah consecrates the room and builds a small memorial for the Gnomes (whose names are found in their spell books: Amonti and Llado).
  Artemisia finds a tunnel in a nearby wall of rubble, well-hidden by an illusion. Marek finds that it leads through and over a lot of rubble, eventually leading to a large room at least 30' below. The Party decides not to explore that way just yet.
Sextilis 10 Exploring further on the level, the Party finds another corpse - this time of a Dwarf. Its skull has a round hole in the forehead, and a deep blue gemstone of the same size is found rattling around inside. Mei-Peng and X have suspicions that this is a legendary "Drow Gem" - a magical item that bonds itself to ones skull. Antrayna and Sarah are immediately offended by its presence, and insist that the gem be destoyed. Mei-Peng argues strenuously that it is a valuable asset; she casts an Identify on it, and determines that it aids ones strength. Antrayna and Sarah both try to smash the gem, but instead mash Mei-Peng's fingers; in the meantime, Rehkel's deft fingers make off with the gem, and the gem ends up in her forehead. Rehkel is pleased to find herself stronger; X warns her that a Dispel Magic cast upon the gem could easily kill Rehkel; and of course any Drow would likely take great exception to seeing what she had. Rehkel remains pleased. Antrayna and Sarah remain displeased.
(S113)  
  The Party decides to explore the tunnel that Artemisia had found. Antrayna goes first, assuming that others are following. However, the rest of the Party has been side-tracked and is considering sending Marek, with magical protections, into another region that is blocked off by glowing red walls; Sarah divines that this would be very unwise, so Marek doesn't proceed. In the meantime, Antrayna finds a small cave in the rubble, with large webs; she ignites the webs, retreats, but finds a large spider blocking her exit. She holds off the spider for a few rounds before the rest of the Party finally joins her. With the arrival of reinforcements, the spider vanishes; and then reappears overtop Rehkel. Rehkel is bit, and collapses, and the spider vanishes again. Moments later, it reappears overtop Marek; but he survives the bite and the party is able to chop down the spider.
  Continuing, the Party climbs down a rubble embankment inside a huge room, following a hidden path. A Dwarf corpse is found; Febl recognises it as one that the Bugbears had tossed here, and thus determines that they have come down 2 floors and are now on the boss's level. Kera, in dragon form, flies invisibly down one hallway and spots tall humans (likely Trehellians -- first encountered in the House on the Hill) busy at some sort of workbench. The Party proceeds down another corridor, and finds several doors that are unopenable. Mei-Peng touches one, and finds that it speaks to her in Hobgoblin. With the aid of Comprehend Languages, she is able to converse with the door. The door is utterly obsessed with pleasing people by opening and closing; but it is malfunctioning and thus in a state of near panic. Talking further, Mei-Peng finds that the door can somehow access information about other parts of the complex. She thus learns that "inferior makers" have been doing things over the past 4 months, including breaking things and likely causing a major fire that is raging uncontrolled in several sections. There are some "true makers" hibernating nearby - the door thinks they should be revived in order to fix things ...
(S114)  
  The Party sneaks into the "hibernation" centre. On the floor, they find the remains of several Trehellians, Bugbears, and a short Goblin-like being that had been burned to death about 2 months ago; the Party cannot figure out why or how. Mei-Peng is able to converse with a wall, and learns that 2 occupants -- Hobgoblins -- are alive. They have the two revived, and have a round of introductions. Hallgato, of rank Emergency Engineer, and Ell Diaf, of rank Emergency Security, have been in suspended animation 97 millennia. Their forehead tattoos (EE and ES) mark them as people who had failed in some major task, and were rewarded with being put in suspended animation if and until some emergency required their services. As Hobgoblins, they are rather small -- merely 5'2"; and their hands have 6 fingers. Communication at first is only via Comprehend Languages. They recognise Marek as a Hobbit ("our ancestors made your kind for gardening and cooking - a fine product of genetic engineering"), and the Elves and Dwarves (clearly with suspicion in their eyes); Humans, they finally decide, must be decendants of "Plains Runners"; and Aknot the Part-Orc is unrecognisable to them. Febl the Bugbear puzzles them, especially as she treats them as living gods; they eventually and begrudgingly accept her as some sort of degenate descendant.
  The Party and their two guests retreat upstairs via the hidden path. Hallgato has various party members talk with a door (serving as a communication device for some sort of central intelligence in the complex, hereafter "CIC"), and within a few hours the door is able to translate between Hobgoblin, Elvish, and Common. She also spends time trying to figure out what the Trehellians are up to, by studying their dealings with CIC. Ell Diaf, in the meantime, is accessing security logs and reprogramming defences in the complex.
  Kera and Antrayna, both invisible, sneak downstairs to spy on the Trehellians. A minotaur has little problem tracking them (by scent), and attacks. Kera somehow succeeds in charming it, and brings it back upstairs.
  Kera and Antrayna return downstairs, and via a door relay the Trehellian activities to the Party. Hallgato arranges for CIC to suddenly reveal information that the Trehellians had been seeking, causing many of them to gather excitedly around an information console; then Ell Diaf has CIC incinerate the room, turning 6 Trehellians into ash and blinding Antrayna who was watching (Kera cures her).
