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Background and Summary: Two exchange students – Mei-Peng and Zarine, necromancers from Hestia – are visiting the
Norse town of Uvdal. Their host, Tostig the Mage, suggests they
take a trip to a few nearby settlements, to see the local ways and
meet a few other mages. Some locals and some other visitors to Uvdal
join on the outing. The first stop of note is the abandoned city
of Husavik – there have been some strange tales over the past
years concerning the ruins, in particular the reputed digging up
of graves, which could be of interest to the necromancers.
The party finds several dozen Orcs excavating
the old central square. After killing most of the Orcs, the party
finds what the Orcs were after: a strange metallic rock in a secure
chest. When Jasmine touches the rock, the entire party is teleported
to an abandoned underground Fire Giant temple complex on a small
island about 20 km. offshore. The party clears out the few inhabitants,
and find that the island has an Orc village on it. After several
bloody battles with the Orcs, the Orcs pick up their possessions
and sail away, leaving the party stranded with just one wrecked
boat. After several days of repairs, the party sails/rows to shore
and walks back to Uvdal.
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Session 16:
Campaign Start
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(S17)
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Eostre 3
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Party sets
off from Uvdal.
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| Eostre
4 |
arrive
at village of Åbo. |
| Eostre
5 |
just as come within sight of Husavik, they meet
Beqk, who is tracking 4 Goblins. Party meets and kills the Goblins.
Beqk (Cvr1) joins Party. |
| (S18) |
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Vishu,
Jasmine, and Tamaran sneak to Husavik, and observe Orcs; Jasmine finds boats
and vandalises them; rest of the Party naively walks up to the town, and
is attacked by Orcs. Party retreats as alarm is sounded. |
| Eostre
6 |
Jasmine
sneaks back into Husavik and surveys the Orc activities. |
| (S19) |
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Party
sneaks into Husavik. Big battle with the Orcs; Party is victorious and takes
2 captives (chained up traitors). |
| (S20) |
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Party
finds what the Orcs were excavating: a strange metallic rock in a secure
chest. Jasmine touches the rock, and the Party is teleported to an unknown
underground complex. Party explores a bit, and find they are in an abandoned
Fire Giant temple. An old Ogre wanders in, and the Party kills it. |
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The
Party starts to explore the complex, and eventually find an exit to the
surface, and find that they are near a shore; they stay underground for
now, however. They meet and kill some large bugs and some grubby Goblins.
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| (S21) |
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| Eostre
7 |
While resting the night, 15 giant bugs invade the room.
Wiqccli killed, and 2 others mortally wounded (Beqk and Zarine).
Tamaran goes herb hunting outdoors, and finds 2 castaways, survivors
of a recent boat wreck. Kera
(NtC1) and Razzle (MU1)
join; Kera cures Beqk and Zarine, keeping them from dying. Kera
and Razzle tell Party that they are on a small island, about 20 km.
offshore. |
| (S22) |
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| Eostre
8 |
Party
continues to exploring the complex, and meet the undead organist. Only Beqk
and Kera survive its fearful gaze; all the others flee. They find they cannot
harm the organist, but that it doesn't really attack them. They eventually
attack the organ, which dispels the organist. The Party returns and dismantle
the organ. |
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Jasmine
strums on a lute found by the organ, and drives half the party temporarily
insane. Aknot attacks Jasmine, and she stops playing. Jasmine wanders out
of the room to discretely cure herself; Mei-Peng follows her, and announces
to the Party that their "Thief" is also a Cleric. |
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Beqk
discovers the usefulness of magic user cantrips: Razzle casts Clean on her
shiny armour. |
| Eostre
9 |
Start
exploring the island, and find an Orc community living in an abandoned coal
mining village. Jasmine sneaks in and vandalises 3 of their 4 boats. Others
then sneak in and take a captive. Under questioning, Iktrik mentions that
“treaties have been broken”, and thus raids on Human-held lands
are going to increase. |
| (S23) |
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Back
inside the complex, Razzle goes into a magically hidden Gnome tunnel, and
finds the diary and possessions of Glittersnikk, an enslaved Gnome who worked
in the complex 126 years ago. |
| Eostre
10 |
Party
realises that the Orcs have figured out where they are hiding out. They
attack 2 groups of Orcs that were watching the entrance to the complex;
Vishu and Tamaran almost killed. |
| (S24) |
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While
Party recovers from the battle, the Orcs collapse the entrance to the complex.
