| Symbols: |
| ==> |
"progressed into";
indicates continuation of character's career |
| <== |
"progressed from";
indicates where the character came from if notable (other
worlds, etc.) |
| --- |
in character logs; indicates
an NPC (non-player character) |
| (-,nnnn) |
in character logs; indicates
a character that began as an NPC but later acquired a
player |
| (nnnn,-) |
in character logs; indicates
a player character that later became an NPC |
| X |
in character logs; indicates
death, petrification, or similar mishap |
| *** |
in character logs; indicates
information lost or unknown |
| (cc-l) |
in adventure logs; indicates
class c and level l,
as in (F-3) indicates a 3rd-level Fighter. |
| (cc-l/cc-l) |
anywhere,
indicates a character with more than one class, and the
respective levels. If the classes are about equal level
they appear in order as listed above; in cases where there
is a wide discrepancy, the primary class appears first.
Triple-class characters show as (cc-l/cc-l/cc-l) using
the same rationale. |
| (cc:cc) |
rarely
seen, this indicates either a) a character with two classes
using the original AD+D rules for two-classing, where
one class is stopped when the other begins until the second
catches up in level; or b) a character that for some reason
changed class completely during its career either temporarily
or permanently. |
| (c-n-p;d) |
in adventure headers in
all logs; indicates overall number of characters c
appearing in that adventure, number of new characters
n introduced in that adventure,
number of new player characters p
introduced, number of deaths d
in that adventure. |
| |
|
| Classes: |
| |
Occasionally,
a monster with specific abilities pertaining to its race
- but no class levels - becomes a played character, party
member, or otherwise significant enough to warrant a listing.
To indicate this, their race and class are listed as being
the same e.g. Dragon(Dragon). If the creature has levels
as well, these are listed instead e.g. Leprechaun(MU-5).
|
| |
| Other
notes: |
| |
In the logs, the first
set of dates noted in each adventure header are the
in-game dates when
the adventure took place, and the second set are the
real-world dates when the
adventure was played. (this can be confusing where –
as has happened a few times – the game calendar uses
real-world names for the months)
|