(S115)  
  In the meantime, the rest of the Party (except Hallgato and Vishu, who remain upstairs to handle communications) sneaks downstairs in two groups, and charges into the control rooms occupied by the Trehellians. Leading the way are two Ghouls, created by Mei-Peng from the Trehellian corpses in the hibernation centre. Several Minotaurs stand their ground, and about 10 Bugbears arrive to fight; a major battle ensues. When a Fireball is cast, crisping most of the Party, Mei-Peng finds out the pleasant way that a recently looted ring she was wearing is a Ring of Fire Resistance - she survives. X takes a Lightning Bolt and nearly dies. Febl dies. Ell Diaf nimbly dodges all enemy fire, and displays his "divine" presence to the Bugbears; they immediately turn upon the Trehellians. The only enemy survivors are two Trehellians and a Minotaur, who escape via an elevator; Ell Diaf gets CIC to stop the elevator, but not before it arrives one floor up (the level where the Bubgears live, according to Febl). Mei-Peng is all set to create more Ghouls and send them up the elevator after the Trehellians, but Ell Diaf states that the Ghouls would likely attack the Bugbears, who he seems now to consider his allies (and certainly his responsibility), and thus he refuses to allow the elevator to be used. So instead, the Party readies itself to charge up via the stairs ...
(S116)  
  The Party trundles to a staircase. (Antrayna, who didn't wait for the Party to decide what to do, heads up a nearer staircase, and is able to track the progress of the Trehellians and relay the information via Hallgato.) On the way, they come across a large, well-made chest surrounded by several Bugbear corpses. Unable to resist the lure, Rehkel approachs and finds out the hardway that the chest is actually a Mimic; she is glued up to it, but deals it a lot of damage; and with assistance from a few others, easily dispatches it. In the meantime, the rest of the Party finds that the door at the top of the stairs are blocked; so they head to another staircase. By the time they get to the level where the Trehellians were last detected, the foe has made it to a teleportation room and fled the complex. Hallgato determines that they teleported a huge distance, to a non-Hobgoblin teleport "landing pad". Not knowing what reception they would receive if they pursued, the Party wisely decides to send just Mei-Peng's "pets" -- 3 ghoulds -- with instructions to attack any Trehellians they see.
  With no enemy left to fight, the Party settles down to a good round of looting. A large number of spell books are found, plus luxurious Trehellian living quarters. Best of all (for most of the Party), they find that the Trehellians had rebuilt a high-tech kitchen and bath complex. Marek cooks a feast for the Party and the 30 or so Bugbears that have now become loyal followers of Ell Diaf and Hallgato, and others have long-overdue baths and showers (even Aknot!). Aknot is happy to eat "cow-man" (Minotaur).
Sextilis 11 The Party rests for while. Then they decide to explore the lowest 4 levels of the complex, for Hallgato has found signs in CIC of unusual activity down there over the past many years (likely unrelated to the more recent incursion by Trehellians). Some Bugbears report sighting some large creature over the past months, and the Party suspects it to be a dragon. Nothing is found except minor signs of some activity. While the rest of the Party returns upstairs, Kera remains behind in one large room in Faerie Dragon form, invisible; and much to her delight, a few hours later a dragon appears out of thin air. It is an unusual dragon -- hairy, somewhat lion-like, with relatively small wings. The dragon quickly senses an intruder, has no difficulty seeing Kera, and calmly talks to her. Kera alerts the Party via Sarah's psionics; they rush down, resist the urge to attack (and die painfully), and instead join in the conversation. The dragon has been teleporting in and out of the complex for years, using it as a quiet refuge. It remembers the days of the "little folk" -- the Hobgoblins of old -- and is surprised and pleased to hear that one or two have returned. It agrees to work with Ell Diaf and Hallgato on repairs to the power station, and then sends the Party on its way.
  Having nothing better to do with the remaining corpses from the battle yesterday, Mei-Peng turns several into Ghouls and has Ell Diaf teleport them to wherever the Trehellians fled.
(S117)  
Sextilis 12 Kera instructs her charned Minotaur to stay with the Hobgoblins (lots of food, good pay, no beatings). The Party then sets off for Kyffhäuser Tower and home; Hallgato goes as well, so as to assess the state of the Tower and, through it, that of all other Towers. X flies invisibly ahead, expecting to find and hoping to fireball Thri-Kreen (the insect-like bipeds that attacked them when they first exited the Tower). When she arrives, she is almost overtaken by flying Thri-Kreen, who somehow sensed her presence; avoiding them, she summons Kera-as-dragon and tells the Party to hurry up (and put on some fire protection). Kera soon arrives and starts up a Call Lightning spell; by the time the Party arrives on foot, she has killed most of the flyers and some of the grounders. A battle ensues and the Party handily kills all of the Thri-Kreen.
  The Party finds that the entrance to the Tower has been buried in rubble. When they start to excavate, a huge insect-like creature - an Anhkheg - bursts out and tries to eat Mei-Peng. The Party chops the beast down in no time. However, when X cast a Fireball on it, she almost kills Hallgato in the blast.
  They complete the excavation, and Hallgato leads them into the Tower. She clearly has no difficulty communicating psionically with The Voice, and leads them up to the control room on the 3rd level. While she settles down to a few hours of work, she instructs The Voice to learn Elvish and Common from the Party.
 