Fortunately, the Party knows a tight goblin tunnel that leads out, about
which the Orcs do not seem to be aware. |
| Eostre
11 |
Party
sneaks to he Orc village, finds that the dilapidated buildings are mostly
abandoned, and head into one of the tunnels. They encounter 19 Orcs plus
Ducky the Ogre. The Party defeat them (Ducky survives), and then beat a
hasty retreat. |
| (S25) |
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| Eostre
13 |
Well-rested,
the Party sneaks back to the tunnels. The Orcs have clearly been expecting
another assault and await with all their numbers; while a major frontal
battle begins, Ducky leads a group of Orcs around the Party's back; those
Orcs die, but Ducky kills Zarine in one swing, and soon afterwards
kills Tamaran before being killed. The Party fights their way out
(with only 4 members above 0 hit points). |
| (S26) |
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| Eostre
14 |
While
the Party recovers, Mei-Peng attempts to embalm Zarine's body. She has only
limited success, but does determine that the mud baths in the complex have
some beneficial powers in that regard. |
| Eostre
16 |
Party
recovers, and finds that the surviving Orcs have fled with all their loot
in the one undamaged boat. Jasmine is outraged that Orcs have stolen what
should have been the Party's booty. |
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Party
searches all the tunnels, and finds little of interest. In the main hearth,
however, they find the charred remains of documents, some of which they
can salvage. They indicate some sort of co-operation between the Orcs and
some group on the mainland (names and species unknown). They also describe
the route to a meeting place of some sort; the descriptions indicate that
the meeting was to occur in winter (perhaps just a few months ago?). |
| Eostre
19 |
After
a few days, the Party has repaired one small boat, which proves seaworthy.
Relying upon Kera's navigation skills they sail and row all day and night
towards where the mainland should be. |
| Eostre
20 |
They
come to a shore and beach the boat. That night, a Ghoul tries to drag off
Aknot; Vishu and Kera destroy the Ghoul. |
| Eostre
21 |
Next
morning, the Party explores their surroundings and determines they are but
a short boat trip from known land. The winds are extremely unfavourable,
however, so they decide to wait until the tide changes and they can use
the tide and oars to make the journey. With a bit of time on their hands,
they look about and find a wrecked long boat. 4 Ghouls awake and nearly
wipe out the Party – all but Trafalgar and Kera avoid being paralysed,
and defeat the last one. Beqk nearly dies, having been munched on by one
Ghoul. |
| (S27) |
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That
afternoon, they make the short trip across the bay, then beach and hide
the boat. Travelling by foot now, they come to the main track between Husavik
and Uvdal, where they travelled 3 weeks ago. |
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They
find a pile of Orc corpses burning, clearly the remains of a recent battle.
While looking around for clues, a Dwarf named Riff
comes steaming up the road, annoyed that he missed the battle; word in Uvdal
the evening before was that some Orc raiders were in the countryside, and
a band of locals had set out to find them; Riff only heard of the excitement
several hours after they had left. |
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Looking
for something to do, Riff accompanies Beqk and Razzle as they head off towards
Husavik to find Beqk's horse "Socks", who had been left behind
when the Party teleported to the island. |
| Eostre
22 |
Socks
is found, and the three turn around. Meanwhile, the rest of the Party arrives
at Uvdal. Mei-Peng immediately arranges for the partially decayed remains
of Zarine protected with a Preserve spell. |
| Eostre
23 |
The Party meets a visiting Elf named Shionna, who happens to be a captain
of a ship. She helps the Party retrieve the beached ship. |
| Eostre
24 |
Beqk,
Razzle, Socks, and Riff arrive at Uvdal. |
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| Training |
Eostre
24 - Thri-Milce 8: Vishu, Beqk, Aknot, Jasmine (on her Thief side) all bumped
to second level. Trafalgar and Kera are close enough that they can pre-train.
Beqk, Aknot, and Jasmine train in Uvdal; Vishu, Trafalgar, and Kera walk
4 days to the big city of Yorvik for training. |
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Surviving
members:
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Mei-Peng
(N1), Vishu (Mk2), Aknot
(F2), Trafalgar (WrC1),
Jasmine (NtC1/A2) |
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New
members:
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Beqk (Cvr2),
Razzle (MU1), Kera
(NtC1) |
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Casualties:
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Wiqccli,
Zarine, Tamaran |
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Continuing party:
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Mei-Peng,
Vishu, Aknot, Trafalgar, Jasmine, Beqk, Razzle, Kera |
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