That evening, Hallgato gives the Party a digest of what she has learned from the Tower. The Tower network is protecting not just two "parallel" worlds (this one and the Party's homeworld), but four worlds. The names provided by the Tower translate as "Wasteland", "Broken" (formerly Dafan), "Normal" (Hobbitika), and "Paranoid". Each represents a significantly likely future from the point of view of the ancient Hobgoblins, based on what monumental decision they made concerning the defences against the Kotja, a.k.a. Githi.

  a) Wasteland is what is left of the world when all but the most powerful defences were constructed - they all ultimately failed and were overrun by the Kotja.
  b) Broken is the world of the artificial Moons - this world - until recently called Dafan by its primary inhabitants.
  c) Hobbitika is the world of the Towers, the world from which comes the Party. (The name somehow relates to Hobbits, who incidentally have something to do with the ice age that has recently begun there.)
  d) Paranoid is a world with both artificial Moons and Towers, combining both of the ultimate defensive systems.

Up until the recent cataclysm, Dafan and Hobbitika were the two most likely futures. The demise of the articial Moons of Dafan led to the Towers of Hobbitika to "reach out" and protect Dafan - thus the sudden appearance of the Towers on Dafan. At first, only these two worlds were interracting via the Towers. A few months ago, however, the probability of the other two worlds (Wasteland and Paranoid) suddenly increased; and this led to the Towers interracting with those worlds as well. This last turn of events has put much strain on the Towers, resulting in brief failures every 60 days - one side-effect being the appearances of the large blue Moon.

  The ability of the Towers to "reach out" and bind with and protect parallel worlds is an astounding event, according to Hallgato, for they were never designed to do that. It was a great benefit for Dafan, but now has become a liability; for the strain of protecting four worlds is more than they can take. A major problem is that Wasteland and Dafan have a naturally occurring phenomenon known as "continental drift", which slowly changes the very shape of the world. Towers, however, "anchor" continents and prevent this drift. Thus the four worlds are gradually tending to cease being identical in shape, exponentially increasing the strain on the towers to bind the worlds together.
  The cause of the recent problem was, in the words of The Voice, "the Mei-Peng event". When Mei-Peng died, and her spirit was captured by Krassos Gimlison at Bone Hill, she interracted with another dead spirit there - that of Kaija Telva. Kaija died in that same complex centuries ago; however, time doesn't govern the dead nearly so neatly as it does the living. As well, Kaija was killed by an extra-planar being - a Shoggoth (or was it *the* Shoggoth?). Somehow this spiritual interraction influenced the choices and actions of the ancient Hobgoblins, significantly increasing the probability of non-standard world defences: thus Wasteland (representing all the minor defence choices) and Paranoid (the combination of the two biggest choices) became significant future possibilities.
  The most obvious solution to the current problem, according to the Tower, is to undo what it calls a time paradox. Unfortunately, it has no idea how to do this. The Voice kindly points out that killing Mei-Peng now, or even Kaija, would not prevent what they have already done (in Mei-Peng's case, that of telling Kaija that the artificial Moons were doomed; in Kaija's case, relaying that information to associates who eventually went back in time to try to change the defences of the Moons (see Back in Time).
(S118)  
Sextilis 13 So the Party and Hallgato discuss other options, such as stopping the Towers from protecting so many worlds simultaneously. Wasteland is already a lost cause, and Paranoid shouldn't need any help; so if those two could be "pushed away", then perhaps the Towers would be able to protect Hobbitika and Dafan. However, the strain of continental drift will remain a growing problem.
Sextilis 14 Hallgato announces to the Party that she can cut the connection with Wasteland, and offers to show her elegant work live on the domed ceiling of the second floor of the tower. Antrayna thinks this is a bad idea, and wants to leave the tower immediately; Kera likewise wants to leave. After attempts fail to convince them to stay, Hallgato lets them leave the Tower. Rehkel slips out as well ("there's no loot in the show and a very good chance that she might not be able to get back to her loot if she stays"). The Party watches an impressive demonstration of spatial engineering. However, just as the line graphic representing Wasteland is cut, they find themselves sinking into the floor; the last thing they hear from Hallgato is "Oops. That isn't supposed to happen ...". They fall some distance, and find themselves on the rocky top of the hill and the Tower is gone. There is also no sign of Antrayna, Kera, and Rehkel.
(S119)  
  Realising that something went very wrong (either accidentally or intentionally), the Party heads back down the hill to try and get some answers from Ell Diaf in the Power Station. But the Troll tunnels end in deadends, and even the original hole in the wall of the basement store-room of the castle is now just a sold rock wall - the Power Station is gone, too. With much grumbling, the Party decides to wait and see if the Tower returns; and in the meantime, catch up on treasury and training. For the latter, and maybe for some more information, half of the Party heads north to where Jett remembers (on the other world) there being an Elvish community.
Sextilis 15-17 Days go by. Training commences, treasury is divided as best as can be done (given that both Funen and the Elven community on this world are too small to deal with some of the loot they've acquired), and they watch for the Tower.
(S119)  
Sextilis 18 In the evening, a sudden wind picks up, and it starts to rain heavily. This is the first dramatic shift in weather that the locals have seen in years. It being the day before 60 days since the last appearance of the Blue Moon (back on Hobbitika), the Party realises that something dramatic is happening this time, likely connected with the events in the Tower.
Sextilis 19 The heavy rain continues until noon - minor floods are caused, but the locals are ecstatic about the rain. As well, shortly before the rain ends, Antrayna, Kera, and Rehkel find those of the Party in Funen. During the past days, they had been in contact with Hallgato. Apparently she had not anticipated sufficiently the after-effects of cutting Wasteland loose; the connections between the remaining three worlds have changed significantly, resulting in her losing those Party members who had been in the Tower. (Also during those days, Antrayna, Kera, and Rehkel argued strenuously over the fate of the level-draining sword that Antrayna had found in the Power Station; in the end, she begrudgingly agreed to dispose of it for destruction and recoup a nominal reward; both Rehkel and Antrayna remain unhappy with each other over this ...) After a few days of study, Hallgato figured out how to make a 3-hour connection with Broken; Antrayna, Kera, and Rehkel went through, in hopes of rounding up the rest of the Party before the connection closed. Those with the Elves were too far away, but the ones in Funen could easily have made it up the hill in time. However, when just minutes away the Tower vanished again.
  The entire Party regroups, grumbles about Hallgatto, completes training and treasury, and plans their next move.
(S120)  
  Hallgato had told Rehkel's group that the next possible "window" of connection would be in 5 days, so the Party decides to wait. During that time, the weather is very changeable, but quite "normal"- something that the locals haven't seen in years. There is much dancing in the rain. As well, the day cycle returns to normal. And the Blue Moon of old is seen in the sky.
Sextilis 24 The Tower returns, filled with corpses. Kotja (Githi) had somehow managed to invade the Tower when it was last open to both worlds. Ell Diaf and 11 Bugbears were mortally wounded or killed before Hallgato was able to activate Tower defences and kill the 9 invaders. She then closed the Tower (just before the Party arrived) and put the bodies of Ell Diaf and 2 Bugbears into statis in the Power Station, in the hopes that they may be healed there. This day, she made the connection extremely brief, and "parked" the Tower entirely on Broken Dafan - until she can figure out how to prevent invasions (which could take weeks or months), she will not open the gateway. Thus for now, the Party is stranded on Broken Dafan.
   
Training Nearly every character gained a level; all but Vishu train in or near Funen.

Surviving members:
Mei-Peng (N5), Vishu (Mk5), Aknot (F6), Kera (NtC6), Rehkel (T6), X (MU6), Jett (NtC5/F3), Marek (T6), Sarah (WrC5), Artemisia (B5), Antrayna (R5)
New members:
Antrayna
Casualties:
Riff, Rehkel (revived), Vishu (revived)
Retirees:
 
Continuing party:

Mei-Peng, Vishu, Aknot, Kera, Rehkel, X, Jett, Marek, Sarah, Artemisia, Antrayna

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